diff options
Diffstat (limited to 'npc/merchants/hair_style.txt')
-rw-r--r-- | npc/merchants/hair_style.txt | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/npc/merchants/hair_style.txt b/npc/merchants/hair_style.txt index 7bfefadf4..f940a5982 100644 --- a/npc/merchants/hair_style.txt +++ b/npc/merchants/hair_style.txt @@ -43,7 +43,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "Welcome to Veronica's hair salon."; mes "How can I help you?"; next; - switch(select("See available hair styles.:Change hair style.:End conversation.")) { + switch(select("See available hair styles.", "Change hair style.", "End conversation.")) { case 1: mes "[Veronica]"; mes "We have a total of 19 styles, available from no.1 to no.19."; @@ -73,7 +73,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "[Veronica]"; switch(.@style) { case 1: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Play Dead' style!"; mes "It's a nice, basic haircut."; mes "I notice that usually the"; @@ -89,7 +89,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "choice for Novices."; close2; cutin "",255; end; case 2: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's the 'Two Handed Sword"; mes "Mastery' style! It's perfect for"; mes "for Swordmen who might muss their"; @@ -105,7 +105,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "while wildly flailing a sword."; close2; cutin "",255; end; case 3: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Napalm Beat' style!"; mes "It's a unique look with a hint"; mes "of eccentricity that's offset"; @@ -119,7 +119,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "off the boys with their spells."; close2; cutin "",255; end; case 4: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's the 'Double Strafe'"; mes "style! The arrangement of the"; mes "hair conducts ambient static"; @@ -136,7 +136,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "granny-style hairbuns."; close2; cutin "",255; end; case 5: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Angelus' style!"; mes "It's for calm and devout people,"; mes "as well as those bashful,"; @@ -151,7 +151,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "is also practical in battle."; close2; cutin "",255; end; case 6: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Push Cart' style!"; mes "It was based on the design of a"; mes "cart...at least, that's what"; @@ -164,7 +164,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "it's also economical."; close2; cutin "",255; end; case 7: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Ooh, that's 'Envenom' style!"; mes "It looks great on Thieves and"; mes "and Assassins when they're"; @@ -180,7 +180,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "some cute guy."; close2; cutin "",255; end; case 8: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Bowling Bash' style!"; mes "A popular style for Knights, its"; mes "manly, rugged look tends to"; @@ -197,7 +197,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "to fighting with their hands."; close2; cutin "",255; end; case 9: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Venom Dust' style!"; mes "Definitely a look for rebels,"; mes "the sweeping, yet decidedly"; @@ -213,7 +213,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "...Although, it acutally doesn't."; close2; cutin "",255; end; case 10: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Turn Undead' style!"; mes "This is popular among Priests"; mes "that want a serious, yet a bit"; @@ -229,7 +229,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "make their hair to stick out anyway."; close2; cutin "",255; end; case 11: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Dragonology' style!"; mes "It's neat and clean cut, perfect"; mes "for studious people and looks"; @@ -246,7 +246,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "religious services."; close2; cutin "",255; end; case 12: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Mace Mastery' style!"; mes "A lot of care goes into making"; mes "that tussled hair say, 'I don't"; @@ -261,7 +261,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "stockings..."; close2; cutin "",255; end; case 13: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Thunder Storm' style!"; mes "This hot, flamboyant hairstyle"; mes "flares out wildly like thunder."; @@ -276,7 +276,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "that it can't be cute."; close2; cutin "",255; end; case 14: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Encore' style!"; mes "The elegant, flowing locks"; mes "fit well with Bards, or men who"; @@ -291,7 +291,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "with glasses."; close2; cutin "",255; end; case 15: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Grimtooth' style!"; mes "Spiky and unkempt, this style"; mes "is a popular counterculture"; @@ -308,7 +308,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "foreheads and cheekbones."; close2; cutin "",255; end; case 16: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Blitz Beat' style!"; mes "A funky and lively fashion,"; mes "this style was developed for a"; @@ -325,7 +325,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "lets their hair get trapped?"; close2; cutin "",255; end; case 17: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Find Ore' style!"; mes "It's a practical, economical look"; mes "that is popular among Blacksmiths."; @@ -342,7 +342,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "Blacksmith favorite."; close2; cutin "",255; end; case 18: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Fire Pillar' style!"; mes "It's a trendy look, in which"; mes "you cover one eye for that"; @@ -359,7 +359,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "looks great with Mage Hats."; close2; cutin "",255; end; case 19: - if(Sex == 1) { + if (Sex == SEX_MALE) { mes "Oh, that's 'Guillotine Fist'"; mes "style! The smooth, slicked back"; mes "pompadour shows that you're"; @@ -437,7 +437,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "I shall proceed with your request."; mes "Would you mind?"; next; - if(select("No, I don't mind.:Yes, let me choose another one.") == 1) { + if(select("No, I don't mind.", "Yes, let me choose another one.") == 1) { if(getlook(6) == 0) { mes "[Veronica]"; mes "Oh, my, you haven't dyed your hair"; @@ -446,7 +446,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ mes "Oh well, I will do it for free."; mes "So what kind of color would you like?"; next; - switch(select("Red.:Yellow.:Purple.:Orange.:Green.:Blue.:White.:Dark Brown.:Cancel.")) { + switch(select("Red.", "Yellow.", "Purple.", "Orange.", "Green.", "Blue.", "White.", "Dark Brown.", "Cancel.")) { case 1: .@pallete = 8; break; @@ -529,7 +529,7 @@ alberta_in,55,142,7 script Hair Dresser 4_F_02,{ } L_cutin: - if(Sex == 1) { + if (Sex == SEX_MALE) { if(getarg(0) < 10) cutin "hair_m_0"+getarg(0),4; else @@ -558,7 +558,7 @@ alberta,33,141,7 script Roving Hair Dresser 4_M_BARBER,{ mes "waiting to be transformed into"; mes "works of magnificent art~!"; next; - switch(select("What are you?:Do my hair, please!:.....")) { + switch(select("What are you?", "Do my hair, please!", ".....")) { case 1: mes "[Rui Vishop]"; mes "Do you not know that I, Rui"; @@ -658,7 +658,7 @@ alberta,33,141,7 script Roving Hair Dresser 4_M_BARBER,{ mes "stupid hair dresser to"; mes "do her clumsy work on you..."; next; - if(select("No, please do my hair.:Umm, I changed my mind.") ==1 ) { + if(select("No, please do my hair.", "Umm, I changed my mind.") ==1 ) { mes "[Rui Vishop]"; mes "O~k~a~y!"; mes "Now, let us begin~!"; @@ -713,7 +713,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ mes "shy, tell me exactly how you"; mes "want me to make you glamorous~"; next; - switch(select("Check all hairstyles:Change hairstyle:Cancel")) { + switch(select("Check all hairstyles", "Change hairstyle", "Cancel")) { case 1: mes "[Prince Shammi]"; mes "Oh, would you like to"; @@ -723,10 +723,10 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ mes "[Prince Shammi]"; mes "Please, oh please, choose from the following styles and I will show you a preview."; next; - switch(select("Old Hairstyles:New Hairstyles")) { + switch(select("Old Hairstyles", "New Hairstyles")) { case 1: - if (Sex == 1) { - switch(select("Petite Style:Executioner Style:Prince Style:Deviace Style:Cancel")) { + if (Sex == SEX_MALE) { + switch(select("Petite Style", "Executioner Style", "Prince Style", "Deviace Style", "Cancel")) { case 1: cutin "hair_m_20",4; mes "[Prince Shammi]"; @@ -777,7 +777,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ } } else { - switch(select("Spring Rabbit Style:Harpy Style:Medusa Style:Isis Style:Cancel")) { + switch(select("Spring Rabbit Style", "Harpy Style", "Medusa Style", "Isis Style", "Cancel")) { case 1: cutin "hair_f_20",4; mes "[Prince Shammi]"; @@ -830,8 +830,8 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ } break; case 2: - if (Sex == 1) { - switch(select("Emergency Heal Perm:Aura Blade Cut:Power Swing:Renovatio Cut:Cancel")) { + if (Sex == SEX_MALE) { + switch(select("Emergency Heal Perm", "Aura Blade Cut", "Power Swing", "Renovatio Cut", "Cancel")) { case 1: cutin "hair_m_24",4; mes "[Prince Shammi]"; @@ -870,7 +870,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ } } else { - switch(select("Assumptio Perm:Soul Changer Cut:X Tornado Cut:Oratio Cut:Cancel")) { + switch(select("Assumptio Perm", "Soul Changer Cut", "X Tornado Cut", "Oratio Cut", "Cancel")) { case 1: cutin "hair_f_24",4; mes "[Prince Shammi]"; @@ -955,7 +955,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ mes "Here's a list of the style names just in case you need them~"; next; mes "[Prince Shammi]"; - if (Sex == 1) { + if (Sex == SEX_MALE) { mes "No. 20: Petite Style"; mes "No. 21: Executioner Style"; mes "No. 22: Prince Style"; @@ -995,7 +995,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ mes "you soooooooo beautiful!"; close; } - else if (getlook(VAR_HEAD) == .@input) { + else if (getlook(LOOK_HAIR) == .@input) { mes "[Prince Shammi]"; mes "Oh dear me, you're not"; mes "going to waste money for"; @@ -1006,7 +1006,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ close; } else { - if (Sex == 1) + if (Sex == SEX_MALE) cutin "hair_m_"+.@input+".BMP",4; else cutin "hair_f_"+.@input+".BMP",4; @@ -1015,9 +1015,9 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ mes "hairstyle that you wanted?"; mes "This is No. "+.@input+", by the way."; next; - switch(select("Yes.:No.")) { + switch(select("Yes.", "No.")) { case 1: - if (getlook(VAR_HEADPALETTE) == 0) { + if (getlook(LOOK_HAIR_COLOR) == 0) { mes "[Prince Shammi]"; mes "Oh, Sweet Christmas,"; mes "I almost forgot! Would"; @@ -1026,7 +1026,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ mes "a part of my service, so"; mes "please choose a color~"; next; - switch(select("Red:Yellow:Purple:Orange:Green:Blue:White:Dark Brown")) { + switch(select("Red", "Yellow", "Purple", "Orange", "Green", "Blue", "White", "Dark Brown")) { case 1: .@headpalette = 8; break; @@ -1072,14 +1072,14 @@ lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{ delitem Long_Hair,100; delitem Golden_Hair,100; delitem Glossy_Hair,100; - setlook VAR_HEAD,.@input; - setlook VAR_HEADPALETTE,.@headpalette; + setlook LOOK_HAIR,.@input; + setlook LOOK_HAIR_COLOR,.@headpalette; mes "[Prince Shammi]"; mes "Well, we're all finished!"; mes "And my, oh my, you look even"; mes "more fabulous that I thought"; mes "you would! Oh, I can't believe"; - if (Sex == 1) { + if (Sex == SEX_MALE) { mes "how tough and elegant you are~"; mes "So ruggedly manly and handsome!"; } @@ -1130,7 +1130,7 @@ lhz_in02,91,155,5 script Assistant Beautician#li 4_F_LGTGIRL,{ mes "H-h-h-h-h-hello! Can"; mes "I help you with anything?"; next; - switch(select("What do you do?:Please change my hairstyle.:Who is Prince Shammi?")) { + switch(select("What do you do?", "Please change my hairstyle.", "Who is Prince Shammi?")) { case 1: mes "[Assistant Beautician]"; mes "Oh! Me...? I'm"; @@ -1191,7 +1191,7 @@ lhz_in02,91,155,5 script Assistant Beautician#li 4_F_LGTGIRL,{ mes "up for the material expenses."; mes "Is that okay with you?"; next; - switch(select("Of course~:On second thought...")) { + switch(select("Of course~", "On second thought...")) { case 1: mes "[Assistant Beautician]"; mes "Great! Now, please"; @@ -1221,7 +1221,7 @@ lhz_in02,91,155,5 script Assistant Beautician#li 4_F_LGTGIRL,{ mes "So this is the"; mes "style you want me"; mes "to try to do for you?"; - if (Sex == 1) { + if (Sex == SEX_MALE) { if (.@input < 10) cutin "hair_m_0"+.@input+".BMP",4; else @@ -1234,7 +1234,7 @@ lhz_in02,91,155,5 script Assistant Beautician#li 4_F_LGTGIRL,{ cutin "hair_f_"+.@input+".BMP",4; } next; - switch(select("Yes, let's try it~:Cancel.")) { + switch(select("Yes, let's try it~", "Cancel.")) { case 1: break; case 2: @@ -1272,8 +1272,8 @@ lhz_in02,91,155,5 script Assistant Beautician#li 4_F_LGTGIRL,{ mes "^333333*Pant Pant Pant*^000000"; next; Zeny -= 250000; - setlook VAR_HEAD,.@style_r; - setlook VAR_HEADPALETTE,.@color_r; + setlook LOOK_HAIR,.@style_r; + setlook LOOK_HAIR_COLOR,.@color_r; mes "[Assistant Beautician]"; mes "Bwahahaha! Success!"; if (.@input == .@style_r) { |