summaryrefslogtreecommitdiff
path: root/npc/pre-re/jobs/2-2a/Stalker.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/pre-re/jobs/2-2a/Stalker.txt')
-rw-r--r--npc/pre-re/jobs/2-2a/Stalker.txt93
1 files changed, 0 insertions, 93 deletions
diff --git a/npc/pre-re/jobs/2-2a/Stalker.txt b/npc/pre-re/jobs/2-2a/Stalker.txt
deleted file mode 100644
index a2a26e135..000000000
--- a/npc/pre-re/jobs/2-2a/Stalker.txt
+++ /dev/null
@@ -1,93 +0,0 @@
-//===== rAthena Script =======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena 1.0 +
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= v1.1 Made all into functions, additional checks, etc. [Lupus]
-//= v1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,53,58,3 script Stalker#Valkyrie 747,{
- if (ADVJOB == 0 || Upper != 1) {
- set .@karma_d,rand(1,10);
- if (.@karma_d > 4) {
- mes "[Stalker]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Stalker]";
- mes "Heh...";
- mes "It's tough";
- mes "being a hero";
- mes "and being shady,";
- mes "untrustworthy,";
- mes "sneaky...";
- next;
- mes "[Stalker]";
- mes "But when the";
- mes "going gets rough";
- mes "my pals know they";
- mes "can count on me.";
- mes "I need them and";
- mes "they need me.";
- close;
- }
- else if (ADVJOB == Job_Stalker && Class == Job_Thief_High && JobLevel > 39) {
- mes "[Stalker]";
- mes "This world needs";
- mes "more heroes who are";
- mes "willing to walk the line";
- mes "between order and lawlessness.";
- next;
- mes "[Stalker]";
- mes "Are you ready";
- mes "to join the ranks";
- mes "of the sneakiest of";
- mes "warriors? Are you ready";
- mes "to become a Stalker?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Stalker]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Stalker]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Stalker;
- set ADVJOB,0;
- mes "[Stalker]";
- mes "Congratulations!";
- mes "As a Stalker, I hope";
- mes "you stab the right people";
- mes "in the back. Banish the";
- mes "wicked using their own";
- mes "dastardly methods!";
- close;
- }
- mes "[Stalker]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Stalker]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}