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-rw-r--r--npc/merchants/manuk.txt6
-rw-r--r--npc/merchants/splendide.txt6
2 files changed, 6 insertions, 6 deletions
diff --git a/npc/merchants/manuk.txt b/npc/merchants/manuk.txt
index c7dbe9891..b98f040ea 100644
--- a/npc/merchants/manuk.txt
+++ b/npc/merchants/manuk.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= eAthena dev team
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -11,12 +11,12 @@
//= Manuk coin redemption NPC.
//===== Additional Comments: =================================
//= 1.0 First version
+//= 1.1 Fixed checkweight. [Gepard]
//============================================================
man_in01,286,16,1 script Merchant of Manuk 454,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
- set .@anrp_test,1201;
- if (anrp_test == 1) {
+ if (checkweight(1201,1) == 0) {
mes "[Merchant of Manuk]";
mes "It looks like you're carrying too many things.";
mes "Why not put some of your items in storage and come back?";
diff --git a/npc/merchants/splendide.txt b/npc/merchants/splendide.txt
index e707a30d8..8bc8a9d34 100644
--- a/npc/merchants/splendide.txt
+++ b/npc/merchants/splendide.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= eAthena dev team
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -11,12 +11,12 @@
//= Splendide coin redemption NPC.
//===== Additional Comments: =================================
//= 1.0 First version
+//= 1.1 Fixed checkweight. [Gepard]
//============================================================
spl_in01,110,326,5 script Merchant of Splendide 439,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
- set .@anrp_test,1201;
- if (anrp_test == 1) {
+ if (checkweight(1201,1) == 0) {
mes "[Merchant of Splendide]";
mes "It looks like you're carrying too many things.";
mes "Why not put some of your items in storage and come back?";