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-rw-r--r--npc/pre-re/jobs/novice/novice.txt268
1 files changed, 48 insertions, 220 deletions
diff --git a/npc/pre-re/jobs/novice/novice.txt b/npc/pre-re/jobs/novice/novice.txt
index 2a485ef3f..a7b9c679d 100644
--- a/npc/pre-re/jobs/novice/novice.txt
+++ b/npc/pre-re/jobs/novice/novice.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Kisuka
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= 1.0 First version. [Kisuka]
//= 1.1 Updated warps, savepoints, NPC locations. [Kisuka]
+//= 1.2 Cleaning. [Euphy]
//============================================================
//============================================================================
@@ -136,7 +137,6 @@ new_1-2,100,29,4 script Sprakki#nv2 90,{
}
}
-
//============================================================================
// Instructor Brade
//============================================================================
@@ -189,7 +189,7 @@ new_1-2,100,105,4 script Brade#nv 733,{
mes "The item window has 3 sections...";
next;
mes "[Instructor Brade]";
- mes "consumable items, equipment and other items.";
+ mes "Consumable items, equipment, and other items.";
mes "If you want to use or equip items, double-click on the item or drag them into the Equipment Window.";
next;
mes "[Instructor Brade]";
@@ -282,12 +282,8 @@ new_1-2,100,105,4 script Brade#nv 733,{
}
else if(job_novice_q == 5 || job_novice_q == 6) {
set .@EquipCheck,0;
- if (getequipisequiped(EQI_SHOES)) { set .@EquipCheck,.@EquipCheck+1; }
- if (getequipisequiped(EQI_ARMOR)) { set .@EquipCheck,.@EquipCheck+1; }
- if (getequipisequiped(EQI_GARMET)) { set .@EquipCheck,.@EquipCheck+1; }
- if (getequipisequiped(EQI_HEAD_TOP)) { set .@EquipCheck,.@EquipCheck+1; }
- if (getequipisequiped(EQI_HAND_L)) { set .@EquipCheck,.@EquipCheck+1; }
- if (getequipisequiped(EQI_HAND_R)) { set .@EquipCheck,.@EquipCheck+1; }
+ for(set .@i,1; .@i<7; set .@i,.@i+1)
+ if (getequipisequiped(.@i)) set .@EquipCheck, .@EquipCheck+1;
if(.@EquipCheck >= 4) {
if(job_novice_q == 5) {
mes "[Instructor Brade]";
@@ -626,7 +622,6 @@ new_1-2,32,172,4 script Chocolat#nv 96,{
}
}
-
// ---------- Kafra ----------
new_1-2,29,176,4 script Kafra#nv 117,{
if(job_novice_q < 10) {
@@ -973,7 +968,7 @@ new_1-2,35,176,4 script Soldier#nv 105,{
next;
mes "[Brade]";
mes "Try using the job manuals to find out the characteristics of each job's skills.";
- mes "I will restore your HP and SP...Keep it up.";
+ mes "I will restore your HP and SP... Keep it up.";
percentheal 100,100;
skilleffect 28,9999;
close;
@@ -989,6 +984,24 @@ new_5-3,96,30,4 duplicate(NvBrade) Brade#nv5 733
//============================================================================
// Job Guides (Real Combat Training)
//============================================================================
+// --------------------------- Deletion Function ------------------------------
+function script F_NvErase {
+ if (getarg(0,0)) {
+ if (checkquest(7123) == 0 || checkquest(7123) == 1) erasequest 7123;
+ if (checkquest(7124) == 0 || checkquest(7124) == 1) erasequest 7124;
+ if (checkquest(7126) == 0 || checkquest(7126) == 1) erasequest 7126;
+ if (checkquest(7127) == 0 || checkquest(7127) == 1) erasequest 7127;
+ }
+ nude;
+ if (countitem(2819)) delitem 2819,1; // Swordsman_Manual
+ if (countitem(2820)) delitem 2820,1; // Thief_Manual
+ if (countitem(2821)) delitem 2821,1; // Acolyte_Manual
+ if (countitem(2822)) delitem 2822,1; // Archer_Manual
+ if (countitem(2823)) delitem 2823,1; // Merchant_Manual
+ if (countitem(2824)) delitem 2824,1; // Mage_Manual
+ return;
+}
+
// ---------------------------- Swordman Guide -------------------------------
- script Swordman Guide#nv::NvSwd 728,{
if(job_novice_q < 16) {
@@ -1063,16 +1076,7 @@ new_5-3,96,30,4 duplicate(NvBrade) Brade#nv5 733
mes "[Swordman Guildsman]";
mes "Here is the Swordman manual.";
mes "I'll just take any manuals from any other classes you have.";
- next;
- mes "[Swordman Guildsman]";
- mes "Here is the Swordman manual.";
- mes "I'll just take any manuals from any other classes you have.";
- nude;
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase";
getitem 2819,1; // Swordsman_Manual
next;
mes "[Swordman Guildsman]";
@@ -1094,17 +1098,7 @@ new_5-3,96,30,4 duplicate(NvBrade) Brade#nv5 733
mes "I see.";
mes "Then I'll end your training process and send you to the Swordman Guild.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "izlude",94,103;
warp "izlude_in",74,167;
end;
@@ -1235,12 +1229,7 @@ new_5-3,97,41,4 duplicate(NvSwd) Swordman Guide#nv5 728
mes "[Mage Guide]";
mes "Here is the Mage Manual.";
mes "I will take the other job registration forms and manuals from you.";
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
+ callfunc "F_NvErase";
getitem 2824,1; // Mage_Manual
next;
mes "[Mage Guide]";
@@ -1262,17 +1251,7 @@ new_5-3,97,41,4 duplicate(NvSwd) Swordman Guide#nv5 728
mes "Welcome!!";
mes "I will send you to the Mage Guilds union after you complete your Novice training.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "geffen",119,38;
warp "geffen_in",163,98;
end;
@@ -1389,12 +1368,7 @@ new_5-3,101,41,4 duplicate(NvMag) Mage Guide#nv5 123
mes "[Thief Guild Member]";
mes "Here, please take the Thief manual.";
mes "I'll just take the other class manuals while I'm at it.";
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase";
getitem 2820,1; // Thief_Manual
next;
mes "[Thief Guild Member]";
@@ -1417,17 +1391,7 @@ new_5-3,101,41,4 duplicate(NvMag) Mage Guide#nv5 123
mes "Ok, I see.";
mes "Welcome. Then your Novice training is totally complete and you will be sent to the Thief Guild immediately.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "morocc",150,100;
warp "moc_prydb1",99,185;
end;
@@ -1559,12 +1523,7 @@ new_5-3,105,41,4 duplicate(NvThf) Thief Guide#nv5 118
mes "[Merchant Guide]";
mes "Here is the Merchant skill manual.";
mes "I will take other job manuals from you while I'm at it.";
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase";
getitem 2823,1; // Merchant_Manual
next;
mes "[Merchant Guide]";
@@ -1587,17 +1546,7 @@ new_5-3,105,41,4 duplicate(NvThf) Thief Guide#nv5 118
mes "Welcome!!";
mes "I will send you to the Merchant Guild's union after you complete your Novice training.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "alberta",29,231;
warp "alberta_in",62,44;
end;
@@ -1704,12 +1653,7 @@ new_5-3,109,41,4 duplicate(NvMer) Merchant Guide#nv5 97
next;
mes "[Archer Guide]";
mes "I will take the other job manuals from you while you test the Archer manual out.";
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase";
getitem 2822,1; // Archer_Manual
next;
mes "[Archer Guide]";
@@ -1731,17 +1675,7 @@ new_5-3,109,41,4 duplicate(NvMer) Merchant Guide#nv5 97
mes "Welcome!!";
mes "I will send you to the Archer Guild after you complete your Novice training.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "payon",256,242;
warp "payon_in02",64,65;
end;
@@ -1807,12 +1741,7 @@ new_5-3,113,41,4 duplicate(NvArc) Archer Guide#nv5 727
mes "[Prontera Acolyte]";
mes "Here you go, the instruction manual of an Acolyte.";
mes "I will take away those other job's manuals while you study this one.";
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase";
getitem 2821,1; // Acolyte_Manual
next;
mes "[Prontera Acolyte]";
@@ -1830,17 +1759,7 @@ new_5-3,113,41,4 duplicate(NvArc) Archer Guide#nv5 727
mes "That's great.";
mes "Then I will completely end the Training Process and send you to the Cathedral of Prontera.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "prontera",117,72;
warp "prt_church",172,19;
end;
@@ -1969,17 +1888,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57
mes "Prontera, the Capital city of the Rune-Midgarts Kingdom.";
mes "Take care and may Freya bless you on your journey.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "prontera",122,77;
warp "prontera",121,76;
end;
@@ -1988,17 +1897,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57
mes "The desert city of Morocc was recently destroyed.";
mes "I will send you to the camp where the survivors are.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "moc_ruins",71,157;
warp "moc_ruins",70,158;
end;
@@ -2007,17 +1906,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57
mes "Just north of Payon you'll find the Archer Village.";
mes "Good luck on your journeys.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "payon",167,68;
warp "payon",172,111;
end;
@@ -2027,17 +1916,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57
mes "It's the main hub of all trades.";
mes "If you want to travel to other civilizations, Alberta is the only outlet.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "alberta",115,57;
warp "alberta",116,58;
end;
@@ -2047,17 +1926,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57
mes "I will send you near the Fountains.";
mes "Goddess Freya bless you.";
close2;
- if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; }
- if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; }
- if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; }
- if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; }
- nude;
- if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual
- if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual
- if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual
- if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual
- if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual
- if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual
+ callfunc "F_NvErase",1;
savepoint "geffen",118,36;
warp "geffen",128,66;
end;
@@ -2133,55 +2002,14 @@ new_5-3,100,50,4 duplicate(NvPotato) Merchant#nv5 93
mes "[Trainer Brutus]";
mes "I see, then let me guide you to another level. Which level do you want to go to?";
next;
- for(set .@i,1; .@i<=5; set .@i,.@i+1) {
- if(strnpcinfo(2) == "nv1") {
- set .@select$,"Send me to Level 2:Send me to Level 3:Send me to Level 4:Send me to Level 5";
- }
- if(strnpcinfo(2) == "nv2") {
- set .@select$,"Send me to Level 1:Send me to Level 3:Send me to Level 4:Send me to Level 5";
- }
- if(strnpcinfo(2) == "nv3") {
- set .@select$,"Send me to Level 1:Send me to Level 2:Send me to Level 4:Send me to Level 5";
- }
- if(strnpcinfo(2) == "nv4") {
- set .@select$,"Send me to Level 1:Send me to Level 2:Send me to Level 3:Send me to Level 5";
- }
- if(strnpcinfo(2) == "nv5") {
- set .@select$,"Send me to Level 1:Send me to Level 2:Send me to Level 3:Send me to Level 4";
- }
- }
- switch(select(""+.@select$+":Cancel")) {
- case 1:
- if(strnpcinfo(2) == "nv1") {
- warp "new_2-3",96,21;
- }else{
- warp "new_1-3",96,21;
- }
- end;
- case 2:
- if(strnpcinfo(2) == "nv1" || strnpcinfo(2) == "nv2") {
- warp "new_3-3",96,21;
- }else{
- warp "new_2-3",96,21;
- }
- end;
- case 3:
- if(strnpcinfo(2) == "nv4" || strnpcinfo(2) == "nv5") {
- warp "new_3-3",96,21;
- }else{
- warp "new_4-3",96,21;
- }
- end;
- case 4:
- if(strnpcinfo(2) == "nv5") {
- warp "new_4-3",96,21;
- }else{
- warp "new_5-3",96,21;
- }
- end;
- case 5:
- close;
+ for(set .@i,1; .@i<6; set .@i,.@i+1) {
+ if (!compare(strnpcinfo(2),"nv"+.@i))
+ set .@menu$, .@menu$+"Send me to Level "+.@i;
+ set .@menu$, .@menu$+":";
}
+ set .@i, select(.@menu$+"Cancel");
+ if (.@i < 7) warp "new_"+.@i+"-3",96,21;
+ close;
case 2:
mes "[Trainer Brutus]";
mes "You seem eager to fight.";