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-rw-r--r--npc/pre-re/guides/guides_payon.txt462
1 files changed, 233 insertions, 229 deletions
diff --git a/npc/pre-re/guides/guides_payon.txt b/npc/pre-re/guides/guides_payon.txt
index c703a98c9..11e7cc57b 100644
--- a/npc/pre-re/guides/guides_payon.txt
+++ b/npc/pre-re/guides/guides_payon.txt
@@ -1,292 +1,296 @@
-//===== rAthena Script =======================================
+//===== rAthena Script =======================================
//= Payon Guides
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
+//===== By: ==================================================
+//= kobra_k88; L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.6
+//===== Compatible With: =====================================
//= rAthena SVN
-//===== Description: =========================================
-//= [Aegis Conversion]
-//= Guides for the city of Payon.
-//===== Additional Comments: =================================
-//= 1.0 First version, Renewal guides.
-//= 1.1 Fixed and optimized. [Euphy]
-//============================================================
+//===== Description: =========================================
+//= [Official COnversion]
+//= Guides for the City of Payon
+//===== Additional Comments: =================================
+//= 1.1 Now using duplicate command.New Payon Locations [Darkchild]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//= 1.3a Fixed some problems with duplicated text, thanks to muad_dib [MasterOfMuppets]
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//= 1.4a Tixed Archer Village Guide [Lupus]
+//= 1.5 Removed Duplicates [Silent]
+//= 1.6 Rescripted to official 10.3 standards. [L0ne_W0lf]
+//============================================================
-payon,163,64,3 script Guide#01payon::GuidePayon 708,{
+payon,162,67,4 script Guide#pay 708,{
cutin "pay_soldier",2;
mes "[Payon Guide]";
- mes "Welcome to ^8B4513Payon^000000,";
- mes "the Mountain Village.";
- mes "Do you need help navigating the village?";
- next;
- while (1) {
- switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ mes "Welcome to the";
+ mes "mountain city of Payon.";
+ mes "If you're unfamiliar with this";
+ mes "area, I can help you find what";
+ mes "you're looking for around here.";
+ set .@loop1,1;
+ while (.@loop1) {
+ next;
+ switch(select("City Guide:Remove Marks from Mini-Map:Notice.:Cancel")) {
case 1:
- set .@loop,1;
- while (.@loop) {
- switch(select("[ Archer Village ]:[ Tool Shop]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) {
- case 1:
- mes "[Payon Guide]";
- mes "^B9062FArcher Village^000000 is where";
- mes "the Archer Association resides.";
- mes "Please use the far north gate to enter the village.";
- mes "Would you like to check any other locations?";
- viewpoint 1,227,328,0,0xFF0000;
- next;
- break;
- case 2:
- callsub L_Mark,"^0000FFTool Shop";
- viewpoint 1,144,85,1,0x0A82FF;
- next;
- break;
- case 3:
- callsub L_Mark,"^FF5400Weapon & Armor Shop";
- viewpoint 1,139,159,2,0xFFB400;
- next;
- break;
- case 4:
- callsub L_Mark,"^006400Inn & Tavern";
- viewpoint 1,220,117,3,0xAAFF00;
- next;
- break;
- case 5:
- callsub L_Mark,"^7F3300Central Palace";
- viewpoint 1,155,245,4,0xD2691E;
- next;
- break;
- case 6:
- callsub L_Mark,"^800080Palace Court";
- viewpoint 1,107,325,5,0xDA70D6;
- next;
- break;
- case 7:
- callsub L_Mark,"^B9062FRoyal Kitchen";
- viewpoint 1,154,325,6,0xFF0000;
- next;
- break;
- case 8:
- set .@loop,0;
- break;
- }
+ mes "[Payon Guide]";
+ mes "Please select";
+ mes "a location from";
+ mes "the following menu.";
+ if (.@compass_check == 0) {
+ mes "Would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ if (select("Yes.:No.") == 1) set .@compass_check,1;
}
- break;
- case 2:
- set .@loop,1;
- while (.@loop) {
- switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair / Armsmith ]:[ Kafra Employee]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) {
+ set .@loop2,1;
+ while(.@loop2) {
+ if (.@wait_button_chk == 0) set .@wait_button_chk,1;
+ else next;
+ switch(select("^FF0000Archer Guild^000000:Weapon Shop:Tool Shop:Pub:Central Palace:The Empress:Palace Annex:Royal Kitchen:Forge:Cancel")) {
case 1:
- callsub L_Mark,"^0000FFEden Teleport Officer";
- viewpoint 1,177,111,7,0x0A82FF;
- next;
+ mes "[Payon Guide]";
+ mes "The Archer Guild handles";
+ mes "Job Changes to the Archer";
+ mes "Class. You'll need to enter";
+ mes "the Archer Village which is";
+ mes "to the northeast of Payon.";
+ if (.@compass_check)
+ viewpoint 1,227,328,2,0xFF0000;
break;
case 2:
- callsub L_Mark,"^FF5400Kafra Shop Girls";
- viewpoint 1,164,157,8,0xFFB400;
- next;
+ mes "[Payon Guide]";
+ mes "The Weapon Shop";
+ mes "can be found in the";
+ mes "northwest corner of";
+ mes "the city of Payon.";
+ if (.@compass_check)
+ viewpoint 1,139,159,3,0xFF00FF;
break;
case 3:
- callsub L_Mark,"^006400Repairman & Armsmith";
- viewpoint 1,144,170,9,0xAAFF00;
- next;
+ mes "[Payon Guide]";
+ mes "The Tool Shop";
+ mes "is located near";
+ mes "the northwest";
+ mes "corner of Payon.";
+ if (.@compass_check)
+ viewpoint 1,144,85,4,0xFF00FF;
break;
case 4:
- callsub L_Mark,"^7F3300Kafra Employees";
- viewpoint 1,181,104,10,0xD2691E;
- viewpoint 1,175,226,11,0xD2691E;
- next;
+ mes "[Payon Guide]";
+ mes "The Pub can be";
+ mes "found in the northeast";
+ mes "part of Payon. It's the";
+ mes "best place to relax after";
+ mes "a long day of hunting.";
+ if (.@compass_check)
+ viewpoint 1,220,117,5,0xFF00FF;
break;
case 5:
- callsub L_Mark,"^800080Trap Specialist";
- viewpoint 1,123,109,12,0xDA70D6;
- next;
+ mes "[Payon Guide]";
+ mes "The Central Palace";
+ mes "is located to the north";
+ mes "within the city of Payon.";
+ if (.@compass_check)
+ viewpoint 1,155,245,6,0x00FF00;
break;
case 6:
mes "[Payon Guide]";
- mes "^B9062FSeiyablem^000000";
- mes "is a technician";
- mes "who can create ^0000FFslots^000000 on weapons and armors,";
- mes "but not all equipment";
- mes "can be slotted. Well, that's what he says.";
- mes "Would you like to check any other locations?";
- viewpoint 1,140,151,13,0xFF0000;
- next;
+ mes "The Empress";
+ mes "can be found to the";
+ mes "northwest in Payon.";
+ if (.@compass_check)
+ viewpoint 1,107,324,7,0x00FF00;
break;
case 7:
mes "[Payon Guide]";
- mes "^0000FFLeablem^000000";
- mes "is a technician";
- mes "who can create ^0000FFslots^000000 on weapons and armors,";
- mes "but not all equipment";
- mes "can be slotted. Well, that's what he says.";
- mes "Would you like to check any other locations?";
- viewpoint 1,236,199,14,0x0A82FF;
- next;
+ mes "The Palace Annex";
+ mes "can be found in the";
+ mes "western part of Payon.";
+ if (.@compass_check)
+ viewpoint 1,130,204,8,0x00FF00;
break;
case 8:
mes "[Payon Guide]";
- mes "^FF5400Jade^000000";
- mes "can exchange different types of";
- mes "^FF5400Gemstones^000000.";
- mes "Would you like to check any other locations?";
- viewpoint 1,173,238,15,0xFFB400;
- next;
+ mes "The Royal Kitchen";
+ mes "is located near the";
+ mes "northern end of Payon.";
+ if (.@compass_check)
+ viewpoint 1,154,325,9,0x00FF00;
break;
case 9:
- callsub L_Mark,"^006400Pet Groomer";
- viewpoint 1,177,131,16,0xAAFF00;
- next;
+ mes "[Payon Guide]";
+ mes "The Forge is";
+ mes "situated near";
+ mes "the center of Payon.";
+ if (.@compass_check)
+ viewpoint 1,126,169,10,0xFFFF00;
break;
case 10:
- callsub L_Mark,"^7F3300Chef Assistant";
- viewpoint 1,206,119,17,0xD2691E;
- next;
- break;
- case 11:
- set .@loop,0;
+ mes "[Payon Guide]";
+ mes "Please ask me to ''Remove";
+ mes "Marks from Mini-Map'' if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ set .@loop2,0;
break;
}
}
break;
+ case 2:
+ viewpoint 2,237,41,2,0x00FF00;
+ viewpoint 2,237,41,3,0x0000FF;
+ viewpoint 2,46,345,4,0xFF00FF;
+ viewpoint 2,175,220,5,0xFF0000;
+ viewpoint 2,175,220,6,0xFF0000;
+ viewpoint 2,175,220,7,0xFF0000;
+ viewpoint 2,237,41,8,0x0000FF;
+ viewpoint 2,46,345,9,0x00FF00;
+ viewpoint 2,175,220,10,0xFF0000;
+ set .@compass_check,0;
+ break;
case 3:
mes "[Payon Guide]";
- mes "Sure, I'll remove all marks from your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 2,1,1,0,0xFFFF00;
- viewpoint 2,1,1,1,0x000000;
- viewpoint 2,1,1,2,0xFF0000;
- viewpoint 2,1,1,3,0xFFFF00;
- viewpoint 2,1,1,4,0xFFFF00;
- viewpoint 2,1,1,5,0xFFFF00;
- viewpoint 2,1,1,6,0xFFFF00;
- viewpoint 2,1,1,7,0xFFFF00;
- viewpoint 2,1,1,8,0xFFFF00;
- viewpoint 2,1,1,9,0xFFFF00;
- viewpoint 2,1,1,10,0xFFFF00;
- viewpoint 2,1,1,11,0xFFFF00;
- viewpoint 2,1,1,12,0xFFFF00;
- viewpoint 2,1,1,13,0xFFFF00;
- viewpoint 2,1,1,14,0xFFFF00;
- viewpoint 2,1,1,15,0xFFFF00;
- viewpoint 2,1,1,16,0xFFFF00;
- viewpoint 2,1,1,17,0xFFFF00;
+ mes "Advances in sorcery and";
+ mes "technology have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
next;
+ mes "[Payon Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right corner";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the ''Map'' button in your Basic Info Window.";
+ next;
+ mes "[Payon Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the ''+'' and ''-''";
+ mes "symbols to zoom in and";
+ mes "our of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in the city of Payon.";
break;
case 4:
mes "[Payon Guide]";
- mes "Enjoy your stay.";
- close;
- cutin "pay_soldier",255;
- end;
+ mes "Be safe in";
+ mes "your travels,";
+ mes "brave adventurer.";
+ close2;
+ set .@loop1,0;
+ break;
}
}
+ cutin "pay_soldier",255;
end;
-L_Mark:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes getarg(0)+"^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- return;
}
-payon,151,182,6 duplicate(GuidePayon) Guide#02payon 708
-payon,221,85,6 duplicate(GuidePayon) Guide#03payon 708
-payon,233,324,4 duplicate(GuidePayon) Guide#04payon 708
-
-pay_arche,86,33,4 script Guide#05payon 708,{
+pay_arche,85,30,2 script Guide#2pay 708,{
cutin "pay_soldier",2;
mes "[Payon Guide]";
- mes "Welcome to ^8B4513Archer Village^000000,";
- mes "a subsidiary village of Payon.";
- mes "Do you need help navigating the village?";
- next;
- set .@str$,"Would you like to check any other locations?";
- while (1) {
- switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) {
+ mes "Welcome to the";
+ mes "mountain city of Payon.";
+ mes "If you're unfamiliar with this";
+ mes "area, I can help you find what";
+ mes "you're looking for around here.";
+ set .@loop1,1;
+ while (.@loop1) {
+ next;
+ switch(select("City Guide:Remove Marks from Mini-Map:Notice:Cancel")) {
case 1:
mes "[Payon Guide]";
- mes "Let me mark the entrance of";
- mes "the ^B9062FPayon Dungeon^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,38,131,0,0xFF0000;
- next;
+ mes "Please, select a menu.";
+ if (.@compass_check == 0) {
+ mes "Would you like to leave indicators on the mini-map?";
+ next;
+ if (select("Yes.:No.") == 1) set .@compass_check,1;
+ }
+ set .@loop2,1;
+ while(.@loop2) {
+ if (.@wait_button_chk == 0) set .@wait_button_chk,1;
+ else next;
+ switch(select("^FF0000Archer Guild^000000:Tool Shop:Payon Dungeon:Cancel")) {
+ case 1:
+ mes "[Payon Guide]";
+ mes "The Archer Guild,";
+ mes "found northeast in";
+ mes "the Archer Village,";
+ mes "handles Job Changes";
+ mes "to the Archer Class.";
+ if (.@compass_check)
+ viewpoint 1,144,164,0,0xFFFF00;
+ break;
+ case 2:
+ mes "[Payon Guide]";
+ mes "You can find";
+ mes "a Tool Shop in";
+ mes "the northeast corner";
+ mes "of the Archer Village.";
+ if (.@compass_check)
+ viewpoint 1,71,156,1,0xFFFF00;
+ break;
+ case 3:
+ mes "[Payon Guide]";
+ mes "The entrance to";
+ mes "the Payon Dungeon";
+ mes "is located at the west";
+ mes "end of the village.";
+ if (.@compass_check)
+ viewpoint 1,34,132,2,0xFFFFFF;
+ break;
+ case 4:
+ mes "[Payon Guide]";
+ mes "If you'd like to erase the marks on the mini-map, select menu, 'Wipe all indicators on the mini-map'.";
+ set @loop2,0;
+ break;
+ }
+ }
break;
case 2:
- mes "[Payon Guide]";
- mes "The ^0000FFArcher Guild^000000";
- mes "is where you can change";
- mes "your job to Archer.";
- mes .@str$;
- viewpoint 1,143,164,1,0x0A82FF;
- next;
+ viewpoint 2,237,41,0,0xFF00FF;
+ viewpoint 2,237,41,1,0xFF0000;
+ viewpoint 2,46,345,2,0xFF00FF;
+ set .@compass_check,0;
break;
case 3:
mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^FF5400Tool Shop^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,72,156,2,0xFFB400;
- next;
- break;
- case 4:
- mes "[Payon Guide]";
- mes "Let me mark the location of the ^006400Kafra Employee^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,55,123,3,0xAAFF00;
- next;
- break;
- case 5:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^7F3300Bow Mercenary Manager^000000 and";
- mes "^7F3300Mercenary Goods Merchant^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,101,166,4,0xD2691E;
+ mes "Advances in sorcery and";
+ mes "technology have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
next;
- break;
- case 6:
mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^800080Alchemist Guildsman^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,127,113,5,0xDA70D6;
+ mes "Your Mini-Map is located";
+ mes "in the upper right corner";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the ''Map'' button in your Basic Info Window.";
next;
- break;
- case 7:
mes "[Payon Guide]";
- mes "The ^0000FFEden Teleport Officer^000000";
- mes "is currently staying inside";
- mes "the Archer Guild building.";
- mes .@str$;
- viewpoint 1,143,164,6,0x0A82FF;
- next;
+ mes "On your Mini-Map,";
+ mes "click on the ''+'' and ''-''";
+ mes "symbols to zoom in and";
+ mes "our of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in the city of Payon.";
break;
- case 8:
- mes "[Payon Guide]";
- mes "Sure, I'll remove all marks from your mini-map.";
- mes .@str$;
- viewpoint 2,1,1,0,0xFFFF00;
- viewpoint 2,1,1,1,0x000000;
- viewpoint 2,1,1,2,0xFF0000;
- viewpoint 2,1,1,3,0xFFFF00;
- viewpoint 2,1,1,4,0xFFFF00;
- viewpoint 2,1,1,5,0xFFFF00;
- viewpoint 2,1,1,6,0xFFFF00;
- next;
- break;
- case 9:
+ case 4:
mes "[Payon Guide]";
- mes "Enjoy your stay.";
+ mes "Be safe in";
+ mes "your travels,";
+ mes "brave adventurer.";
close2;
- cutin "pay_soldier",255;
- end;
+ set .@loop1,0;
+ break;
}
}
+ cutin "pay_soldier",255;
+ end;
}