diff options
Diffstat (limited to 'npc/other/arena/arena_lvl70.txt')
-rw-r--r-- | npc/other/arena/arena_lvl70.txt | 1011 |
1 files changed, 0 insertions, 1011 deletions
diff --git a/npc/other/arena/arena_lvl70.txt b/npc/other/arena/arena_lvl70.txt deleted file mode 100644 index 90bc1aa69..000000000 --- a/npc/other/arena/arena_lvl70.txt +++ /dev/null @@ -1,1011 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= Copyright (C) Samuray22 -//= Copyright (C) SinSloth -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Izlude Arena Level 70 -//================= Description =========================================== -//= Izlude Battle Arena Level 70 -//================= Current Version ======================================= -//= 1.3 -//========================================================================= - -arena_room,52,42,7 script Lv70 Waiting Room 4_F_TELEPORTER,{ - end; - -OnInit: - waitingroom "Individual; Level 70 to 89",50,"Lv70 Waiting Room::OnStartArena",1,1000,70,89; - enablewaitingroomevent; - end; - -OnStartArena: - warpwaitingpc "force_3-1",99,12; - donpcevent "arena#70::OnStart"; - disablewaitingroomevent; - end; - -OnStart: - enablewaitingroomevent; - end; -} - -force_3-1,99,20,4 script Cadillac#arena 4_F_TELEPORTER,{ - end; - -OnStart: - initnpctimer; - $arena_min70st = gettime(GETTIME_MINUTE); - $arena_sec70st = gettime(GETTIME_SECOND); - end; - -OnTimer3000: - mapannounce "force_3-1","Good day, my name is Cadillac, the guide of Time Force Battle for lvl 70s!",0; - end; - -OnTimer4000: - mapannounce "force_3-1","Remember your right decision will save a lot of your time!",0; - end; - -OnTimer7000: - mapannounce "force_3-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0; - end; - -OnTimer60000: - if (getmapusers("force_3-1") == 0) { - donpcevent "Cadillac#arena::OnFailClearStage"; - } - mapannounce "force_3-1","Remaining Time : 6 minutes ",0; - end; - -OnTimer120000: - if (getmapusers("force_3-1") == 0) { - donpcevent "Cadillac#arena::OnFailClearStage"; - } - mapannounce "force_3-1","Remaining Time : 5 minutes ",0; - end; - -OnTimer180000: - if (getmapusers("force_3-1") == 0) { - donpcevent "Cadillac#arena::OnFailClearStage"; - } - mapannounce "force_3-1","Remaining Time : 4 minutes ",0; - end; - -OnTimer240000: - if (getmapusers("force_3-1") == 0) { - donpcevent "Cadillac#arena::OnFailClearStage"; - } - mapannounce "force_3-1","Remaining Time : 3 minutes ",0; - end; - -OnTimer300000: - if (getmapusers("force_3-1") == 0) { - donpcevent "Cadillac#arena::OnFailClearStage"; - } - mapannounce "force_3-1","Remaining Time : 2 minutes ",0; - end; - -OnTimer360000: - if (getmapusers("force_3-1") == 0) { - donpcevent "Cadillac#arena::OnFailClearStage"; - } - mapannounce "force_3-1","Remaining Time : 1 minute ",0; - end; - -OnTimer420000: - mapannounce "force_3-1","Your time is over. I hope you had a good time~",0; - end; - -OnTimer425000: -OnTimer426000: -OnTimer427000: -OnTimer428000: -OnTimer429000: -OnTimer430000: -OnTimer431000: -OnTimer432000: -OnTimer433000: -OnTimer434000: - mapwarp "force_3-1","prt_are_in",126,87,0,0; - end; - -OnTimer435000: - mapwarp "force_3-1","prt_are_in",126,87,0,0; - donpcevent "Cadillac#arena::OnFailClearStage"; - end; - -OnTimerOff: - stopnpctimer; - end; - -OnFailClearStage: - donpcevent "cast#70::OnTimeOver1"; - mapwarp "force_3-1","prt_are_in",126,87,0,0; - donpcevent "Cadillac#arena::OnTimerOff"; - donpcevent "arena#70::OnReset_All"; - donpcevent "alloff#70::OnEnable"; - donpcevent "Lv70 Waiting Room::OnStart"; - end; - -On01_Start: - mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0; - end; - -On01_End: - mapannounce "force_3-1","A door to the north room has opened!",0; - end; - -On02_Start: - mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0; - end; - -On02_End: - mapannounce "force_3-1","A door to the north room has opened!",0; - end; - -On03_Start: - mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0; - end; - -On03_End: - mapannounce "force_3-1","Clear! A door to the east room has opened!",0; - end; - -On04_Start: - mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0; - end; - -On04_End: - mapannounce "force_3-1","A door to the east room has opened!",0; - end; - -On05_Start: - mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0; - end; - -On05_End: - mapannounce "force_3-1","Clear! A door to the south room has opened!",0; - end; - -On06_Start: - mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0; - end; - -On06_End: - mapannounce "force_3-1","A door to the south room has opened!",0; - end; - -On07_Start: - mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0; - end; - -On07_End: - mapannounce "force_3-1","Clear! A door to the west room has opened!",0; - end; - -On08_Start: - mapannounce "force_3-1","Please escape to the north exit!",0; - end; - -On09_Start: - mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0; - end; - -On09_End: - mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0; - end; -} - -- script arena#70 FAKE_NPC,{ -OnReset_01: - //donpcevent "force_01ex#70::OnReset"; - donpcevent "force_02start#70::OnEnable"; - enablenpc "force_01_02#70"; - end; - -OnReset_02: - donpcevent "force_02ex#70::OnReset"; - donpcevent "force_03start#70::OnEnable"; - enablenpc "force_02_03#70"; - end; - -OnReset_03: - enablenpc "force_03_04#70"; - donpcevent "force_04start#70::OnEnable"; - donpcevent "force_03ex#70::OnReset"; - end; - -OnReset_04: - enablenpc "force_04_05#70"; - donpcevent "force_05start#70::OnEnable"; - donpcevent "force_04ex#70::OnReset"; - end; - -OnReset_05: - enablenpc "force_05_06#70"; - donpcevent "force_06start#70::OnEnable"; - donpcevent "force_05ex#70::OnReset"; - end; - -OnReset_06: - enablenpc "force_06_07#70"; - donpcevent "force_07start#70::OnEnable"; - donpcevent "force_06ex#70::OnReset"; - end; - -OnReset_07: - enablenpc "force_07_08#70"; - donpcevent "force_07ex#70::OnReset"; - donpcevent "force_08start#70::OnEnable"; - end; - -OnReset_08: - donpcevent "force_09start#70::OnEnable"; - enablenpc "force_08_09#70"; - end; - -OnReset_09: - enablenpc "force_exit#70"; - end; - -OnStart: - disablenpc "force_01_02#70"; - disablenpc "force_02_03#70"; - disablenpc "force_03_04#70"; - disablenpc "force_04_05#70"; - disablenpc "force_05_06#70"; - disablenpc "force_06_07#70"; - disablenpc "force_07_08#70"; - disablenpc "force_08_09#70"; - disablenpc "force_exit#70"; - donpcevent "Cadillac#arena::OnTimerOff"; - //donpcevent "force_09mob#70::OnTimerOff"; - donpcevent "force_01mob#70::OnReset"; - donpcevent "force_02mob#70::OnReset"; - donpcevent "force_03mob#70::OnReset"; - donpcevent "force_04mob#70::OnReset"; - donpcevent "force_05mob#70::OnReset"; - donpcevent "force_06mob#70::OnReset"; - donpcevent "force_07mob#70::OnReset"; - //donpcevent "force_08mob#70::OnReset"; - donpcevent "force_09mob#70::OnReset"; - //donpcevent "force_01ex#70::OnReset"; - donpcevent "force_02ex#70::OnReset"; - donpcevent "force_03ex#70::OnReset"; - donpcevent "force_04ex#70::OnReset"; - donpcevent "force_05ex#70::OnReset"; - donpcevent "force_06ex#70::OnReset"; - donpcevent "force_07ex#70::OnReset"; - //donpcevent "force_08ex#70::OnReset"; - donpcevent "force_09ex#70::OnReset"; - enablenpc "force_08_01#70"; - donpcevent "force_01start#70::OnEnable"; - donpcevent "Cadillac#arena::OnStart"; - end; - -OnReset_All: - donpcevent "force_01mob#70::OnReset"; - donpcevent "force_02mob#70::OnReset"; - donpcevent "force_03mob#70::OnReset"; - donpcevent "force_04mob#70::OnReset"; - donpcevent "force_05mob#70::OnReset"; - donpcevent "force_06mob#70::OnReset"; - donpcevent "force_07mob#70::OnReset"; - donpcevent "force_09mob#70::OnReset"; - //donpcevent "force_01ex#70::OnReset"; - donpcevent "force_02ex#70::OnReset"; - donpcevent "force_03ex#70::OnReset"; - donpcevent "force_04ex#70::OnReset"; - donpcevent "force_05ex#70::OnReset"; - donpcevent "force_06ex#70::OnReset"; - donpcevent "force_07ex#70::OnReset"; - //donpcevent "force_08ex#70::OnReset"; - donpcevent "force_09ex#70::OnReset"; - end; -} - -force_3-1,62,26,1 script force_08_01#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::On01_Start"; - warp "force_3-1",40,26; - end; -} - -force_3-1,25,44,1 script force_01_02#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::On02_Start"; - warp "force_3-1",25,69; - end; -} - -force_3-1,25,134,1 script force_02_03#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::On03_Start"; - warp "force_3-1",25,159; - end; -} - -force_3-1,44,174,1 script force_03_04#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::On04_Start"; - warp "force_3-1",69,174; - end; -} - -force_3-1,134,174,1 script force_04_05#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::On05_Start"; - warp "force_3-1",159,174; - end; -} - -force_3-1,174,155,1 script force_05_06#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::On06_Start"; - warp "force_3-1",174,130; - end; -} - -force_3-1,174,65,1 script force_06_07#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::On07_Start"; - warp "force_3-1",174,40; - end; -} - -force_3-1,155,26,1 script force_07_08#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::On08_Start"; - warp "force_3-1",132,26; - enablenpc "force_08_09#70"; - end; -} - -force_3-1,99,54,1 script force_08_09#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::On09_Start"; - warp "force_3-1",99,82; - end; -} - -force_3-1,99,124,1 script force_exit#70 WARPNPC,1,1,{ -OnTouch: - donpcevent "Cadillac#arena::OnTimerOff"; - donpcevent "#arn_timer_70::OnEnable"; - mapwarp "force_3-1","prt_are_in",22,87,0,0; - end; -} - -- script force_01start#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_01mob#70::OnEnable"; - end; -} - -- script force_01mob#70 FAKE_NPC,{ -OnEnable: - monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead"; - monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead"; - monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMyMobDead"; - monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMyMobDead"; - monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMyMobDead"; - end; - -OnReset: - killmonster "force_3-1","force_01mob#70::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_3-1","force_01mob#70::OnMyMobDead") < 1) { - donpcevent "Cadillac#arena::On01_End"; - donpcevent "arena#70::OnReset_01"; - } - end; -} - -- script force_02start#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_02mob#70::OnEnable"; - end; -} - -- script force_02ex#70 FAKE_NPC,{ -OnReset: - killmonster "force_3-1","force_02ex#70::OnMyMobDead"; - end; - -OnSummonMob2: - monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; - monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_02mob#70 FAKE_NPC,{ -OnReset: - killmonster "force_3-1","force_02mob#70::OnMyMobDead"; - end; - -OnEnable: - monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMyMobDead"; - monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMyMobDead"; - donpcevent "force_02ex#70::OnSummonMob2"; - end; - -OnMyMobDead: - if (mobcount("force_3-1","force_02mob#70::OnMyMobDead") < 1) { - donpcevent "Cadillac#arena::On02_End"; - donpcevent "arena#70::OnReset_02"; - } - end; -} - -- script force_03start#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_03mob#70::OnEnable"; - end; -} - -- script force_03ex#70 FAKE_NPC,{ -OnReset: - killmonster "force_3-1","force_03ex#70::OnMyMobDead"; - end; - -OnSummonMob_03: - monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead"; - monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_03mob#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_03ex#70::OnSummonMob_03"; - monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMyMobDead"; - monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMyMobDead"; - monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMyMobDead"; - end; - -OnReset: - killmonster "force_3-1","force_03mob#70::OnMyMobDead"; - end; - -OnMyMobDead: - donpcevent "force_03ex#70::OnSummonMob_03"; - if (mobcount("force_3-1","force_03mob#70::OnMyMobDead") < 1) { - donpcevent "Cadillac#arena::On03_End"; - donpcevent "arena#70::OnReset_03"; - } - end; -} - -- script force_04start#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_04mob#70::OnEnable"; - end; -} - -- script force_04ex#70 FAKE_NPC,{ -OnReset: - killmonster "force_3-1","force_04ex#70::OnMyMobDead"; - end; - -OnSummonMob_04: - monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; - monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; - monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; - monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; - monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; - monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_04mob#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_04ex#70::OnSummonMob_04"; - monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead"; - monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead"; - monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead"; - end; -OnReset: - killmonster "force_3-1","force_04mob#70::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_3-1","force_04mob#70::OnMyMobDead") < 1) { - donpcevent "Cadillac#arena::On04_End"; - donpcevent "arena#70::OnReset_04"; - } - end; -} - -- script force_05start#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_05mob#70::OnEnable"; - end; -} - -- script force_05ex#70 FAKE_NPC,{ -OnReset: - killmonster "force_3-1","force_05ex#70::OnMyMobDead"; - end; - -OnSummonMob_05: - switch(rand(1,2)) { - case 1: - monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMyMobDead"; - break; - case 2: - monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMyMobDead"; - break; - } - end; - -OnMyMobDead: - end; -} - -- script force_05mob#70 FAKE_NPC,{ -OnEnable: - monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; - monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; - monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; - monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; - monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; - end; - -OnReset: - killmonster "force_3-1","force_05mob#70::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_3-1","force_05mob#70::OnMyMobDead") < 1) { - donpcevent "Cadillac#arena::On05_End"; - donpcevent "arena#70::OnReset_05"; - } - else donpcevent "force_05ex#70::OnSummonMob_05"; - end; -} - -- script force_06start#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_06mob#70::OnEnable"; - end; -} - -- script force_06ex#70 FAKE_NPC,{ -OnReset: - killmonster "force_3-1","force_06ex#70::OnMyMobDead"; - end; - -OnSummonMob_06: - monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMyMobDead"; - monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMyMobDead"; - monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMyMobDead"; - monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMyMobDead"; - monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMyMobDead"; - monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMyMobDead"; - monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMyMobDead"; - monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead"; - monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMyMobDead"; - monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_06mob#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_06ex#70::OnSummonMob_06"; - monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; - monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; - monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; - monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; - monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; - end; - -OnReset: - killmonster "force_3-1","force_06mob#70::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_3-1","force_06mob#70::OnMyMobDead") < 1) { - donpcevent "Cadillac#arena::On06_End"; - donpcevent "arena#70::OnReset_06"; - } - end; -} - -- script force_07start#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_07mob#70::OnEnable"; - end; -} - -- script force_07ex#70 FAKE_NPC,{ -OnReset: - killmonster "force_3-1","force_07ex#70::OnMyMobDead"; - end; - -OnSummonMob_07: - monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; - monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; - end; - - -OnMyMobDead: - end; -} - -- script force_07mob#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_07ex#70::OnSummonMob_07"; - monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMyMobDead"; - end; - -OnReset: - killmonster "force_3-1","force_07mob#70::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_3-1","force_07mob#70::OnMyMobDead") < 1) { - donpcevent "Cadillac#arena::On07_End"; - donpcevent "arena#70::OnReset_07"; - } - end; -} - -- script force_08start#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_08ex#70::OnEnable"; - end; -} - -- script force_08ex#70 FAKE_NPC,{ -OnEnable: - donpcevent "arena#70::OnReset_08"; - end; -} - -- script force_09start#70 FAKE_NPC,{ -OnEnable: - donpcevent "force_09mob#70::OnEnable"; - end; -} - -- script force_09ex#70 FAKE_NPC,{ -OnReset: - killmonster "force_3-1","force_09ex#70::OnMyMobDead"; - end; - -OnSummonMob_09: - monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_09mob#70 FAKE_NPC,{ -OnEnable: - monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMyMobDead"; - monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMyMobDead"; - monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMyMobDead"; - monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMyMobDead"; - donpcevent "force_09ex#70::OnSummonMob_09"; - end; - -OnReset: - killmonster "force_3-1","force_09mob#70::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_3-1","force_09mob#70::OnMyMobDead") < 1) { - donpcevent "Cadillac#arena::On09_End"; - donpcevent "arena#70::OnReset_09"; - donpcevent "arena#70::OnReset_All"; - $arena_min70end = gettime(GETTIME_MINUTE); - $arena_sec70end = gettime(GETTIME_SECOND); - } - end; -} - -prt_are_in,129,83,3 script Staff#70-1 1_F_02,{ - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; - next; - if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; - next; - } else { - ++arena_point; - } - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; - close2; - specialeffect2 EF_EXIT; - warp "arena_room",100,75; - end; -} - -prt_are_in,25,84,3 script Staff#70-2 1_F_02,{ - if($arena_min70end < $arena_min70st) { - if($arena_sec70end < $arena_sec70st) { - @record_min70 = 60 - $arena_min70st + $arena_min70end -1; - @record_sec70 = 60 - $arena_sec70st + $arena_sec70end; - } else { - @record_min70 = 60 - $arena_min70st + $arena_min70end; - @record_sec70 = $arena_sec70end - $arena_sec70st; - } - } else { - if($arena_sec70end < $arena_sec70st) { - @record_min70 = $arena_min70end - $arena_min70st -1; - @record_sec70 = 60 - $arena_sec70st + $arena_sec70end; - } else { - @record_min70 = $arena_min70end - $arena_min70st; - @record_sec70 = $arena_sec70end - $arena_sec70st; - } - } - @gap70 = (60 * $top_70min + $top_70sec) - (60 * @record_min70 + @record_sec70); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; - next; - mes "[Staff]"; - mes "is "+@record_min70+"minutes "+@record_sec70+"seconds."; - mes "Congratulations!"; - next; - mes "[Staff]"; - mes "The fastest player among people who cleared Lv70 arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; - next; - mes "[Staff]"; - mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds."; - next; - if (@gap70 < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; - next; - if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; - next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; - next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; - close2; - } else { - arena_point += 20; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; - next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; - close2; - } - specialeffect2 EF_EXIT; - donpcevent "cast#70::OnNomal1"; - warp "arena_room",100,75; - donpcevent "#arn_timer_70::OnStop"; - donpcevent "alloff#70::OnEnable"; - donpcevent "Lv70 Waiting Room::OnStart"; - end; - } else { - emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; - next; - mes "[Staff]"; - mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000."; - $top_70min = @record_min70; - $top_70sec = @record_sec70; - $arena_70topn$ = strcharinfo(0); - donpcevent "Vendigos::OnLineRec_70"; - next; - if (arena_point > 29970) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; - next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; - next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; - close2; - } else { - mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; - next; - arena_point += 50; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; - next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; - close2; - } - specialeffect2 EF_HIT5; - donpcevent "cast#70::OnNomal2"; - warp "arena_room",100,75; - donpcevent "#arn_timer_70::OnStop"; - donpcevent "alloff#70::OnEnable"; - donpcevent "Lv70 Waiting Room::OnStart"; - end; - } -} - -- script #arn_timer_70 FAKE_NPC,{ -OnEnable: - initnpctimer; - end; - -OnTimer2000: - mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 70s.",0,0xFFCE00; - end; - -OnTimer3000: - mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; - end; - -OnTimer4000: - mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; - end; - -OnTimer60000: - donpcevent "cast#70::OnTimeOver2"; - donpcevent "arn_warp_70::OnOut"; - donpcevent "#arn_timer_70::OnStop"; - donpcevent "alloff#70::OnEnable"; - donpcevent "Lv70 Waiting Room::OnStart"; - end; - -OnStop: - stopnpctimer; - end; -} - -- script arn_warp_70 FAKE_NPC,{ -OnOut: - areawarp "prt_are_in",14,91,29,74,"arena_room",100,75; - end; -} - -- script cast#70 FAKE_NPC,{ -OnTimeOver1: - mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; - end; -OnTimeOver2: - mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; - end; -OnNomal1: - mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; - end; -OnNomal2: - mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; - end; -} - -- script alloff#70 FAKE_NPC,{ -OnEnable: - mapwarp "force_3-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#70::OnReset"; - donpcevent "force_02mob#70::OnReset"; - donpcevent "force_03mob#70::OnReset"; - donpcevent "force_04mob#70::OnReset"; - donpcevent "force_05mob#70::OnReset"; - donpcevent "force_06mob#70::OnReset"; - donpcevent "force_07mob#70::OnReset"; - //donpcevent "force_08mob#70::OnReset"; - donpcevent "force_09mob#70::OnReset"; - //donpcevent "force_01ex#70::OnReset"; - donpcevent "force_02ex#70::OnReset"; - donpcevent "force_03ex#70::OnReset"; - donpcevent "force_04ex#70::OnReset"; - donpcevent "force_05ex#70::OnReset"; - donpcevent "force_06ex#70::OnReset"; - donpcevent "force_07ex#70::OnReset"; - //donpcevent "force_08ex#70::OnReset"; - donpcevent "force_09ex#70::OnReset"; - donpcevent "Cadillac#arena::OnTimerOff"; - disablenpc "Cadillac#arena"; - disablenpc "force_01_02#70"; - disablenpc "force_02_03#70"; - disablenpc "force_03_04#70"; - disablenpc "force_04_05#70"; - disablenpc "force_05_06#70"; - disablenpc "force_06_07#70"; - disablenpc "force_07_08#70"; - disablenpc "force_08_09#70"; - disablenpc "force_exit#70"; - disablenpc "arena#70"; - donpcevent "#arn_timer_70::OnStop"; - enablenpc "Cadillac#arena"; - enablenpc "arena#70"; - end; - -OnInit: - if(!$top_70min && !$top_70sec) $top_70min = 7; - end; -} |