diff options
Diffstat (limited to 'npc/other/arena/arena_lvl80.txt')
-rw-r--r-- | npc/other/arena/arena_lvl80.txt | 969 |
1 files changed, 0 insertions, 969 deletions
diff --git a/npc/other/arena/arena_lvl80.txt b/npc/other/arena/arena_lvl80.txt deleted file mode 100644 index 8690d992b..000000000 --- a/npc/other/arena/arena_lvl80.txt +++ /dev/null @@ -1,969 +0,0 @@ -//===== Hercules Script ====================================== -//= Izlude Arena Level 80 -//===== By: ================================================== -//= SinSloth -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Izlude Battle Arena Level 80 -//===== Additional Comments: ================================= -//= 1.0 First version. -//= 1.1 Replaced effect numerics with constants. [Samuray22] -//= 1.2 Label standardization. [Euphy] -//= 1.3 Script updates, and removed a level restriction. [Euphy] -//============================================================ - -arena_room,147,42,1 script Lv80 Waiting Room 4_F_TELEPORTER,{ - end; - -OnInit: - waitingroom "Individual; Level 80 to "+(RENEWAL?"160":"99"),50,"Lv80 Waiting Room::OnStartArena",1,1000,80; - enablewaitingroomevent; - end; - -OnStartArena: - warpwaitingpc "force_4-1",99,12; - donpcevent "arena#80::OnStart"; - disablewaitingroomevent; - end; - -OnStart: - enablewaitingroomevent; - end; -} - -force_4-1,99,20,4 script Octus#arena 4_F_TELEPORTER,{ - end; - -OnStart: - initnpctimer; - $arena_min80st = gettime(2); - $arena_sec80st = gettime(1); - end; - -OnTimer3000: - mapannounce "force_4-1","Good day, my name is Octus, the guide of Time Force Battle for lvl 80s!",0; - end; - -OnTimer4000: - mapannounce "force_4-1","Remember your right decision will save a lot of your time!",0; - end; - -OnTimer8000: - mapannounce "force_4-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0; - end; - -OnTimer60000: - if (getmapusers("force_4-1") == 0) { - donpcevent "Octus#arena::OnFailClearStage"; - } - mapannounce "force_4-1","Remaining Time : 7 minutes ",0; - end; - -OnTimer120000: - if (getmapusers("force_4-1") == 0) { - donpcevent "Octus#arena::OnFailClearStage"; - } - mapannounce "force_4-1","Remaining Time : 6 minutes ",0; - end; - -OnTimer180000: - if (getmapusers("force_4-1") == 0) { - donpcevent "Octus#arena::OnFailClearStage"; - } - mapannounce "force_4-1","Remaining Time : 5 minutes ",0; - end; - -OnTimer240000: - if (getmapusers("force_4-1") == 0) { - donpcevent "Octus#arena::OnFailClearStage"; - } - mapannounce "force_4-1","Remaining Time : 4 minutes ",0; - end; - -OnTimer300000: - if (getmapusers("force_4-1") == 0) { - donpcevent "Octus#arena::OnFailClearStage"; - } - mapannounce "force_4-1","Remaining Time : 3 minutes ",0; - end; - -OnTimer360000: - if (getmapusers("force_4-1") == 0) { - donpcevent "Octus#arena::OnFailClearStage"; - } - mapannounce "force_4-1","Remaining Time : 2 minutes ",0; - end; - -OnTimer420000: - if (getmapusers("force_4-1") == 0) { - donpcevent "Octus#arena::OnFailClearStage"; - } - mapannounce "force_4-1","Remaining Time : 1 minute ",0; - end; - -OnTimer480000: - mapannounce "force_4-1","Your time is over. I hope you had a good time~",0; - end; - -OnTimer485000: -OnTimer486000: -OnTimer487000: -OnTimer488000: -OnTimer489000: -OnTimer490000: -OnTimer491000: -OnTimer492000: -OnTimer493000: -OnTimer494000: - mapwarp "force_4-1","prt_are_in",178,190,0,0; - end; - -OnTimer495000: - mapwarp "force_4-1","prt_are_in",178,190,0,0; - donpcevent "Octus#arena::OnFailClearStage"; - end; - -OnTimerOff: - stopnpctimer; - end; - -OnFailClearStage: - donpcevent "cast#80::OnTimeOver1"; - mapwarp "force_4-1","prt_are_in",178,190,0,0; - donpcevent "Octus#arena::OnTimerOff"; - donpcevent "arena#80::OnReset_All"; - donpcevent "alloff#80::OnEnable"; - donpcevent "Lv80 Waiting Room::OnStart"; - end; - -On01_Start: - mapannounce "force_4-1","In order to clear this battle, you must kill all Nightmares!",0; - end; - -On01_End: - mapannounce "force_4-1","A door to the north room has opened!",0; - end; - -On02_Start: - mapannounce "force_4-1","In order to clear this battle, you must kill all monsters!",0; - end; - -On02_End: - mapannounce "force_4-1","A door to the north room has opened!",0; - end; - -On03_Start: - mapannounce "force_4-1","In order to clear this battle, you must kill all Assaulters!",0; - end; - -On03_End: - mapannounce "force_4-1","Clear! A door to the east room has opened!",0; - end; - -On04_Start: - mapannounce "force_4-1","In order to clear this battle, you must kill all Nine Tails!",0; - end; - -On04_End: - mapannounce "force_4-1","A door to the east room has opened!",0; - end; - -On05_Start: - mapannounce "force_4-1","In order to clear this battle, you must kill all Walking Petites!",0; - end; - -On05_End: - mapannounce "force_4-1","Clear! A door to the south room has opened!",0; - end; - -On06_Start: - mapannounce "force_4-1","In order to clear this battle, kill all monsters in this room!",0; - end; - -On06_End: - mapannounce "force_4-1","A door to the south room has opened!",0; - end; - -On07_Start: - mapannounce "force_4-1","In order to clear this battle, kill all Fur-Seals while dodging Mermen!",0; - end; - -On07_End: - mapannounce "force_4-1","Clear! A door to the west room has opened!",0; - end; - -On08_Start: - mapannounce "force_4-1","Please escape to the north exit!",0; - end; - -On09_Start: - mapannounce "force_4-1","In order to clear this battle, you must defeat an Ancient Mummy!",0; - end; - -On09_End: - mapannounce "force_4-1","Boss Clear! - A door at the north has opened. Thank you. ",0; - end; -} - -- script arena#80 -1,{ -OnReset_01: - donpcevent "force_01ex#80::OnReset"; - donpcevent "force_02start#80::OnEnable"; - enablenpc "force_01_02#80"; - end; - -OnReset_02: - donpcevent "force_02mob#80::OnReset"; - donpcevent "force_03start#80::OnEnable"; - enablenpc "force_02_03#80"; - end; - -OnReset_03: - enablenpc "force_03_04#80"; - donpcevent "force_04start#80::OnEnable"; - donpcevent "force_03ex#80::OnReset"; - end; - -OnReset_04: - enablenpc "force_04_05#80"; - donpcevent "force_05start#80::OnEnable"; - donpcevent "force_04ex#80::OnReset"; - end; - -OnReset_05: - enablenpc "force_05_06#80"; - donpcevent "force_06start#80::OnEnable"; - donpcevent "force_05ex#80::OnReset"; - end; - -OnReset_06: - enablenpc "force_06_07#80"; - donpcevent "force_07start#80::OnEnable"; - //donpcevent "force_06ex#80::OnReset"; - end; - -OnReset_07: - enablenpc "force_07_08#80"; - donpcevent "force_07ex#80::OnReset"; - donpcevent "force_08start#80::OnEnable"; - end; - -OnReset_08: - donpcevent "force_09start#80::OnEnable"; - enablenpc "force_08_09#80"; - end; - -OnReset_09: - enablenpc "force_exit#80"; - end; - -OnStart: - disablenpc "force_01_02#80"; - disablenpc "force_02_03#80"; - disablenpc "force_03_04#80"; - disablenpc "force_04_05#80"; - disablenpc "force_05_06#80"; - disablenpc "force_06_07#80"; - disablenpc "force_07_08#80"; - disablenpc "force_08_09#80"; - disablenpc "force_exit#80"; - donpcevent "Octus#arena::OnTimerOff"; - //donpcevent "force_09mob#80::OnTimerOff"; - donpcevent "force_01mob#80::OnReset"; - donpcevent "force_02mob#80::OnReset"; - donpcevent "force_03mob#80::OnReset"; - donpcevent "force_04mob#80::OnReset"; - donpcevent "force_05mob#80::OnReset"; - donpcevent "force_06mob#80::OnReset"; - donpcevent "force_07mob#80::OnReset"; - //donpcevent "force_08mob#80::OnReset"; - donpcevent "force_09mob#80::OnReset"; - donpcevent "force_01ex#80::OnReset"; - donpcevent "force_03ex#80::OnReset"; - donpcevent "force_04ex#80::OnReset"; - donpcevent "force_05ex#80::OnReset"; - donpcevent "force_07ex#80::OnReset"; - //donpcevent "force_08ex#80::OnReset"; - donpcevent "force_09ex#80::OnReset"; - enablenpc "force_08_01#80"; - donpcevent "force_01start#80::OnEnable"; - donpcevent "Octus#arena::OnStart"; - end; - -OnReset_All: - donpcevent "force_01mob#80::OnReset"; - donpcevent "force_02mob#80::OnReset"; - donpcevent "force_03mob#80::OnReset"; - donpcevent "force_04mob#80::OnReset"; - donpcevent "force_05mob#80::OnReset"; - donpcevent "force_06mob#80::OnReset"; - donpcevent "force_07mob#80::OnReset"; - donpcevent "force_09mob#80::OnReset"; - donpcevent "force_01ex#80::OnReset"; - donpcevent "force_03ex#80::OnReset"; - donpcevent "force_04ex#80::OnReset"; - donpcevent "force_05ex#80::OnReset"; - donpcevent "force_07ex#80::OnReset"; - //donpcevent "force_08ex#80::OnReset"; - donpcevent "force_09ex#80::OnReset"; - end; -} - -force_4-1,62,26,1 script force_08_01#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::On01_Start"; - warp "force_4-1",40,26; - end; -} - -force_4-1,25,44,1 script force_01_02#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::On02_Start"; - warp "force_4-1",25,69; - end; -} - -force_4-1,25,134,1 script force_02_03#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::On03_Start"; - warp "force_4-1",25,159; - end; -} - -force_4-1,44,174,1 script force_03_04#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::On04_Start"; - warp "force_4-1",69,174; - end; - -} - -force_4-1,134,174,1 script force_04_05#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::On05_Start"; - warp "force_4-1",159,174; - end; -} - -force_4-1,174,155,1 script force_05_06#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::On06_Start"; - warp "force_4-1",174,130; - end; -} - -force_4-1,174,65,1 script force_06_07#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::On07_Start"; - warp "force_4-1",174,40; - end; -} - -force_4-1,155,26,1 script force_07_08#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::On08_Start"; - warp "force_4-1",132,26; - enablenpc "force_08_09#80"; - end; -} - -force_4-1,99,54,1 script force_08_09#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::On09_Start"; - warp "force_4-1",99,82; - end; -} - -force_4-1,99,124,1 script force_exit#80 WARPNPC,1,1,{ -OnTouch: - donpcevent "Octus#arena::OnTimerOff"; - donpcevent "#arn_timer_80::OnEnable"; - mapwarp "force_4-1","prt_are_in",73,192,0,0; - end; -} - -- script force_01start#80 -1,{ -OnEnable: - donpcevent "force_01mob#80::OnEnable"; - end; -} - -- script force_01ex#80 -1,{ -OnReset: - killmonster "force_4-1","force_01ex#80::OnMyMobDead"; - end; - -OnSummonMob1: - monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; - monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; - monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; - monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; - monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_01mob#80 -1,{ -OnEnable: - monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; - monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; - monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; - monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; - monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; - donpcevent "force_01ex#80::OnSummonMob1"; - end; - -OnReset: - killmonster "force_4-1","force_01mob#80::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_4-1","force_01mob#80::OnMyMobDead") < 1) { - donpcevent "Octus#arena::On01_End"; - donpcevent "arena#80::OnReset_01"; - } - end; -} - -- script force_02start#80 -1,{ -OnEnable: - donpcevent "force_02mob#80::OnEnable"; - end; -} - -- script force_02mob#80 -1,{ -OnReset: - killmonster "force_4-1","force_02mob#80::OnMyMobDead"; - end; - -OnEnable: - monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; - monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_4-1","force_02mob#80::OnMyMobDead") < 1) { - donpcevent "Octus#arena::On02_End"; - donpcevent "arena#80::OnReset_02"; - } - end; -} - -- script force_03start#80 -1,{ -OnEnable: - donpcevent "force_03mob#80::OnEnable"; - end; -} - -- script force_03ex#80 -1,{ -OnReset: - killmonster "force_4-1","force_03ex#80::OnMyMobDead"; - end; - -OnSummonMob_03: - monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead"; - monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; - monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead"; - monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; - monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; - monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; - monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead"; - monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_03mob#80 -1,{ -OnEnable: - donpcevent "force_03ex#80::OnSummonMob_03"; - monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead"; - monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead"; - end; - -OnReset: - killmonster "force_4-1","force_03mob#80::OnMyMobDead"; - end; - -OnMyMobDead: - donpcevent "force_03ex#80::OnSummonMob_03"; - if (mobcount("force_4-1","force_03mob#80::OnMyMobDead") < 1) { - donpcevent "Octus#arena::On03_End"; - donpcevent "arena#80::OnReset_03"; - } - end; -} - -- script force_04start#80 -1,{ -OnEnable: - donpcevent "force_04mob#80::OnEnable"; - end; -} - -- script force_04ex#80 -1,{ -OnReset: - killmonster "force_4-1","force_04ex#80::OnMyMobDead"; - end; - -OnSummonMob_04: - monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; - monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; - monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; - monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; - monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; - monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMyMobDead"; - monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead"; - monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead"; - monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMyMobDead"; - end; - -OnMyMobDead: - end; - -} - -- script force_04mob#80 -1,{ -OnEnable: - donpcevent "force_04ex#80::OnSummonMob_04"; - monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; - monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; - monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; - monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; - end; -OnReset: - killmonster "force_4-1","force_04mob#80::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_4-1","force_04mob#80::OnMyMobDead") < 1) { - donpcevent "Octus#arena::On04_End"; - donpcevent "arena#80::OnReset_04"; - } - end; -} - -- script force_05start#80 -1,{ -OnEnable: - donpcevent "force_05mob#80::OnEnable"; - end; -} - -- script force_05ex#80 -1,{ -OnReset: - killmonster "force_4-1","force_05ex#80::OnMyMobDead"; - end; - -OnSummonMob_05: - monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; - monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; - monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; - monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_05mob#80 -1,{ -OnEnable: - monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; - monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; - monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; - monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; - end; - -OnReset: - killmonster "force_4-1","force_05mob#80::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_4-1","force_05mob#80::OnMyMobDead") < 1) { - donpcevent "Octus#arena::On05_End"; - donpcevent "arena#80::OnReset_05"; - } - else donpcevent "force_05ex#80::OnSummonMob_05"; - end; - -} - -- script force_06start#80 -1,{ -OnEnable: - donpcevent "force_06mob#80::OnEnable"; - end; -} - -- script force_06ex#80 -1,{ -OnEnable: - donpcevent "Octus#arena::On06_start"; - end; -} - -- script force_06mob#80 -1,{ -OnEnable: - monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead"; - monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead"; - monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead"; - monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead"; - monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead"; - monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMyMobDead"; - monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMyMobDead"; - monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMyMobDead"; - end; - -OnReset: - killmonster "force_4-1","force_06mob#80::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_4-1","force_06mob#80::OnMyMobDead") < 1) { - donpcevent "Octus#arena::On06_End"; - donpcevent "arena#80::OnReset_06"; - } - end; -} - -- script force_07start#80 -1,{ -OnEnable: - donpcevent "force_07mob#80::OnEnable"; - end; -} - -- script force_07ex#80 -1,{ -OnReset: - killmonster "force_4-1","force_07ex#80::OnMyMobDead"; - end; - -OnSummonMob_07: - monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMyMobDead"; - monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMyMobDead"; - monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_07mob#80 -1,{ -OnEnable: - donpcevent "force_07ex#80::OnSummonMob_07"; - monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead"; - monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead"; - monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead"; - end; - -OnReset: - killmonster "force_4-1","force_07mob#80::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_4-1","force_07mob#80::OnMyMobDead") < 1) { - donpcevent "Octus#arena::On07_End"; - donpcevent "arena#80::OnReset_07"; - } - end; -} - -- script force_08start#80 -1,{ -OnEnable: - donpcevent "force_08ex#80::OnEnable"; - end; -} - -- script force_08ex#80 -1,{ -OnEnable: - donpcevent "arena#80::OnReset_08"; - end; -} - -- script force_09start#80 -1,{ -OnEnable: - donpcevent "force_09mob#80::OnEnable"; - end; -} - -- script force_09ex#80 -1,{ -OnReset: - killmonster "force_4-1","force_09ex#80::OnMyMobDead"; - end; - -OnSummonMob_09: - monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; - monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; - monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; - monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; - monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_09mob#80 -1,{ -OnEnable: - monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMyMobDead"; - donpcevent "force_09ex#80::OnSummonMob_09"; - end; - -OnReset: - killmonster "force_4-1","force_09mob#80::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_4-1","force_09mob#80::OnMyMobDead") < 1) { - donpcevent "Octus#arena::On09_End"; - donpcevent "arena#80::OnReset_09"; - donpcevent "arena#80::OnReset_All"; - $arena_min80end = gettime(2); - $arena_sec80end = gettime(1); - } - end; -} - -prt_are_in,181,188,3 script Staff#80-1 1_F_02,{ - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; - next; - if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; - next; - } else { - ++arena_point; - } - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; - close2; - specialeffect2 EF_EXIT; - warp "arena_room",100,75; - end; -} - -prt_are_in,77,187,3 script Staff#80-2 1_F_02,{ - if($arena_min80end < $arena_min80st) { - if($arena_sec80end < $arena_sec80st) { - @record_min80 = 60 - $arena_min80st + $arena_min80end -1; - @record_sec80 = 60 - $arena_sec80st + $arena_sec80end; - } else { - @record_min80 = 60 - $arena_min80st + $arena_min80end; - @record_sec80 = $arena_sec80end - $arena_sec80st; - } - } else { - if($arena_sec80end < $arena_sec80st) { - @record_min80 = $arena_min80end - $arena_min80st -1; - @record_sec80 = 60 - $arena_sec80st + $arena_sec80end; - } else { - @record_min80 = $arena_min80end - $arena_min80st; - @record_sec80 = $arena_sec80end - $arena_sec80st; - } - } - @gap80 = (60 * $top_80min + $top_80sec) - (60 * @record_min80 + @record_sec80); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; - next; - mes "[Staff]"; - mes "is "+@record_min80+"minutes "+@record_sec80+"seconds."; - mes "Congratulations!"; - next; - mes "[Staff]"; - mes "The fastest player among people who cleared Lv80 arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; - next; - mes "[Staff]"; - mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds."; - next; - if (@gap80 < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; - next; - if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; - next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; - next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; - close2; - } else { - arena_point += 20; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; - next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; - close2; - } - specialeffect2 EF_EXIT; - donpcevent "cast#80::OnNomal1"; - warp "arena_room",100,75; - donpcevent "#arn_timer_80::OnStop"; - donpcevent "alloff#80::OnEnable"; - donpcevent "Lv80 Waiting Room::OnStart"; - end; - } else { - emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; - next; - mes "[Staff]"; - mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 80s^000000, ^3131FF"+strcharinfo(0)+"^000000."; - $top_80min = @record_min80; - $top_80sec = @record_sec80; - $arena_80topn$ = strcharinfo(0); - donpcevent "Vendigos::OnLineRec_80"; - next; - if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; - next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; - next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; - close2; - } else { - mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; - next; - arena_point += 50; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; - next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; - close2; - } - specialeffect2 EF_HIT5; - donpcevent "cast#80::OnNomal2"; - warp "arena_room",100,75; - donpcevent "#arn_timer_80::OnStop"; - donpcevent "alloff#80::OnEnable"; - donpcevent "Lv80 Waiting Room::OnStart"; - end; - } -} - -- script #arn_timer_80 -1,{ -OnEnable: - initnpctimer; - end; - -OnTimer2000: - mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 80s.",0,0xFFCE00; - end; - -OnTimer3000: - mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; - end; - -OnTimer4000: - mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; - end; - -OnTimer60000: - donpcevent "cast#80::OnTimeOver2"; - donpcevent "arn_warp_80::OnOut"; - donpcevent "#arn_timer_80::OnStop"; - donpcevent "alloff#80::OnEnable"; - donpcevent "Lv80 Waiting Room::OnStart"; - end; - -OnStop: - stopnpctimer; - end; -} - -- script arn_warp_80 -1,{ -OnOut: - areawarp "prt_are_in",66,195,81,178,"arena_room",100,75; - end; -} - -- script cast#80 -1,{ -OnTimeOver1: - mapannounce "force_4-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; - end; -OnTimeOver2: - mapannounce "force_4-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; - end; -OnNomal1: - mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; - end; -OnNomal2: - mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; - end; -} - -- script alloff#80 -1,{ -OnEnable: - mapwarp "force_4-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#80::OnReset"; - donpcevent "force_02mob#80::OnReset"; - donpcevent "force_03mob#80::OnReset"; - donpcevent "force_04mob#80::OnReset"; - donpcevent "force_05mob#80::OnReset"; - donpcevent "force_06mob#80::OnReset"; - donpcevent "force_07mob#80::OnReset"; - //donpcevent "force_08mob#80::OnReset"; - donpcevent "force_09mob#80::OnReset"; - donpcevent "force_01ex#80::OnReset"; - donpcevent "force_03ex#80::OnReset"; - donpcevent "force_04ex#80::OnReset"; - donpcevent "force_05ex#80::OnReset"; - donpcevent "force_07ex#80::OnReset"; - //donpcevent "force_08ex#80::OnReset"; - donpcevent "force_09ex#80::OnReset"; - donpcevent "Octus#arena::OnTimerOff"; - disablenpc "Octus#arena"; - disablenpc "force_01_02#80"; - disablenpc "force_02_03#80"; - disablenpc "force_03_04#80"; - disablenpc "force_04_05#80"; - disablenpc "force_05_06#80"; - disablenpc "force_06_07#80"; - disablenpc "force_07_08#80"; - disablenpc "force_08_09#80"; - disablenpc "force_exit#80"; - disablenpc "arena#80"; - donpcevent "#arn_timer_80::OnStop"; - enablenpc "Octus#arena"; - enablenpc "arena#80"; - end; - -OnInit: - if(!$top_80min && !$top_80sec) $top_80min = 8; - end; -} |