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-rw-r--r--npc/merchants/refine.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/merchants/refine.txt b/npc/merchants/refine.txt
index d417c6ba1..823fbea66 100644
--- a/npc/merchants/refine.txt
+++ b/npc/merchants/refine.txt
@@ -24,9 +24,9 @@
//= hacker that can change item [dafide18]
//= 1.5 Fixed crashing due to badly used callfunc's [Skotlex]
//= Lupus, don't rollback this important fix again! >.<
-//= 1.5a Corrected an unneeded callfunc, fixed the anti-bot
+//= 1.5a Corrected an unneeded callfunc, fixed the anti-bot
//= exploit ruining the safe refine loop. [Skotlex]
-//= 1.5b Fixed Spelling mistakes. [Nexon]
+//= 1.5b Fixed Spelling mistakes. [Nexon]
//= 1.6 Replaced all breaks for ends as per the new script engine [Skotlex]
//= 1.7 Added Einbroch Refiners (Custom names ^^;) and a duplicated BS Shop. [Poki#3]
//= 1.8 Added Lighthalzen Refiners (Custom names again ^^;) [Poki#3]
@@ -661,27 +661,27 @@ function script refinemain {
case 1: //Refine Level 1 Weapon
set .@price,50;
set .@material,1010;
- set .@safe,7;
+ set .@safe,7;
break;
case 2: //Refine Level 2 Weapon
set .@price,200;
set .@material,1011;
- set .@safe,6;
+ set .@safe,6;
break;
case 3: //Refine Level 3 Weapon
set .@price,5000;
set .@material,984;
- set .@safe,5;
+ set .@safe,5;
break;
case 4: //Refine Level 4 Weapon
set .@price,20000;
set .@material,984;
- set .@safe,4;
+ set .@safe,4;
break;
case 5: //Refine other stuff?
set .@price,2000;
set .@material,985;
- set .@safe,4;
+ set .@safe,4;
break;
}
if(.@features != 1) {
@@ -809,7 +809,7 @@ function script refinemain {
} else
set .@menu2,2;
switch(.@menu2){
- case 1:
+ case 1:
set .@refinecnt,.@safe - getequiprefinerycnt(.@part);
break;
case 2:
@@ -870,7 +870,7 @@ function script refinemain {
mes "You changed it...";
mes "Get out before I stun you with my Hammer!!";
close;
- }
+ }
mes "Clang, clang!!!";
if(.@menu2 == 2 && getequippercentrefinery(.@part) <= rand(100)) {
failedrefitem .@part;