diff options
Diffstat (limited to 'npc/pre-re/jobs/1-1/merchant.txt')
-rw-r--r-- | npc/pre-re/jobs/1-1/merchant.txt | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/npc/pre-re/jobs/1-1/merchant.txt b/npc/pre-re/jobs/1-1/merchant.txt index 93d502794..531c47df3 100644 --- a/npc/pre-re/jobs/1-1/merchant.txt +++ b/npc/pre-re/jobs/1-1/merchant.txt @@ -1,15 +1,13 @@ -//===== rAthena Script ======================================= +//===== Hercules Script ====================================== //= Merchant Job Quest -//===== By: ================================================== +//===== By: ================================================== //= kobra_k88; L0ne_W0lf -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 2.3 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= +//===== Description: ========================================= //= [Official Conversion] //= Job quest for Merchant classes -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 Fully working. //= 1.1 Added instant job change for High Novice [Lupus] //= 1.3 Added Baby Class support [Lupus] @@ -20,7 +18,7 @@ //= 1.6 Merged back JFunc, CHANGED NUMBERS TO CONSTANTS [Lupus] //= 1.7 Updated to use Free Ticket for Kafra [Lupus] //= 1.8 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= No longer uses function "F_ToHigh" +//= No longer uses function "F_ToHigh" //= 1.9 Bugfixes, thanks to Barron-Monster. [L0ne_W0lf] //= 1.9a Added a missing next; (Barron-Monster) [L0ne_W0lf] //= 1.9b Typo. "nextl" -> "next;" (Barron-Monster) [L0ne_W0lf] @@ -28,7 +26,7 @@ //= 2.1 Fixed mistake in condition check. [L0ne_W0lf] //= 2.2 Added Quest Log commands. [L0ne_W0lf] //= 2.3 Fixed an issue with completequest by adding checkquest. [Kisuka] -//============================================================ +//============================================================ alberta_in,53,43,6 script Merchant#mer 86,{ if (Upper == 1) { @@ -135,7 +133,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{ mes "Please return when you have earned the 500 zeny that you need to become a Merchant."; close; } - set zeny,zeny-500; + set Zeny, Zeny-500; mes "Ah yes...!"; mes "Now your"; mes "membership"; @@ -171,7 +169,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{ mes "[Chief Mahnsoo]"; mes "*Ahem* Aaaaand let me give you a little bit of money for delivering that message to Blossom for me."; mes "I hope you'll help me again next time~"; - set zeny,zeny+200; + set Zeny, Zeny+200; set quest_alb_01,2; } else { @@ -343,7 +341,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{ mes "[Chief Mahnsoo]"; if (Zeny >= 1000) { set job_merchant_q,2; - set zeny,zeny-1000; + set Zeny, Zeny-1000; mes "Alright~"; mes "That's 1,000 zeny."; mes "Excellent, excellent."; @@ -357,7 +355,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{ mes "[Chief Mahnsoo]"; if (Zeny >= 500) { set job_merchant_q,1; - set zeny,zeny-500; + set Zeny, Zeny-500; mes "Let's see..."; mes "That's 500 Zeny. Although I don't think splitting payment is a good idea for any Merchant, it's alright since you're still learning."; } @@ -1060,7 +1058,7 @@ prontera,248,42,0 script Kafra Employee#mer 116,{ cutin "",255; end; } - set zeny,zeny-600; + set Zeny, Zeny-600; set RESRVPTS, RESRVPTS + 37; cutin "",255; warp "izlude",94,103; |