diff options
Diffstat (limited to 'npc/merchants/kunai_maker.txt')
-rw-r--r-- | npc/merchants/kunai_maker.txt | 67 |
1 files changed, 35 insertions, 32 deletions
diff --git a/npc/merchants/kunai_maker.txt b/npc/merchants/kunai_maker.txt index 7462b65b8..42be41584 100644 --- a/npc/merchants/kunai_maker.txt +++ b/npc/merchants/kunai_maker.txt @@ -1,9 +1,9 @@ //===== eAthena Script ======================================= //= Kunai "Trader" @ que_ng //===== By: ================================================== -//= erKURITA +//= eAthena dev team //===== Current Version: ===================================== -//= 1.0 +//= 1.2 //===== Compatible With: ===================================== //= eAthena 1.0 //===== Description: ========================================= @@ -14,10 +14,13 @@ //= id of the 2 required items plus the amount. Can trade //= up to 500 units (5,000 kunais) at once. [erKURITA] //= 1.1 Officialized script [Playtester] +//= 1.2 Optimized/cleaned up a bit [ultramage] //============================================================ -que_ng,72,29,3 script Kunai Merchant Kashin 83,{ - if(BaseJob != Job_Ninja){ +que_ng,72,29,3 script Kunai Merchant Kashin 83,{ + + if(BaseJob != Job_Ninja) + { mes "[Kashin]"; mes "I am Kashin of the Wind. I distribute trade items to the shadows."; next; @@ -25,6 +28,7 @@ que_ng,72,29,3 script Kunai Merchant Kashin 83,{ mes "It doesn't seem like you are a Ninja... Just take a good look around and be on your way."; close; } + mes "[Kashin]"; mes "I'm Kashin!"; mes "If you're ever short on Shurikens, come and see me."; @@ -34,32 +38,27 @@ que_ng,72,29,3 script Kunai Merchant Kashin 83,{ mes "Choose what you want."; next; - switch(select("Poison Kunais:Frost Kunais:Wind Kunais:Earth Kunais:Fire Kunais:Cancel")) { - -//Callfunc usage: callfunc "Kunai_Trade",itemreqid1,itemreqct1,itemreqid2,itemreqct2,itemidtrade; - case 1: - callfunc "Kunai_Trade",13250,20,7524,1,13259; - case 2: - callfunc "Kunai_Trade",13251,8,7522,2,13255; - case 3: - callfunc "Kunai_Trade",13252,4,7523,2,13257; - case 4: - callfunc "Kunai_Trade",13253,2,7524,1,13256; - case 5: - callfunc "Kunai_Trade",13254,1,7521,2,13258; + switch(select("Poison Kunais:Frost Kunais:Wind Kunais:Earth Kunais:Fire Kunais:Cancel")) + { + //usage: callfunc "Kunai_Trade",itemreqid1,itemreqct1,itemreqid2,itemreqct2,itemidtrade; + case 1: callfunc "Kunai_Trade",13250,20,7524,1,13259; break; + case 2: callfunc "Kunai_Trade",13251,8,7522,2,13255; break; + case 3: callfunc "Kunai_Trade",13252,4,7523,2,13257; break; + case 4: callfunc "Kunai_Trade",13253,2,7524,1,13256; break; + case 5: callfunc "Kunai_Trade",13254,1,7521,2,13258; break; case 6: - goto L_Bye; + default: + mes "[Kashin]"; + mes "Hmm~ Ok~"; + mes "Come again~"; + mes "I, Kashin of the Wind, will always be at this place."; + close; } -L_Bye: - mes "[Kashin]"; - mes "Hmm~ Ok~"; - mes "Come again~"; - mes "I, Kashin of the Wind, will always be at this place."; close; } function script Kunai_Trade { - + mes "[Kashin]"; mes "If you give me "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+", I'll give you a pack of 10 "+getitemname(getarg(4))+"."; next; @@ -68,29 +67,33 @@ function script Kunai_Trade { mes "If you don't want to trade, just enter 0 as the amount."; next; - input @trade; + input .@trade; - if(@trade < 1){ + if(.@trade < 1) + { mes "[Kashin]"; mes "Hmm~ Ok~"; mes "Come again~"; mes "I, Kashin of the Wind, will always be at this place."; close; } - if(@trade > 500){ + if(.@trade > 500) + { mes "[Kashin]"; mes "You've exceeded the input amount!"; mes "Enter a valid number next time~!"; close; } - if(countitem(getarg(0)) < @trade*getarg(1) || countitem(getarg(2)) < @trade*getarg(3)){ + if(countitem(getarg(0)) < .@trade*getarg(1) || countitem(getarg(2)) < .@trade*getarg(3)) + { mes "[Kashin]"; mes "Hmm... this is no good~"; mes "You don't have enough materials to trade in for the amount of Kunai's that you want."; mes "Bring some more if you want this amount."; close; } - if(checkweight(getarg(4),@trade*10) == 0){ + if(checkweight(getarg(4), .@trade*10) == 0) + { mes "[Kashin]"; mes "Your bag is too full to carry the trade items. Come back after you made room for the traded items."; close; @@ -99,8 +102,8 @@ function script Kunai_Trade { mes "Ok~ Very well!"; mes "Amount verified!"; mes "Here are your traded items."; - delitem getarg(0),getarg(1)*@trade; - delitem getarg(2),getarg(3)*@trade; - getitem getarg(4),10*@trade; + delitem getarg(0),getarg(1)*.@trade; + delitem getarg(2),getarg(3)*.@trade; + getitem getarg(4),10*.@trade; close; } |