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diff --git a/npc/pre-re/cities/amatsu.txt b/npc/pre-re/cities/amatsu.txt new file mode 100644 index 000000000..08ec8748a --- /dev/null +++ b/npc/pre-re/cities/amatsu.txt @@ -0,0 +1,602 @@ +//===== rAthena Script ======================================= +//= Amatsu Script +//===== By: ================================================== +//= Some people & rAthena Dev Team +//===== Current Version: ===================================== +//= 1.3 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Amatsu Town Script +//===== Additional Comments: ================================= +//= 1.3 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf] +//= Moved elemental stone trader to 'elemental_trader.txt' +//============================================================ + +// Amatsu Transportation +//===================================================== +alberta,246,74,3 script Sea Captain#ama1 709,{ + mes "[Walter Moers]"; + mes "Hey, there."; + mes "Have you ever heard that there"; + mes "are totally different countries"; + mes "than the Rune-Midgard Kingdom?"; + next; + switch(select("About Amatsu...:Go to Amatsu:Cancel")) { + case 1: + mes "[Walter Moers]"; + mes "I heard that a drifting ship"; + mes "accidentally discovered it..."; + mes "The ship was totally destroyed"; + mes "by a raging storm in heavy fog."; + mes " "; + next; + mes "[Walter Moers]"; + mes "Anyway, the ship was wrecked"; + mes "on the beach. It was there"; + mes "he arrived at a town called Amatsu."; + next; + mes "[Walter Moers]"; + mes "The towners took pity on him"; + mes "and took care of his wounds."; + mes "He lived there until he finished making a map."; + next; + mes "[Walter Moers]"; + mes "He passed away when he returned"; + mes "to Rune-Midgard. Fortunately,"; + mes "the map was given to our king, Tristan III."; + next; + mes "[Walter Moers]"; + mes "King Tristan III announced"; + mes "that he would reward any"; + mes "person brave enough to venture to Amatsu, and spread copies of this map."; + next; + mes "[Walter Moers]"; + mes "Many brave and adventurous"; + mes "sea captains took the"; + mes "challenge. Great fortune could"; + mes "be made in trade with Amatsu, as well as the rewards from King Tristan III..."; + next; + mes "[Walter Moers]"; + mes "However, they all failed!"; + mes "To overcome various currents"; + mes "and bad weather, lots of"; + mes "experience is required. But they were all blinded by their greed..."; + next; + mes "[Walter Moers]"; + mes "Finally, a great man discovered"; + mes "the perfect sealane to Amatsu..."; + mes "Right! That is me. Sir Walter"; + mes "Moers. I started the trade with Amatsu! Hahaha! Well, that's all about Amatsu."; + next; + mes "[Walter Moers]"; + mes "I made good money from trades"; + mes "for years, and now I'm interested"; + mes "in tourism. If you want to go to Amatsu, let me know~!"; + close; + case 2: + mes "[Walter Moers]"; + mes "Oh yeah? It's a long way to"; + mes "Amatsu. That's why we are"; + mes "charging a fare. You don't think that crossing oceans and currents is easy, do you?"; + next; + mes "[Walter Moers]"; + mes "10,000 zeny for a round-trip! I've"; + mes "got a stately room in a sturdy and"; + mes "safe trade ship for you. It is a "; + mes "reasonable fare when you consider"; + mes "that this isn't a one way trip."; + next; + mes "[Walter Moers]"; + mes "Shall we go now? You didn't forget"; + mes "the fare, right? Let's go."; + next; + if (select("All Aboard!:Cancel") == 1) { + if (Zeny > 9999) { + mes "[Walter Moers]"; + mes "Alright, I will start the engine!"; + close2; + set zeny,zeny-10000; + warp "amatsu",197,83; + end; + } + mes "[Walter Moers]"; + mes "Were you even listening to me?"; + mes "10,000 zeny. If you got"; + mes "nothing, find some treasure"; + mes "somewhere, like in a wrecked ship...Show me the money!"; + close; + } + mes "[Walter Moers]"; + mes "If you are an adventurer,"; + mes "this is a great chance"; + mes "to experience a different culture...Well, it is up to you."; + close; + case 3: + mes "[Walter Moers]"; + mes "If you are tired of your daily"; + mes "life, take a trip to a distant"; + mes "country across the ocean."; + mes "Someplace like, oh I don't know, Amatsu~"; + close; + } +} + +amatsu,194,79,5 script Sea Captain#ama2 709,{ + mes "[Walter Moers]"; + mes "You came... Did you enjoy"; + mes "your trip to Amatsu...?"; + mes "Alright, I will take you"; + mes "back to Alberta."; + next; + if (select("Back to Alberta:Cancel") == 1) { + mes "[Walter Moers]"; + mes "Let's go then. You must have"; + mes "so many things to talk about,"; + mes "right? All aboard now."; + close2; + warp "alberta",244,72; + end; + } + mes "[Walter Moers]"; + mes "Well, take your time."; + mes "The ship to Alberta is"; + mes "always ready to depart..."; + close; +} + +// Generic Amatsu NPCs +//===================================================== +amatsu,230,160,3 script Well-side Maiden#ama 757,{ + mes "[Yuuko]"; + mes "I usually come to this well to"; + mes "draw water, but never when it's"; + mes "foggy or rainy. For some reason"; + mes "whenever the weather is a"; + mes "certain way, I feel like..."; + next; + mes "[Yuuko]"; + mes "...someone...or some thing is"; + mes "struggling to crawl out from"; + mes "the bottom of this well..."; + mes "It really gives me the creeps."; + close; +} + +amatsu,179,107,4 script John#ama 86,{ + mes "[John]"; + mes "Yo~"; + mes "You're not from around here."; + mes "Heh, another outsider."; + mes "Just like me..."; + next; + mes "[John]"; + mes "It's been five long years"; + mes "since I've started doing"; + mes "business here..."; + next; + mes "[John]"; + mes "Af first, I thought, 'What"; + mes "a great chance!' when the"; + mes "trade between the Rune-Midgard"; + mes "Kingdom and Amatsu started."; + next; + mes "[John]"; + mes "I wanted to do something great"; + mes "and make the most of this"; + mes "new opportunity."; + next; + mes "[John]"; + mes "And so, I decided to go to"; + mes "Amatsu so I could learn to make"; + mes "Amatsu cuisine. Then, I could"; + mes "return to my hometown and make"; + mes "this exotic food for everyone."; + next; + mes "[John]"; + mes "But, I fell in love with Amatsu"; + mes "and I ended up sticking around"; + mes "here for the last five years."; + mes "During all that time, I've"; + mes "been learning Amatsu cuisine,"; + next; + mes "[John]"; + mes "and cooking these dishes for"; + mes "the towners, and enjoying myself"; + mes "by talking to the locals,"; + mes "transfixed in this very spot."; + next; + mes "[John]"; + mes "But recently, across the street,"; + mes "the Sushi Master opened his shop."; + mes "..."; + mes "Now, my only customers are flies."; + next; + mes "[John]"; + mes "I was hoping to fulfill my"; + mes "dream of becoming a renowned chef"; + mes "in Amatsu, but..."; + mes "I guess it's over..."; + close; +} + +amatsu,205,163,3 script Mimi#ama 759,{ + mes "[Mimi]"; + mes "Puhuhu~!"; + mes "Did you see Miss Amatsu near"; + mes "the Harbor? Isn't she"; + mes "preeeetty?"; + next; + mes "[Mimi]"; + mes "I'm going to enter the Miss"; + mes "Amatsu Contest when I'm older."; + next; + mes "[Mimi]"; + mes "I'm sure that I'm the prettiest"; + mes "in this town but..."; + mes "A lady can always use a little more makeup."; + close; +} + +amatsu,185,115,3 script Drunken Man#ama 765,{ + mes "[Kosake]"; + mes "*Hiccup*...My wife is just like,"; + mes "...like a man...*Hiccup*..."; + mes "I'm going to really...*Hiccup*...not go home this time...Hiccup"; + next; + if (select("Stop drinking and go home:Let's drink together") == 1) { + mes "[Kosake]"; + mes "What?! Do you want me to get"; + mes "hit by my wife's big fist?"; + mes "That's right! I said 'big fist!'"; + next; + mes "[Kosake]"; + mes "Sad to say, I married a woman"; + mes "with man hands..."; + mes "Big, strong hands that can kill a tiger."; + next; + mes "[Druken Man]"; + mes "It was in Ko...Koko-something"; + mes "town. She hit me because I"; + mes "lost some money...*Hiccup*"; + next; + mes "[Druken Man]"; + mes "Life~~ is~~ nothing~~~"; + mes "What is zeny~~~~ "; + mes "*Hiccup*...... *Hiccup*......."; + mes "......................."; + mes "........Z.z..z...zzz..."; + close; + } + mes "[Kosake]"; + mes "Heh heh... nice lad..."; + mes "But you know *Hiccup*"; + mes "I can't give you any of mine! Heheheh..."; + next; + mes "[Kosake]"; + mes "If you buy me a drink, I will think about it...Hehehe...*Hiccup*.."; + close; +} + +amatsu,217,179,1 script Grandma#ama 760,{ + mes "[Hatsue]"; + mes "I'm worried about my husband."; + mes "He lost a lot of money in some distant town today."; + next; + mes "[Hatsue]"; + mes "I got so mad at him, he ran off in"; + mes "fear! I'm worried...what if he"; + mes "went to the bar and starts drinking again? The man just doesn't have any backbone. *Phew*"; + close; +} + +amatsu,287,266,3 script Jyaburo#ama 766,{ + mes "[Jyaburo]"; + mes "This place is special to me."; + mes "It's filled with memories of my wife."; + next; + mes "[Jyaburo]"; + mes "It was under that big tree where"; + mes "I first told her I loved her. At"; + mes "the time, I really didn't know that she also had feelings for me."; + next; + mes "[Jyaburo]"; + mes "After that day, we had many"; + mes "conversations here. Quiet"; + mes "and peaceful, this was our"; + mes "favorite place to be together."; + next; + mes "[Jyaburo]"; + mes "When I close my eyes here, I"; + mes "can picture our good times,"; + mes "and it feels like it all happened yesterday."; + mes "..."; + next; + mes "[Jyaburo]"; + mes "My wife passed away..."; + mes "So now I only come here by"; + mes "myself...But I feel like I'm with her whenever I'm here."; + next; + mes "[Jyaburo]"; + mes "Do you have anyone that you"; + mes "think about? If you have a"; + mes "special someone, don't hesitate"; + mes "or hold back. Be sure to treat"; + mes "that person specially."; + next; + mes "[Jyaburo]"; + mes "Human beings live such short"; + mes "lives. But we're able to laugh"; + mes "throughout life and forget the"; + mes "sadness."; + mes "...Always be happy."; + close; +} + +// Legendary Tree +//===================================================== +amatsu,269,221,1 script Propose Girl#ama 758,{ + set jap_tree,1; + mes "[Hutari Shioko]"; + mes "It is a pleasure to meet you."; + mes "My name is Hutari Shioko."; + mes "My hobby is listening to music."; + mes "I'm an avid fan of classical music."; + next; + mes "[Hutari Shioko]"; + mes "There is an old story about"; + mes "the hill in our town."; + mes "Have you heard this story before?"; + next; + mes "[Hutari Shioko]"; + mes "It is said that if you propose"; + mes "under that tree, you and your"; + mes "lover will live a happy life for all eternity."; + next; + mes "[Hutari Shioko]"; + mes "However, the proposal can not be"; + mes "done at any given time. The legend states that it can only be done on Saturday evenings."; + next; + mes "[Hutari Shioko]"; + mes "After the proposal, the reply must"; + mes "be answered before Sunday evening. This is the most crucial part of it."; + next; + emotion e_lv2; + mes "[Hutari Shioko]"; + mes "If you like someone..."; + mes "You should try proposing"; + mes "under that tree. I'm sure "; + mes "happy things will happen, if you do."; + close; +} + +amatsu,243,202,3 script Drama Teacher#ama 760,{ + set jap_tree,2; + mes "[Garakame sensei]"; + mes "This is a beautiful place"; + mes "with everlasting cherry blossoms."; + mes "Also, this town is the origin of"; + mes "legendary play, 'White Dryad.' "; + next; + if (Sex) { + mes "[Garakame sensei]"; + mes "If you know a girl who is"; + mes "talented in acting, please"; + mes "bring her to me. I have been"; + mes "searching for a girl who could"; + mes "play the role as the 'White Dryad.'"; + next; + mes "[Garakame sensei]"; + mes "The 'White Dryad' is a nymph of"; + mes "cherry tree... It has been hard to"; + mes "find a girl who can perform"; + mes "as the 'White Drayd...'"; + close; + } + emotion e_gasp; + mes "[Garakame sensei]"; + mes "Are you interested in acting?"; + mes "I need someone who sees"; + mes "the passion in acting and"; + mes "can understand my vision."; + next; + mes "[Garakame sensei]"; + mes "When you stand on the stage,"; + mes "you need to become the"; + mes "character. Your acting needs"; + mes "to touch the hearts of the"; + mes "audience and touch their souls."; + next; + mes "[Garakame sensei]"; + mes "Everyone's life is like a "; + mes "drama, right? Enjoy your life"; + mes "as what you are and find me"; + mes "someday when you are ready."; + close; +} + +amatsu,283,203,1 script Bonubonu#ama1 1323,{ + end; +} + +amatsu,283,203,1 script Bonubonu#ama2 111,{ + set jap_tree,3; + emotion e_swt2; + mes "[Bonubonu]"; + mes "That tree on the hill is"; + mes "a very old tree. It is a big"; + mes "cherry tree with everlasting blossoms."; + next; + emotion e_swt2; + mes "[Bonubonu]"; + mes "There is something about this"; + mes "tree that makes me forget about"; + mes "all the troubles in my life when I sit under it."; + next; + emotion e_swt2; + mes "[Bonubonu]"; + mes "Everything about this tree is"; + mes "simply wonderful..."; + mes "I can't really describe how"; + mes "I feel when I look at it..."; + mes "It just leaves me breathless..."; + next; + emotion e_swt2; + mes "[Bonubonu]"; + mes "You should visit the tree and"; + mes "spend some time there."; + mes "It is really a miraculous and gracious tree..."; + close; +} + +amatsu,274,178,7 script Veterinarian#ama 735,{ + set jap_tree,4; + mes "[Sakura Seiichi]"; + mes "Ah... I'm not a weirdo so"; + mes "don't panic. I'm just an ordinary"; + mes "veterinarian. My job is curing"; + mes "sick animals."; + mes " "; + next; + mes "[Sakura Seiichi]"; + mes "By the way... Do you know?"; + mes "The story about the cherry tree"; + mes "on the hill...I guess you haven't heard about it..."; + next; + mes "[Sakura Seiichi]"; + mes "That tree has a secret of"; + mes "keeping its beauty and whiteness."; + mes "The secret is..."; + mes "There are corpses buried under..."; + mes "that tree..."; + next; + if (select("How horrible!:You have got to be kidding.") == 1) { + mes "[Sakura Seiichi]"; + mes "Kuhuhu... They could be..."; + mes "By the way, do you want"; + mes "make a bet on it...?"; + next; + emotion e_dots; + mes "[Sakura Seiichi]"; + mes "If I.........."; + mes "............"; + mes "........."; + next; + mes "^3355FFHis voice was getting lower"; + mes "and lower as the wind blew."; + mes "Finally, I couldn't even hear his voice. I can't even recall what he was trying to tell me...^000000"; + close; + } + mes "[Sakura Seiichi]"; + mes "I can't help it if you think that way. But one day, you too could be buried underneath..."; + next; + emotion e_dots; + mes "[Sakura Seiichi]"; + mes "Haha... Hahaha....."; + mes "..............."; + mes "..........."; + next; + mes "^3355FFHis laugh was getting lower"; + mes "and lower as the wind blew."; + mes "Finally, I couldn't even hear anything. I can't even recall what he was trying to tell me...^000000"; + close; +} + +amatsu,262,197,1 script Legendary Tree 111,{ + if (jap_tree == 1) { + mes "^3355FFAs she mentioned, this tree"; + mes "seems to be a famous place"; + mes "for proposing lovers."; + mes "There were several carved symbols"; + mes "of hearts and initials of lovers"; + mes "on the bark.^000000"; + next; + mes "^3355FFBesides proposals, people"; + mes "gather under this tree when"; + mes "they discuss important"; + mes "matters. I could listen to"; + mes "all kinds of stories"; + mes "in this magnificent place.^000000"; + close; + } + else if (jap_tree == 2) { + mes "^3355FFThe legendary play, 'White Dryad'....."; + mes "I never heard about that title but"; + mes "it sounds familiar."; + mes "Nymph of cherry tree... What would"; + mes "be her position in the play?^000000"; + next; + if (Sex) { + mes "^3355FFI would like to find"; + mes "a person who is talented"; + mes "in acting and help her until"; + mes "she performs the play. However,"; + mes "it seems to be easier said than done.^000000"; + close; + } + mes "^3355FFI might have talent in"; + mes "acting which hasn't been discovered yet. I thought, 'If I dress up, I should perform as the 'White Dryad...'^000000"; + close; + } + else if (jap_tree == 3) { + mes "^3355FFUnlike other cherry trees,"; + mes "this tree has a strong fragnance."; + mes "I just fell into a relaxed"; + mes "mood. The fragnance eased"; + mes "my burdens and I felt"; + mes "very comfortable.^000000"; + next; + mes "^3355FFIt was just for a few moments"; + mes "but I could forget the"; + mes "burdens of life. I wish to"; + mes "come back again and"; + mes "sit under this tree...^000000"; + close; + } + else if (jap_tree == 4) { + mes "^3355FFThis strong fragnance"; + mes "is making me dizzy. Not like"; + mes "other cherry trees, this tree's"; + mes "shimmering white petals"; + mes "felt strange.^000000"; + next; + mes "^3355FFIt feels as if my soul is"; + mes "being drained if I stay here"; + mes "longer. After a glimpse of"; + mes "the cherry tree, I thought to"; + mes "mayself, 'I must get out of here quickly.'^000000"; + close; + } + mes "^3355FFThere was a cherry tree"; + mes "on the hill. It doesn't look"; + mes "like the other trees."; + mes "This tree seems to have"; + mes "a long history...^000000"; + next; + mes "^3355FFAre there any people"; + mes "who live here? I took"; + mes "a look around and found"; + mes "someone down the hill."; + mes "I better ask her about this tree.^000000"; + close; +} + +//============================================================ +// Old changelog +//============================================================ +//= Amatsu Town NPCs : Revision 2 (Fox quest fix) +//= Translated by Makenshi and dj +//= Revisions and edits by Valaris and Darkchild +//= 1.01 event_sushi -> ama_sushi fixed +//= and other fixes, thanks to Shinomori +//= 1.02 Fixed & Spell Checked [massdriller] +//= 1.03 Fixed 2 NPC names, slight optimization [Lupus] +//= 1.04 Fixed a few typos [Nexon] +//= 1.05 Changed all breaks to ends. [Skotlex] +//= 1.06 The Captain now uses iRO dialog [MasterOfMuppets] +//= 1.07 Implemented a missing NPC [MasterOfMuppets] +//= 1.08 Removed Duplicates [Silent] +//= 1.1 Split quests into quests/quests_amatsu.txt [Evera] +//= 1.2 Fixed missing name [Evera] +//============================================================ |