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+//===== eAthena Script =======================================
+//= Manuk Merchant
+//===== By: ==================================================
+//= eAthena dev team
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Manuk coin redemption NPC.
+//===== Additional Comments: =================================
+//= 1.0 First version
+//============================================================
+
+man_in01,286,16,1 script Merchant of Manuk 454,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ set .@anrp_test,1201;
+ if (anrp_test == 1) {
+ mes "[Merchant of Manuk]";
+ mes "It looks like you're carrying too many things.";
+ mes "Why not put some of your items in storage and come back?";
+ close;
+ }
+ mes "[Merchant of Manuk]";
+ mes "Hello.";
+ mes "What are you looking for?";
+ next;
+ switch(select("View item description:Manuk's Opportunity:Manuk's Courage:Manuk's Faith:Cancel")) {
+ case 1:
+ mes "[Merchant of Manuk]";
+ mes "Here are the item descriptions.";
+ close2;
+ ReadBook 11019,1;
+ end;
+ case 2:
+ mes "[Merchant of Manuk]";
+ mes "I can sell you 3 Manuk's Opportunity for^3131FF 1 coin^000000";
+ next;
+ switch(select("Purchase:Do not purchase.")) {
+ case 1:
+ if (countitem(6080) > 0) {
+ mes "[Merchant of Manuk]";
+ mes "Thank you for coming.";
+ delitem 6080,1; //Manuk_Coin
+ getitem 12342,3; //Manuk's_Opportunity
+ close;
+ }
+ else {
+ mes "[Merchant of Manuk]";
+ mes "You don't have enough coins.";
+ close;
+ }
+ case 2:
+ mes "[Merchant of Manuk]";
+ mes "Come again if you change your mind.";
+ close;
+ }
+ case 3:
+ mes "[Merchant of Manuk]";
+ mes "I can sell you 3 Manuk's Courage for^3131FF 1 coin^000000";
+ next;
+ switch(select("Purchase:Do not purchase.")) {
+ case 1:
+ if (countitem(6080) > 0) {
+ mes "[Merchant of Manuk]";
+ mes "Thank you for coming.";
+ delitem 6080,1; //Manuk_Coin
+ getitem 12343,3; //Manuk's_Courage
+ close;
+ }
+ else {
+ mes "[Merchant of Manuk]";
+ mes "You don't have enough coins.";
+ close;
+ }
+ case 2:
+ mes "[Merchant of Manuk]";
+ mes "Come again if you change your mind.";
+ close;
+ }
+ case 4:
+ mes "[Merchant of Manuk]";
+ mes "I can sell you 3 Manuk's Faith for^3131FF 1 coin^000000";
+ next;
+ switch(select("Purchase:Do not purchase.")) {
+ case 1:
+ if (countitem(6080) > 0) {
+ mes "[Merchant of Manuk]";
+ mes "Thank you for coming.";
+ delitem 6080,1; //Manuk_Coin
+ getitem 12348,3; //Manuk's_Faith
+ close;
+ }
+ else {
+ mes "[Merchant of Manuk]";
+ mes "You don't have enough coins.";
+ close;
+ }
+ case 2:
+ mes "[Merchant of Manuk]";
+ mes "Come again if you change your mind.";
+ close;
+ }
+ case 5:
+ mes "[Merchant of Manuk]";
+ mes "Come again if you change your mind.";
+ close;
+ }
+ }
+ else {
+ mes "[Merchant of Manuk]";
+ mes "Rtt od d";
+ mes "Qwo hd is d irr";
+ close;
+ }
+}