diff options
Diffstat (limited to 'npc/other/arena/arena_lvl70.txt')
-rw-r--r-- | npc/other/arena/arena_lvl70.txt | 893 |
1 files changed, 398 insertions, 495 deletions
diff --git a/npc/other/arena/arena_lvl70.txt b/npc/other/arena/arena_lvl70.txt index e3ab5367f..e50113e74 100644 --- a/npc/other/arena/arena_lvl70.txt +++ b/npc/other/arena/arena_lvl70.txt @@ -1,43 +1,41 @@ //===== Hercules Script ====================================== -//= Izlude Arena lvl 70 +//= Izlude Arena Level 70 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.3 //===== Description: ========================================= //= Izlude Battle Arena Level 70 //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Replaced effect numerics with constants. [Samuray22] +//= 1.2 Label standardization. [Euphy] +//= 1.3 Script updates. [Euphy] //============================================================ -arena_room,52,42,7 script lvl 70s Waiting Room 124,{ +arena_room,52,42,7 script Lv70 Waiting Room 4_F_TELEPORTER,{ end; OnInit: - waitingroom "Individual; Level 70 to 89",50,"lvl 70s Waiting Room::OnStartArena",1,1000,70,89; + waitingroom "Individual; Level 70 to 89",50,"Lv70 Waiting Room::OnStartArena",1,1000,70,89; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_3-1",99,12; - donpcevent "arena#70::Onstart"; + donpcevent "arena#70::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } -force_3-1,99,20,4 script Cadillac#arena 124,{ +force_3-1,99,20,4 script Cadillac#arena 4_F_TELEPORTER,{ end; -OnInit: - set $@mapcount70, 0; - end; - -Onstart: +OnStart: initnpctimer; set $arena_min70st,gettime(2); set $arena_sec70st,gettime(1); @@ -56,48 +54,43 @@ OnTimer7000: end; OnTimer60000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 6 minutes ",0; end; OnTimer120000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 5 minutes ",0; end; OnTimer180000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 4 minutes ",0; -end; + end; + OnTimer240000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 3 minutes ",0; end; OnTimer300000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 2 minutes ",0; end; OnTimer360000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 1 minute ",0; end; @@ -121,146 +114,144 @@ OnTimer434000: OnTimer435000: mapwarp "force_3-1","prt_are_in",126,87,0,0; - donpcevent "Cadillac#arena::Onfailclearstage"; + donpcevent "Cadillac#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#70::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#70::OnTimeOver1"; mapwarp "force_3-1","prt_are_in",126,87,0,0; - donpcevent "Cadillac#arena::Ontimeroff"; - donpcevent "arena#70::Onreset_all"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "Cadillac#arena::OnTimerOff"; + donpcevent "arena#70::OnReset_All"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0; end; -On01_end: +On01_End: mapannounce "force_3-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0; end; -On02_end: +On02_End: mapannounce "force_3-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0; end; -On03_end: +On03_End: mapannounce "force_3-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0; end; -On04_end: +On04_End: mapannounce "force_3-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0; end; -On05_end: +On05_End: mapannounce "force_3-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0; end; -On06_end: +On06_End: mapannounce "force_3-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0; end; -On07_end: +On07_End: mapannounce "force_3-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_3-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0; end; -On09_end: +On09_End: mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; - } - script arena#70 -1,{ - -Onreset_01: - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02start#70::Onon"; +OnReset_01: + //donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02start#70::OnEnable"; enablenpc "force_01_02#70"; end; -Onreset_02: - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03start#70::Onon"; +OnReset_02: + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03start#70::OnEnable"; enablenpc "force_02_03#70"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#70"; - donpcevent "force_04start#70::Onon"; - donpcevent "force_03ex#70::Onreset"; + donpcevent "force_04start#70::OnEnable"; + donpcevent "force_03ex#70::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#70"; - donpcevent "force_05start#70::Onon"; - donpcevent "force_04ex#70::Onreset"; + donpcevent "force_05start#70::OnEnable"; + donpcevent "force_04ex#70::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#70"; - donpcevent "force_06start#70::Onon"; - donpcevent "force_05ex#70::Onreset"; + donpcevent "force_06start#70::OnEnable"; + donpcevent "force_05ex#70::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#70"; - donpcevent "force_07start#70::Onon"; - donpcevent "force_06ex#70::Onreset"; + donpcevent "force_07start#70::OnEnable"; + donpcevent "force_06ex#70::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#70"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08start#70::Onon"; + donpcevent "force_07ex#70::OnReset"; + donpcevent "force_08start#70::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#70::Onon"; +OnReset_08: + donpcevent "force_09start#70::OnEnable"; enablenpc "force_08_09#70"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#70"; end; -Onstart: +OnStart: disablenpc "force_01_02#70"; disablenpc "force_02_03#70"; disablenpc "force_03_04#70"; @@ -270,567 +261,501 @@ Onstart: disablenpc "force_07_08#70"; disablenpc "force_08_09#70"; disablenpc "force_exit#70"; - donpcevent "Cadillac#arena::Ontimeroff"; - donpcevent "force_09mob#70::Ontimeroff"; - donpcevent "force_01mob#70::Onreset"; - donpcevent "force_02mob#70::Onreset"; - donpcevent "force_03mob#70::Onreset"; - donpcevent "force_04mob#70::Onreset"; - donpcevent "force_05mob#70::Onreset"; - donpcevent "force_06mob#70::Onreset"; - donpcevent "force_07mob#70::Onreset"; - donpcevent "force_08mob#70::Onreset"; - donpcevent "force_09mob#70::Onreset"; - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03ex#70::Onreset"; - donpcevent "force_04ex#70::Onreset"; - donpcevent "force_05ex#70::Onreset"; - donpcevent "force_06ex#70::Onreset"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08ex#70::Onreset"; - donpcevent "force_09ex#70::Onreset"; + donpcevent "Cadillac#arena::OnTimerOff"; + //donpcevent "force_09mob#70::OnTimerOff"; + donpcevent "force_01mob#70::OnReset"; + donpcevent "force_02mob#70::OnReset"; + donpcevent "force_03mob#70::OnReset"; + donpcevent "force_04mob#70::OnReset"; + donpcevent "force_05mob#70::OnReset"; + donpcevent "force_06mob#70::OnReset"; + donpcevent "force_07mob#70::OnReset"; + //donpcevent "force_08mob#70::OnReset"; + donpcevent "force_09mob#70::OnReset"; + //donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03ex#70::OnReset"; + donpcevent "force_04ex#70::OnReset"; + donpcevent "force_05ex#70::OnReset"; + donpcevent "force_06ex#70::OnReset"; + donpcevent "force_07ex#70::OnReset"; + //donpcevent "force_08ex#70::OnReset"; + donpcevent "force_09ex#70::OnReset"; enablenpc "force_08_01#70"; - donpcevent "force_01start#70::Onon"; - donpcevent "Cadillac#arena::Onstart"; - end; - -Onreset_all: - donpcevent "force_01mob#70::Onreset"; - donpcevent "force_02mob#70::Onreset"; - donpcevent "force_03mob#70::Onreset"; - donpcevent "force_04mob#70::Onreset"; - donpcevent "force_05mob#70::Onreset"; - donpcevent "force_06mob#70::Onreset"; - donpcevent "force_07mob#70::Onreset"; - donpcevent "force_09mob#70::Onreset"; - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03ex#70::Onreset"; - donpcevent "force_04ex#70::Onreset"; - donpcevent "force_05ex#70::Onreset"; - donpcevent "force_06ex#70::Onreset"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08ex#70::Onreset"; - donpcevent "force_09ex#70::Onreset"; - end; - -} - -force_3-1,62,26,1 script force_08_01#70 45,1,1,{ - + donpcevent "force_01start#70::OnEnable"; + donpcevent "Cadillac#arena::OnStart"; + end; + +OnReset_All: + donpcevent "force_01mob#70::OnReset"; + donpcevent "force_02mob#70::OnReset"; + donpcevent "force_03mob#70::OnReset"; + donpcevent "force_04mob#70::OnReset"; + donpcevent "force_05mob#70::OnReset"; + donpcevent "force_06mob#70::OnReset"; + donpcevent "force_07mob#70::OnReset"; + donpcevent "force_09mob#70::OnReset"; + //donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03ex#70::OnReset"; + donpcevent "force_04ex#70::OnReset"; + donpcevent "force_05ex#70::OnReset"; + donpcevent "force_06ex#70::OnReset"; + donpcevent "force_07ex#70::OnReset"; + //donpcevent "force_08ex#70::OnReset"; + donpcevent "force_09ex#70::OnReset"; + end; +} + +force_3-1,62,26,1 script force_08_01#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On01_start"; + donpcevent "Cadillac#arena::On01_Start"; warp "force_3-1",40,26; end; - } -force_3-1,25,44,1 script force_01_02#70 45,1,1,{ - +force_3-1,25,44,1 script force_01_02#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On02_start"; + donpcevent "Cadillac#arena::On02_Start"; warp "force_3-1",25,69; end; - } -force_3-1,25,134,1 script force_02_03#70 45,1,1,{ - +force_3-1,25,134,1 script force_02_03#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On03_start"; + donpcevent "Cadillac#arena::On03_Start"; warp "force_3-1",25,159; end; - } -force_3-1,44,174,1 script force_03_04#70 45,1,1,{ - +force_3-1,44,174,1 script force_03_04#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On04_start"; + donpcevent "Cadillac#arena::On04_Start"; warp "force_3-1",69,174; end; - } -force_3-1,134,174,1 script force_04_05#70 45,1,1,{ - +force_3-1,134,174,1 script force_04_05#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On05_start"; + donpcevent "Cadillac#arena::On05_Start"; warp "force_3-1",159,174; end; - } -force_3-1,174,155,1 script force_05_06#70 45,1,1,{ - +force_3-1,174,155,1 script force_05_06#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On06_start"; + donpcevent "Cadillac#arena::On06_Start"; warp "force_3-1",174,130; end; - } -force_3-1,174,65,1 script force_06_07#70 45,1,1,{ - +force_3-1,174,65,1 script force_06_07#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On07_start"; + donpcevent "Cadillac#arena::On07_Start"; warp "force_3-1",174,40; end; - } -force_3-1,155,26,1 script force_07_08#70 45,1,1,{ - +force_3-1,155,26,1 script force_07_08#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On08_start"; + donpcevent "Cadillac#arena::On08_Start"; warp "force_3-1",132,26; enablenpc "force_08_09#70"; end; - } -force_3-1,99,54,1 script force_08_09#70 45,1,1,{ - +force_3-1,99,54,1 script force_08_09#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On09_start"; + donpcevent "Cadillac#arena::On09_Start"; warp "force_3-1",99,82; end; - } -force_3-1,99,124,1 script force_exit#70 45,1,1,{ - +force_3-1,99,124,1 script force_exit#70 WARPNPC,1,1,{ OnTouch: - donpcevent "Cadillac#arena::Ontimeroff"; - donpcevent "#arn_timer_70::Onon"; + donpcevent "Cadillac#arena::OnTimerOff"; + donpcevent "#arn_timer_70::OnEnable"; mapwarp "force_3-1","prt_are_in",22,87,0,0; end; - } - script force_01start#70 -1,{ -Onon: - donpcevent "force_01mob#70::Onon"; -end; - +OnEnable: + donpcevent "force_01mob#70::OnEnable"; + end; } - script force_01mob#70 -1,{ - -Onon: - monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; - monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; - monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath"; - monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMobDeath"; - monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMobDeath"; - set $force_01_70,5; +OnEnable: + monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead"; + monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead"; + monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMyMobDead"; + monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMyMobDead"; + monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_01mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_01mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_01_70,$force_01_70 -1; - if ($force_01_70 < 1) { - donpcevent "Cadillac#arena::On01_end"; - donpcevent "arena#70::Onreset_01"; +OnMyMobDead: + if (mobcount("force_3-1","force_01mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On01_End"; + donpcevent "arena#70::OnReset_01"; } end; } - script force_02start#70 -1,{ - -Onon: - donpcevent "force_02mob#70::Onon"; +OnEnable: + donpcevent "force_02mob#70::OnEnable"; end; } - script force_02ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_02ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_02ex#70::OnMyMobDead"; end; -Onsummonmob2: - monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; +OnSummonMob2: + monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_02mob#70 -1,{ - -Onreset: - killmonster "force_3-1","force_02mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_02mob#70::OnMyMobDead"; end; -Onon: - monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath"; - monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath"; - donpcevent "force_02ex#70::Onsummonmob2"; - set $force_02_70,2; +OnEnable: + monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMyMobDead"; + monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMyMobDead"; + donpcevent "force_02ex#70::OnSummonMob2"; end; -OnMobDeath: - set $force_02_70,$force_02_70 -1; - if ($force_02_70 < 1) { - donpcevent "Cadillac#arena::On02_end"; - donpcevent "arena#70::Onreset_02"; +OnMyMobDead: + if (mobcount("force_3-1","force_02mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On02_End"; + donpcevent "arena#70::OnReset_02"; } end; } - script force_03start#70 -1,{ - -Onon: - donpcevent "force_03mob#70::Onon"; +OnEnable: + donpcevent "force_03mob#70::OnEnable"; end; } - script force_03ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_03ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_03ex#70::OnMyMobDead"; end; -Onsummonmob_03: - monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; - monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; +OnSummonMob_03: + monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead"; + monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_03mob#70 -1,{ - -Onon: - donpcevent "force_03ex#70::Onsummonmob_03"; - monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; - monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; - monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMobDeath"; - set $force_03_70,3; +OnEnable: + donpcevent "force_03ex#70::OnSummonMob_03"; + monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMyMobDead"; + monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMyMobDead"; + monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_03mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_03mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_03_70,$force_03_70 -1; - donpcevent "force_03ex#70::Onsummonmob_03"; - if ($force_03_70 < 1) { - donpcevent "Cadillac#arena::On03_end"; - donpcevent "arena#70::Onreset_03"; +OnMyMobDead: + donpcevent "force_03ex#70::OnSummonMob_03"; + if (mobcount("force_3-1","force_03mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On03_End"; + donpcevent "arena#70::OnReset_03"; } end; } - script force_04start#70 -1,{ - -Onon: - donpcevent "force_04mob#70::Onon"; -end; - +OnEnable: + donpcevent "force_04mob#70::OnEnable"; + end; } - script force_04ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_04ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_04ex#70::OnMyMobDead"; end; -Onsummonmob_04: - monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMobEx"; +OnSummonMob_04: + monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; - } - script force_04mob#70 -1,{ - -Onon: - donpcevent "force_04ex#70::Onsummonmob_04"; - monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; - monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; - monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; - set $force_04_70,3; +OnEnable: + donpcevent "force_04ex#70::OnSummonMob_04"; + monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead"; + monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead"; + monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_04mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_04mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_04_70,$force_04_70 -1; - if ($force_04_70 < 1) { - donpcevent "Cadillac#arena::On04_end"; - donpcevent "arena#70::Onreset_04"; +OnMyMobDead: + if (mobcount("force_3-1","force_04mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On04_End"; + donpcevent "arena#70::OnReset_04"; } end; } - script force_05start#70 -1,{ - -Onon: - donpcevent "force_05mob#70::Onon"; +OnEnable: + donpcevent "force_05mob#70::OnEnable"; end; } - script force_05ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_05ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_05ex#70::OnMyMobDead"; end; -Onsummonmob_05: - set $@randmonster70,rand(1,2); - switch($@randmonster70) { +OnSummonMob_05: + switch(rand(1,2)) { case 1: - monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx"; + monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMyMobDead"; break; case 2: - monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMobEx"; + monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMyMobDead"; break; } end; -OnMobEx: +OnMyMobDead: end; } - script force_05mob#70 -1,{ - -Onon: - monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - set $force_05_70,5; +OnEnable: + monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; + monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; + monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; + monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; + monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_05mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_05mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_05_70,$force_05_70 -1; - if ($force_05_70 < 1) { - donpcevent "Cadillac#arena::On05_end"; - donpcevent "arena#70::Onreset_05"; +OnMyMobDead: + if (mobcount("force_3-1","force_05mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On05_End"; + donpcevent "arena#70::OnReset_05"; } - else donpcevent "force_05ex#70::Onsummonmob_05"; + else donpcevent "force_05ex#70::OnSummonMob_05"; end; - } - script force_06start#70 -1,{ - -Onon: - donpcevent "force_06mob#70::Onon"; +OnEnable: + donpcevent "force_06mob#70::OnEnable"; end; } - script force_06ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_06ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_06ex#70::OnMyMobDead"; end; -Onsummonmob_06: - monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMobEx"; +OnSummonMob_06: + monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_06mob#70 -1,{ - -Onon: - donpcevent "force_06ex#70::Onsummonmob_06"; - monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - set $force_06_70,5; +OnEnable: + donpcevent "force_06ex#70::OnSummonMob_06"; + monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; + monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; + monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; + monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; + monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_06mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_06mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_06_70,$force_06_70 -1; - if ($force_06_70 < 1) { - donpcevent "Cadillac#arena::On06_end"; - donpcevent "arena#70::Onreset_06"; +OnMyMobDead: + if (mobcount("force_3-1","force_06mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On06_End"; + donpcevent "arena#70::OnReset_06"; } end; } - script force_07start#70 -1,{ - -Onon: - donpcevent "force_07mob#70::Onon"; +OnEnable: + donpcevent "force_07mob#70::OnEnable"; end; } - script force_07ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_07ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_07ex#70::OnMyMobDead"; end; -Onsummonmob_07: - monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; +OnSummonMob_07: + monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + end; -OnMobEx: +OnMyMobDead: end; } - script force_07mob#70 -1,{ - -Onon: - donpcevent "force_07ex#70::Onsummonmob_07"; - monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath"; - set $force_07_70,1; +OnEnable: + donpcevent "force_07ex#70::OnSummonMob_07"; + monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_07mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_07mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_07_70,$force_07_70 -1; - if ($force_07_70 < 1) { - donpcevent "Cadillac#arena::On07_end"; - donpcevent "arena#70::Onreset_07"; +OnMyMobDead: + if (mobcount("force_3-1","force_07mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On07_End"; + donpcevent "arena#70::OnReset_07"; } end; } - script force_08start#70 -1,{ - -Onon: - donpcevent "force_08ex#70::Onon"; +OnEnable: + donpcevent "force_08ex#70::OnEnable"; end; } - script force_08ex#70 -1,{ - -Onon: - donpcevent "arena#70::Onreset_08"; +OnEnable: + donpcevent "arena#70::OnReset_08"; end; } - script force_09start#70 -1,{ - -Onon: - donpcevent "force_09mob#70::Onon"; +OnEnable: + donpcevent "force_09mob#70::OnEnable"; end; } - script force_09ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_09ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_09ex#70::OnMyMobDead"; end; -Onsummonmob_09: - monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMobEx"; +OnSummonMob_09: + monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_09mob#70 -1,{ - -Onon: - monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath"; - monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath"; - monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath"; - monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath"; - donpcevent "force_09ex#70::Onsummonmob_09"; - set $force_09_70,4; +OnEnable: + monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMyMobDead"; + monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMyMobDead"; + monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMyMobDead"; + monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMyMobDead"; + donpcevent "force_09ex#70::OnSummonMob_09"; end; -Onreset: - killmonster "force_3-1","force_09mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_09mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_09_70,$force_09_70 -1; - if ($force_09_70 < 1) { - donpcevent "Cadillac#arena::On09_end"; - donpcevent "arena#70::Onreset_09"; - donpcevent "arena#70::Onreset_all"; +OnMyMobDead: + if (mobcount("force_3-1","force_09mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On09_End"; + donpcevent "arena#70::OnReset_09"; + donpcevent "arena#70::OnReset_All"; set $arena_min70end,gettime(2); set $arena_sec70end,gettime(1); } end; } -prt_are_in,129,83,3 script Staff#70-1 67,{ - +prt_are_in,129,83,3 script Staff#70-1 1_F_02,{ mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; @@ -851,30 +776,20 @@ prt_are_in,129,83,3 script Staff#70-1 67,{ end; } -prt_are_in,25,84,3 script Staff#70-2 67,{ - - if($arena_min70end < $arena_min70st) - { - if($arena_sec70end < $arena_sec70st) - { +prt_are_in,25,84,3 script Staff#70-2 1_F_02,{ + if($arena_min70end < $arena_min70st) { + if($arena_sec70end < $arena_sec70st) { set @record_min70,60 - $arena_min70st + $arena_min70end -1; set @record_sec70,60 - $arena_sec70st + $arena_sec70end; - } - else - { + } else { set @record_min70,60 - $arena_min70st + $arena_min70end; set @record_sec70,$arena_sec70end - $arena_sec70st; } - } - else - { - if($arena_sec70end < $arena_sec70st) - { + } else { + if($arena_sec70end < $arena_sec70st) { set @record_min70,$arena_min70end - $arena_min70st -1; set @record_sec70,60 - $arena_sec70st + $arena_sec70end; - } - else - { + } else { set @record_min70,$arena_min70end - $arena_min70st; set @record_sec70,$arena_sec70end - $arena_sec70st; } @@ -890,7 +805,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ mes "Congratulations!"; next; mes "[Staff]"; - mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; + mes "The fastest player among people who cleared Lv70 arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds."; @@ -911,9 +826,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { set arena_point, arena_point + 20; mes "[Staff]"; mes "Let me reward you some arena points."; @@ -925,15 +838,13 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#70::Onnomal1"; + donpcevent "cast#70::OnNomal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_70::Onstop"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "#arn_timer_70::OnStop"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; - } - else - { + } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; @@ -944,7 +855,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ set $top_70min, @record_min70; set $top_70sec, @record_sec70; set $arena_70topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_70"; + donpcevent "Vendigos::OnLineRec_70"; next; if (arena_point > 29970) { mes "[Staff]"; @@ -958,9 +869,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; @@ -976,18 +885,17 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#70::Onnomal2"; + donpcevent "cast#70::OnNomal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_70::Onstop"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "#arn_timer_70::OnStop"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; } } - script #arn_timer_70 -1,{ - -Onon: +OnEnable: initnpctimer; end; @@ -1004,64 +912,61 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#70::Ontimeover2"; - donpcevent "arn_warp_70::Onout"; - donpcevent "#arn_timer_70::Onstop"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "cast#70::OnTimeOver2"; + donpcevent "arn_warp_70::OnOut"; + donpcevent "#arn_timer_70::OnStop"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; - } - script arn_warp_70 -1,{ - -Onout: +OnOut: areawarp "prt_are_in",14,91,29,74,"arena_room",100,75; end; } - script cast#70 -1,{ -Ontimeover1: +OnTimeOver1: mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; end; -Onnomal1: +OnNomal1: mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNomal2: mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; end; } - script alloff#70 -1,{ - -Onon: +OnEnable: mapwarp "force_3-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#70::Onreset"; - donpcevent "force_02mob#70::Onreset"; - donpcevent "force_03mob#70::Onreset"; - donpcevent "force_04mob#70::Onreset"; - donpcevent "force_05mob#70::Onreset"; - donpcevent "force_06mob#70::Onreset"; - donpcevent "force_07mob#70::Onreset"; - donpcevent "force_08mob#70::Onreset"; - donpcevent "force_09mob#70::Onreset"; - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03ex#70::Onreset"; - donpcevent "force_04ex#70::Onreset"; - donpcevent "force_05ex#70::Onreset"; - donpcevent "force_06ex#70::Onreset"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08ex#70::Onreset"; - donpcevent "force_09ex#70::Onreset"; - donpcevent "Cadillac#arena::Ontimeroff"; + donpcevent "force_01mob#70::OnReset"; + donpcevent "force_02mob#70::OnReset"; + donpcevent "force_03mob#70::OnReset"; + donpcevent "force_04mob#70::OnReset"; + donpcevent "force_05mob#70::OnReset"; + donpcevent "force_06mob#70::OnReset"; + donpcevent "force_07mob#70::OnReset"; + //donpcevent "force_08mob#70::OnReset"; + donpcevent "force_09mob#70::OnReset"; + //donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03ex#70::OnReset"; + donpcevent "force_04ex#70::OnReset"; + donpcevent "force_05ex#70::OnReset"; + donpcevent "force_06ex#70::OnReset"; + donpcevent "force_07ex#70::OnReset"; + //donpcevent "force_08ex#70::OnReset"; + donpcevent "force_09ex#70::OnReset"; + donpcevent "Cadillac#arena::OnTimerOff"; disablenpc "Cadillac#arena"; disablenpc "force_01_02#70"; disablenpc "force_02_03#70"; @@ -1073,7 +978,7 @@ Onon: disablenpc "force_08_09#70"; disablenpc "force_exit#70"; disablenpc "arena#70"; - donpcevent "#arn_timer_70::Onstop"; + donpcevent "#arn_timer_70::OnStop"; enablenpc "Cadillac#arena"; enablenpc "arena#70"; end; @@ -1081,6 +986,4 @@ Onon: OnInit: if(!$top_70min && !$top_70sec) set $top_70min,7; end; - } - |