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-rw-r--r--npc/merchants/inn.txt42
1 files changed, 40 insertions, 2 deletions
diff --git a/npc/merchants/inn.txt b/npc/merchants/inn.txt
index 7f8f3c2c9..7f81138f9 100644
--- a/npc/merchants/inn.txt
+++ b/npc/merchants/inn.txt
@@ -4,7 +4,7 @@
//= Darkchild (1.1)
//= Playtester (1.2)
//===== Current Version: =====================================
-//= 1.9
+//= 2.0
//===== Compatible With: =====================================
//= eAthena 1.0+
//===== Description: =========================================
@@ -32,7 +32,8 @@
//= - Corrected Morroc NPCs. [L0ne_W0lf]
//= 1.7 Corrected Payon NPC. [L0ne_W0lf]
//= 1.8 Corrected Geffen NPC. [L0ne_W0lf]
-//= 1.9 Added the Inn for Al De baran [L0ne_W0lf]
+//= 1.9 Added the Inn for Al De baran. [L0ne_W0lf]
+//= 2.0 Added Inn for the Town of Veins. [L0ne_W0lf]
//============================================================
@@ -114,6 +115,43 @@ hu_in01,246,107,3 script Inn Maid::Receptionist 53,{
warp "hu_in01",267,5; end;
}
+//======================== Veins ====================================
+ve_in,157,219,5 script Inn Master::Receptionist 709,{
+ mes "[Inn Master]";
+ mes "Good say~";
+ mes "Welcome to the";
+ mes "most comfortable";
+ mes "inn here in Veins~";
+ next;
+ menu "Save",Msave, "Take a Rest -> 5000 zeny",Mrent, "Cancel",Mend;
+
+ Msave:
+ mes "[Inn Master]";
+ mes "Your respawn point";
+ mes "has been saved in Veins.";
+ mes "Enjoy your stay in town~";
+ savepoint "ve_in",157,209;
+ close;
+ Mrent:
+ mes "[Inn Master]";
+ if(Zeny < 5000){
+ mes "I'm sorry, but the service charge";
+ mes "is 5,000 zeny. Please make sure";
+ mes "that you have enough money to check";
+ mes "in next time, okay?";
+ close;
+ }
+ mes "Enjoy your stay~";
+ close2;
+ set Zeny,Zeny - 5000;
+ percentheal 100,100;
+ warp "ve_in",184,228;
+
+ Mend:
+ close;
+}
+
+
//======================= Inn Function ==============================
function script F_InnMaid {
mes getarg(0);