diff options
Diffstat (limited to 'npc/merchants/renters.txt')
-rw-r--r-- | npc/merchants/renters.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/merchants/renters.txt b/npc/merchants/renters.txt index 3b6e6c28c..00ff18dd5 100644 --- a/npc/merchants/renters.txt +++ b/npc/merchants/renters.txt @@ -26,9 +26,9 @@ // PecoPeco Breeder (for Knights)------------------------------------------- prontera,55,350,5 script Peco Peco Breeder#knt 8W_SOLDIER,{ - if(Upper==0) set .@price,2500; //Normal Peco - default price - if(Upper==1) set .@price,2500; //Armored Peco - if(Upper==2) set .@price,2500; //Baby Peco + if(Upper==0) .@price = 2500; //Normal Peco - default price + if(Upper==1) .@price = 2500; //Armored Peco + if(Upper==2) .@price = 2500; //Baby Peco mes "[Peco Peco Breeder]"; if (BaseJob == Job_Knight && Class < Job_Rune_Knight) { @@ -88,9 +88,9 @@ prontera,55,350,5 script Peco Peco Breeder#knt 8W_SOLDIER,{ // Grand PecoPeco Breeder (for Crusaders)------------------------------------------- prontera,232,318,3 script Peco Peco Breeder#cru 8W_SOLDIER,{ - if(Upper==0) set .@price,3500; //Normal Peco - default price - if(Upper==1) set .@price,3500; //Armored Peco - if(Upper==2) set .@price,3500; //Baby Peco + if(Upper==0) .@price = 3500; //Normal Peco - default price + if(Upper==1) .@price = 3500; //Armored Peco + if(Upper==2) .@price = 3500; //Baby Peco mes "[PecoPeco Breeder]"; if (BaseJob == Job_Crusader && Class < Job_Rune_Knight) { @@ -149,9 +149,9 @@ prontera,232,318,3 script Peco Peco Breeder#cru 8W_SOLDIER,{ // Falcon Master-------------------------------------------------------------- hu_in01,381,304,5 script Falcon Breeder#hnt 8W_SOLDIER,{ - if(Upper==0) set .@price,2500; //Normal Falcon - default price - if(Upper==1) set .@price,2500; //Scarf Falcon - if(Upper==2) set .@price,2500; //Baby Falcon + if(Upper==0) .@price = 2500; //Normal Falcon - default price + if(Upper==1) .@price = 2500; //Scarf Falcon + if(Upper==2) .@price = 2500; //Baby Falcon mes "[Falcon Breeder]"; if (BaseJob == Job_Hunter) { |