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Diffstat (limited to 'npc/pre-re/jobs/3-2/royal_guard.txt')
-rw-r--r-- | npc/pre-re/jobs/3-2/royal_guard.txt | 517 |
1 files changed, 0 insertions, 517 deletions
diff --git a/npc/pre-re/jobs/3-2/royal_guard.txt b/npc/pre-re/jobs/3-2/royal_guard.txt deleted file mode 100644 index a7dc7591e..000000000 --- a/npc/pre-re/jobs/3-2/royal_guard.txt +++ /dev/null @@ -1,517 +0,0 @@ -//===== rAthena Script ======================================= -// Royal Guard Job change Quest -//===== By: ================================================== -//= brAthena -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= Any rAthena or brAthena SVN -//===== Description: ========================================= -//= [AEGIS Conversion] -//= Job change Quest from Crusader / Paladin -> Royal Guard. -//===== Additional Comments: ================================= -//= 1.0 First Version. -//============================================================ -prt_castle,48,163,3 script Gentleman#4386457567 57,{ - if(!checkweight(1201,1)) { - mes "You have too many items. please arrange them then try again."; - close; - } - if(MaxWeight - Weight < 1000) { - mes "You have too much items, please make more light."; - close; - } - if(Class == 4066 || Class == 4073 || Class == 4102) { - mes "[Middle-aged Gentleman]"; - mes "Uh? What am I doing? I came here for an errand..."; - next; - mes "^000099Maybe my feeling has moved to another body^000000"; - close; - } - if(JobLevel < 50 || SkillPoint || BaseLevel < 99) { - mes "[Middle-aged Gentleman]"; - mes "Oh you are so young. Keep working hard."; - close; - } - if(checkriding() || checkcart() || checkfalcon()) { - mes "[Middle-aged Gentleman]"; - mes "You are dragging something. If you're riding something you better dismount it before proceeding."; - close; - } - if((Class != 14) && (Class != 4015) && (Class != 4037)) { - mes "[Middle-aged Gentleman]"; - mes "I don't have anything to say to you. Find another person."; - close; - } - if(job_royal < 1) { - mes "[Middle-aged Gentleman]"; - mes "What was I saying... (mumble) the remaining segment is in Glass Heim around 13......."; - next; - mes "[Middle-aged Gentleman]"; - mes "Uhh?"; - mes "Did you need something?"; - next; - select "I haven't seen you before."; - mes "[Middle-aged Gentleman]"; - mes "Hehehe, don't worry about me."; - next; - mes "[Middle-aged Gentleman]"; - mes "If you don't have business with me, just keep going my friend."; - next; - select "You don't look like a Knight..."; - mes "[Middle-aged Gentleman]"; - mes "You're a curious one. Who are you? What do you want?"; - next; - select "Just looking around!:This is my office!:Who am I? Who are you?"; - mes "[Middle-aged Gentleman]"; - mes "Do you want to argue with me? Do you know who I am?"; - next; - if(select("Not really, who are you?:Sorry, I won't hurt your feelings.") == 2) { - mes "["+strcharinfo(0)+"]"; - mes "Sorry. I had to be sure. I didn't know that you are from the royal palace."; - next; - mes "[Middle-aged Gentleman]"; - mes "That's enough. Don't make this mistake again."; - close; - } - mes "["+strcharinfo(0)+"]"; - mes "I'm a member here and have the authority to find out what your business is here."; - next; - mes "["+strcharinfo(0)+"]"; - mes "You are a stranger and I'm not sure if you belog here."; - next; - mes "["+strcharinfo(0)+"]"; - mes "If you tell me your identity, I will apologize."; - next; - mes "[Middle-aged Gentleman]"; - mes "You are so persistent."; - mes "If you really want, I will introduce myself."; - next; - mes "[Middle-aged Gentleman]"; - mes "I am Heinrich."; - mes "I'm collecting information about King Schmidtz's trace which has disappeared."; - next; - select "Schmidzt's trace? Is it a treasure?"; - mes "[Heinrich]"; - mes "Most archaeologists are eager to get treasure. I'm looking for traces of the ^000099Royal Guard^000000 and their sons who belong to the Schmidtz line."; - next; - select "Royal Guard?"; - mes "[Heinrich]"; - mes "Sounds interesting doesn't it? I can't really say but their history and files are under strict security."; - next; - select "Can't you tell me?"; - mes "[Heinrich]"; - mes "I can't really talk about the Royal Guard to just anyone who asks about them."; - next; - mes "[Heinrich]"; - mes "BUT!! I want to believe you..."; - next; - if(select("I want to know more.:Stop talking.") == 2) { - mes "[Heinrich]"; - mes "Good idea."; - next; - mes "[Heinrich]"; - mes "Just forget it and let your mind do more worthy things."; - close; - } - mes "[Heinrich]"; - mes "You are impetuous."; - next; - mes "[Heinrich]"; - mes "It's not a simple story to tell a person like you. Go back."; - set job_royal,1; - setquest 12090; - close; - } - mes "[Heinrich]"; - if(job_royal == 1) { - mes "You are persistent friend."; - mes "Do you have more things to talk to me about?"; - next; - select "If you can't trust me, test me pal."; - mes "[Heinrich]"; - mes "Test?"; - mes "Did you say the test? Huhu!"; - next; - mes "[Heinrich]"; - mes "Friend, you have shown your interest about my job, are you sure? Or are you kidding me?"; - next; - select "I'm serious!"; - mes "[Heinrich]"; - mes "Really?"; - mes "Good. You might have the wrong idea about what a Royal Guard is. So, in your opinion, what do you think is the key to being a Royal Guard?"; - next; - select "Decision and Bravery:Calm Judgment:Sharp wisdom:Benevolent spirit"; - mes "[Heinrich]"; - mes "Good choice."; - mes "Actually, the other 3 are also needed to have the Royal Guard spirit, friend."; - next; - mes "[Heinrich]"; - mes "But according to research documents about the Royal Guard, the best belief is 'asceticism and endurance'."; - next; - mes "[Heinrich]"; - mes "Did you get it?"; - mes "Asceticism and Endurance young one. It is a bit different from what you answered."; - next; - mes "[Heinrich]"; - mes "You seem to have a large interest about this story but I can't tell you more."; - next; - mes "[Heinrich]"; - mes "Only those who have qualification can hear the Royal Guard history."; - next; - select "What can I do to hear that story?"; - mes "^000099Heinrich has an agonized look on his face. Then he looked like he fell asleep. Finally he says with wreckless abandon.^000000"; - next; - mes "[Heinrich]"; - mes "You are too stubborn."; - mes "If so I will test you to see your asceticism and endurance."; - next; - mes "[Heinrich]"; - mes "Long ago King Schmidtz gave a title to a brave soldier who come back with 100 Sacred Marks."; - next; - mes "[Heinrich]"; - mes "If you want to hear more story, you have to show me your similar attitude."; - next; - if(select("That's an unfair demand.:I will try.") == 2) { - mes "[Heinrich]"; - mes "Good idea, it would better to find something more worthy."; - close; - } - mes "[Heinrich]"; - mes "Ok, let's do it this way. Actually it's too difficult to collect 100 Sacred Marks, just show your ambition by collecting 100 Burning Hearts."; - next; - mes "[Heinrich]"; - mes "If you bring them I can tell you more of the story. That means you show your endurance to me."; - next; - mes "[Heinrich]"; - mes "Don't forget to bring the 100 Burning Hearts."; - set job_royal,2; - changequest 12090,12091; - close; - } - if(job_royal == 2) { - if(countitem(7097) < 100) { - mes "Don't forget to bring 100 Burning Heart."; - close; - } - mes "Did you get all of them?"; - mes "Most people just ignore me or give up the mission."; - next; - mes "[Heinrich]"; - mes "Wait while I arrange the stuff that you brought."; - delitem 7097,100; - set job_royal,3; - changequest 12091,12092; - close; - } - if(job_royal == 3) { - mes "..."; - mes "Good. I can feel truth from your heart. Now I can tell you more of the story."; - next; - select "Ok tell me more."; - mes "[Heinrich]"; - mes "The best members of the Crusader and Paladin classes can gain the qualification of the Royal Guard."; - next; - mes "[Heinrich]"; - mes "They are agents of the divine order and judge with swift punishment."; - next; - mes "[Heinrich]"; - mes "We still have many opinions about how they could have survived. Surely someone had to have believed that their history was not false."; - next; - select "Are there still documents?"; - mes "[Heinrich]"; - mes "Hmm, documents you say..."; - next; - mes "[Heinrich]"; - mes "Unfortunately after King Schmidtz disappeared, traces of the Royal Guard disappeared."; - next; - mes "[Heinrich]"; - mes "Their history, belief, vision and fighting skill seemingly disappeared without any of the documents being saved."; - next; - mes "[Heinrich]"; - mes "It's like it disappeared with the king."; - next; - select "So the reason of finding their traces..."; - mes "[Heinrich]"; - mes "I was worried about past Royal Guards that might not have been able to pass down their history."; - next; - mes "[Heinrich]"; - mes "The mysterious power... can't appear anymore in the world. How disappointing is it~!"; - next; - mes "[Heinrich]"; - mes "That's why I'm concentrating to revive their job."; - next; - select "How much progress have you made?"; - mes "[Heinrich]"; - mes "Fortunately, I excavated most of the treasures and interpreted them. I just have one trace left to find."; - next; - select "The rest of the traces?"; - mes "[Heinrich]"; - mes "The Royal Guard carved the mark of King Schmidtz on their clothes. The trace of this custom is the last clue."; - next; - mes "[Heinrich]"; - mes "According to reports from other cities the last trace possibly exists in a monastery inside of Glass Heim."; - next; - mes "[Heinrich]"; - mes "But it is too dangerous for me there so I almost gave up."; - next; - mes "[Heinrich]"; - mes "Now I can't tell you why the trace is there."; - next; - if(select("Interesting. Can I go there?:Seems really dangerous.") == 2) { - mes "[Heinrich]"; - mes "Good idea, that's useless work to explore there."; - close; - } - mes "[Heinrich]"; - mes "Are you kidding?"; - mes "You shouldn't treat it like it's just some normal chore."; - next; - select "I'm not kidding. I'm serious."; - mes "[Heinrich]"; - mes "If you say it like that I don't have anymore options."; - next; - mes "[Heinrich]"; - mes "I don't know if it will be helpful or not. I will write an explanation in detail."; - next; - mes "^000099Here's the last trace of the Royal Guard. Open the quest window and check the position.^000000"; - set job_royal,4; - changequest 12092,12093; - close; - } - if(job_royal == 4) { - if(!countitem(6274)) { - mes "Our staff has already left to find the last trace, so don't work too hard."; - close; - } - mes "You surprised me. How did you get it? So far no one could get it."; - next; - mes "[Heinrich]"; - mes "Thank you so much."; - mes "Thanks to your effort I can find the last clue. How amazing~!"; - next; - mes "^000099Heinrich hesitated and brought an old shield from the side of the office.^000000"; - next; - mes "[Heinrich]"; - mes "Our staff excavated it. They assumed that King Schmidtz used it. But it wasn't used by him."; - next; - select "Sure it's wasn't used by the King?"; - mes "[Heinrich]"; - mes "I can't be entirely sure."; - mes "Maybe you are right but, according to when we did the initial identification we can be sure it wasn't used."; - next; - mes "[Heinrich]"; - mes "But it's an old treasure so, somehow it will be useful. I might know how to use it."; - next; - select "Can I keep it?"; - mes "[Heinrich]"; - mes "Of course."; - mes "Someday it might be useful to you."; - next; - mes "^000099You get the shield from Heinrich. There are some letters carved on the inside of the shield."; - next; - mes "If you want to see the letters, please check the quest window.^000000"; - next; - mes "[Heinrich]"; - mes "Ok~~ now."; - mes "I'll be deciphering the cloth for now so I will be very busy!"; - delitem 6274,1; - getitem 6275,1; - set job_royal,5; - changequest 12093,12094; - close; - } - if(!countitem(6275)) { - mes "What? Did you lose the shield? What is the one on your back?"; - getitem 6275,1; - close; - } - mes "Thanks to your help I can finish the excavation work. Thanks a lot."; - close; -} - -glast_01,240,366,5 script Memory of King Schmidtz 844,{ - if(!checkweight(1201,1) || MaxWeight - Weight < 1000) { - mes "You are too heavy. Make yourself lighter."; - close; - } - if(job_royal == 5 && (Class == 14 || Class == 4015 || Class == 4037)) { - if(countitem(6275) < 1) { - mes "^000099You seem to have lost the shield. Go back to Heinrich and ask for help^000000."; - close; - } - mes "[Memory of King Schmidtz]"; - mes "Who are you?"; - next; - select "I brought a relic..."; - mes "[Memory of King Schmidtz]"; - mes "My relic?"; - next; - mes "[Memory of King Schmidtz]"; - mes "Too bad. Here is one more friend who has been cheated by Heinrich."; - next; - select "Do you know Heinrich?"; - mes "[Memory of King Schmidtz]"; - mes "He was my faithful adjutant. And he has continued to be so for hundreds of years."; - next; - select "How has he lived for hundreds..."; - mes "[Memory of King Schmidtz]"; - mes "Maybe his body is just a cast. He found a way to move from body to body in order to stay alive."; - next; - mes "[Memory of King Schmidtz]"; - mes "He doesn't want to accept my death and wanders the world, continuing to find Royal Guards."; - next; - select "What's the meaning of this shield?"; - mes "[Memory of King Schmidtz]"; - mes "The shield from Heinrich is our contract before I died."; - next; - mes "[Memory of King Schmidtz]"; - mes "Heinrich was charged with finding the proper people to become Royal Guards, the shield was to be the contract."; - next; - mes "[Memory of King Schmidtz]"; - mes "To him, this was the last order that I gave to him."; - next; - mes "[Memory of King Schmidtz]"; - mes "Now he doesn't need to do it anymore, but will remain as a fool whom can't forget his King's final order."; - next; - select "So what now? Can I leave?"; - mes "[Memory of King Schmidtz]"; - mes "Sorry but I can't send you now."; - next; - mes "[Memory of King Schmidtz]"; - mes "This is a contract with Heinrich so I have to keep it. You look faithful and brave."; - next; - mes "[Memory of King Schmidtz]"; - mes "Now, it's time to keep the promise with Heinrich. It's up to you."; - next; - mes "[Memory of King Schmidtz]"; - mes "I'm planning to accept you as a member of the Royal Guard to continue their lost traditions. Are you ready to do it?"; - next; - if(select("Sure, of course:Not yet") == 2) { - mes "[Memory of King Schmidtz]"; - mes "Umm, maybe Heinrich had wrong judgement."; - close; - } - mes "[Memory of King Schmidtz]"; - mes "If so, I will proceed to making you a Royal Guard."; - next; - if(select("Great.:Not yet.") == 2) { - mes "[Memory of King Schmidtz]"; - mes "Perhaps Heinrich had the wrong image of you."; - close; - } - mes "[Memory of King Schmidtz]"; - mes "Congratulations! Young Royal Guard."; - mes "Be a symbol of honor and continue the great tradition of your new name."; - close2; - specialeffect2 EF_MAPPILLAR; - progressbar "FFFF00",7; - specialeffect2 EF_LORD; - delitem 6275,1; - erasequest 12094; - if(class == 4037){ - jobchange 4102; - } - else if(class == 14){ - jobchange 4066; - }else{ - jobchange 4073; - } - getitem 5757,1; - getitem 2795,1; - end; - } -} - -gl_church,173,88,0 script Delicate trace#01 844,{ - if(job_royal == 4 && !countitem(6274)) { - progressbar "ffff00",5; - if(set(.@rand,rand(70)) >= 65) { - mes "While investigating, the topography breaks. It would be better to dig other places for a while."; - disablenpc strnpcinfo(0); - initnpctimer; - close; - } - getitem (.@rand >= 5 ? 7049:6274),1; - end; - } - mes "There is a trace that someone has already dug here."; - close; - - OnTimer60000: - enablenpc strnpcinfo(0); - stopnpctimer; - OnTimer1000: - OnTimer20000: - OnTimer40000: - specialeffect EF_MAPPILLAR; - end; -} -gl_church,158,103,0 duplicate(Delicate trace#01) Delicate trace#02 844 -gl_church,139,90,0 duplicate(Delicate trace#01) Delicate trace#03 844 -gl_church,126,62,0 duplicate(Delicate trace#01) Delicate trace#04 844 -gl_church,148,5,0 duplicate(Delicate trace#01) Delicate trace#05 844 -gl_church,185,72,0 duplicate(Delicate trace#01) Delicate trace#06 844 -gl_church,185,72,0 duplicate(Delicate trace#01) Delicate trace#07 844 -gl_church,211,94,0 duplicate(Delicate trace#01) Delicate trace#08 844 -gl_church,185,125,0 duplicate(Delicate trace#01) Delicate trace#09 844 -gl_church,143,125,0 duplicate(Delicate trace#01) Delicate trace#10 844 -gl_church,105,115,0 duplicate(Delicate trace#01) Delicate trace#11 844 - -gl_church,158,100,0 script #Clue of traces 111,4,4,{ - end; - OnTouch: - if(job_royal == 4 && !countitem(6274)) { - specialeffect2 EF_FREEZE; - mes "I can feel strong power around here. It would be better to explore around here."; - viewpoint 1,173,88 ,1, "0xFFFF00"; - viewpoint 1,158,103,2, "0xFFFF00"; - viewpoint 1,139,90 ,3, "0xFFFF00"; - viewpoint 1,126,62 ,4, "0xFFFF00"; - viewpoint 1,148,5 ,5, "0xFFFF00"; - viewpoint 1,185,72 ,6, "0xFFFF00"; - viewpoint 1,211,94 ,7, "0xFFFF00"; - viewpoint 1,185,125,8, "0xFFFF00"; - viewpoint 1,143,125,9, "0xFFFF00"; - viewpoint 1,105,115,10,"0xFFFF00"; - close; - } -} - -sec_in02,12,43,3 script Caller 57,1,1,{ - switch(select("Royal Guard:Rune Knight:Call Player")) { - case 1: - mes "1~5"; - next; - if(input(.@val,1,5)) { - mes "Set item to adjust the Royal Guard"; - mes "You can only set a bumber betweeen 1 to 5."; - close; - } - set job_royal,.@val; - mes "Completed"; - close; - case 2: - mes "1~24"; - next; - if(input(1,24)) { - mes "Set item to adjust the Rune Knight"; - mes "You can only set a bumber betweeen 1 to 24."; - close; - } - set job_rune_edq,.@val; - mes "Completed"; - close; - case 3: - mes "1~5"; - next; - if(input(1,5)) { - mes "Item Adjust call"; - mes "You can only set a bumber betweeen 1 to 5."; - close; - } - set job_soc,.@val; - mes "Completed"; - close; - } -}
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