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Diffstat (limited to 'npc/other/arena/arena_lvl50.txt')
-rw-r--r--npc/other/arena/arena_lvl50.txt128
1 files changed, 64 insertions, 64 deletions
diff --git a/npc/other/arena/arena_lvl50.txt b/npc/other/arena/arena_lvl50.txt
index 817501a3a..6ed2ef96c 100644
--- a/npc/other/arena/arena_lvl50.txt
+++ b/npc/other/arena/arena_lvl50.txt
@@ -36,7 +36,7 @@ force_1-1,99,20,4 script Heel and Toe#arena 124,{
end;
OnInit:
- set $@mapcount50, 0;
+ set $@mapcount50, 0;
end;
Onstart:
@@ -58,7 +58,7 @@ OnTimer5000:
end;
OnTimer60000:
- set $@mapcount50, getmapusers ("force_1-1");
+ set $@mapcount50, getmapusers ("force_1-1");
if ($@mapcount50 == 0) {
donpcevent "Heel and Toe#arena::Onfailclearstage";
}
@@ -66,7 +66,7 @@ OnTimer60000:
end;
OnTimer120000:
- set $@mapcount50, getmapusers ("force_1-1");
+ set $@mapcount50, getmapusers ("force_1-1");
if ($@mapcount50 == 0) {
donpcevent "Heel and Toe#arena::Onfailclearstage";
}
@@ -74,14 +74,14 @@ OnTimer120000:
end;
OnTimer180000:
- set $@mapcount50, getmapusers ("force_1-1");
+ set $@mapcount50, getmapusers ("force_1-1");
if ($@mapcount50 == 0) {
donpcevent "Heel and Toe#arena::Onfailclearstage";
}
mapannounce "force_1-1","Remaining Time : 2 minutes ",0;
end;
OnTimer240000:
- set $@mapcount50, getmapusers ("force_1-1");
+ set $@mapcount50, getmapusers ("force_1-1");
if ($@mapcount50 == 0) {
donpcevent "Heel and Toe#arena::Onfailclearstage";
}
@@ -619,7 +619,7 @@ Onreset:
end;
Onsummonmob_05:
- set $@randmonster50,rand(1,2);
+ set $@randmonster50,rand(1,2);
switch($@randmonster50) {
case 1:
monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMobEx";
@@ -856,20 +856,20 @@ OnMobDeath:
prt_are_in,129,188,3 script Staff#50-1 67,{
- mes "[Staff]";
- mes "You did a good job.";
- mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
+ mes "[Staff]";
+ mes "You did a good job.";
+ mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
next;
if (arena_point == 30000) {
- mes "[Staff]";
- mes "Uh huh!";
- mes "You already have enough arena points.";
- mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
+ mes "[Staff]";
+ mes "Uh huh!";
+ mes "You already have enough arena points.";
+ mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
next;
}
else set arena_point, arena_point + 1;
- mes "[Staff]";
- mes "Let me guide you outside. I hope you had a good time.";
+ mes "[Staff]";
+ mes "Let me guide you outside. I hope you had a good time.";
close2;
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
@@ -905,48 +905,48 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
}
}
set @gap50,(60 * $top_50min + $top_50sec) - (60 * @record_min50 + @record_sec50);
- mes "[Staff]";
- mes "Wow, you did a good job~ ";
- mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
- mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
+ mes "[Staff]";
+ mes "Wow, you did a good job~ ";
+ mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
+ mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
next;
- mes "[Staff]";
- mes "is "+@record_min50+"minutes "+@record_sec50+"seconds.";
- mes "Congratulations!";
+ mes "[Staff]";
+ mes "is "+@record_min50+"minutes "+@record_sec50+"seconds.";
+ mes "Congratulations!";
next;
- mes "[Staff]";
- mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000.";
+ mes "[Staff]";
+ mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000.";
next;
- mes "[Staff]";
- mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds.";
+ mes "[Staff]";
+ mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds.";
next;
if (@gap50 < 0) {
- mes "[Staff]";
- mes "Although you failed to make a new record, I hope you will succeed next time.";
+ mes "[Staff]";
+ mes "Although you failed to make a new record, I hope you will succeed next time.";
next;
if (arena_point > 29980) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
set arena_point, arena_point + 20;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_EXIT;
@@ -960,44 +960,44 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
else
{
emotion e_omg;
- mes "[Staff]";
- mes "Wow! You have renewed the record!";
- mes "What a great job!";
+ mes "[Staff]";
+ mes "Wow! You have renewed the record!";
+ mes "What a great job!";
next;
- mes "[Staff]";
- mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
+ mes "[Staff]";
+ mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
set $top_50min, @record_min50;
set $top_50sec, @record_sec50;
- set $arena_50topn$,strcharinfo(0);
+ set $arena_50topn$,strcharinfo(0);
donpcevent "Vendigos::Onlinerec_50";
next;
if (arena_point > 29950) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
mes "[Staff]";
- mes "Let me reward you with some arena points.";
- mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
+ mes "Let me reward you with some arena points.";
+ mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
next;
set arena_point, arena_point + 50;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_HIT5;