diff options
Diffstat (limited to 'npc/merchants/kunai_maker.txt')
-rw-r--r-- | npc/merchants/kunai_maker.txt | 194 |
1 files changed, 97 insertions, 97 deletions
diff --git a/npc/merchants/kunai_maker.txt b/npc/merchants/kunai_maker.txt index f836befdf..9e1d3459c 100644 --- a/npc/merchants/kunai_maker.txt +++ b/npc/merchants/kunai_maker.txt @@ -1,97 +1,97 @@ -//===== eAthena Script =======================================
-//= Kunai "Trader" @ que_ng.gat
-//===== By: ==================================================
-//= erKURITA
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena 1.0
-//===== Description: =========================================
-//= NPC that trades you a few shurikens + ninja stones for
-//= elemental kunais.
-//===== Additional Comments: =================================
-//= 1.0 Added the npc. It uses a function that sends the item
-//= id of the 2 required items plus the amount. Can trade
-//= up to 500 units (5,000 kunais) at once. [erKURITA]
-//============================================================
-que_ng.gat,72,29,3 script Kunai Seller 83,{
-mes "[Jin]";
-mes "Hi, I sell elemental enchanted kunais. I'll trade you some elemental stones and one kind of shuriken for a determined elemental Kunai";
-next;
-mes "[Jin]";
-mes "What would you like to trade some? It's free";
-switch(select("10 Poison Kunais:10 Icycle Kunais:10 Rough Wind Kunais:10 Black Soil Kunai:10 Explosion Kunai:Nothing at the Moment")) {
-//Callfunc usage: callfunc "Kunai_Trade",itemreqid1,itemreqct1,itemreqid2,itemreqct2,itemidtrade;
- case 1:
- callfunc "Kunai_Trade",13250,20,7524,1,13259;
- goto L_Bye;
- case 2:
- callfunc "Kunai_Trade",13251,8,7522,2,13255;
- goto L_Bye;
- case 3:
- callfunc "Kunai_Trade",13252,4,7523,2,13257;
- goto L_Bye;
- case 4:
- callfunc "Kunai_Trade",13253,2,7524,1,13256;
- goto L_Bye;
- case 5:
- callfunc "Kunai_Trade",13254,1,7521,2,13258;
- goto L_Bye;
- case 6:
- goto L_Bye;
- }
-L_Bye:
- next;
- mes "[Jin]";
- mes "Good bye and hope to see you again then";
- close;
-}
-
-function script Kunai_Trade {
- next;
- mes "[Jin]";
- if (MaxWeight*50/100 < Weight) {
- if (MaxWeight*90/100 < Weight) {
- mes "Sorry but you have more than 90% weight. Your kunais might drop. I can't give you anything.";
- return;
- }
- mes "You have 50% or more weight, do you still want to continue?";
- menu "Yes",-,"No, thanks",L_Return;
- }
-
- mes "Would you like to trade my 10 "+getitemname(getarg(4))+" for your "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+" ?";
- switch(select("Yes:I'll think about it")) {
- case 1:
- next;
- mes "[Jin]";
- if (countitem(getarg(0)) < getarg(1) || countitem(getarg(2)) < getarg(3)) {
- mes "Sorry but you're missing one of the required items. Please get them";
- close;
- } else
- mes "How many do you want to trade? I can only trade you ^FF0000500^000000 units at once.";
- mes "^00FF001 Unit^000000 ^FF0000=^000000 ^0000FF10 Kunais^000000 of your desire";
- input @trade;
- next;
- mes "[Jin]";
- if (@trade > 500) {
- mes "Sorry, but I told you I could only trade you 500 units at once. Try again";
- close;
- } else if (@trade < 1) {
- mes "Sorry, but 1 unit is the minimun I can trade. Try again please.";
- close;
- } else if ((countitem(getarg(0)) < @trade*getarg(1)) || (countitem(getarg(2)) < @trade*getarg(3))) {
- mes "Sorry, but you don't have enough items to trade "+@trade+" unit(s). Get more please";
- close;
- } else
- mes "Here you go, enjoy them";
- delitem getarg(0),getarg(1)*@trade;
- delitem getarg(2),getarg(3)*@trade;
- getitem getarg(4),10*@trade;
- next;
- return;
- case 2:
- return;
- }
-L_Return:
- return;
-}
+//===== eAthena Script ======================================= +//= Kunai "Trader" @ que_ng.gat +//===== By: ================================================== +//= erKURITA +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena 1.0 +//===== Description: ========================================= +//= NPC that trades you a few shurikens + ninja stones for +//= elemental kunais. +//===== Additional Comments: ================================= +//= 1.0 Added the npc. It uses a function that sends the item +//= id of the 2 required items plus the amount. Can trade +//= up to 500 units (5,000 kunais) at once. [erKURITA] +//============================================================ +que_ng.gat,72,29,3 script Kunai Seller 83,{ +mes "[Jin]"; +mes "Hi, I sell elemental enchanted kunais. I'll trade you some elemental stones and one kind of shuriken for a determined elemental Kunai"; +next; +mes "[Jin]"; +mes "What would you like to trade some? It's free"; +switch(select("10 Poison Kunais:10 Icycle Kunais:10 Rough Wind Kunais:10 Black Soil Kunai:10 Explosion Kunai:Nothing at the Moment")) { +//Callfunc usage: callfunc "Kunai_Trade",itemreqid1,itemreqct1,itemreqid2,itemreqct2,itemidtrade; + case 1: + callfunc "Kunai_Trade",13250,20,7524,1,13259; + goto L_Bye; + case 2: + callfunc "Kunai_Trade",13251,8,7522,2,13255; + goto L_Bye; + case 3: + callfunc "Kunai_Trade",13252,4,7523,2,13257; + goto L_Bye; + case 4: + callfunc "Kunai_Trade",13253,2,7524,1,13256; + goto L_Bye; + case 5: + callfunc "Kunai_Trade",13254,1,7521,2,13258; + goto L_Bye; + case 6: + goto L_Bye; + } +L_Bye: + next; + mes "[Jin]"; + mes "Good bye and hope to see you again then"; + close; +} + +function script Kunai_Trade { + next; + mes "[Jin]"; + if (MaxWeight*50/100 < Weight) { + if (MaxWeight*90/100 < Weight) { + mes "Sorry but you have more than 90% weight. Your kunais might drop. I can't give you anything."; + return; + } + mes "You have 50% or more weight, do you still want to continue?"; + menu "Yes",-,"No, thanks",L_Return; + } + + mes "Would you like to trade my 10 "+getitemname(getarg(4))+" for your "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+" ?"; + switch(select("Yes:I'll think about it")) { + case 1: + next; + mes "[Jin]"; + if (countitem(getarg(0)) < getarg(1) || countitem(getarg(2)) < getarg(3)) { + mes "Sorry but you're missing one of the required items. Please get them"; + close; + } else + mes "How many do you want to trade? I can only trade you ^FF0000500^000000 units at once."; + mes "^00FF001 Unit^000000 ^FF0000=^000000 ^0000FF10 Kunais^000000 of your desire"; + input @trade; + next; + mes "[Jin]"; + if (@trade > 500) { + mes "Sorry, but I told you I could only trade you 500 units at once. Try again"; + close; + } else if (@trade < 1) { + mes "Sorry, but 1 unit is the minimun I can trade. Try again please."; + close; + } else if ((countitem(getarg(0)) < @trade*getarg(1)) || (countitem(getarg(2)) < @trade*getarg(3))) { + mes "Sorry, but you don't have enough items to trade "+@trade+" unit(s). Get more please"; + close; + } else + mes "Here you go, enjoy them"; + delitem getarg(0),getarg(1)*@trade; + delitem getarg(2),getarg(3)*@trade; + getitem getarg(4),10*@trade; + next; + return; + case 2: + return; + } +L_Return: + return; +} |