summaryrefslogtreecommitdiff
path: root/npc/merchants/inn.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/merchants/inn.txt')
-rw-r--r--npc/merchants/inn.txt172
1 files changed, 172 insertions, 0 deletions
diff --git a/npc/merchants/inn.txt b/npc/merchants/inn.txt
new file mode 100644
index 000000000..dfc0e7c3c
--- /dev/null
+++ b/npc/merchants/inn.txt
@@ -0,0 +1,172 @@
+//===== eAthena Script =======================================
+//= Inn Npcs
+//===== By: ==================================================
+//= Darkchild (1.1)
+//===== Current Version: =====================================
+//= 1.1a
+//===== Compatible With: =====================================
+//= eAthena 1.0+
+//===== Description: =========================================
+//= Inn Npcs, Save and Heal
+//=====================================================
+//= variables:
+//= arg0 - name of npc
+//= arg1 - name of the inn
+//= arg2 - map to save at
+//= arg3, arg4 - x and y cord. to save at
+//= @cost - cost of renting a room
+//===== Additional Comments: =================================
+//= 1.1 Blind Effect By Kobra_k88 (Taken from his old script)
+//= I added it to all of them though [Darkchild]
+//= 1.1a Minor bug fixes and optimizations. Switched from @variables
+//= to arguments.[kobra_k88]
+//============================================================
+
+
+//======================== Prontera ===================================
+// West Side Inn -------------------
+prt_in.gat,244,135,2 script Inn Maid::Sammy 53,{
+
+ callfunc "F_InnMaid","[Sammy]","West Inn","prt_in.gat",238,130;
+ addtimer 3900, "Sammy::OnTimerWarp";
+ close;
+
+OnTimerWarp:
+ warp "prt_in.gat",237,102;
+ sc_end SC_BLIND;
+ end;
+}
+// East Side Inn ------------------
+prt_in.gat,61,141,2 script Inn Maid::Ahlma 53,{
+
+ callfunc "F_InnMaid","[Ahlma]","East Inn","prt_in.gat",64,136;
+ addtimer 3900, "Ahlma::OnTimerWarp";
+ close;
+
+OnTimerWarp:
+ warp "prt_in.gat",49,173;
+ sc_end SC_BLIND;
+ end;
+}
+
+//======================== Alberta ====================================
+// North --------------------------
+alberta_in.gat,32,142,5 script Inn Maid::Moira 53,{
+
+ callfunc "F_InnMaid","[Moira]","North Inn","alberta_in.gat",26,138;
+ addtimer 3900, "Moira::OnTimerWarp";
+ close;
+
+OnTimerWarp:
+ warp "alberta_in.gat",18,188;
+ sc_end SC_BLIND;
+ end;
+}
+// South -----------------------------
+alberta_in.gat,55,142,8 script Inn Maid::Tina 53,{
+
+ callfunc "F_InnMaid","[Tina]","South Inn","alberta_in.gat",60,140;
+ addtimer 3900, "Tina::OnTimerWarp";
+ close;
+
+OnTimerWarp:
+ warp "alberta_in.gat",68,188;
+ sc_end SC_BLIND;
+ end;
+}
+
+//====================== Geffen ======================================
+geffen_in.gat,70,64,5 script Inn Maid::Betty 53,{
+
+ callfunc "F_InnMaid","[Betty]","Inn","geffen_in.gat",74,60;
+ addtimer 3900, "Betty::OnTimerWarp";
+ close;
+
+OnTimerWarp:
+ warp "geffen_in.gat",106,106;
+ sc_end SC_BLIND;
+ end;
+}
+
+//======================= Payon ======================================
+payon_in01.gat,131,62,5 script Inn Maid::SunHee 53,{
+
+ callfunc "F_InnMaid","[Sun Hee]","Inn","payon_in01.gat",132,56;
+ addtimer 3900, "SunHee::OnTimerWarp";
+ close;
+
+OnTimerWarp:
+ warp "payon_in01.gat",140,15;
+ sc_end SC_BLIND;
+ close;
+}
+
+//======================== Morocc ====================================
+// North East --------------------------
+morocc_in.gat,147,138,5 script Inn Maid::Suzie 53,{
+
+ callfunc "F_InnMaid","[Suzie]","North East Inn","morocc_in.gat",142,140;
+ addtimer 3900, "Suzie::OnTimerWarp";
+ close;
+
+OnTimerWarp:
+ warp "morocc_in.gat",174,144;
+ sc_end SC_BLIND;
+ end;
+}
+// South --------------------------------
+morocc_in.gat,80,100,5 script Inn Maid::Shala 53,{
+
+ callfunc "F_InnMaid","[Shala]","South Inn","morocc_in.gat",78,95;
+ addtimer 3900, "Shala::OnTimerWarp";
+ close;
+
+OnTimerWarp:
+ warp "morocc_in.gat",74,128;
+ sc_end SC_BLIND;
+ end;
+}
+
+//======================= Inn Function ==============================
+function script F_InnMaid {
+ mes getarg(0);
+ mes "Welcome to Nenkaras " + getarg(1) + ". What can I do for you?";
+ next;
+ menu "Save",Msave, "Rent a Room",Mrent, "Nothing",Mend;
+
+ Msave:
+ mes getarg(0);
+ mes "Location Saved.";
+ mes "I am waiting for another job to do.";
+ savepoint getarg(2),getarg(3),getarg(4);
+ close;
+ Mrent:
+ set @cost,50;
+ if(BaseLevel > 15) set @cost,100;
+ if(BaseLevel > 30) set @cost,200;
+ if(BaseLevel > 50) set @cost,300;
+ if(BaseLevel > 75) set @cost,400;
+ mes getarg(0);
+ mes "It will cost " + @cost + " zeny to rent a room for 1 night.";
+ mes "In the morning your HP and SP will be fully recovered.";
+ next;
+ menu "Ok.",-,"No thanks.",Mend;
+
+ mes getarg(0);
+ mes "Thank you and enjoy your stay here.";
+ emotion 15;
+ if(Zeny < @cost) goto NoZeny;
+ set Zeny,Zeny - @cost;
+ sc_start SC_BLIND,500000,1;
+ percentheal 100,100;
+ return;
+
+ NoZeny:
+ mes getarg(0);
+ mes "I'm sorry but you don't have enough money.";
+ close;
+ Mend:
+ mes getarg(0);
+ mes "I am waiting for a job to do.";
+ close;
+}