diff options
Diffstat (limited to 'npc/pre-re/guides/guides_payon.txt')
-rw-r--r-- | npc/pre-re/guides/guides_payon.txt | 462 |
1 files changed, 233 insertions, 229 deletions
diff --git a/npc/pre-re/guides/guides_payon.txt b/npc/pre-re/guides/guides_payon.txt index c703a98c9..11e7cc57b 100644 --- a/npc/pre-re/guides/guides_payon.txt +++ b/npc/pre-re/guides/guides_payon.txt @@ -1,292 +1,296 @@ -//===== rAthena Script ======================================= +//===== rAthena Script ======================================= //= Payon Guides -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== +//===== By: ================================================== +//= kobra_k88; L0ne_W0lf +//===== Current Version: ===================================== +//= 1.6 +//===== Compatible With: ===================================== //= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Guides for the city of Payon. -//===== Additional Comments: ================================= -//= 1.0 First version, Renewal guides. -//= 1.1 Fixed and optimized. [Euphy] -//============================================================ +//===== Description: ========================================= +//= [Official COnversion] +//= Guides for the City of Payon +//===== Additional Comments: ================================= +//= 1.1 Now using duplicate command.New Payon Locations [Darkchild] +//= 1.2 Optimized, updated common guide names [Lupus] +//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets] +//= to Muad_Dib +//= 1.3a Fixed some problems with duplicated text, thanks to muad_dib [MasterOfMuppets] +//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA] +//= 1.4a Tixed Archer Village Guide [Lupus] +//= 1.5 Removed Duplicates [Silent] +//= 1.6 Rescripted to official 10.3 standards. [L0ne_W0lf] +//============================================================ -payon,163,64,3 script Guide#01payon::GuidePayon 708,{ +payon,162,67,4 script Guide#pay 708,{ cutin "pay_soldier",2; mes "[Payon Guide]"; - mes "Welcome to ^8B4513Payon^000000,"; - mes "the Mountain Village."; - mes "Do you need help navigating the village?"; - next; - while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + mes "Welcome to the"; + mes "mountain city of Payon."; + mes "If you're unfamiliar with this"; + mes "area, I can help you find what"; + mes "you're looking for around here."; + set .@loop1,1; + while (.@loop1) { + next; + switch(select("City Guide:Remove Marks from Mini-Map:Notice.:Cancel")) { case 1: - set .@loop,1; - while (.@loop) { - switch(select("[ Archer Village ]:[ Tool Shop]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) { - case 1: - mes "[Payon Guide]"; - mes "^B9062FArcher Village^000000 is where"; - mes "the Archer Association resides."; - mes "Please use the far north gate to enter the village."; - mes "Would you like to check any other locations?"; - viewpoint 1,227,328,0,0xFF0000; - next; - break; - case 2: - callsub L_Mark,"^0000FFTool Shop"; - viewpoint 1,144,85,1,0x0A82FF; - next; - break; - case 3: - callsub L_Mark,"^FF5400Weapon & Armor Shop"; - viewpoint 1,139,159,2,0xFFB400; - next; - break; - case 4: - callsub L_Mark,"^006400Inn & Tavern"; - viewpoint 1,220,117,3,0xAAFF00; - next; - break; - case 5: - callsub L_Mark,"^7F3300Central Palace"; - viewpoint 1,155,245,4,0xD2691E; - next; - break; - case 6: - callsub L_Mark,"^800080Palace Court"; - viewpoint 1,107,325,5,0xDA70D6; - next; - break; - case 7: - callsub L_Mark,"^B9062FRoyal Kitchen"; - viewpoint 1,154,325,6,0xFF0000; - next; - break; - case 8: - set .@loop,0; - break; - } + mes "[Payon Guide]"; + mes "Please select"; + mes "a location from"; + mes "the following menu."; + if (.@compass_check == 0) { + mes "Would you like me"; + mes "to mark locations"; + mes "on your Mini-Map?"; + next; + if (select("Yes.:No.") == 1) set .@compass_check,1; } - break; - case 2: - set .@loop,1; - while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair / Armsmith ]:[ Kafra Employee]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) { + set .@loop2,1; + while(.@loop2) { + if (.@wait_button_chk == 0) set .@wait_button_chk,1; + else next; + switch(select("^FF0000Archer Guild^000000:Weapon Shop:Tool Shop:Pub:Central Palace:The Empress:Palace Annex:Royal Kitchen:Forge:Cancel")) { case 1: - callsub L_Mark,"^0000FFEden Teleport Officer"; - viewpoint 1,177,111,7,0x0A82FF; - next; + mes "[Payon Guide]"; + mes "The Archer Guild handles"; + mes "Job Changes to the Archer"; + mes "Class. You'll need to enter"; + mes "the Archer Village which is"; + mes "to the northeast of Payon."; + if (.@compass_check) + viewpoint 1,227,328,2,0xFF0000; break; case 2: - callsub L_Mark,"^FF5400Kafra Shop Girls"; - viewpoint 1,164,157,8,0xFFB400; - next; + mes "[Payon Guide]"; + mes "The Weapon Shop"; + mes "can be found in the"; + mes "northwest corner of"; + mes "the city of Payon."; + if (.@compass_check) + viewpoint 1,139,159,3,0xFF00FF; break; case 3: - callsub L_Mark,"^006400Repairman & Armsmith"; - viewpoint 1,144,170,9,0xAAFF00; - next; + mes "[Payon Guide]"; + mes "The Tool Shop"; + mes "is located near"; + mes "the northwest"; + mes "corner of Payon."; + if (.@compass_check) + viewpoint 1,144,85,4,0xFF00FF; break; case 4: - callsub L_Mark,"^7F3300Kafra Employees"; - viewpoint 1,181,104,10,0xD2691E; - viewpoint 1,175,226,11,0xD2691E; - next; + mes "[Payon Guide]"; + mes "The Pub can be"; + mes "found in the northeast"; + mes "part of Payon. It's the"; + mes "best place to relax after"; + mes "a long day of hunting."; + if (.@compass_check) + viewpoint 1,220,117,5,0xFF00FF; break; case 5: - callsub L_Mark,"^800080Trap Specialist"; - viewpoint 1,123,109,12,0xDA70D6; - next; + mes "[Payon Guide]"; + mes "The Central Palace"; + mes "is located to the north"; + mes "within the city of Payon."; + if (.@compass_check) + viewpoint 1,155,245,6,0x00FF00; break; case 6: mes "[Payon Guide]"; - mes "^B9062FSeiyablem^000000"; - mes "is a technician"; - mes "who can create ^0000FFslots^000000 on weapons and armors,"; - mes "but not all equipment"; - mes "can be slotted. Well, that's what he says."; - mes "Would you like to check any other locations?"; - viewpoint 1,140,151,13,0xFF0000; - next; + mes "The Empress"; + mes "can be found to the"; + mes "northwest in Payon."; + if (.@compass_check) + viewpoint 1,107,324,7,0x00FF00; break; case 7: mes "[Payon Guide]"; - mes "^0000FFLeablem^000000"; - mes "is a technician"; - mes "who can create ^0000FFslots^000000 on weapons and armors,"; - mes "but not all equipment"; - mes "can be slotted. Well, that's what he says."; - mes "Would you like to check any other locations?"; - viewpoint 1,236,199,14,0x0A82FF; - next; + mes "The Palace Annex"; + mes "can be found in the"; + mes "western part of Payon."; + if (.@compass_check) + viewpoint 1,130,204,8,0x00FF00; break; case 8: mes "[Payon Guide]"; - mes "^FF5400Jade^000000"; - mes "can exchange different types of"; - mes "^FF5400Gemstones^000000."; - mes "Would you like to check any other locations?"; - viewpoint 1,173,238,15,0xFFB400; - next; + mes "The Royal Kitchen"; + mes "is located near the"; + mes "northern end of Payon."; + if (.@compass_check) + viewpoint 1,154,325,9,0x00FF00; break; case 9: - callsub L_Mark,"^006400Pet Groomer"; - viewpoint 1,177,131,16,0xAAFF00; - next; + mes "[Payon Guide]"; + mes "The Forge is"; + mes "situated near"; + mes "the center of Payon."; + if (.@compass_check) + viewpoint 1,126,169,10,0xFFFF00; break; case 10: - callsub L_Mark,"^7F3300Chef Assistant"; - viewpoint 1,206,119,17,0xD2691E; - next; - break; - case 11: - set .@loop,0; + mes "[Payon Guide]"; + mes "Please ask me to ''Remove"; + mes "Marks from Mini-Map'' if you"; + mes "no longer wish to have the"; + mes "location marks displayed"; + mes "on your Mini-Map."; + set .@loop2,0; break; } } break; + case 2: + viewpoint 2,237,41,2,0x00FF00; + viewpoint 2,237,41,3,0x0000FF; + viewpoint 2,46,345,4,0xFF00FF; + viewpoint 2,175,220,5,0xFF0000; + viewpoint 2,175,220,6,0xFF0000; + viewpoint 2,175,220,7,0xFF0000; + viewpoint 2,237,41,8,0x0000FF; + viewpoint 2,46,345,9,0x00FF00; + viewpoint 2,175,220,10,0xFF0000; + set .@compass_check,0; + break; case 3: mes "[Payon Guide]"; - mes "Sure, I'll remove all marks from your mini-map."; - mes "Is there anything else I can do for you?"; - viewpoint 2,1,1,0,0xFFFF00; - viewpoint 2,1,1,1,0x000000; - viewpoint 2,1,1,2,0xFF0000; - viewpoint 2,1,1,3,0xFFFF00; - viewpoint 2,1,1,4,0xFFFF00; - viewpoint 2,1,1,5,0xFFFF00; - viewpoint 2,1,1,6,0xFFFF00; - viewpoint 2,1,1,7,0xFFFF00; - viewpoint 2,1,1,8,0xFFFF00; - viewpoint 2,1,1,9,0xFFFF00; - viewpoint 2,1,1,10,0xFFFF00; - viewpoint 2,1,1,11,0xFFFF00; - viewpoint 2,1,1,12,0xFFFF00; - viewpoint 2,1,1,13,0xFFFF00; - viewpoint 2,1,1,14,0xFFFF00; - viewpoint 2,1,1,15,0xFFFF00; - viewpoint 2,1,1,16,0xFFFF00; - viewpoint 2,1,1,17,0xFFFF00; + mes "Advances in sorcery and"; + mes "technology have allowed"; + mes "us to update our information"; + mes "system, enabling up to mark"; + mes "locations on your Mini-Map"; + mes "for easier navigation."; next; + mes "[Payon Guide]"; + mes "Your Mini-Map is located"; + mes "in the upper right corner"; + mes "of the screen. If you can't"; + mes "see it, press the Ctrl + Tab"; + mes "keys or click the ''Map'' button in your Basic Info Window."; + next; + mes "[Payon Guide]"; + mes "On your Mini-Map,"; + mes "click on the ''+'' and ''-''"; + mes "symbols to zoom in and"; + mes "our of your Mini-Map. We"; + mes "hope you enjoy your travels"; + mes "here in the city of Payon."; break; case 4: mes "[Payon Guide]"; - mes "Enjoy your stay."; - close; - cutin "pay_soldier",255; - end; + mes "Be safe in"; + mes "your travels,"; + mes "brave adventurer."; + close2; + set .@loop1,0; + break; } } + cutin "pay_soldier",255; end; -L_Mark: - mes "[Payon Guide]"; - mes "Let me mark the location of the"; - mes getarg(0)+"^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - return; } -payon,151,182,6 duplicate(GuidePayon) Guide#02payon 708 -payon,221,85,6 duplicate(GuidePayon) Guide#03payon 708 -payon,233,324,4 duplicate(GuidePayon) Guide#04payon 708 - -pay_arche,86,33,4 script Guide#05payon 708,{ +pay_arche,85,30,2 script Guide#2pay 708,{ cutin "pay_soldier",2; mes "[Payon Guide]"; - mes "Welcome to ^8B4513Archer Village^000000,"; - mes "a subsidiary village of Payon."; - mes "Do you need help navigating the village?"; - next; - set .@str$,"Would you like to check any other locations?"; - while (1) { - switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) { + mes "Welcome to the"; + mes "mountain city of Payon."; + mes "If you're unfamiliar with this"; + mes "area, I can help you find what"; + mes "you're looking for around here."; + set .@loop1,1; + while (.@loop1) { + next; + switch(select("City Guide:Remove Marks from Mini-Map:Notice:Cancel")) { case 1: mes "[Payon Guide]"; - mes "Let me mark the entrance of"; - mes "the ^B9062FPayon Dungeon^000000"; - mes "on your mini-map."; - mes .@str$; - viewpoint 1,38,131,0,0xFF0000; - next; + mes "Please, select a menu."; + if (.@compass_check == 0) { + mes "Would you like to leave indicators on the mini-map?"; + next; + if (select("Yes.:No.") == 1) set .@compass_check,1; + } + set .@loop2,1; + while(.@loop2) { + if (.@wait_button_chk == 0) set .@wait_button_chk,1; + else next; + switch(select("^FF0000Archer Guild^000000:Tool Shop:Payon Dungeon:Cancel")) { + case 1: + mes "[Payon Guide]"; + mes "The Archer Guild,"; + mes "found northeast in"; + mes "the Archer Village,"; + mes "handles Job Changes"; + mes "to the Archer Class."; + if (.@compass_check) + viewpoint 1,144,164,0,0xFFFF00; + break; + case 2: + mes "[Payon Guide]"; + mes "You can find"; + mes "a Tool Shop in"; + mes "the northeast corner"; + mes "of the Archer Village."; + if (.@compass_check) + viewpoint 1,71,156,1,0xFFFF00; + break; + case 3: + mes "[Payon Guide]"; + mes "The entrance to"; + mes "the Payon Dungeon"; + mes "is located at the west"; + mes "end of the village."; + if (.@compass_check) + viewpoint 1,34,132,2,0xFFFFFF; + break; + case 4: + mes "[Payon Guide]"; + mes "If you'd like to erase the marks on the mini-map, select menu, 'Wipe all indicators on the mini-map'."; + set @loop2,0; + break; + } + } break; case 2: - mes "[Payon Guide]"; - mes "The ^0000FFArcher Guild^000000"; - mes "is where you can change"; - mes "your job to Archer."; - mes .@str$; - viewpoint 1,143,164,1,0x0A82FF; - next; + viewpoint 2,237,41,0,0xFF00FF; + viewpoint 2,237,41,1,0xFF0000; + viewpoint 2,46,345,2,0xFF00FF; + set .@compass_check,0; break; case 3: mes "[Payon Guide]"; - mes "Let me mark the location of the"; - mes "^FF5400Tool Shop^000000"; - mes "on your mini-map."; - mes .@str$; - viewpoint 1,72,156,2,0xFFB400; - next; - break; - case 4: - mes "[Payon Guide]"; - mes "Let me mark the location of the ^006400Kafra Employee^000000"; - mes "on your mini-map."; - mes .@str$; - viewpoint 1,55,123,3,0xAAFF00; - next; - break; - case 5: - mes "[Payon Guide]"; - mes "Let me mark the location of the"; - mes "^7F3300Bow Mercenary Manager^000000 and"; - mes "^7F3300Mercenary Goods Merchant^000000"; - mes "on your mini-map."; - mes .@str$; - viewpoint 1,101,166,4,0xD2691E; + mes "Advances in sorcery and"; + mes "technology have allowed"; + mes "us to update our information"; + mes "system, enabling up to mark"; + mes "locations on your Mini-Map"; + mes "for easier navigation."; next; - break; - case 6: mes "[Payon Guide]"; - mes "Let me mark the location of the"; - mes "^800080Alchemist Guildsman^000000"; - mes "on your mini-map."; - mes .@str$; - viewpoint 1,127,113,5,0xDA70D6; + mes "Your Mini-Map is located"; + mes "in the upper right corner"; + mes "of the screen. If you can't"; + mes "see it, press the Ctrl + Tab"; + mes "keys or click the ''Map'' button in your Basic Info Window."; next; - break; - case 7: mes "[Payon Guide]"; - mes "The ^0000FFEden Teleport Officer^000000"; - mes "is currently staying inside"; - mes "the Archer Guild building."; - mes .@str$; - viewpoint 1,143,164,6,0x0A82FF; - next; + mes "On your Mini-Map,"; + mes "click on the ''+'' and ''-''"; + mes "symbols to zoom in and"; + mes "our of your Mini-Map. We"; + mes "hope you enjoy your travels"; + mes "here in the city of Payon."; break; - case 8: - mes "[Payon Guide]"; - mes "Sure, I'll remove all marks from your mini-map."; - mes .@str$; - viewpoint 2,1,1,0,0xFFFF00; - viewpoint 2,1,1,1,0x000000; - viewpoint 2,1,1,2,0xFF0000; - viewpoint 2,1,1,3,0xFFFF00; - viewpoint 2,1,1,4,0xFFFF00; - viewpoint 2,1,1,5,0xFFFF00; - viewpoint 2,1,1,6,0xFFFF00; - next; - break; - case 9: + case 4: mes "[Payon Guide]"; - mes "Enjoy your stay."; + mes "Be safe in"; + mes "your travels,"; + mes "brave adventurer."; close2; - cutin "pay_soldier",255; - end; + set .@loop1,0; + break; } } + cutin "pay_soldier",255; + end; } |