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-rw-r--r--npc/merchants/refine.txt23
1 files changed, 11 insertions, 12 deletions
diff --git a/npc/merchants/refine.txt b/npc/merchants/refine.txt
index b3e354e68..c6d633350 100644
--- a/npc/merchants/refine.txt
+++ b/npc/merchants/refine.txt
@@ -26,8 +26,7 @@
//=========================================================
// Christopher: Geffen Blacksmith
//=========================================================
-geffen_in.gat,110,172,2 script Christopher 63,
-{
+geffen_in.gat,110,172,2 script Christopher 63,{
mes "[Christopher Guillenrow]";
mes "Welcome to Christopher's Workshop. Ye can find all yer forging equipment here. So what can I help ye with?";
M_Menu:
@@ -746,7 +745,7 @@ function script repairmain {
REPAIR1:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -758,7 +757,7 @@ function script repairmain {
REPAIR2:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -770,7 +769,7 @@ function script repairmain {
REPAIR3:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -782,7 +781,7 @@ function script repairmain {
REPAIR4:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -794,7 +793,7 @@ function script repairmain {
REPAIR5:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -806,7 +805,7 @@ function script repairmain {
REPAIR6:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -818,7 +817,7 @@ function script repairmain {
REPAIR7:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -830,7 +829,7 @@ function script repairmain {
REPAIR8:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -842,7 +841,7 @@ function script repairmain {
REPAIR9:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -854,7 +853,7 @@ function script repairmain {
REPAIR10:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;