diff options
Diffstat (limited to 'npc/merchants/socket_enchant.txt')
-rw-r--r-- | npc/merchants/socket_enchant.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt index 2fe09fb03..c37848b1e 100644 --- a/npc/merchants/socket_enchant.txt +++ b/npc/merchants/socket_enchant.txt @@ -78,7 +78,7 @@ payon,140,151,5 script Seiyablem 84,{ case 9: callfunc "Func_Socket",2,1713,1715,40,61,300,984,2,999,5; break; case 10: callfunc "Func_Socket",1,1304,1309,40,61,200,984,1; break; case 11: callfunc "Func_Socket",1,1113,1114,40,61,200,984,1; break; - case 12: callfunc "Func_Socket",1,1523,1538,40,61,200,984,1; break; + case 12: callfunc "Func_Socket",1,1523,1538,40,61,300,984,1; break; } break; @@ -163,10 +163,10 @@ payon,140,151,5 script Seiyablem 84,{ case 2: callfunc "Func_Socket",1,2309,2310,40,66,200,999,3; break; case 3: callfunc "Func_Socket",1,2232,2233,40,66,200,999,3; break; case 4: callfunc "Func_Socket",1,2216,2217,40,66,200,999,3; break; - case 5: callfunc "Func_Socket",1,2253,5351,40,66,100,999,3; break; - case 6: callfunc "Func_Socket",1,5012,5347,40,66,100,999,3; break; - case 7: callfunc "Func_Socket",1,2244,5348,40,66,100,999,3; break; - case 8: callfunc "Func_Socket",1,5016,5349,40,66,100,999,3; break; + case 5: callfunc "Func_Socket",1,2253,5351,40,66,200,999,3; break; + case 6: callfunc "Func_Socket",1,5012,5347,40,66,200,999,3; break; + case 7: callfunc "Func_Socket",1,2244,5348,40,66,200,999,5; break; + case 8: callfunc "Func_Socket",1,5016,5349,40,66,200,999,5; break; } break; @@ -199,7 +199,7 @@ payon,140,151,5 script Seiyablem 84,{ mes "This is some high risk territory!"; mes "Alright, which armor would you like me to try adding a Slot?"; next; - switch( select( "Gemmed Sallet","Bucket Hat","Memory Book","Tights","Legion Plate Armor","Full Plate","Thief Clothes","Greaves","Coif","Manteau","Helm","Ninja Suit","Orc Helm","Ancient Cape","Monk Hat","Golden Gear","Brooch","Munak Hat","Pirate Bandana","Crest of the Rider" ) ) + switch( select( "Gemmed Sallet","Bucket Hat","Memory Book","Tights","Legion Plate Armor","Full Plate","Thief Clothes","Greaves","Coif","Manteau","Helm","Ninja Suit","Orc Helm","Ancient Cape","Monk Hat","Golden Gear","Brooch","Munak Hat","Pirate Bandana","Black Leather Boots" ) ) { case 1: callfunc "Func_Socket",1,2230,2231,40,61,400,985,1; break; case 2: callfunc "Func_Socket",1,5114,5120,40,61,400,985,1; break; |