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-rw-r--r--npc/pre-re/jobs/novice/novice.txt32
1 files changed, 16 insertions, 16 deletions
diff --git a/npc/pre-re/jobs/novice/novice.txt b/npc/pre-re/jobs/novice/novice.txt
index afea49143..ab7714c41 100644
--- a/npc/pre-re/jobs/novice/novice.txt
+++ b/npc/pre-re/jobs/novice/novice.txt
@@ -83,7 +83,7 @@ new_1-2,100,29,4 script Receptionist#nv1 4_M_04,{
mes "What is your name?";
next;
input .@charname$;
- if (.@charname$!=strcharinfo(0)) {
+ if (.@charname$!=strcharinfo(PC_NAME)) {
mes "[Training Grounds Receptionist]";
mes "Sorry, but I don't think I heard";
mes "you correctly";
@@ -287,7 +287,7 @@ new_1-1,53,114,4 script Shion#nv1 4_F_JOB_HUNTER,{
mes "[Shion]";
mes "Let's see.";
mes "Your name is...";
- mes "" + strcharinfo(0) + ".";
+ mes "" + strcharinfo(PC_NAME) + ".";
next;
mes "[Shion]";
mes "My name is Shion.";
@@ -404,7 +404,7 @@ new_1-2,99,105,3 script Interfaces Tutor#nv1 4_M_CRU,{
next;
if (NEW_MES_FLAG0) {
mes "[Kris]";
- mes "Ah, " + strcharinfo(0) + ", you've applied for an old training course that we no longer provide for our trainees. Let me issue a new proof of registration for you.";
+ mes "Ah, " + strcharinfo(PC_NAME) + ", you've applied for an old training course that we no longer provide for our trainees. Let me issue a new proof of registration for you.";
NEW_MES_FLAG0 = 0;
NEW_MES_FLAG1 = 0;
NEW_MES_FLAG2 = 0;
@@ -424,7 +424,7 @@ new_1-2,99,105,3 script Interfaces Tutor#nv1 4_M_CRU,{
mes "interfaces.";
next;
mes "[Kris]";
- mes strcharinfo(0)+".";
+ mes strcharinfo(PC_NAME)+".";
mes "would you like to learn";
mes "more about interface";
mes "fundamentals?";
@@ -696,7 +696,7 @@ new_1-2,83,111,3 script Skill Tutor#nv 4_M_MONK,{
}
if (nov_get_item03 < 10) {
mes "[Cecil]";
- mes ""+strcharinfo(0)+"";
+ mes ""+strcharinfo(PC_NAME)+"";
mes "Heh, I like your name!";
if (NEW_MES_FLAG0) {
mes "By the way, your proof of registration has expired, so let me give you a new one.";
@@ -2755,7 +2755,7 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
if (nov_3_swordman == 20) {
mes "[Hanson]";
mes "Good day,";
- mes "^A62A2A" + strcharinfo(0) + "'^000000.";
+ mes "^A62A2A" + strcharinfo(PC_NAME) + "'^000000.";
mes "You've made quite";
mes "an effort to come here.";
next;
@@ -3291,7 +3291,7 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
mes "You will now";
mes "be teleported.";
mes "Good luck,";
- mes "^A62A2A" + strcharinfo(0) + "^000000";
+ mes "^A62A2A" + strcharinfo(PC_NAME) + "^000000";
mes "and farewell.";
close2;
nov_1st_cos = 0;
@@ -3365,7 +3365,7 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
next;
mes "[Hanson]";
mes "You'll now be teleported.";
- mes "Good luck, ^A62A2A" + strcharinfo(0) + "^000000 and farewell.";
+ mes "Good luck, ^A62A2A" + strcharinfo(PC_NAME) + "^000000 and farewell.";
close2;
nov_1st_cos = 0;
nov_2nd_cos = 0;
@@ -3435,7 +3435,7 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
mes "You will now";
mes "be teleported.";
mes "Good luck,";
- mes "^A62A2A" + strcharinfo(0) + "^000000";
+ mes "^A62A2A" + strcharinfo(PC_NAME) + "^000000";
mes "and farewell.";
close2;
nov_1st_cos = 0;
@@ -3511,7 +3511,7 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
mes "You will now";
mes "be teleported.";
mes "Good luck,";
- mes "^A62A2A" + strcharinfo(0) + "^000000";
+ mes "^A62A2A" + strcharinfo(PC_NAME) + "^000000";
mes "and farewell.";
close2;
savepoint "morocc",150,99;
@@ -3572,7 +3572,7 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
mes "You will now";
mes "be teleported.";
mes "Good luck,";
- mes "^A62A2A" + strcharinfo(0) + "^000000";
+ mes "^A62A2A" + strcharinfo(PC_NAME) + "^000000";
mes "and farewell.";
close2;
nov_1st_cos = 0;
@@ -3644,7 +3644,7 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
mes "You will now";
mes "be teleported.";
mes "Good luck,";
- mes "^A62A2A" + strcharinfo(0) + "^000000";
+ mes "^A62A2A" + strcharinfo(PC_NAME) + "^000000";
mes "and farewell.";
close2;
nov_1st_cos = 0;
@@ -3678,7 +3678,7 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
mes "Lastly...";
mes "I hope you will";
mes "become a nice player,";
- mes ""+ strcharinfo(0) +".";
+ mes ""+ strcharinfo(PC_NAME) +".";
mes "Fare well.";
next;
nov_3_swordman = 40;
@@ -3771,7 +3771,7 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
else {
mes "[Hanson]";
mes "Hello, you";
- mes "must be "+ strcharinfo(0) +".";
+ mes "must be "+ strcharinfo(PC_NAME) +".";
next;
mes "[Hanson]";
mes "I am Hanson,";
@@ -3878,7 +3878,7 @@ S_UserJobchoice:
mes "You will now";
mes "be teleported.";
mes "Good luck,";
- mes "^A62A2A" + strcharinfo(0) + "^000000";
+ mes "^A62A2A" + strcharinfo(PC_NAME) + "^000000";
mes "and farewell.";
next;
nov_1st_cos = 0;
@@ -4067,7 +4067,7 @@ new_1-4,91,22,4 script Bruce#nv 1_M_LIBRARYMASTER,{
next;
mes "[Bruce]";
mes "Hello there,";
- mes "^A62A2A" + strcharinfo(0) + "'^000000,";
+ mes "^A62A2A" + strcharinfo(PC_NAME) + "'^000000,";
mes "pleased to meet you.";
mes "I am Bruce of the";
mes "Rune-Midgarts Kingdom.";