diff options
Diffstat (limited to 'npc/other/arena/arena_lvl50.txt')
-rw-r--r-- | npc/other/arena/arena_lvl50.txt | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/npc/other/arena/arena_lvl50.txt b/npc/other/arena/arena_lvl50.txt index 817501a3a..6ed2ef96c 100644 --- a/npc/other/arena/arena_lvl50.txt +++ b/npc/other/arena/arena_lvl50.txt @@ -36,7 +36,7 @@ force_1-1,99,20,4 script Heel and Toe#arena 124,{ end; OnInit: - set $@mapcount50, 0; + set $@mapcount50, 0; end; Onstart: @@ -58,7 +58,7 @@ OnTimer5000: end; OnTimer60000: - set $@mapcount50, getmapusers ("force_1-1"); + set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { donpcevent "Heel and Toe#arena::Onfailclearstage"; } @@ -66,7 +66,7 @@ OnTimer60000: end; OnTimer120000: - set $@mapcount50, getmapusers ("force_1-1"); + set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { donpcevent "Heel and Toe#arena::Onfailclearstage"; } @@ -74,14 +74,14 @@ OnTimer120000: end; OnTimer180000: - set $@mapcount50, getmapusers ("force_1-1"); + set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { donpcevent "Heel and Toe#arena::Onfailclearstage"; } mapannounce "force_1-1","Remaining Time : 2 minutes ",0; end; OnTimer240000: - set $@mapcount50, getmapusers ("force_1-1"); + set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { donpcevent "Heel and Toe#arena::Onfailclearstage"; } @@ -619,7 +619,7 @@ Onreset: end; Onsummonmob_05: - set $@randmonster50,rand(1,2); + set $@randmonster50,rand(1,2); switch($@randmonster50) { case 1: monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMobEx"; @@ -856,20 +856,20 @@ OnMobDeath: prt_are_in,129,188,3 script Staff#50-1 67,{ - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; + mes "[Staff]"; + mes "You did a good job."; + mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; next; if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; + mes "[Staff]"; + mes "Uh huh!"; + mes "You already have enough arena points."; + mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; next; } else set arena_point, arena_point + 1; - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; + mes "[Staff]"; + mes "Let me guide you outside. I hope you had a good time."; close2; specialeffect2 EF_EXIT; warp "arena_room",100,75; @@ -905,48 +905,48 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ } } set @gap50,(60 * $top_50min + $top_50sec) - (60 * @record_min50 + @record_sec50); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; + mes "[Staff]"; + mes "Wow, you did a good job~ "; + mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; + mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; next; - mes "[Staff]"; - mes "is "+@record_min50+"minutes "+@record_sec50+"seconds."; - mes "Congratulations!"; + mes "[Staff]"; + mes "is "+@record_min50+"minutes "+@record_sec50+"seconds."; + mes "Congratulations!"; next; - mes "[Staff]"; - mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000."; + mes "[Staff]"; + mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000."; next; - mes "[Staff]"; - mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds."; + mes "[Staff]"; + mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds."; next; if (@gap50 < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; + mes "[Staff]"; + mes "Although you failed to make a new record, I hope you will succeed next time."; next; if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { set arena_point, arena_point + 20; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_EXIT; @@ -960,44 +960,44 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ else { emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; + mes "[Staff]"; + mes "Wow! You have renewed the record!"; + mes "What a great job!"; next; - mes "[Staff]"; - mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000."; + mes "[Staff]"; + mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000."; set $top_50min, @record_min50; set $top_50sec, @record_sec50; - set $arena_50topn$,strcharinfo(0); + set $arena_50topn$,strcharinfo(0); donpcevent "Vendigos::Onlinerec_50"; next; if (arena_point > 29950) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; + mes "Let me reward you with some arena points."; + mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; next; set arena_point, arena_point + 50; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_HIT5; |