diff options
Diffstat (limited to 'npc/merchants')
-rw-r--r-- | npc/merchants/alchemist.txt | 3 | ||||
-rw-r--r-- | npc/merchants/clothes_dyer.txt | 18 | ||||
-rw-r--r-- | npc/merchants/dye_maker.txt | 3 | ||||
-rw-r--r-- | npc/merchants/grandpa_pharmacist.txt | 3 | ||||
-rw-r--r-- | npc/merchants/refine.txt | 23 | ||||
-rw-r--r-- | npc/merchants/scrolls_arrows.txt | 34 | ||||
-rw-r--r-- | npc/merchants/shops.txt | 44 |
7 files changed, 87 insertions, 41 deletions
diff --git a/npc/merchants/alchemist.txt b/npc/merchants/alchemist.txt index c0999273e..95703574d 100644 --- a/npc/merchants/alchemist.txt +++ b/npc/merchants/alchemist.txt @@ -11,8 +11,7 @@ //===== Additional Comments: ================================= //= Working. //============================================================ -alde_alche.gat,24,188,3 script Gever AI Sharp 740, -{ +alde_alche.gat,24,188,3 script Gever AI Sharp 740,{ mes "[Gever AI Sharp]"; mes "Welcome to the Alchemist Union."; mes "How can I assist you today?"; diff --git a/npc/merchants/clothes_dyer.txt b/npc/merchants/clothes_dyer.txt index 023a05086..549c474fa 100644 --- a/npc/merchants/clothes_dyer.txt +++ b/npc/merchants/clothes_dyer.txt @@ -3,13 +3,15 @@ //===== By: ================================================== //= Usnul //===== Current Version: ===================================== -//= 2.0 +//= 2.1 //===== Compatible With: ===================================== //= eAthena 1.0+ //===== Description: ========================================= //= Clothes dyer with standard palletes //===== Additional Comments: ================================= //= Fully working +//= 2.1 Shortened some labels to make this script loading, +//= Added Black+White Colors desc [Lupus] //============================================================ @@ -70,7 +72,7 @@ Male_dye: if(Class==7 || Class==14) goto L_Knight_Crus_M; if(Class==8 || Class==15) goto L_Priest_Monk_M; if(Class==9 || Class==11 || Class==19 || Class==23) goto L_Wiz_Hunt_Bard_SN_M; - if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_M; + if(Class==10 || Class==18) goto L_Bls_Alch_M; // if(Class==12) goto L_Assassin_M; if(Class==17) goto L_Rogue_M; @@ -119,7 +121,7 @@ Male_dye: set @green, 3; set @black, 4; menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End; - L_BlackSmith_Alchemist_M: + L_Bls_Alch_M: set @red, 1; set @green, 2; set @white, 3; @@ -151,9 +153,9 @@ Female_dye: if(Class==7 || Class==14) goto L_Knight_Crus_F; if(Class==8) goto L_Priest_F; if(Class==9 || Class==16) goto L_Wiz_Sage_F; - if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_F; + if(Class==10 || Class==18) goto L_Bls_Alch_F; if(Class==11 || Class==20) goto L_Hunt_Dancer_F; - if(Class==12 || Class==17) goto L_Assassin_Rogue_F; + if(Class==12 || Class==17) goto L_As_Rog_F; if(Class==23) goto L_SN_F; //1 Class @@ -201,13 +203,13 @@ Female_dye: set @green, 3; set @violet, 4; menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Cancel",L_End; - L_BlackSmith_Alchemist_F: + L_Bls_Alch_F: set @red, 1; set @green, 2; set @violet, 3; set @black, 4; menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Black",L_Dye_Black,"- Cancel",L_End; - L_Assassin_Rogue_F: + L_As_Rog_F: set @red, 1; set @yellow, 2; set @white, 3; @@ -320,6 +322,8 @@ L_Dye_Yellow: mes " - ^FF8800Orange^000000: 10000 zeny, 1 Orange Dyestuff"; mes " - ^4422FFBlue^000000: 10000 zeny, 1 CobaltBlue Dyestuff"; mes " - ^009500Green^000000: 10000 zeny, 1 DarkGreen Dyestuff"; + mes " - Black: 10000 zeny, 1 Black Dyestuff"; + mes " - White: 10000 zeny, 1 White Dyestuff"; goto M_Menu; L_End: diff --git a/npc/merchants/dye_maker.txt b/npc/merchants/dye_maker.txt index 456499f2f..a253ddcd1 100644 --- a/npc/merchants/dye_maker.txt +++ b/npc/merchants/dye_maker.txt @@ -15,8 +15,7 @@ // Dye Maker JavaDullihan ======================= -morocc_in.gat,146,99,2 script Dye Maker JavaDullihan 122, -{ +morocc_in.gat,146,99,2 script Dye Maker JavaDullihan 122,{ mes "[Dye Maker JavaDullihan]"; mes "Oh... What a Beautiful day today."; mes "This is a perfect day to make Dyestuffs"; diff --git a/npc/merchants/grandpa_pharmacist.txt b/npc/merchants/grandpa_pharmacist.txt index 055e9e53c..aa866874e 100644 --- a/npc/merchants/grandpa_pharmacist.txt +++ b/npc/merchants/grandpa_pharmacist.txt @@ -23,8 +23,7 @@ //============================================================ -alberta_in.gat,16,28,4 script Grampa Pharmacist 61, -{ +alberta_in.gat,16,28,4 script Grampa Pharmacist 61,{ mes "[Grampa Pharmacist]"; mes "Hmmm... what do you want...?"; next; diff --git a/npc/merchants/refine.txt b/npc/merchants/refine.txt index b3e354e68..c6d633350 100644 --- a/npc/merchants/refine.txt +++ b/npc/merchants/refine.txt @@ -26,8 +26,7 @@ //========================================================= // Christopher: Geffen Blacksmith //========================================================= -geffen_in.gat,110,172,2 script Christopher 63, -{ +geffen_in.gat,110,172,2 script Christopher 63,{ mes "[Christopher Guillenrow]"; mes "Welcome to Christopher's Workshop. Ye can find all yer forging equipment here. So what can I help ye with?"; M_Menu: @@ -746,7 +745,7 @@ function script repairmain { REPAIR1: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; @@ -758,7 +757,7 @@ function script repairmain { REPAIR2: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; @@ -770,7 +769,7 @@ function script repairmain { REPAIR3: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; @@ -782,7 +781,7 @@ function script repairmain { REPAIR4: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; @@ -794,7 +793,7 @@ function script repairmain { REPAIR5: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; @@ -806,7 +805,7 @@ function script repairmain { REPAIR6: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; @@ -818,7 +817,7 @@ function script repairmain { REPAIR7: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; @@ -830,7 +829,7 @@ function script repairmain { REPAIR8: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; @@ -842,7 +841,7 @@ function script repairmain { REPAIR9: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; @@ -854,7 +853,7 @@ function script repairmain { REPAIR10: mes "[" + @name$ + "]"; mes "You're gonna repair " + getitemname(@broken1) + "."; - mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny."; + mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny."; mes "Continue?"; next; menu "Yes",-,"No",L_CANCEL_2; diff --git a/npc/merchants/scrolls_arrows.txt b/npc/merchants/scrolls_arrows.txt new file mode 100644 index 000000000..88e74a00e --- /dev/null +++ b/npc/merchants/scrolls_arrows.txt @@ -0,0 +1,34 @@ +//===== eAthena Script ======================================= +//= Magic Scrolls & Arrows + Arrow Quivers +//===== By: ================================================== +//= Lupus +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena 7.15 + +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= Some shops that sells Magic Scrolls, Arrow Quivers +//= Temp shops, made in kRO to test some effects (they stay next to Geffen Tower entrance) +//= Note: Coords and prices aren't right yet +//= I made Scrolls cost 2x more in Prontera (uncomment extra shops if u want) +//= +//= Correct coords and Sprites if you have more info +//= 1.1 Added Arrow Quivers (removed rare arrows from the shops) +//============================================================ + + +//======================================================= +// All Magic Scrolls + Crest of the Horse +//======================================================= +// don't lower the price +geffen.gat,125,91,2 shop Magic Scrolls 735, 686:650, 687:1300, 688:500, 689:1000, 690:500, 691:1000, 692:500, 693:1000, 694:500, 695:1000, 696:500, 697:1000, 698:350, 699:700, 700:350, 12000:700, 12001:1000, 12002:2000, 12003:100, 662:3000 +//prt_in.gat,121,65,3 shop Magic Scrolls 735, 686:1300, 687:2600, 688:1000, 689:2000, 690:1000, 691:2000, 692:1000, 693:2000, 694:1000, 695:2000, 696:1000, 697:2000, 698:700, 699:1400, 700:700, 12000:1700, 12001:2000, 12002:4000, 12003:110, 662:6000 + +//======================================================= +// Arrows +//======================================================= +payon_in03.gat,159,10,4 shop Arrow Quivers 727, 12004:-1, 12005:-1, 12006:-1, 12007:-1, 12008:-1, 12009:-1, 12010:-1, 12011:-1, 12012:-1, 12013:-1, 12014:-1, 12015:-1, 1750:-1, 1770:-1, 1753:-1, 1765:-1, 1751:-1, 1752:-1, 1751:-1, 1755:-1, 1756:-1, 1754:-1, 1767:-1, 1757:-1, 1762:-1 +//geffen.gat,123,107,4 shop Arrow Quivers 727, 12004:-1, 12005:-1, 12006:-1, 12007:-1, 12008:-1, 12009:-1, 12010:-1, 12011:-1, 12012:-1, 12013:-1, 12014:-1, 12015:-1, 1750:-1, 1770:-1, 1753:-1, 1765:-1, 1751:-1, 1752:-1, 1751:-1, 1755:-1, 1756:-1, 1754:-1, 1767:-1, 1757:-1, 1762:-1 +//prt_in.gat,163,141,5 shop Arrow Quivers 727, 12004:-1, 12005:-1, 12006:-1, 12007:-1, 12008:-1, 12009:-1, 12010:-1, 12011:-1, 12012:-1, 12013:-1, 12014:-1, 12015:-1, 1750:-1, 1770:-1, 1753:-1, 1765:-1, 1751:-1, 1752:-1, 1751:-1, 1755:-1, 1756:-1, 1754:-1, 1767:-1, 1757:-1, 1762:-1 diff --git a/npc/merchants/shops.txt b/npc/merchants/shops.txt index ac887039e..af4371951 100644 --- a/npc/merchants/shops.txt +++ b/npc/merchants/shops.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= eAthena Dev Team //===== Current Version: ===================================== -//= 1.6 +//= 1.8 //===== Compatible With: ===================================== //= eAthena 7.15 + //===== Description: ========================================= @@ -13,10 +13,10 @@ //= 1.3a Fixed Louyang map name. Added additional shops in Yuno. [kobra_k88] //= 1.4 Added Niflheim Shops //= 1.5 New Payon Locations [Darkchild] -//= Moved shops in Umbala.txt here. Commented out the duplicate -//= ones.[kobra_k88] +//= Moved shops in Umbala.txt here. Commented out the duplicate ones.[kobra_k88] //= 1.6 Removed GRAPE ID 514 from shops (caused exploits) -//= Raised selling price of Empty Bottles to 10 (it's a quest item...) +//= 1.7 Removed juices from custom amatsu shops (it's a quest item + levelup exploit) +//= 1.8 Corrected Niflheim Shops and Morroc Jewel Merchant [celest] //============================================================ @@ -43,7 +43,7 @@ aldeba_in.gat,94,56,5 shop Tool Dealer 83,501:-1,502:-1,503:-1,504:-1,506:-1,601 //AMATSU //======================================================= //Fruit merchant opens a zeny exploit (due to Juice Maker NPC) -amatsu.gat,176,126,4 shop Fruit Merchant 53,512:-1,513:-1,515:-1,516:-1,531:-1,532:-1,534:-1,533:-1 +amatsu.gat,176,126,4 shop Fruit Merchant 53,512:-1,513:-1,515:-1,516:-1 //amatsu.gat,169,111,6 shop Tool Dealer 83,611:-1,1750:-1,501:-1,502:-1,503:-1,504:-1,506:-1,525:-1,601:-1,602:-1,1065:-1,2239:-1 amatsu.gat,180,102,3 shop Flower Girl 96,712:-1,744:-1,2612:-1,2215:-1 amatsu.gat,189,99,7 shop Butcher 49,517:-1,528:-1,540:-1,541:-1 @@ -55,7 +55,7 @@ amatsu.gat,183,127,5 shop Milk Merchant 90,519:-1 ama_in01.gat,101,18,8 shop Weapon Dealer 47,1401:-1,1404:-1,1407:-1,1451:-1,1454:-1,1457:-1,1460:-1,1463:-1,1410:-1 //2nd set ama_in01.gat,89,28,4 shop Armor Dealer 757,2211:-1,2401:-1,2403:-1,2501:-1,2503:-1,2101:-1,2103:-1,2305:-1,2321:-1,2332:-1,2314:-1,2627:-1 -ama_in01.gat,102,28,4 shop Weapon Dealer 766,1207:-1,1216:-1,1107:-1,1122:-1,1116:-11154:-1,1407:-1,1457:-1,1354:-1,1519:-1 +ama_in01.gat,102,28,4 shop Weapon Dealer 766,1207:-1,1216:-1,1107:-1,1122:-1,1116:-1,1154:-1,1407:-1,1457:-1,1354:-1,1519:-1 ama_in01.gat,24,30,4 shop Tool Dealer 763,1750:-1,1770:-1,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,645:-1,656:-1,601:-1,602:-1,1065:-1 //======================================================= @@ -103,6 +103,15 @@ lou_in02.gat,121,181,5 shop Armor Dealer 770,2211:-1,2401:-1,2403:-1,2501:-1,250 lou_in02.gat,130,182,5 shop Weapon Dealer 774,1204:-1,1216:-1,1107:-1,1113:-1,1116:-1,1157:-1,1407:-1,1410:-1,1354:-1,1519:-1 //======================================================= +//LUTIE +//======================================================= +xmas_in.gat,39,37,4 shop Tool Dealer 83,501:-1,502:-1,503:-1,504:-1,506:-1,611:-1,601:-1,602:-1,610:-1 +xmas_in.gat,168,104,4 shop Armor Dealer 101,2228:-1,2103:-1,2105:-1,2307:-1,2309:-1,2312:-1,2314:-1,2316:-1,2505:-1,2405:-1 +xmas_in.gat,169,34,2 shop Gift Merchant 702,2612:-1,744:-1,748:-1,736:-1,746:-1,740:-1,2613:-1 +xmas_in.gat,174,98,2 shop Weapon Dealer 49,1201:-1,1204:-1,1207:-1,1210:-1,1213:-1,1216:-1,1219:-1,1222:-1 +xmas.gat,144,207,4 shop Tool Dealer 83,601:-1,602:-1 + +//======================================================= //MORROC //======================================================= morocc_in.gat,141,67,1 shop Weapon Dealer 58,1750:-1,1751:-1,1701:-1,1601:-1,1201:-1,1204:-1,1207:-1,1210:-1,1213:-1,1216:-1,1219:-1,1222:-1,1250:-1,1252:-1,1254:-1 @@ -113,7 +122,7 @@ morocc.gat,145,44,1 shop Jewel Seller 99,730:-1,2613:-1 morocc.gat,147,102,5 shop Tool Dealer 93,1750:-1,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,525:-1,601:-1,602:-1,1065:-1,645:-1,656:-1,657:-1 morocc.gat,151,243,1 shop Tool Dealer 99,1750:-1,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,525:-1,601:-1,602:-1,2242:-1,645:-1,656:-1,657:-1 morocc.gat,157,72,6 shop Butcher 49,517:-1 -morocc.gat,166,51,1 shop Jewel Seller 102,721:-1,722:-1,726:-1,728:-1,729:-1 +morocc.gat,166,51,1 shop Jewel Seller 102,721:-1,723:-1,726:-1,728:-1,729:-1 morocc.gat,170,101,3 shop Tool Dealer 85,909:-1,528:-1,919:-1,925:-1 morocc.gat,206,250,1 shop Tool Dealer 85,909:-1,528:-1,919:-1,925:-1 morocc.gat,244,134,1 shop Trader 93,2612:-1 @@ -125,13 +134,16 @@ morocc.gat,269,167,4 shop Pet Merchant 125,537:-1,643:-1,10013:-1,10014:-1 //======================================================= //NIFLHEIM //======================================================= -nif_in.gat,35,91,3 shop Armor Dealer 796,2101:-1,2107:-1,2401:-1,2501:-1,2230:-1,2301:-1,2303:-1,2305:-1,2321:-1,2332:-1 -nif_in.gat,35,84,3 shop Weapon Dealer 795,1750:-1,1751:-1,1101:-1,1701:-1,1201:-1,1204:-1,1207:-1,1210:-1,1213:-1,1216:-1,1601:-1,1604:-1,1607:-1,1610:-1 -nif_in.gat,154,21,3 shop Tool Dealer 798,611:-1,1750:-1,501:-1,502:-1,503:-1,504:-1,506:-1,525:-1,601:-1,602:-1,1065:-1,2239:-1,645:-1,656:-1,657:-1 -niflheim.gat,201,209,3 shop Milk Merchant 794,519:-1 -niflheim.gat,224,185,3 shop Fruit Merchant 795,512:-1,513:-1 -niflheim.gat,209,161,3 shop Butcher 794,517:-1,528:-1 -niflheim.gat,205,152,3 shop Gift Merchant 795,734:-1,735:-1,736:-1,737:-1,746:-1 +nif_in.gat,35,84,3 shop Weapon Dealer 795,1301:-1,1351:-1,1354:-1,1357:-1,1360:-1 +nif_in.gat,35,91,3 shop Armor Dealer 796,2501:-1,2501:-1,2503:-1,2503:-1,2505:-1,2505:-1 +nif_in.gat,154,21,3 shop Tool Dealer 798,535:-1,1062:-1,902:-1,7106:-1,537:-1,7154:-1,1052:-1,934:-1 +//nif_in.gat,35,84,3 shop Weapon Dealer 795,1750:-1,1751:-1,1101:-1,1701:-1,1201:-1,1204:-1,1207:-1,1210:-1,1213:-1,1216:-1,1601:-1,1604:-1,1607:-1,1610:-1 +//nif_in.gat,35,91,3 shop Armor Dealer 796,2101:-1,2107:-1,2401:-1,2501:-1,2230:-1,2301:-1,2303:-1,2305:-1,2321:-1,2332:-1 +//nif_in.gat,154,21,3 shop Tool Dealer 798,611:-1,1750:-1,501:-1,502:-1,503:-1,504:-1,506:-1,525:-1,601:-1,602:-1,1065:-1,2239:-1,645:-1,656:-1,657:-1 +//niflheim.gat,201,209,3 shop Milk Merchant 794,519:-1 +//niflheim.gat,224,185,3 shop Fruit Merchant 795,512:-1,513:-1 +//niflheim.gat,209,161,3 shop Butcher 794,517:-1,528:-1 +//niflheim.gat,205,152,3 shop Gift Merchant 795,734:-1,735:-1,736:-1,737:-1,746:-1 //======================================================= //PAYON @@ -190,9 +202,9 @@ um_in.gat,151,125,4 shop Armor Merchant 49,2103:-1,2105:-1,2403:-1,2405:-1,2503: //======================================================= yuno.gat,65,122,4 shop Fruit Merchant 93,512:-1,513:-1,515:-1,516:-1 yuno.gat,217,97,4 shop Tool Dealer 83,611:-1,1750:-1,501:-1,502:-1,503:-1,504:-1,505:-1,506:-1,645:-1,656:-1,601:-1,602:-1 -yuno.gat,226,106,5 shop Trader 97, 909:-1, 911:-1, 910:-1, 912:-1 +yuno.gat,226,106,5 shop Trader 97, 911:-1, 910:-1, 912:-1 yuno.gat,197,115,4 shop Pet Merchant 124, 537:-1, 643:-1, 10013:-1, 10014:-1 -yuno.gat,205,104,4 shop Equip Dealer 84, 2340:-1, 2341:-1, 2411:-1, 2222:-1, 2230:-1; 1721:-1 +yuno.gat,205,104,4 shop Equip Dealer 84, 2340:-1, 2341:-1, 2411:-1, 2222:-1, 2230:-1, 1721:-1 yuno.gat,163,187,5 shop Magic Dealer 90,717:-1,1601:-1,1604:-1,1607:-1,1610:-1,2232:-1,2321:-1,2332:-1 yuno_in01.gat,25,34,4 shop Tool Dealer 83,611:-1,1750:-1,501:-1,502:-1,503:-1,504:-1,505:-1,506:-1,645:-1,656:-1,601:-1,602:-1 yuno_in01.gat,104,35,4 shop Weapon Dealer 49,1750:-1,1751:-1,1101:-1,1701:-1,1201:-1,1204:-1,1207:-1,1210:-1,1213:-1,1216:-1,1601:-1,1604:-1,1607:-1,1610:-1 |