diff options
Diffstat (limited to 'npc/other')
-rw-r--r-- | npc/other/lighthalzen_auction.txt | 59 | ||||
-rw-r--r-- | npc/other/lighthalzen_bank.txt | 83 | ||||
-rw-r--r-- | npc/other/lighthalzen_prison.txt | 151 |
3 files changed, 0 insertions, 293 deletions
diff --git a/npc/other/lighthalzen_auction.txt b/npc/other/lighthalzen_auction.txt deleted file mode 100644 index 2ff9e7301..000000000 --- a/npc/other/lighthalzen_auction.txt +++ /dev/null @@ -1,59 +0,0 @@ -//===== eAthena Script ======================================= -//= Auction NPC -//===== By: ================================================== -//= Au{R}o -//===== Current Version: ===================================== -//= 1.01 -//===== Compatible With: ===================================== -//= eAthena 1.0+ -//===== Description: ========================================= -//= Auction System -//===== Additional Comments: ================================= -//= Converted from Aegis -//= 1.0 Add NPC dialogue (FACING PROBABLY INCORRECT) [Au{R}oN] -//============================================================ - -//=======================WARPER=============================== -lighthalzen,205,169,4 script Auction Guide 833,{ - - mes "[Auction Guide]"; - mes "Trying to go to the acution"; - next; - menu "Yes.",WA_yes,"No.",WA_no; -WA_yes: - mes "[Auction Guide]"; - mes "Have a good trip~"; - close2; - warp "auction_02",43,24; - end; - -WA_no: - mes "[Auction Guide]"; - MES "Come visit next time."; - close; -} - -//=======================AUCTION NPC========================== -auction_02,31,46,9 script Auction Supervisor::as1 874,{ - - mes "[Auctioner]"; - mes "Welcome."; - mes "Is there an item that you're"; - mes "looking for...?"; - next; - menu "Yes.",AU_yes,"No.",AU_no; -AU_yes: - //NEED TO ADD THE COMMAND FOR OPEN AUCTION WINDOW!! - mes "Sorry, but at the moment the auction system is in development";//CUSTOM MSG!! - close; - -AU_no: - mes "[Auctioner]"; - mes "Okay then.."; - close; -} -auction_02,43,65,2 duplicate(as1) Auction Supervisor::asd1 874 -auction_02,56,46,2 duplicate(as1) Auction Supervisor::asd2 874 - -//=======================WARP================================= -auction_02,43,17,0 warp auc_light01 1,1,lighthalzen,209,169
\ No newline at end of file diff --git a/npc/other/lighthalzen_bank.txt b/npc/other/lighthalzen_bank.txt deleted file mode 100644 index 3d65e4453..000000000 --- a/npc/other/lighthalzen_bank.txt +++ /dev/null @@ -1,83 +0,0 @@ -//===== eAthena Script ======================================== -//= Lighthalzen Bank Area -//===== By: ================================================== -//= Au{R}oN (Translate by Alan) -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= eAthena 1.0+ -//===== Description: ========================================= -//= Lighthalzen Bank -//===== Additional Comments: ================================= -//= Converted from Aegis -//= 1.0 Add all Bank NPC (TEMPORARY NAME and FACING PROBABLY INCORRECT) [Au{R}oN] -//= 1.1 Add correct name, and change some dialogue. [Au{R}oN] -//============================================================ - -lhz_in02,34,41,7 script Arthur 849,{ - - mes "[Arthur]"; - mes "The chairs here are"; - mes "so not ergonomic. And"; - mes "they're uncomfortable too!"; - mes "But it's sooo cool inside this"; - mes "bank and I just wanted to get"; - mes "get away from all this heat..."; - close; -} - -lhz_in02,28,39,3 script Helen 703,{ - - mes "[Helen]"; - mes "You know, maybe when"; - mes "I grow up, i'll be a bank"; - mes "clerk. That sounds like a"; - mes "really nice job, don't you"; - mes "think? It's laid back and posh..."; - close; -} - -lhz_in02,31,34,3 script Tadem 847,{ - - mes "[Tadem]"; - mes "I do so enjoy the"; - mes "architectural structure"; - mes "of this bank. It's quite"; - mes "artistic with both classical"; - mes "and modern elements. Would"; - mes "you not agree? Fascinating"; - close; -} - -lhz_in02,31,33,3 script Gracie 863,{ - - mes "[Gracie]"; - mes "Oh, it's so comfortable"; - mes "in there~Though, why are"; - mes "we inside the bank when"; - mes "the bank services aren't even"; - mes "working? Yes, we're standing,"; - mes "but we're doing it in comfort"; - next; - mes "[Gracie]"; - mes "In fact, it's so"; - mes "comfortable here,"; - mes "I think I'll refuse to leave."; - mes "Though, I'm willing to change"; - mes "my mind if you can find a place"; - mes "that's even more comfortable."; - close; -} - -lhz_in02,34,22,8 script Bank Clerk::1_st 755,{ - - mes "[Bank Clerk]"; - mes "Due to some critical system"; - mes "errors, all of the bank services"; - mes "have been temporarily stopped."; - mes "We apologize for any inconvenience."; - mes "and appreciate your understanding."; - close; -} -lhz_in02,21,25,9 duplicate(1_st) Bank Clerk::2_nd 86 -lhz_in02,21,38,9 duplicate(1_st) Bank Clerk::3_th 86
\ No newline at end of file diff --git a/npc/other/lighthalzen_prison.txt b/npc/other/lighthalzen_prison.txt deleted file mode 100644 index b5fc8e820..000000000 --- a/npc/other/lighthalzen_prison.txt +++ /dev/null @@ -1,151 +0,0 @@ -//===== eAthena Script ======================================== -//= Lightalzen Prison Area -//===== By: ================================================== -//= Au{R}oN (Translate by Alan) -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= eAthena 1.0+ -//===== Description: ========================================= -//= Lighthalzen Prison Area -//===== Additional Comments: ================================= -//= Converted from Aegis -//= 1.0 Add all Prison NPC (FACING PROBABLY INCORRECT) [Au{R}oN] -//= 1.1 Add correct names and fix some dialogues. [Au{R}oN] -//============================================================ - -lhz_in02,145,179,7 script Togii::d1 849,{ - - mes "[Togii]"; - mes "Ooo yeah"; - mes "Goeas down smooth."; - mes "Morroc whiskey's the best!"; - mes "*Hiccup*Whoam, this stuff"; - mes "really works fast! Heh heh~"; - close; -} - -lhz_in02,157,198,8 script Healthy Looking Guy 85,{ - - mes "[Healthy Looking Guy]"; - mes "Grrrrr! Leave me alone!"; - mes "How many times do I have"; - mes "to keep telling you? I've never"; - mes "hoarded item upgrade materials!"; - mes "I swear that i'm innocent!"; - close; -} - -lhz_in02,155,201,7 script Hinkley::d2 870,{ - - mes "[Hinkley]"; - mes "Meh heh heh..."; - mes "*Hiccup* Believe"; - mes "it or notsh, I'm..."; - mes "walkin on a...Air...."; - mes "Nevah thought I could"; - mes "b-be sho freee-eeee-eee~"; - next; - mes "[Hinkley]"; - mes "This guy"; - mes "Is completely"; - mes "hammered out"; - mes "of his mind!"; - close; -} - -lhz_in02,153,206,6 script Milette::d3 853,{ - - mes "[Milette]"; - mes "Let me go!"; - mes "Let me GO!!!"; - mes "LET ME GO!!!"; - mes "I didn't do nuthin'"; - mes "wrong! I'm innocent!"; - mes "*Hic-Hic-Hiccup...*"; - next; - mes "[Milette]"; - mes "What's wrong with"; - mes "drinking and singing"; - mes "in the street, huh?"; - mes "Is it a crime to have"; - mes " a beautiful tenor vice?!"; - mes "Get me outta this joint!"; - close; -} - -lhz_in02,147,222,4 script Officer Guo::off_guo 85,{ - - mes "[Officer Guo]"; - mes "Tell me...!"; - mes "TELL ME...!!"; - mes "Admit you did it!!!"; - next; - mes "[Suspect]"; - mes "Damn it!"; - mes "I keep telling"; - mes "you I'm not a guilty!"; - next; - mes "[Officer Guo]"; - mes "*Sigh...*"; - next; - mes "[Suspect]"; - mes "You are wasting your"; - mes "time. Just let me go."; - next; - mes "[Officer Guo]"; - mes "So..."; - mes "How's your mother?"; - next; - mes "[Suspect]"; - mes "That's none of"; - mes "your business!"; - mes "She's fine, i guess."; - next; - mes "[Officer Guo]"; - mes "When was the last"; - mes "time you've seen her?"; - next; - mes "[Suspect]"; - mes "I just told you,"; - mes "that's none of"; - mes "your business....!"; - next; - mes "[Officer Guo]"; - mes "You know, mothers"; - mes "throughout the animal"; - mes "kingdom instinctively"; - mes "care for their young."; - mes "Humans are no exception."; - mes "Yours must be worreid to death"; - next; - mes "[Suspect]"; - mes "..."; - mes "Man..."; - mes "You're starting"; - mes "to weird me out."; - next; - mes "[Officer Guo]"; - mes "Funny yhing about humans,"; - mes "though. It seems to be their"; - mes "nature to lie, even when they"; - mes "know they'll be caught. But"; - mes "like all animals, they"; - mes "instinctively fear pain..."; - next; - mes "[Suspect]"; - mes "N-no,no..."; - mes "You gotta be..."; - mes "You're bluffing."; - mes "Right?"; - next; - mes "[Officer Guo]"; - mes "NO."; - mes "You're bluffing."; - mes "Tell me..."; - mes "TELL ME...!!!"; - mes "Admit you did it!!"; - close; -} - -lhz_in02,142,221,8 duplicate(off_guo) Suspect::susp_guo 870
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