diff options
Diffstat (limited to 'npc/other/mc_cameri/bank.txt')
-rw-r--r-- | npc/other/mc_cameri/bank.txt | 5586 |
1 files changed, 2793 insertions, 2793 deletions
diff --git a/npc/other/mc_cameri/bank.txt b/npc/other/mc_cameri/bank.txt index 45216738b..25074f4c7 100644 --- a/npc/other/mc_cameri/bank.txt +++ b/npc/other/mc_cameri/bank.txt @@ -1,2794 +1,2794 @@ -//========================================================================================
-// -»» OmniAthena Scripts ««-
-// Copyright (c) 2004, Athena Advanced
-// http://agelessanime.com/aaforums/
-// By MC_Cameri
-// This Bank NPC doesn't need any items.
-// It is useful for servers in which you
-// lose zeny when you die.
-// Also, if you have 1,000,000,000z this
-// will be good to use.
-//========================================================================================
-//0072FF (sky blue)
-//FF7F01 (orange)
-
-prt_in.gat,165,141,4 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-izlude_in.gat,57,110,4 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-morocc_in.gat,142,64,3 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-geffen_in.gat,77,169,2 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-//Fixed location for new payon
-payon.gat,155,97,4 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-alberta_in.gat,187,26,2 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-aldebaran.gat,144,120,4 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-xmas_in.gat,35,37,5 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-cmd_in01.gat,115,171,7 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-yuno_in01.gat,119,29,2 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-amatsu.gat,189,108,6 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-gonryun.gat,146,142,3 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
-}
-
-um_in.gat,154,125,4 script Bank Manager 109,{
- set @tInterestRate, 2; //no decimals
- set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
- set @tMaxZeny, 1000000000; //max zeny that a player can carry
- set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
- set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
- set @tMinDeposit,100; //min zeny to deposit
- set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
- mes "^0072FF[Bank Manager]^000000";
- mes "Welcome to this office branch of Midgard's Bank.";
- next;
- if (vBankAccActive==1) goto AccMenu;
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
- mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
- next;
- menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
- BankInfo:
- mes "^0072FF[Bank Manager]^000000";
- mes "Here are some points that you need to know:";
- mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
- mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
- mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
- next;
- mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
- mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
- mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
- close;
- CreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
- mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
- mes "Are you sure you want to continue?";
- next;
- menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
- CreateAccCont:
- if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
- set Zeny, Zeny - @tCreateZeny;
- set vBankAccActive,1;
- set vBankAccZeny, @tBeginningZeny;
- set vBankAccLastZeny, @tBeginningZeny;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
- mes "You may now proceed to do any transactions.";
- next;
- goto AccMenu;
- CreateAccNoEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Didn't I tell you to make sure you had enough zeny?";
- mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
- mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
- next;
- goto EndNPC;
- NoCreateAcc:
- mes "^0072FF[Bank Manager]^000000";
- mes "Come back when you change your mind!";
- next;
- goto EndNPC;
- AccMenu:
- mes "^0072FF[Bank Manager]^000000";
- mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
- mes "What would you like to do now?";
- next;
- menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
- AccDeposit:
- mes "^0072FF[Bank Manager]^000000";
- mes "It's always good to deposit every once in a while.";
- mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
- mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
- mes "How much are you willing to deposit?";
- next;
- AccDepositInput:
- input @tDeposit;
- set @tDepositTax, @tDeposit * @tInterestRate / 100;
- set @tDepositTotal, @tDeposit - @tDepositTax;
- if (@tDeposit <= 0) goto AccDepositNoInput;
- if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
- if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
- set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
- if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
- if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, for some weird reason I couldn't deposit your money.";
- next;
- goto AccMenu;
- AccDepositCont:
- set Zeny, Zeny - @tDeposit;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, @tBankAccZenyTemp;
- set vBankAccInterests, vBankAccInterests + @tDepositTax;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
- mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
- next;
- goto AccMenu;
- AccDepositOver:
- mes "^0072FF[Bank Manager]^000000";
- mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
- mes "You can't deposit more than that, please try again.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You need to put more money in order to make a deposit.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccDepositNotEnoughZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
- mes "Remember that taxes are being applied.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdraw:
- mes "^0072FF[Bank Manager]^000000";
- mes "This is the only transaction I don't like... you figure out why...";
- mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
- mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
- mes "How much are you going to widthdraw?";
- next;
- AccWithdrawInput:
- input @tWithdraw;
- set @tZenyLeft, vBankAccZeny - @tWithdraw;
- set @tZenyTemp, Zeny + @tWithdraw;
- if (@tWithdraw == 0) goto AccWithdrawNoInput;
- if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
- if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
- set Zeny, Zeny + @tWithdraw;
- set vBankAccLastZeny, vBankAccZeny;
- set vBankAccZeny, vBankAccZeny - @tWithdraw;
- mes "^0072FF[Bank Manager]^000000";
- mes "Transaction completed successfully.";
- mes "Thank you for using our services.";
- next;
- goto AccMenu;
- AccWithdrawNoInput:
- mes "^0072FF[Bank Manager]^000000";
- mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithdrawMinZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "I'm sorry...";
- mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
- mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccWithDrawOverCharZeny:
- mes "^0072FF[Bank Manager]^000000";
- mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
- mes "Do you want to try again?";
- next;
- menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
- AccBalance:
- mes "^0072FF[Bank Manager]^000000";
- mes "Account Status:";
- //shown in blue if the same or more, show in red if less than previous balance
- if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
- mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance2:
- mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
- goto AccBalance3;
- AccBalance3:
- mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
- mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
- mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
- next;
- goto AccMenu;
- AccClose:
- mes "^0072FF[Bank Manager]^000000";
- mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
- mes "Of course, you will get all your money back.";
- mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
- next;
- menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
- AccCloseConfirm:
- set vBankAccActive,0;
- set Zeny, Zeny + vBankAccZeny;
- set vBankAccZeny,0;
- set vBankAccLastZeny,0;
- set vBankAccInterests,0;
- mes "^0072FF[Bank Manager]^000000";
- mes "Thanks for using our services, we hope you come back to visit us.";
- mes "Here's your money.";
- next;
- goto EndNPC;
- AccCloseKeep:
- mes "^0072FF[Bank Manager]^000000";
- mes "Good choice, thanks for staying with us.";
- next;
- goto AccMenu;
- EndNPC:
- set @random,rand(4);
- mes "^0072FF[Bank Manager]^000000";
- if (@random == 0) mes "Have a nice day!";
- if (@random == 1) mes "See you soon!";
- if (@random == 2) mes "See you next time!";
- if (@random == 3) mes "Come back soon!";
- close;
+//======================================================================================== +// -»» OmniAthena Scripts ««- +// Copyright (c) 2004, Athena Advanced +// http://agelessanime.com/aaforums/ +// By MC_Cameri +// This Bank NPC doesn't need any items. +// It is useful for servers in which you +// lose zeny when you die. +// Also, if you have 1,000,000,000z this +// will be good to use. +//======================================================================================== +//0072FF (sky blue) +//FF7F01 (orange) + +prt_in.gat,165,141,4 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +izlude_in.gat,57,110,4 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +morocc_in.gat,142,64,3 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} +geffen_in.gat,77,169,2 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +//Fixed location for new payon +payon.gat,155,97,4 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +alberta_in.gat,187,26,2 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} +aldebaran.gat,144,120,4 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +xmas_in.gat,35,37,5 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +cmd_in01.gat,115,171,7 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +yuno_in01.gat,119,29,2 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +amatsu.gat,189,108,6 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +gonryun.gat,146,142,3 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; +} + +um_in.gat,154,125,4 script Bank Manager 109,{ + set @tInterestRate, 2; //no decimals + set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion + set @tMaxZeny, 1000000000; //max zeny that a player can carry + set @tMinZeny, 100; //min zeny allowed or Bank Account is closed + set @tCreateZeny, 500; //zeny needed in order to create a Bank Account + set @tMinDeposit,100; //min zeny to deposit + set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating + mes "^0072FF[Bank Manager]^000000"; + mes "Welcome to this office branch of Midgard's Bank."; + next; + if (vBankAccActive==1) goto AccMenu; + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; + mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; + next; + menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; + BankInfo: + mes "^0072FF[Bank Manager]^000000"; + mes "Here are some points that you need to know:"; + mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; + mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; + mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; + next; + mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; + mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; + mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; + close; + CreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; + mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; + mes "Are you sure you want to continue?"; + next; + menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; + CreateAccCont: + if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; + set Zeny, Zeny - @tCreateZeny; + set vBankAccActive,1; + set vBankAccZeny, @tBeginningZeny; + set vBankAccLastZeny, @tBeginningZeny; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; + mes "You may now proceed to do any transactions."; + next; + goto AccMenu; + CreateAccNoEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Didn't I tell you to make sure you had enough zeny?"; + mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; + mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; + next; + goto EndNPC; + NoCreateAcc: + mes "^0072FF[Bank Manager]^000000"; + mes "Come back when you change your mind!"; + next; + goto EndNPC; + AccMenu: + mes "^0072FF[Bank Manager]^000000"; + mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; + mes "What would you like to do now?"; + next; + menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; + AccDeposit: + mes "^0072FF[Bank Manager]^000000"; + mes "It's always good to deposit every once in a while."; + mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; + mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; + mes "How much are you willing to deposit?"; + next; + AccDepositInput: + input @tDeposit; + set @tDepositTax, @tDeposit * @tInterestRate / 100; + set @tDepositTotal, @tDeposit - @tDepositTax; + if (@tDeposit <= 0) goto AccDepositNoInput; + if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; + if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; + set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; + if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; + if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, for some weird reason I couldn't deposit your money."; + next; + goto AccMenu; + AccDepositCont: + set Zeny, Zeny - @tDeposit; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, @tBankAccZenyTemp; + set vBankAccInterests, vBankAccInterests + @tDepositTax; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; + mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; + next; + goto AccMenu; + AccDepositOver: + mes "^0072FF[Bank Manager]^000000"; + mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; + mes "You can't deposit more than that, please try again."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You need to put more money in order to make a deposit."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccDepositNotEnoughZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; + mes "Remember that taxes are being applied."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdraw: + mes "^0072FF[Bank Manager]^000000"; + mes "This is the only transaction I don't like... you figure out why..."; + mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; + mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; + mes "How much are you going to widthdraw?"; + next; + AccWithdrawInput: + input @tWithdraw; + set @tZenyLeft, vBankAccZeny - @tWithdraw; + set @tZenyTemp, Zeny + @tWithdraw; + if (@tWithdraw == 0) goto AccWithdrawNoInput; + if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; + if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; + set Zeny, Zeny + @tWithdraw; + set vBankAccLastZeny, vBankAccZeny; + set vBankAccZeny, vBankAccZeny - @tWithdraw; + mes "^0072FF[Bank Manager]^000000"; + mes "Transaction completed successfully."; + mes "Thank you for using our services."; + next; + goto AccMenu; + AccWithdrawNoInput: + mes "^0072FF[Bank Manager]^000000"; + mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithdrawMinZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "I'm sorry..."; + mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; + mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccWithDrawOverCharZeny: + mes "^0072FF[Bank Manager]^000000"; + mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; + mes "Do you want to try again?"; + next; + menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; + AccBalance: + mes "^0072FF[Bank Manager]^000000"; + mes "Account Status:"; + //shown in blue if the same or more, show in red if less than previous balance + if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; + mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance2: + mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; + goto AccBalance3; + AccBalance3: + mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; + mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; + mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; + next; + goto AccMenu; + AccClose: + mes "^0072FF[Bank Manager]^000000"; + mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; + mes "Of course, you will get all your money back."; + mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; + next; + menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; + AccCloseConfirm: + set vBankAccActive,0; + set Zeny, Zeny + vBankAccZeny; + set vBankAccZeny,0; + set vBankAccLastZeny,0; + set vBankAccInterests,0; + mes "^0072FF[Bank Manager]^000000"; + mes "Thanks for using our services, we hope you come back to visit us."; + mes "Here's your money."; + next; + goto EndNPC; + AccCloseKeep: + mes "^0072FF[Bank Manager]^000000"; + mes "Good choice, thanks for staying with us."; + next; + goto AccMenu; + EndNPC: + set @random,rand(4); + mes "^0072FF[Bank Manager]^000000"; + if (@random == 0) mes "Have a nice day!"; + if (@random == 1) mes "See you soon!"; + if (@random == 2) mes "See you next time!"; + if (@random == 3) mes "Come back soon!"; + close; }
\ No newline at end of file |