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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) rAthena Dev Team
-//= Copyright (C) Euphy
-//= Copyright (C) eAthena Dev Team
-//= Copyright (C) Kisuka
-//= Copyright (C) ultramage
-//= Copyright (C) Playtester
-//= Copyright (C) erKURITA
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Kunai Merchant Kashin
-//================= Description ===========================================
-//= Trades a few shurikens + ninja stones for elemental kunai.
-//================= Current Version =======================================
-//= 1.3a
-//=========================================================================
-
-que_ng,72,29,3 script Kunai Merchant Kashin 4_M_01,{
- if(BaseClass == Job_Ninja) {
- mes "[Kashin]";
- mes "I am Kashin, distributor";
- mes "of Kunai for Ninjas. Take";
- mes "a look around and let me";
- mes "know if you're interested";
- mes "in any of my wares.";
- next;
- switch(select("10 Fell Poison Kunai", "10 Icicle Kunai", "10 High Wind Kunai", "10 Black Earth Kunai", "10 Heat Wave Kunai", "Cancel")) {
- case 1: callfunc "Kunai_Trade",13250,20,7524,1,13259; break;
- case 2: callfunc "Kunai_Trade",13251,8,7522,2,13255; break;
- case 3: callfunc "Kunai_Trade",13252,4,7523,2,13257; break;
- case 4: callfunc "Kunai_Trade",13253,2,7524,1,13256; break;
- case 5: callfunc "Kunai_Trade",13254,1,7521,2,13258; break;
- case 6:
- mes "[Kashin]";
- mes "Well then, thank you";
- mes "for visiting my shop.";
- mes "Please come to me when";
- mes "you need to buy some";
- mes "Kunais. Goodbye for now~";
- close;
- }
- }
- mes "[Kashin]";
- mes "I am Kashin, distributor";
- mes "of Kunai for Ninjas. If you";
- mes "have any friends that are";
- mes "Ninjas, then you might";
- mes "want to tell them about me.";
- close;
-}
-
-function script Kunai_Trade {
- mes "[Kashin]";
- mes "You can exchange";
- mes ""+getarg(1)+" "+getitemname(getarg(0))+" and";
- mes ""+getarg(3)+" "+getitemname(getarg(2))+" for every";
- mes "set of 10 "+getitemname(getarg(4))+".";
- next;
- mes "[Kashin]";
- mes "I can only give you a maximum of 500 sets of Kunais at a time.";
- mes "If you want to cancel the trade, then please enter ''0.'' How many";
- mes "Kunai sets would you like?";
- next;
- input .@amount;
- if(.@amount < 1 || .@amount > 500) {
- mes "[Kashin]";
- mes "Eh? I'm sorry, but";
- mes "I can't give you that";
- mes "many Kunai sets. Please";
- mes "enter a value less than 500.";
- close;
- }
- if(countitem(getarg(0)) < .@amount*getarg(1) || countitem(getarg(2)) < .@amount*getarg(3)) {
- mes "[Kashin]";
- mes "Hmm, you don't have";
- mes "enough items for this";
- mes "Kunai exchange. Please";
- mes "check your items again.";
- close;
- }
- if(checkweight(getarg(4), .@amount*10) == 0) {
- mes "[Kashin]";
- mes "Hmm, it seems like your";
- mes "Inventory doesn't have";
- mes "enough space to store";
- mes "more items. You better";
- mes "free up some space first.";
- close;
- }
- mes "[Kashin]";
- mes "Great, everything is in";
- mes "order, so let's go ahead";
- mes "and complete this trade.";
- mes "I'm sure that you'll be";
- mes "quite satisfied with";
- mes "these Kunais.";
- delitem getarg(0),getarg(1)*.@amount;
- delitem getarg(2),getarg(3)*.@amount;
- getitem getarg(4),10*.@amount;
- close;
-}