diff options
Diffstat (limited to 'npc/other/arena/arena_lvl60.txt')
-rw-r--r-- | npc/other/arena/arena_lvl60.txt | 1047 |
1 files changed, 0 insertions, 1047 deletions
diff --git a/npc/other/arena/arena_lvl60.txt b/npc/other/arena/arena_lvl60.txt deleted file mode 100644 index 30734f043..000000000 --- a/npc/other/arena/arena_lvl60.txt +++ /dev/null @@ -1,1047 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= Copyright (C) Samuray22 -//= Copyright (C) L0ne_W0lf -//= Copyright (C) SinSloth -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Izlude Arena Level 60 -//================= Description =========================================== -//= Izlude Battle Arena Level 60 -//================= Current Version ======================================= -//= 1.4 -//========================================================================= - -arena_room,38,88,5 script Lv60 Waiting Room 4_F_TELEPORTER,{ - end; - -OnInit: - waitingroom "Individual; Level 60 to 79",50,"Lv60 Waiting Room::OnStartArena",1,1000,60,79; - enablewaitingroomevent; - end; - -OnStartArena: - warpwaitingpc "force_2-1",99,12; - donpcevent "arena#60::OnStart"; - disablewaitingroomevent; - end; - -OnStart: - enablewaitingroomevent; - end; -} - -force_2-1,99,20,4 script Minilover#arena 4_F_TELEPORTER,{ - end; - -OnStart: - initnpctimer; - $arena_min60st = gettime(GETTIME_MINUTE); - $arena_sec60st = gettime(GETTIME_SECOND); - end; - -OnTimer3000: - mapannounce "force_2-1","Good day, my name is Minilover, the guide of Time Force Battle for lvl 60s!",0; - end; - -OnTimer4000: - mapannounce "force_2-1","Remember your right decision will save a lot of your time!",0; - end; - -OnTimer5000: - mapannounce "force_2-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 6 minutes from now.",0; - end; - -OnTimer60000: - if (getmapusers("force_2-1") == 0) { - donpcevent "Minilover#arena::OnFailClearStage"; - } - mapannounce "force_2-1","Remaining Time : 5 minutes ",0; - end; - -OnTimer120000: - if (getmapusers("force_2-1") == 0) { - donpcevent "Minilover#arena::OnFailClearStage"; - } - mapannounce "force_2-1","Remaining Time : 4 minutes ",0; - end; - -OnTimer180000: - if (getmapusers("force_2-1") == 0) { - donpcevent "Minilover#arena::OnFailClearStage"; - } - mapannounce "force_2-1","Remaining Time : 3 minutes ",0; - end; - -OnTimer240000: - if (getmapusers("force_2-1") == 0) { - donpcevent "Minilover#arena::OnFailClearStage"; - } - mapannounce "force_2-1","Remaining Time : 2 minutes ",0; - end; - -OnTimer300000: - if (getmapusers("force_2-1") == 0) { - donpcevent "Minilover#arena::OnFailClearStage"; - } - mapannounce "force_2-1","Remaining Time : 1 minute ",0; - end; - -OnTimer360000: - mapannounce "force_2-1","Your time is over. I hope you had a good time~",0; - end; - -OnTimer365000: -OnTimer366000: -OnTimer367000: -OnTimer368000: -OnTimer369000: -OnTimer370000: -OnTimer371000: -OnTimer372000: -OnTimer373000: -OnTimer374000: - mapwarp "force_2-1","prt_are_in",126,139,0,0; - end; - -OnTimer375000: - mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "Minilover#arena::OnFailClearStage"; - end; - -OnTimerOff: - stopnpctimer; - end; - -OnFailClearStage: - donpcevent "cast#60::OnTimeOver1"; - mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "Minilover#arena::OnTimerOff"; - donpcevent "arena#60::OnReset_All"; - donpcevent "alloff#60::OnEnable"; - donpcevent "Lv60 Waiting Room::OnStart"; - end; - -On01_Start: - mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0; - end; - -On01_End: - mapannounce "force_2-1","A door to the north room has opened!",0; - end; - -On02_Start: - mapannounce "force_2-1","Escape to the north exit from the monsters!",0; - end; - -On02_End: - mapannounce "force_2-1","A door to the north room has opened!",0; - end; - -On03_Start: - mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0; - end; - -On03_End: - mapannounce "force_2-1","Clear! A door to the east room has opened!",0; - end; - -On04_Start: - mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0; - end; - -On04_End: - mapannounce "force_2-1","A door to the east room has opened!",0; - end; - -On05_Start: - mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0; - end; - -On05_End: - mapannounce "force_2-1","Clear! A door to the south room has opened!",0; - end; - -On06_Start: - mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0; - end; - -On06_End: - mapannounce "force_2-1","A door to the south room has opened!",0; - end; - -On07_Start: - mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0; - end; - -On07_End: - mapannounce "force_2-1","Clear! A door to the west room has opened!",0; - end; - -On08_Start: - mapannounce "force_2-1","Please escape to the north exit!",0; - end; - -On09_Start: - mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0; - end; - -On09_End: - mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0; - end; -} - -- script arena#60 FAKE_NPC,{ -OnReset_01: - donpcevent "force_01ex#60::OnReset"; - donpcevent "force_01mob#60::OnReset"; - donpcevent "force_02start#60::OnEnable"; - enablenpc "force_01_02#60"; - enablenpc "force_02_03#60"; - end; - -OnReset_02: - donpcevent "force_02mob#60::OnReset"; - donpcevent "force_03start#60::OnEnable"; - end; - -OnReset_03: - enablenpc "force_03_04#60"; - donpcevent "force_04start#60::OnEnable"; - donpcevent "force_03ex#60::OnReset"; - end; - -OnReset_04: - enablenpc "force_04_05#60"; - donpcevent "force_05start#60::OnEnable"; - donpcevent "force_04ex#60::OnReset"; - end; - -OnReset_05: - enablenpc "force_05_06#60"; - donpcevent "force_06start#60::OnEnable"; - donpcevent "force_05ex#60::OnReset"; - donpcevent "force_05mob#60::OnReset"; - end; - -OnReset_06: - enablenpc "force_06_07#60"; - donpcevent "force_07start#60::OnEnable"; - donpcevent "force_06ex#60::OnReset"; - donpcevent "force_06mob#60::OnReset"; - end; - -OnReset_07: - enablenpc "force_07_08#60"; - donpcevent "force_08start#60::OnEnable"; - end; - -OnReset_08: - donpcevent "force_09start#60::OnEnable"; - enablenpc "force_08_09#60"; - end; - -OnReset_09: - enablenpc "force_exit#60"; - end; - -OnStart: - disablenpc "force_01_02#60"; - disablenpc "force_02_03#60"; - disablenpc "force_03_04#60"; - disablenpc "force_04_05#60"; - disablenpc "force_05_06#60"; - disablenpc "force_06_07#60"; - disablenpc "force_07_08#60"; - disablenpc "force_08_09#60"; - disablenpc "force_exit#60"; - donpcevent "Minilover#arena::OnTimerOff"; - donpcevent "force_01mob#60::OnReset"; - donpcevent "force_02mob#60::OnReset"; - donpcevent "force_03mob#60::OnReset"; - donpcevent "force_04mob#60::OnReset"; - donpcevent "force_05mob#60::OnReset"; - donpcevent "force_06mob#60::OnReset"; - donpcevent "force_07mob#60::OnReset"; - //donpcevent "force_08mob#60::OnReset"; - donpcevent "force_09mob#60::OnReset"; - donpcevent "force_01ex#60::OnReset"; - donpcevent "force_03ex#60::OnReset"; - donpcevent "force_04ex#60::OnReset"; - donpcevent "force_05ex#60::OnReset"; - donpcevent "force_06ex#60::OnReset"; - //donpcevent "force_08ex#60::OnReset"; - donpcevent "force_09ex#60::OnReset"; - enablenpc "force_08_01#60"; - donpcevent "force_01start#60::OnEnable"; - donpcevent "Minilover#arena::OnStart"; - end; - -OnReset_All: - donpcevent "force_01mob#60::OnReset"; - donpcevent "force_02mob#60::OnReset"; - donpcevent "force_03mob#60::OnReset"; - donpcevent "force_04mob#60::OnReset"; - donpcevent "force_05mob#60::OnReset"; - donpcevent "force_06mob#60::OnReset"; - donpcevent "force_07mob#60::OnReset"; - //donpcevent "force_08mob#60::OnReset"; - donpcevent "force_09mob#60::OnReset"; - donpcevent "force_01ex#60::OnReset"; - donpcevent "force_03ex#60::OnReset"; - donpcevent "force_04ex#60::OnReset"; - donpcevent "force_05ex#60::OnReset"; - donpcevent "force_06ex#60::OnReset"; - //donpcevent "force_08ex#60::OnReset"; - donpcevent "force_09ex#60::OnReset"; - end; -} - -force_2-1,62,26,1 script force_08_01#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "Minilover#arena::On01_Start"; - warp "force_2-1",40,26; - end; -} - -force_2-1,25,44,1 script force_01_02#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "Minilover#arena::On02_Start"; - warp "force_2-1",25,69; - end; -} - -force_2-1,25,134,1 script force_02_03#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "arena#60::OnReset_02"; - donpcevent "Minilover#arena::On03_Start"; - warp "force_2-1",25,159; - end; -} - -force_2-1,44,174,1 script force_03_04#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "Minilover#arena::On04_Start"; - warp "force_2-1",69,174; - end; -} - -force_2-1,134,174,1 script force_04_05#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "Minilover#arena::On05_Start"; - warp "force_2-1",159,174; - end; -} - -force_2-1,174,155,1 script force_05_06#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "Minilover#arena::On06_Start"; - warp "force_2-1",174,130; - end; -} - -force_2-1,174,65,1 script force_06_07#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "Minilover#arena::On07_Start"; - warp "force_2-1",174,40; - end; -} - -force_2-1,155,26,1 script force_07_08#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "Minilover#arena::On08_Start"; - warp "force_2-1",132,26; - enablenpc "force_08_09#60"; - end; -} - -force_2-1,99,54,1 script force_08_09#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "Minilover#arena::On09_Start"; - warp "force_2-1",99,82; - end; -} - -force_2-1,99,124,1 script force_exit#60 WARPNPC,1,1,{ -OnTouch: - donpcevent "Minilover#arena::OnTimerOff"; - donpcevent "#arn_timer_60::OnEnable"; - mapwarp "force_2-1","prt_are_in",22,139,0,0; - end; -} - -- script force_01start#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_01mob#60::OnEnable"; - end; -} - -- script force_01ex#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_01ex#60::OnMyMobDead"; - end; - -OnEnable: - monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_01mob#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_01mob#60::OnMyMobDead"; - end; - -OnEnable: - donpcevent "force_01ex#60::OnEnable"; - monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead"; - monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMyMobDead"; - monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; - monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMyMobDead"; - monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; - monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMyMobDead"; - monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; - monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead"; - monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; - monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_2-1","force_01mob#60::OnMyMobDead") < 6) { - donpcevent "Minilover#arena::On01_End"; - donpcevent "arena#60::OnReset_01"; - } - end; -} - -- script force_02start#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_02mob#60::OnEnable"; - end; -} - -- script force_02mob#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_02mob#60::OnMyMobDead"; - end; -OnEnable: - monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_03start#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_03mob#60::OnEnable"; - end; -} - -- script force_03ex#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_03ex#60::OnMyMobDead"; - end; - -OnEnable: - monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; - monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; - monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; - monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; - monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; - monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; - monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; - monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; - monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; - monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_03mob#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_03ex#60::OnEnable"; - monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; - monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; - monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; - monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; - end; - -OnReset: - killmonster "force_2-1","force_mob01#60::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_2-1","force_03mob#60::OnMyMobDead") < 1) { - donpcevent "Minilover#arena::On03_End"; - donpcevent "arena#60::OnReset_03"; - } - end; -} - -- script force_04start#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_04mob#60::OnEnable"; - end; -} - -- script force_04ex#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_04ex#60::OnMyMobDead"; - end; - -OnEnable: - monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead"; - monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead"; - monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead"; - monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead"; - monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMyMobDead"; - monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead"; - monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_04mob#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_04mob#60::OnMyMobDead"; - end; - -OnEnable: - donpcevent "force_04ex#60::OnEnable"; - monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMyMobDead"; - monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_2-1","force_04mob#60::OnMyMobDead") < 1) { - donpcevent "force_04ex#60::OnReset"; - donpcevent "Minilover#arena::On04_End"; - donpcevent "arena#60::OnReset_04"; - } - end; -} - -- script force_05start#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_05mob#60::OnEnable"; - end; -} - -- script force_05ex#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_05ex#60::OnMyMobDead"; - end; - -OnSummonMob_05: - monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; - monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_05mob#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_05mob#60::OnMyMobDead"; - end; - -OnEnable: - donpcevent "force_05ex#60::OnSummonMob_05"; - monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMyMobDead"; - monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMyMobDead"; - monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead"; - monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead"; - monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_2-1","force_05mob#60::OnMyMobDead") < 1) { - donpcevent "Minilover#arena::On05_End"; - donpcevent "arena#60::OnReset_05"; - } - end; -} - -- script force_06start#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_06mob#60::OnEnable"; - end; -} - -- script force_06ex#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_06ex#60::OnMyMobDead"; - end; - -OnEnable: - monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; - end; - -OnSubOn: - switch(rand(1,3)) { - case 1: - monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMyMobDead"; - break; - case 2: - monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMyMobDead"; - break; - case 3: - monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMyMobDead"; - break; - } - end; - -OnMyMobDead: - end; -} - -- script force_06mob#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_06mob#60::OnMyMobDead"; - end; - -OnEnable: - donpcevent "force_06ex#60::OnEnable"; - monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead"; - monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_2-1","force_06mob#60::OnMyMobDead") < 1) { - donpcevent "Minilover#arena::On06_End"; - donpcevent "arena#60::OnReset_06"; - } - else donpcevent "force_06ex#60::OnSubOn"; - end; -} - -- script force_07start#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_07mob#60::OnEnable"; - end; -} - -- script force_07mob#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_07mob#60::OnMyMobDead"; - end; - -OnEnable: - monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead"; - monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead"; - monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMyMobDead"; - monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_2-1","force_07mob#60::OnMyMobDead") < 1) { - donpcevent "Minilover#arena::On07_End"; - donpcevent "arena#60::OnReset_07"; - } - end; -} - -- script force_08start#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_08ex#60::OnEnable"; - end; -} - -- script force_08ex#60 FAKE_NPC,{ -OnEnable: - donpcevent "arena#60::OnReset_08"; - end; -} - -- script force_09start#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_09mob#60::OnEnable"; - end; -} - -- script force_09ex#60 FAKE_NPC,{ -OnReset: - killmonster "force_2-1","force_09ex#60::OnMyMobDead"; - end; - -OnSummonMob_09: - monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; - end; - -OnMyMobDead: - end; -} - -- script force_09mob#60 FAKE_NPC,{ -OnEnable: - donpcevent "force_09ex#60::OnSummonMob_09"; - monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMyMobDead"; - end; - -OnReset: - killmonster "force_2-1","force_09mob#60::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount("force_2-1","force_09mob#60::OnMyMobDead") < 1) { - donpcevent "Minilover#arena::On09_End"; - donpcevent "arena#60::OnReset_09"; - donpcevent "arena#60::OnReset_All"; - $arena_min60end = gettime(GETTIME_MINUTE); - $arena_sec60end = gettime(GETTIME_SECOND); - } - end; -} - -prt_are_in,129,135,3 script Staff#60-1 1_F_02,{ - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; - next; - if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; - next; - } else { - ++arena_point; - } - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; - close2; - specialeffect(EF_EXIT, AREA, playerattached()); - warp "arena_room",100,75; - end; -} - -prt_are_in,25,135,3 script Staff#60-2 1_F_02,{ - if($arena_min60end < $arena_min60st) { - if($arena_sec60end < $arena_sec60st) { - @record_min60 = 60 - $arena_min60st + $arena_min60end -1; - @record_sec60 = 60 - $arena_sec60st + $arena_sec60end; - } else { - @record_min60 = 60 - $arena_min60st + $arena_min60end; - @record_sec60 = $arena_sec60end - $arena_sec60st; - } - } else { - if($arena_sec60end < $arena_sec60st) { - @record_min60 = $arena_min60end - $arena_min60st -1; - @record_sec60 = 60 - $arena_sec60st + $arena_sec60end; - } else { - @record_min60 = $arena_min60end - $arena_min60st; - @record_sec60 = $arena_sec60end - $arena_sec60st; - } - } - @gap60 = (60 * $top_60min + $top_60sec) - (60 * @record_min60 + @record_sec60); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(PC_NAME) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(PC_NAME) +"^000000, total time you spent to pass the battle.."; - next; - mes "[Staff]"; - mes "is "+@record_min60+"minutes "+@record_sec60+"seconds."; - mes "Congratulations!"; - next; - mes "[Staff]"; - mes "The fastest player among people who cleared Lv60 arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; - next; - mes "[Staff]"; - mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds."; - next; - if (@gap60 < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; - next; - if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; - next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; - next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; - close2; - } else { - arena_point += 20; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; - next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; - close2; - } - specialeffect(EF_EXIT, AREA, playerattached()); - donpcevent "cast#60::OnNomal1"; - warp "arena_room",100,75; - donpcevent "#arn_timer_60::OnStop"; - donpcevent "alloff#60::OnEnable"; - donpcevent "Lv60 Waiting Room::OnStart"; - end; - } else { - emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; - next; - mes "[Staff]"; - mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(PC_NAME)+"^000000."; - $top_60min = @record_min60; - $top_60sec = @record_sec60; - $arena_60topn$ = strcharinfo(PC_NAME); - donpcevent "Vendigos::OnLineRec_60"; - next; - if (arena_point > 29950) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; - next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; - next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; - close2; - } else { - mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; - next; - arena_point += 50; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; - next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; - close2; - } - specialeffect(EF_HIT5, AREA, playerattached()); - donpcevent "cast#60::OnNomal2"; - warp "arena_room",100,75; - donpcevent "#arn_timer_60::OnStop"; - donpcevent "alloff#60::OnEnable"; - donpcevent "Lv60 Waiting Room::OnStart"; - end; - } -} - -- script #arn_timer_60 FAKE_NPC,{ -OnEnable: - initnpctimer; - end; - -OnTimer2000: - mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 60s.",0,0xFFCE00; - end; - -OnTimer3000: - mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; - end; - -OnTimer4000: - mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; - end; - -OnTimer60000: - donpcevent "cast#60::OnTimeOver2"; - donpcevent "arn_warp_60::OnOut"; - donpcevent "#arn_timer_60::OnStop"; - donpcevent "alloff#60::OnEnable"; - donpcevent "Lv60 Waiting Room::OnStart"; - end; - -OnStop: - stopnpctimer; - end; -} - -- script arn_warp_60 FAKE_NPC,{ -OnOut: - areawarp "prt_are_in",14,143,29,126,"arena_room",100,75; - end; -} - -- script cast#60 FAKE_NPC,{ -OnTimeOver1: - mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; - end; - -OnNomal1: - mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; - end; - -OnNomal2: - mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; - end; - -OnTimeOver2: - mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00; - end; -} - -- script alloff#60 FAKE_NPC,{ -OnEnable: - mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "force_01mob#60::OnReset"; - donpcevent "force_02mob#60::OnReset"; - donpcevent "force_03mob#60::OnReset"; - donpcevent "force_04mob#60::OnReset"; - donpcevent "force_05mob#60::OnReset"; - donpcevent "force_06mob#60::OnReset"; - donpcevent "force_07mob#60::OnReset"; - //donpcevent "force_08mob#60::OnReset"; - donpcevent "force_09mob#60::OnReset"; - donpcevent "force_01ex#60::OnReset"; - donpcevent "force_03ex#60::OnReset"; - donpcevent "force_04ex#60::OnReset"; - donpcevent "force_05ex#60::OnReset"; - donpcevent "force_06ex#60::OnReset"; - //donpcevent "force_08ex#60::OnReset"; - donpcevent "force_09ex#60::OnReset"; - donpcevent "Minilover#arena::OnTimerOff"; - disablenpc "Minilover#arena"; - disablenpc "force_01_02#60"; - disablenpc "force_02_03#60"; - disablenpc "force_03_04#60"; - disablenpc "force_04_05#60"; - disablenpc "force_05_06#60"; - disablenpc "force_06_07#60"; - disablenpc "force_07_08#60"; - disablenpc "force_08_09#60"; - disablenpc "force_exit#60"; - disablenpc "arena#60"; - donpcevent "#arn_timer_60::OnStop"; - enablenpc "Minilover#arena"; - enablenpc "arena#60"; - end; - -OnInit: - if(!$top_60min && !$top_60sec) $top_60min = 6; - end; -} |