diff options
Diffstat (limited to 'npc/merchants/socket_enchant2.txt')
-rw-r--r-- | npc/merchants/socket_enchant2.txt | 22 |
1 files changed, 10 insertions, 12 deletions
diff --git a/npc/merchants/socket_enchant2.txt b/npc/merchants/socket_enchant2.txt index 6c21bdcf7..3e7c64808 100644 --- a/npc/merchants/socket_enchant2.txt +++ b/npc/merchants/socket_enchant2.txt @@ -1,19 +1,17 @@ //===== Hercules Script ====================================== //= Episode 12 Socket Enchant NPC -//===== By: ================================================== +//===== By: ================================================== //= Gepard -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.1a -//===== Compatible With: ===================================== -//= Hercules Git -//===== Description: ========================================= -//= [Aegis Conversion] +//===== Description: ========================================= +//= [Official Conversion] //= Adds slots to selected weapons and armor. -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //= 1.1a Added 'disable_items' command. [Euphy] -//============================================================ +//============================================================ - script Leablem#dummy::SocketEnchant2 -1,{ if (checkweight(1201,1) == 0) @@ -379,10 +377,10 @@ } } -payon,236,199,3 duplicate(SocketEnchant2) Leablem#pay 86 -lighthalzen,96,137,3 duplicate(SocketEnchant2) Leablem#lhz 86 -prt_in,22,60,6 duplicate(SocketEnchant2) Leablem#prt 86 -moc_ruins,154,86,3 duplicate(SocketEnchant2) Leablem#moc 86 +payon,236,199,3 duplicate(SocketEnchant2) Leablem#pay 4_M_04 +lighthalzen,96,137,3 duplicate(SocketEnchant2) Leablem#lhz 4_M_04 +prt_in,22,60,6 duplicate(SocketEnchant2) Leablem#prt 4_M_04 +moc_ruins,154,86,3 duplicate(SocketEnchant2) Leablem#moc 4_M_04 function script Func_Socket2 { |