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-rw-r--r--npc/merchants/kunai_maker.txt129
-rw-r--r--npc/merchants/shops.txt4
2 files changed, 71 insertions, 62 deletions
diff --git a/npc/merchants/kunai_maker.txt b/npc/merchants/kunai_maker.txt
index 9d9c65738..7462b65b8 100644
--- a/npc/merchants/kunai_maker.txt
+++ b/npc/merchants/kunai_maker.txt
@@ -13,85 +13,94 @@
//= 1.0 Added the npc. It uses a function that sends the item
//= id of the 2 required items plus the amount. Can trade
//= up to 500 units (5,000 kunais) at once. [erKURITA]
+//= 1.1 Officialized script [Playtester]
//============================================================
-que_ng,72,29,3 script Kunai Seller 83,{
-mes "[Jin]";
-mes "Hi, I sell elemental enchanted kunais. I'll trade you some elemental stones and one kind of shuriken for a determined elemental Kunai";
-next;
-mes "[Jin]";
-mes "What would you like to trade some? It's free";
-switch(select("10 Poison Kunais:10 Icycle Kunais:10 Rough Wind Kunais:10 Black Soil Kunai:10 Explosion Kunai:Nothing at the Moment")) {
+que_ng,72,29,3 script Kunai Merchant Kashin 83,{
+
+ if(BaseJob != Job_Ninja){
+ mes "[Kashin]";
+ mes "I am Kashin of the Wind. I distribute trade items to the shadows.";
+ next;
+ mes "[Kashin]";
+ mes "It doesn't seem like you are a Ninja... Just take a good look around and be on your way.";
+ close;
+ }
+ mes "[Kashin]";
+ mes "I'm Kashin!";
+ mes "If you're ever short on Shurikens, come and see me.";
+ next;
+ mes "[Kashin]";
+ mes "What will it be?";
+ mes "Choose what you want.";
+ next;
+
+ switch(select("Poison Kunais:Frost Kunais:Wind Kunais:Earth Kunais:Fire Kunais:Cancel")) {
+
//Callfunc usage: callfunc "Kunai_Trade",itemreqid1,itemreqct1,itemreqid2,itemreqct2,itemidtrade;
case 1:
callfunc "Kunai_Trade",13250,20,7524,1,13259;
- goto L_Bye;
case 2:
callfunc "Kunai_Trade",13251,8,7522,2,13255;
- goto L_Bye;
case 3:
callfunc "Kunai_Trade",13252,4,7523,2,13257;
- goto L_Bye;
case 4:
callfunc "Kunai_Trade",13253,2,7524,1,13256;
- goto L_Bye;
case 5:
callfunc "Kunai_Trade",13254,1,7521,2,13258;
- goto L_Bye;
case 6:
goto L_Bye;
}
L_Bye:
- next;
- mes "[Jin]";
- mes "Good bye and hope to see you again then";
+ mes "[Kashin]";
+ mes "Hmm~ Ok~";
+ mes "Come again~";
+ mes "I, Kashin of the Wind, will always be at this place.";
close;
}
function script Kunai_Trade {
+
+ mes "[Kashin]";
+ mes "If you give me "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+", I'll give you a pack of 10 "+getitemname(getarg(4))+".";
next;
- mes "[Jin]";
- if (MaxWeight*50/100 < Weight) {
- if (MaxWeight*90/100 < Weight) {
- mes "Sorry but you have more than 90% weight. Your kunais might drop. I can't give you anything.";
- return;
- }
- mes "You have 50% or more weight, do you still want to continue?";
- menu "Yes",-,"No, thanks",L_Return;
- }
+ mes "[Kashin]";
+ mes "You can trade up to 500 packs at a time.";
+ mes "If you don't want to trade, just enter 0 as the amount.";
+ next;
+
+ input @trade;
- mes "Would you like to trade my 10 "+getitemname(getarg(4))+" for your "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+" ?";
- switch(select("Yes:I'll think about it")) {
- case 1:
- next;
- mes "[Jin]";
- if (countitem(getarg(0)) < getarg(1) || countitem(getarg(2)) < getarg(3)) {
- mes "Sorry but you're missing one of the required items. Please get them";
- close;
- } else
- mes "How many do you want to trade? I can only trade you ^FF0000500^000000 units at once.";
- mes "^00FF001 Unit^000000 ^FF0000=^000000 ^0000FF10 Kunais^000000 of your desire";
- input @trade;
- next;
- mes "[Jin]";
- if (@trade > 500) {
- mes "Sorry, but I told you I could only trade you 500 units at once. Try again";
- close;
- } else if (@trade < 1) {
- mes "Sorry, but 1 unit is the minimun I can trade. Try again please.";
- close;
- } else if ((countitem(getarg(0)) < @trade*getarg(1)) || (countitem(getarg(2)) < @trade*getarg(3))) {
- mes "Sorry, but you don't have enough items to trade "+@trade+" unit(s). Get more please";
- close;
- } else
- mes "Here you go, enjoy them";
- delitem getarg(0),getarg(1)*@trade;
- delitem getarg(2),getarg(3)*@trade;
- getitem getarg(4),10*@trade;
- next;
- return;
- case 2:
- return;
- }
-L_Return:
- return;
-} \ No newline at end of file
+ if(@trade < 1){
+ mes "[Kashin]";
+ mes "Hmm~ Ok~";
+ mes "Come again~";
+ mes "I, Kashin of the Wind, will always be at this place.";
+ close;
+ }
+ if(@trade > 500){
+ mes "[Kashin]";
+ mes "You've exceeded the input amount!";
+ mes "Enter a valid number next time~!";
+ close;
+ }
+ if(countitem(getarg(0)) < @trade*getarg(1) || countitem(getarg(2)) < @trade*getarg(3)){
+ mes "[Kashin]";
+ mes "Hmm... this is no good~";
+ mes "You don't have enough materials to trade in for the amount of Kunai's that you want.";
+ mes "Bring some more if you want this amount.";
+ close;
+ }
+ if(checkweight(getarg(4),@trade*10) == 0){
+ mes "[Kashin]";
+ mes "Your bag is too full to carry the trade items. Come back after you made room for the traded items.";
+ close;
+ }
+ mes "[Kashin]";
+ mes "Ok~ Very well!";
+ mes "Amount verified!";
+ mes "Here are your traded items.";
+ delitem getarg(0),getarg(1)*@trade;
+ delitem getarg(2),getarg(3)*@trade;
+ getitem getarg(4),10*@trade;
+ close;
+}
diff --git a/npc/merchants/shops.txt b/npc/merchants/shops.txt
index 2514f78e3..c8f9de171 100644
--- a/npc/merchants/shops.txt
+++ b/npc/merchants/shops.txt
@@ -71,8 +71,8 @@ ama_in01,102,28,4 shop Weapon Dealer 766,1207:-1,1216:-1,1107:-1,1122:-1,1116:-1
ama_in01,24,30,4 shop Tool Dealer 763,1750:-1,1770:-1,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,645:-1,656:-1,601:-1,602:-1,1065:-1
amatsu,205,150,2 shop Ingredient Seller 83,7453:-1,579:-1
//| Official Ninja Shops
-que_ng,72,31,2 shop Shuriken Dealer 83,13250:-1,13251:-1,13252:-1,13253:-1,13254:-1
-que_ng,73,26,5 shop Tool Dealer 83,2117:-1,7521:-1,7522:-1,7523:-1,7524:-1
+que_ng,72,31,2 shop Bunji 83,13250:-1,13251:-1,13252:-1,13253:-1,13254:-1
+que_ng,73,26,5 shop Bunrei 83,2117:-1,7521:-1,7522:-1,7523:-1,7524:-1
//=======================================================
//AYOTHAYA