diff options
Diffstat (limited to 'npc/other')
-rw-r--r-- | npc/other/poring_war.txt | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/npc/other/poring_war.txt b/npc/other/poring_war.txt index 0515cab67..f3a1df913 100644 --- a/npc/other/poring_war.txt +++ b/npc/other/poring_war.txt @@ -60,7 +60,7 @@ prt_fild08,159,371,3 script Poring War Recruiter#wop 4_PORING,{ mes "[Poring]"; mes "Oh, and there's an entrance fee of 500 zeny, ring."; mes "Have a good time, ring."; - delitem 7773,countitem(War_Badge); + delitem War_Badge,countitem(War_Badge); Zeny -= 500; close2; warp "poring_w01",112,138; @@ -100,22 +100,22 @@ poring_w01,100,97,3 script Poring Vending Machine#w 4_PORING,{ next; switch(select("Marvelous Medal - 4 P.Co:Union of Tribe - 20 P.Co:Poring Box - 30 P.Co:Next")) { case 1: - callsub S_PoringVending,7515,4; + callsub S_PoringVending,Marvelous_Medal,4; case 2: - callsub S_PoringVending,658,20; + callsub S_PoringVending,Union_Of_Tribe,20; case 3: - callsub S_PoringVending,12109,30; + callsub S_PoringVending,Poring_Box,30; case 4: mes "This is a special item."; mes "Item name - Poring Coin(P.Co)"; next; switch(select("Wild Rose - 15 P.Co:Doppelganger - 20 P.Co:Egnigem Cenia - 20 P.Co:Collection Item")) { case 1: - callsub S_PoringVending,12300,15; + callsub S_PoringVending,Wild_Rose_Scroll,15; case 2: - callsub S_PoringVending,12301,20; + callsub S_PoringVending,Doppelganger_Scroll,20; case 3: - callsub S_PoringVending,12302,20; + callsub S_PoringVending,Ygnizem_Scroll,20; case 4: mes "Figures of 1st Job Class Characters including Novice are finally on sale!"; mes "Figures except for Novice are all ^4d4dffCharacter bound items^000000."; @@ -124,19 +124,19 @@ poring_w01,100,97,3 script Poring Vending Machine#w 4_PORING,{ next; switch(select("Novice Figure - 50 P.Co:Swordman Figure - 100 P.Co:Thief Figure - 100 P.Co:Merchant Figure - 100 P.Co:Acolyte Figure - 100 P.Co:Mage Figure - 100 P.Co:Archer Figure - 100 P.Co:Random Draw - 50 P.Co:Cancel")) { case 1: - callsub S_PoringVending,2765,50; + callsub S_PoringVending,Novice_Figure,50; case 2: - callsub S_PoringVending,2766,100; + callsub S_PoringVending,Swordman_Figure,100; case 3: - callsub S_PoringVending,2770,100; + callsub S_PoringVending,Thief_Figure,100; case 4: - callsub S_PoringVending,2771,100; + callsub S_PoringVending,Merchant_Figure,100; case 5: - callsub S_PoringVending,2767,100; + callsub S_PoringVending,Acolyte_Figure,100; case 6: - callsub S_PoringVending,2768,100; + callsub S_PoringVending,Mage_Figure,100; case 7: - callsub S_PoringVending,2769,100; + callsub S_PoringVending,Archer_Figure,100; case 8: mes "You have chosen Random Draw."; mes "1 of 7 diffeent kinds of figures will be selected."; @@ -326,7 +326,7 @@ OnPCLogoutEvent: WoP_SaveMap_X = 0; WoP_SaveMap_Y = 0; } - delitem 7773,countitem(War_Badge); + delitem War_Badge,countitem(War_Badge); wop_team = 0; } end; @@ -351,7 +351,7 @@ OnPCDieEvent: OnPCKillEvent: getmapxy .@map$,.@x,.@y,0; if (.@map$ == "poring_w02" && wop_team) { - getnameditem 7773,rid2name(killedrid); + getnameditem War_Badge,rid2name(killedrid); } end; @@ -674,7 +674,7 @@ poring_w02,26,181,3 script Mr. Doppel#wop_team_a 8_DOPPEL,{ case 2: mes "[Mr. Doppel]"; mes "Very well. Nice you have done everything on time."; - delitem 7773,countitem(War_Badge); + delitem War_Badge,countitem(War_Badge); close2; wop_team = 0; warp "poring_w02",44,82; @@ -685,7 +685,7 @@ poring_w02,26,181,3 script Mr. Doppel#wop_team_a 8_DOPPEL,{ mes "[Mr. Doppel]"; mes "Right. I'm gonna send you to the battle staging area."; mes "Wait for all the other party members there."; - delitem 7773,countitem(War_Badge); + delitem War_Badge,countitem(War_Badge); close2; wop_team = 0; warp "poring_w02",44,82; @@ -805,7 +805,7 @@ poring_w02,170,181,3 script Mr. Doppel#wop_team_d 8_DOPPEL,{ case 2: mes "[Mr. Doppel]"; mes "Very well. Nice you have done everything on time."; - delitem 7773,countitem(War_Badge); + delitem War_Badge,countitem(War_Badge); close2; wop_team = 0; warp "poring_w02",153,82; @@ -815,7 +815,7 @@ poring_w02,170,181,3 script Mr. Doppel#wop_team_d 8_DOPPEL,{ mes "[Mr. Doppel]"; mes "Right. I'm gonna send you to the battle staging area."; mes "Wait for all the other party members there."; - delitem 7773,countitem(War_Badge); + delitem War_Badge,countitem(War_Badge); close2; wop_team = 0; warp "poring_w02",153,82; |