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Diffstat (limited to 'npc/other/mc_cameri/bank.txt')
-rw-r--r-- | npc/other/mc_cameri/bank.txt | 2794 |
1 files changed, 0 insertions, 2794 deletions
diff --git a/npc/other/mc_cameri/bank.txt b/npc/other/mc_cameri/bank.txt deleted file mode 100644 index 25074f4c7..000000000 --- a/npc/other/mc_cameri/bank.txt +++ /dev/null @@ -1,2794 +0,0 @@ -//======================================================================================== -// -»» OmniAthena Scripts ««- -// Copyright (c) 2004, Athena Advanced -// http://agelessanime.com/aaforums/ -// By MC_Cameri -// This Bank NPC doesn't need any items. -// It is useful for servers in which you -// lose zeny when you die. -// Also, if you have 1,000,000,000z this -// will be good to use. -//======================================================================================== -//0072FF (sky blue) -//FF7F01 (orange) - -prt_in.gat,165,141,4 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -izlude_in.gat,57,110,4 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -morocc_in.gat,142,64,3 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} -geffen_in.gat,77,169,2 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -//Fixed location for new payon -payon.gat,155,97,4 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -alberta_in.gat,187,26,2 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} -aldebaran.gat,144,120,4 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -xmas_in.gat,35,37,5 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -cmd_in01.gat,115,171,7 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -yuno_in01.gat,119,29,2 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -amatsu.gat,189,108,6 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -gonryun.gat,146,142,3 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -} - -um_in.gat,154,125,4 script Bank Manager 109,{ - set @tInterestRate, 2; //no decimals - set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion - set @tMaxZeny, 1000000000; //max zeny that a player can carry - set @tMinZeny, 100; //min zeny allowed or Bank Account is closed - set @tCreateZeny, 500; //zeny needed in order to create a Bank Account - set @tMinDeposit,100; //min zeny to deposit - set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating - mes "^0072FF[Bank Manager]^000000"; - mes "Welcome to this office branch of Midgard's Bank."; - next; - if (vBankAccActive==1) goto AccMenu; - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one."; - mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it."; - next; - menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc; - BankInfo: - mes "^0072FF[Bank Manager]^000000"; - mes "Here are some points that you need to know:"; - mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000."; - mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit."; - mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000."; - next; - mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account."; - mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office."; - mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account."; - close; - CreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you."; - mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000."; - mes "Are you sure you want to continue?"; - next; - menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc; - CreateAccCont: - if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny; - set Zeny, Zeny - @tCreateZeny; - set vBankAccActive,1; - set vBankAccZeny, @tBeginningZeny; - set vBankAccLastZeny, @tBeginningZeny; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000."; - mes "You may now proceed to do any transactions."; - next; - goto AccMenu; - CreateAccNoEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Didn't I tell you to make sure you had enough zeny?"; - mes "You can't create it with just ^0000FF" + Zeny + "z^000000."; - mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000..."; - next; - goto EndNPC; - NoCreateAcc: - mes "^0072FF[Bank Manager]^000000"; - mes "Come back when you change your mind!"; - next; - goto EndNPC; - AccMenu: - mes "^0072FF[Bank Manager]^000000"; - mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000."; - mes "What would you like to do now?"; - next; - menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC; - AccDeposit: - mes "^0072FF[Bank Manager]^000000"; - mes "It's always good to deposit every once in a while."; - mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make."; - mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000."; - mes "How much are you willing to deposit?"; - next; - AccDepositInput: - input @tDeposit; - set @tDepositTax, @tDeposit * @tInterestRate / 100; - set @tDepositTotal, @tDeposit - @tDepositTax; - if (@tDeposit <= 0) goto AccDepositNoInput; - if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput; - if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny; - set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal; - if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver; - if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont; - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, for some weird reason I couldn't deposit your money."; - next; - goto AccMenu; - AccDepositCont: - set Zeny, Zeny - @tDeposit; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, @tBankAccZenyTemp; - set vBankAccInterests, vBankAccInterests + @tDepositTax; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied)."; - mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000."; - next; - goto AccMenu; - AccDepositOver: - mes "^0072FF[Bank Manager]^000000"; - mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold."; - mes "You can't deposit more than that, please try again."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You need to put more money in order to make a deposit."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccDepositNotEnoughZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "You don't have ^0000FF" + @tDepositTotal + "z^000000."; - mes "Remember that taxes are being applied."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdraw: - mes "^0072FF[Bank Manager]^000000"; - mes "This is the only transaction I don't like... you figure out why..."; - mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000."; - mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000."; - mes "How much are you going to widthdraw?"; - next; - AccWithdrawInput: - input @tWithdraw; - set @tZenyLeft, vBankAccZeny - @tWithdraw; - set @tZenyTemp, Zeny + @tWithdraw; - if (@tWithdraw == 0) goto AccWithdrawNoInput; - if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny; - if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny; - set Zeny, Zeny + @tWithdraw; - set vBankAccLastZeny, vBankAccZeny; - set vBankAccZeny, vBankAccZeny - @tWithdraw; - mes "^0072FF[Bank Manager]^000000"; - mes "Transaction completed successfully."; - mes "Thank you for using our services."; - next; - goto AccMenu; - AccWithdrawNoInput: - mes "^0072FF[Bank Manager]^000000"; - mes "In order to withdraw from the bank, you must withdraw more than 0 zeny."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithdrawMinZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "I'm sorry..."; - mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times."; - mes "In order to take all your money from the bank you must select Close Account in the Account Menu."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccWithDrawOverCharZeny: - mes "^0072FF[Bank Manager]^000000"; - mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000."; - mes "Do you want to try again?"; - next; - menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu; - AccBalance: - mes "^0072FF[Bank Manager]^000000"; - mes "Account Status:"; - //shown in blue if the same or more, show in red if less than previous balance - if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2; - mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance2: - mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000."; - goto AccBalance3; - AccBalance3: - mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000."; - mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000."; - mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000."; - next; - goto AccMenu; - AccClose: - mes "^0072FF[Bank Manager]^000000"; - mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it."; - mes "Of course, you will get all your money back."; - mes "Are you sure you want to close your ^FF7F01Bank Account^000000?"; - next; - menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep; - AccCloseConfirm: - set vBankAccActive,0; - set Zeny, Zeny + vBankAccZeny; - set vBankAccZeny,0; - set vBankAccLastZeny,0; - set vBankAccInterests,0; - mes "^0072FF[Bank Manager]^000000"; - mes "Thanks for using our services, we hope you come back to visit us."; - mes "Here's your money."; - next; - goto EndNPC; - AccCloseKeep: - mes "^0072FF[Bank Manager]^000000"; - mes "Good choice, thanks for staying with us."; - next; - goto AccMenu; - EndNPC: - set @random,rand(4); - mes "^0072FF[Bank Manager]^000000"; - if (@random == 0) mes "Have a nice day!"; - if (@random == 1) mes "See you soon!"; - if (@random == 2) mes "See you next time!"; - if (@random == 3) mes "Come back soon!"; - close; -}
\ No newline at end of file |