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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) L0ne_W0lf
-//= Copyright (C) Silent
-//= Copyright (C) Nexon
-//= Copyright (C) Kisuka
-//= Copyright (C) Samuray22
-//= Copyright (C) Muad_Dib
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Hair Dresser
-//================= Description ===========================================
-//= Allows you to change your hairstyle.
-//================= Current Version =======================================
-//= 1.4
-//=========================================================================
-
-//== Hair Dresser Veronica =================================
-alberta_in,55,142,7 script Hair Dresser 4_F_02,{
- mes "[Veronica]";
- mes "Welcome to Veronica's hair salon.";
- mes "How can I help you?";
- next;
- switch(select("See available hair styles.", "Change hair style.", "End conversation.")) {
- case 1:
- mes "[Veronica]";
- mes "We have a total of 19 styles, available from no.1 to no.19.";
- mes "Which one do you want to see?";
- mes "If you wish to cancel,";
- mes "please enter 0.";
- next;
- input .@style;
- if(.@style > 19) {
- mes "[Veronica]";
- mes "Oops, I'm sorry, but that";
- mes "style is not available.";
- mes "Remember to enter a number";
- mes "from 1 to 19.";
- next;
- } else if(.@style == 0) {
- mes "[Veronica]";
- mes "So, how do you like the style?";
- mes "Feel free to ask me about any";
- mes "available hairstyle. It will";
- mes "be my pleasure to style your";
- mes "hair.";
- close;
- }
- else {
- callsub L_cutin,.@style;
- mes "[Veronica]";
- switch(.@style) {
- case 1:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Play Dead' style!";
- mes "It's a nice, basic haircut.";
- mes "I notice that usually the";
- mes "cute, conversative types seem";
- mes "to prefer this style.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'First Aid' style!";
- mes "The shoulder length tresses";
- mes "are straightened for those";
- mes "no nonsense adventurers. It";
- mes "seems to be the style of";
- mes "choice for Novices.";
- close2; cutin "",255; end;
- case 2:
- if (Sex == SEX_MALE) {
- mes "Oh, that's the 'Two Handed Sword";
- mes "Mastery' style! It's perfect for";
- mes "for Swordmen who might muss their";
- mes "hair while swinging their swords";
- mes "all day long.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Bash' style!";
- mes "For the powerful woman that's";
- mes "not afraid to get a little";
- mes "blood on her hands, but knows";
- mes "how great her hair will look";
- mes "while wildly flailing a sword.";
- close2; cutin "",255; end;
- case 3:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Napalm Beat' style!";
- mes "It's a unique look with a hint";
- mes "of eccentricity that's offset";
- mes "with a helping of elegance.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Frost Diver' style!";
- mes "The pigtails lend an innocent,";
- mes "demure look for those Mages";
- mes "and Wizards that usually scare";
- mes "off the boys with their spells.";
- close2; cutin "",255; end;
- case 4:
- if (Sex == SEX_MALE) {
- mes "Oh, that's the 'Double Strafe'";
- mes "style! The arrangement of the";
- mes "hair conducts ambient static";
- mes "electricity, naturally clearing";
- mes "the mind. At least, that's what";
- mes "I was taught in fashion school.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Arrow Shower' style!";
- mes "For the Bowswoman who doesn't";
- mes "want fashion to interfere with";
- mes "her depth perception. Much more";
- mes "attractive than those horrid";
- mes "granny-style hairbuns.";
- close2; cutin "",255; end;
- case 5:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Angelus' style!";
- mes "It's for calm and devout people,";
- mes "as well as those bashful,";
- mes "mild-mannered types.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Heal' style!";
- mes "This is in trend among";
- mes "Priests and Acolytes since";
- mes "this style is appropriate";
- mes "for formal situations, but";
- mes "is also practical in battle.";
- close2; cutin "",255; end;
- case 6:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Push Cart' style!";
- mes "It was based on the design of a";
- mes "cart...at least, that's what";
- mes "I learned in beautician school.";
- close2; cutin "",255; end;
- }
- mes "Ooh, that's 'Vending' style!";
- mes "It's the hairdo of money";
- mes "makers...and if I may say so,";
- mes "it's also economical.";
- close2; cutin "",255; end;
- case 7:
- if (Sex == SEX_MALE) {
- mes "Ooh, that's 'Envenom' style!";
- mes "It looks great on Thieves and";
- mes "and Assassins when they're";
- mes "out poisoning people and animals.";
- mes "It's fashion for the aggressive";
- mes "and eclectic~!";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Double Attack' style!";
- mes "The adorable pigtail, paired with";
- mes "those provacative bangs are sure";
- mes "to help you steal the heart of";
- mes "some cute guy.";
- close2; cutin "",255; end;
- case 8:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Bowling Bash' style!";
- mes "A popular style for Knights, its";
- mes "manly, rugged look tends to";
- mes "attract all of the ladies,";
- mes "and looks great on men with";
- mes "strong chins.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Gloria' style!";
- mes "It's very elegant and looks";
- mes "great on holy Priests. This";
- mes "style is most attractive to";
- mes "ladies who aren't that used";
- mes "to fighting with their hands.";
- close2; cutin "",255; end;
- case 9:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Venom Dust' style!";
- mes "Definitely a look for rebels,";
- mes "the sweeping, yet decidedly";
- mes "luxorious locks seems to enchant";
- mes "girls with a fatal attraction.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'SP Recovery' style!";
- mes "To add more body to the special";
- mes "style of these bangs, I use a";
- mes "special conditioner that makes";
- mes "you feel like you're regaining SP";
- mes "...Although, it acutally doesn't.";
- close2; cutin "",255; end;
- case 10:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Turn Undead' style!";
- mes "This is popular among Priests";
- mes "that want a serious, yet a bit";
- mes "of a wild, agressive look.";
- mes "Definitely more attractive";
- mes "than the 'Holy Light' mullet.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Prepare Potion' style!";
- mes "The flared out tresses are chosen";
- mes "by beginning Alchemists, since";
- mes "early, explosive experiments would";
- mes "make their hair to stick out anyway.";
- close2; cutin "",255; end;
- case 11:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Dragonology' style!";
- mes "It's neat and clean cut, perfect";
- mes "for studious people and looks";
- mes "great with eyeglasses. This";
- mes "is a fashion well suited to";
- mes "intellectual types.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Grand Cross' style!";
- mes "It's in style among those pious";
- mes "Crusaders that need hair that";
- mes "won't muss during fighting, yet";
- mes "is respectable enough to attend";
- mes "religious services.";
- close2; cutin "",255; end;
- case 12:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Mace Mastery' style!";
- mes "A lot of care goes into making";
- mes "that tussled hair say, 'I don't";
- mes "care how I look at all.'";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Intimidate' style!";
- mes "The Rogue women seem to like";
- mes "this style...although I imagine";
- mes "that more of them would prefer";
- mes "something wilder to match those";
- mes "stockings...";
- close2; cutin "",255; end;
- case 13:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Thunder Storm' style!";
- mes "This hot, flamboyant hairstyle";
- mes "flares out wildly like thunder.";
- mes "...And you will too with this new look.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Spiritual Sphere";
- mes "Absorption' style! There's a";
- mes "charismatic quality to this";
- mes "fashion: it's tough, slightly";
- mes "tomboyish, but not so much";
- mes "that it can't be cute.";
- close2; cutin "",255; end;
- case 14:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Encore' style!";
- mes "The elegant, flowing locks";
- mes "fit well with Bards, or men who";
- mes "appreciate the value of male";
- mes "beauty.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Gypsy's Kiss' style!";
- mes "Dancers seem to like this style,";
- mes "although personally, I think";
- mes "this fashion fits very well";
- mes "with glasses.";
- close2; cutin "",255; end;
- case 15:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Grimtooth' style!";
- mes "Spiky and unkempt, this style";
- mes "is a popular counterculture";
- mes "street fashion. You might";
- mes "not want to wear your hair";
- mes "this way at a wedding, though.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Counter Attack' style!";
- mes "This is an intimidating look for";
- mes "girls that want to say 'You hit";
- mes "me, I'll hit you back!' It really";
- mes "emphasizes strong looking";
- mes "foreheads and cheekbones.";
- close2; cutin "",255; end;
- case 16:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Blitz Beat' style!";
- mes "A funky and lively fashion,";
- mes "this style was developed for a";
- mes "Hunter who liked really long";
- mes "bangs and wanted to see";
- mes "through them at the same time.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Anke Snare' style!";
- mes "The style style is specially";
- mes "made for Hunters that don't like";
- mes "to get their hair tangled...";
- mes "After all, what kind of Hunter";
- mes "lets their hair get trapped?";
- close2; cutin "",255; end;
- case 17:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Find Ore' style!";
- mes "It's a practical, economical look";
- mes "that is popular among Blacksmiths.";
- mes "Some swear that this fashion helps";
- mes "them in finding ores, but where's";
- mes "the science in that??";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Hammer Fall' style!";
- mes "For the woman that doesn't want";
- mes "her hair to get in the way when";
- mes "she's savagely swinging heavy";
- mes "objects. Of course, this is a";
- mes "Blacksmith favorite.";
- close2; cutin "",255; end;
- case 18:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Fire Pillar' style!";
- mes "It's a trendy look, in which";
- mes "you cover one eye for that";
- mes "intrigue effect. The element";
- mes "of mystery is always in";
- mes "fashion, don't you think?";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Jupitel Thunder'";
- mes "style! A look that strikes";
- mes "like lightening, without";
- mes "any of that annoying static";
- mes "cling or muss. This fashion";
- mes "looks great with Mage Hats.";
- close2; cutin "",255; end;
- case 19:
- if (Sex == SEX_MALE) {
- mes "Oh, that's 'Guillotine Fist'";
- mes "style! The smooth, slicked back";
- mes "pompadour shows that you're";
- mes "serious about your passion";
- mes "for brawling... or just your passion.";
- close2; cutin "",255; end;
- }
- mes "Oh, that's 'Whirlwind' style!";
- mes "A favorite among the studious";
- mes "Sages, the hair is tied back";
- mes "in a stylish braid so that";
- mes "it doesn't fly around after";
- mes "casting those windy spells.";
- close2; cutin "",255; end;
- }
- }
- case 2:
- if(BaseLevel < 60) {
- mes "[Veronica]";
- mes "Oh, dear, you're looking fabulous with";
- mes "your current hairstyle. Why don't you";
- mes "try a new hair accessory rather than changing your look?";
- close;
- } else if((countitem(Counteragent) < 3) || (countitem(Mixture) < 3) || (countitem(Danggie) <100) || (countitem(Short_Daenggie) <100) || (countitem(Long_Hair) <100) || (countitem(Golden_Hair) <100) || (countitem(Glossy_Hair) <100) || (Zeny < 99800)) {
- mes "[Veronica]";
- mes "If you wish to change your";
- mes "hairstyle, you should meet some";
- mes "requirements. I suggest that you";
- mes "write down all the items that";
- mes "you will need.";
- next;
- mes "[Veronica]";
- mes "3 Counteragent,";
- mes "3 Mixture,";
- mes "100 Danggie,";
- mes "100 Short Danggie,";
- mes "100 Black Hair,";
- mes "100 Golden Hair,";
- mes "100 Glossy Hair, and lastly...";
- next;
- mes "[Veronica]";
- mes "You will need 99,800 zeny.";
- mes "Please come back when you're";
- mes "ready. I will make you look";
- mes "fabulous. Hohohohoho~";
- close;
- }
- mes "[Veronica]";
- mes "Okay now, please choose the style";
- mes "you desire from styles no.1 to";
- mes "no.19. I will do my best to";
- mes "make you look your very best.";
- next;
- input .@style;
- if(.@style > 19) {
- mes "[Veronica]";
- mes "I am sorry, you chose an unavailable style.";
- mes "Make sure you enter the correct number.";
- close;
- } else if(.@style == 0) {
- mes "[Veronica]";
- mes "You have canceled your request.";
- close;
- } else if(getlook(1) == .@style) {
- mes "[Veronica]";
- mes "I am sorry, but you are already";
- mes "wearing the style you have";
- mes "requested. Would you please";
- mes "choose a different style?";
- close;
- }
- callsub L_cutin,.@style;
- mes "[Veronica]";
- mes "You have chosen style no. (" + .@style + ").";
- mes "I shall proceed with your request.";
- mes "Would you mind?";
- next;
- if(select("No, I don't mind.", "Yes, let me choose another one.") == 1) {
- if(getlook(6) == 0) {
- mes "[Veronica]";
- mes "Oh, my, you haven't dyed your hair";
- mes "at all. You would look even more";
- mes "fabulous if you dyed your hair...";
- mes "Oh well, I will do it for free.";
- mes "So what kind of color would you like?";
- next;
- switch(select("Red.", "Yellow.", "Purple.", "Orange.", "Green.", "Blue.", "White.", "Dark Brown.", "Cancel.")) {
- case 1:
- .@pallete = 8;
- break;
- case 2:
- .@pallete = 1;
- break;
- case 3:
- .@pallete = 2;
- break;
- case 4:
- .@pallete = 3;
- break;
- case 5:
- .@pallete = 4;
- break;
- case 6:
- .@pallete = 5;
- break;
- case 7:
- .@pallete = 6;
- break;
- case 8:
- .@pallete = 7;
- break;
- case 9:
- mes "[Veronica]";
- mes "Oh, I was gonna do it for free.";
- mes "Well, if you change your mind, please come again.";
- mes "The color of your hair enhances your look.";
- close;
- }
- }
- nude;
- mes "[Veronica]";
- mes "Now, let's get started. Try to";
- mes "stay still, dear. If you move,";
- mes "it might ruin the perfect look";
- mes "I intend to give you. Trust me,";
- mes "I will make you look fabulous~";
- next;
- mes "[Veronica]";
- mes "- *snip snip snip snip* -";
- mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -";
- mes "- *snip snip snip snip* -";
- mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -";
- next;
- Zeny -= 99800;
- delitem Counteragent,3; // Counteragent
- delitem Mixture,3; // Mixture
- delitem Danggie,100; // Danggie
- delitem Short_Daenggie,100; // Short_Daenggie
- delitem Long_Hair,100; // Long_Hair
- delitem Golden_Hair,100; // Golden_Hair
- delitem Glossy_Hair,100; // Glossy_Hair
- setlook 1,.@style;
- setlook 6,.@pallete;
- cutin "",255;
- mes "[Veronica]";
- mes "Alright, it's done~";
- mes "I hope you like";
- mes "this style no.(" + .@style + ").";
- mes "Feel free to come back anytime";
- mes "when you want a new hairstyle. Hohohohohoho~";
- setlook 1,.@style;
- setlook 6,.@pallete;
- close;
- }
- mes "[Veronica]";
- mes "Okay then, please choose one";
- mes "a hairstyle again. I believe";
- mes "you will find the look that's best for you.";
- close;
- case 3:
- mes "[Veronica]";
- mes "Everybody deserves the right to";
- mes "pursue beauty. I hope that you";
- mes "will find the right hairstyle";
- mes "one of these days.";
- close;
- }
-
-L_cutin:
- if (Sex == SEX_MALE) {
- if(getarg(0) < 10)
- cutin "hair_m_0"+getarg(0),4;
- else
- cutin "hair_m_"+getarg(0),4;
- } else {
- if(getarg(0) < 10)
- cutin "hair_f_0"+getarg(0),4;
- else
- cutin "hair_f_"+getarg(0),4;
- }
- return;
-}
-
-//== Roving Hair Dresser ===================================
-alberta,33,141,7 script Roving Hair Dresser 4_M_BARBER,{
- mes "[Rui Vishop]";
- mes "That Veronica...";
- mes "Hah! Best hair dresser my ass.";
- mes "She's not the best hair dresser...";
- mes "...";
- mes "I am!";
- next;
- mes "[Rui Vishop]";
- mes "I, Rui Vishop, the man to whom";
- mes "all scalps are canvases";
- mes "waiting to be transformed into";
- mes "works of magnificent art~!";
- next;
- switch(select("What are you?", "Do my hair, please!", ".....")) {
- case 1:
- mes "[Rui Vishop]";
- mes "Do you not know that I, Rui";
- mes "Vishop, maestro of the shears";
- mes "and sculptor of hair, am an";
- mes "artist far ahead of his time?!";
- mes "Well, I suppose an adventurer";
- mes "like yourself wouldn't know...";
- next;
- mes "[Rui Vishop]";
- mes "As a hair sculptor, I find joy";
- mes "in bestowing upon others the";
- mes "supreme favour of doing their";
- mes "hairstyle at a reasonable price.";
- next;
- mes "[Rui Vishop]";
- mes "Recently, however, I happened to";
- mes "overhear that some tyro has had";
- mes "the audacity to call herself a";
- mes "hair dresser.";
- next;
- mes "[Rui Vishop]";
- mes "So one day I went there,";
- mes "pretending to be a customer.";
- mes "I was apalled to see the boring,";
- mes "lifeless hairstyles that she was";
- mes "giving all of her clients...";
- next;
- mes "[Rui Vishop]";
- mes "It wasn't hard to notice that her";
- mes "skills, or lack thereof, are a";
- mes "joke. She brings shame to the";
- mes "great and honorable";
- mes "profession of hair dressing.";
- mes "A complete and utter disgrace!";
- next;
- mes "[Rui Vishop]";
- mes "But the worst part was...";
- mes "she forced her customers to";
- mes "choose a hairstyle before she";
- mes "styled their hair!";
- next;
- mes "[Rui Vishop]";
- mes "That's not how talented hair";
- mes "dressers do their job! She";
- mes "should know what hair style will";
- mes "fit a customer without ever";
- mes "asking them!";
- next;
- mes "[Rui Vishop]";
- mes "If by any chance you decide to";
- mes "do your hair, don't even think";
- mes "about giving her patronage.";
- mes "Instead, you may ask for my";
- mes "services. I assure you, I am";
- mes "faaaar better than her.";
- next;
- mes "[Rui Vishop]";
- mes "Do you understand? I mean, don't";
- mes "let her ruin your hair needlessly!";
- mes "You could get a Swordman to hack";
- mes "away at your hair if you want a";
- mes "hairstyle that horrible~!";
- close;
- case 2:
- if(BaseLevel < 60) {
- mes "[Rui Vishop]";
- mes "Hmm, I must say, your current";
- mes "style fits you best. Trust me, I know what I am saying.";
- close;
- } else if(Zeny < 199800) {
- mes "[Rui Vishop]";
- mes "Ah, I see that that you can";
- mes "recognize genius when it is";
- mes "right before you. In light";
- mes "of your good taste, I will";
- mes "only require money for my";
- mes "services.";
- next;
- mes "[Rui Vishop]";
- mes "Simply pay me the small";
- mes "fee of 199,800 zeny. You must";
- mes "know that I am doing you a";
- mes "huge favor by charging you";
- mes "such a small amount. My";
- mes "art is priceless, after all.";
- close;
- }
- mes "[Rui Vishop]";
- mes "Alright, I will be taking my";
- mes "199,800 zeny service charge now.";
- next;
- mes "[Rui Vishop]";
- mes "If you don't wish to do";
- mes "this right now, though I can't";
- mes "imagine why, you may ask that";
- mes "stupid hair dresser to";
- mes "do her clumsy work on you...";
- next;
- if(select("No, please do my hair.", "Umm, I changed my mind.") ==1 ) {
- mes "[Rui Vishop]";
- mes "O~k~a~y!";
- mes "Now, let us begin~!";
- next;
- mes "[Rui Vishop]";
- mes "Wooooo~oooohhhh!! Toohhhhh~oooohhhh!!";
- next;
- mes "[Rui Vishop]";
- mes "Woooooo~aaaaaaahhhhh!!";
- next;
- mes "[Rui Vishop]";
- mes "Voila!";
- next;
- mes "[Rui Vishop]";
- mes "Oh, great~ it's awesome!";
- mes "Another Vishop masterpiece~";
- mes "Once more I've outdone myself.";
- mes "It's such a unique and talented";
- mes "style! Yes, I am the best! Wooohahahahahaha!";
- Zeny -= 199800;
- setlook 1,rand(1,19);
- setlook 6,rand(1,8);
- close;
- }
- mes "[Rui Vishop]";
- mes "Bah! Alright! It's your decision.";
- mes "But don't blame me later!";
- mes "One day you'll wake up, realize";
- mes "you're ugly and regret not";
- mes "having my genius shape every lock";
- mes "of hair on your head.";
- close;
- case 3:
- mes "[Rui Vishop]";
- mes "What? What a shame!";
- mes "Will you let that...that";
- mes "charlatan of a hair dresser ruin";
- mes "your hairstyle!? I'm sure the";
- mes "heavens are crying tears of";
- mes "pity at mankind's ignorance...";
- close;
- }
-}
-
-
-//== Lighthalzen ===========================================
-lhz_in02,100,143,3 script Hair Dresser#li 2_M_DYEINGER,{
- mes "[Prince Shammi]";
- mes "Welcome to Prince Shammi's";
- mes "Beauty Shop, the place to go";
- mes "for faaabulous hair. Don't be";
- mes "shy, tell me exactly how you";
- mes "want me to make you glamorous~";
- next;
- switch(select("Check all hairstyles", "Change hairstyle", "Cancel")) {
- case 1:
- mes "[Prince Shammi]";
- mes "Oh, would you like to";
- mes "see all of the trendy new";
- mes "hairstyles I offer?";
- next;
- mes "[Prince Shammi]";
- mes "Please, oh please, choose from the following styles and I will show you a preview.";
- next;
- switch(select("Old Hairstyles", "New Hairstyles")) {
- case 1:
- if (Sex == SEX_MALE) {
- switch(select("Petite Style", "Executioner Style", "Prince Style", "Deviace Style", "Cancel")) {
- case 1:
- cutin "hair_m_20",4;
- mes "[Prince Shammi]";
- mes "This is the ^3131FFPetite Style^000000,";
- mes "which softens the gentleman's";
- mes "appearance with long braids";
- mes "for a fluffier appearance.";
- break;
- case 2:
- cutin "hair_m_21",4;
- mes "[Prince Shammi]";
- mes "Oh, the ^3131FFExecutioner Style^000000!";
- mes "It's a rugged, shaggy style";
- mes "for that tough guy look that's";
- mes "becoming popular these days.";
- mes "And every girl loves a tough";
- mes "guy, right? ^333333*Tee hee~*^000000";
- break;
- case 3:
- cutin "hair_m_22",4;
- mes "[Prince Shammi]";
- mes "You certainly have an";
- mes "eye for fashion! Yes, this";
- mes "is the ^3131FFPrince Style^000000, the";
- mes "pinnacle of sexiness and";
- mes "sophistication. Magnifique, no?";
- mes "Yes, choose this one, this one!";
- break;
- case 4:
- cutin "hair_m_23",4;
- mes "[Prince Shammi]";
- mes "A-ha~! The ^3131FFDeviace Style^000000!";
- mes "This is much like the Prince";
- mes "Style, but with shorter hair";
- mes "in the back. Yes, this look";
- mes "is very neat and dandy.";
- break;
- case 5:
- cutin "hair_f_01",255;
- mes "[Prince Shammi]";
- mes "No? You didn't want";
- mes "to take a look? Please,";
- mes "you're an adventurer, I know";
- mes "you can be more daring than";
- mes "that! Be fashionably adventurous, you fashionable adventurer~";
- emotion e_lv,"Hair Dresser#i";
- close;
- }
- }
- else {
- switch(select("Spring Rabbit Style", "Harpy Style", "Medusa Style", "Isis Style", "Cancel")) {
- case 1:
- cutin "hair_f_20",4;
- mes "[Prince Shammi]";
- mes "Oh yes, this is the ";
- mes "^3131FFSpring Rabbit Style^000000.";
- mes "The bobbing forelock";
- mes "adds an aura of chic,";
- mes "cutsiness and playfulness.";
- mes "Yes? No? Yes? No? Oh yes!";
- break;
- case 2:
- cutin "hair_f_21",4;
- mes "[Prince Shammi]";
- mes "Ooh, are you interested";
- mes "in the ^3131FFHarpy Style^000000? The";
- mes "natural curl coupled with";
- mes "the pony tail results in";
- mes "a sophisticated, yet very";
- mes "natural and relaxed look~";
- break;
- case 3:
- cutin "hair_f_22",4;
- mes "[Prince Shammi]";
- mes "Ahh, the ^3131FFMedusa Style^000000~";
- mes "These boldy flowing locks";
- mes "scream power and dominance";
- mes "and is ideal for the big career";
- mes "woman who wishes to be...";
- mes "irresistable to men~";
- break;
- case 4:
- cutin "hair_f_23",4;
- mes "[Prince Shammi]";
- mes "Ooh, the ^3131FFIsis Style^000000~";
- mes "Yes, you'll look very cute";
- mes "with your hair in buns on";
- mes "on both sides of your head.";
- mes "It'll be very darling on you!";
- break;
- case 5:
- mes "[Prince Shammi]";
- mes "No? You didn't want";
- mes "to take a look? Please,";
- mes "you're an adventurer, I know";
- mes "you can be more daring than";
- mes "that! Be fashionably adventurous, you fashionable adventurer~";
- emotion e_lv,"Hair Dresser#li";
- close;
- }
- }
- break;
- case 2:
- if (Sex == SEX_MALE) {
- switch(select("Emergency Heal Perm", "Aura Blade Cut", "Power Swing", "Renovatio Cut", "Cancel")) {
- case 1:
- cutin "hair_m_24",4;
- mes "[Prince Shammi]";
- mes "This is the ^3131FFEmergency Heal Perm^000000";
- mes "It is quite popular among the healing class.";
- break;
- case 2:
- cutin "hair_m_25",4;
- mes "[Prince Shammi]";
- mes "You must be after a lady yes?";
- mes "The ^3131FFAura Blade Cut^000000";
- mes "is known to make the ladies swoon, you tiger you!";
- break;
- case 3:
- cutin "hair_m_26",4;
- mes "[Prince Shammi]";
- mes "Oh you brute!";
- mes "^3131FFPower Swing Cut^000000";
- mes "Flex your style muscles with this hairstyle. This is definitely your look.";
- break;
- case 4:
- cutin "hair_m_27",4;
- mes "[Prince Shammi]";
- mes "Ah! I see you're only interested in the latest trends.";
- mes "Straight from the runway is the ^3131FFRenovatio Cut^000000.";
- break;
- case 5:
- mes "[Prince Shammi]";
- mes "No? You didn't want";
- mes "to take a look? Please,";
- mes "you're an adventurer, I know";
- mes "you can be more daring than";
- mes "that! Be fashionably adventurous, you fashionable adventurer~";
- emotion e_lv,"Hair Dresser#li";
- close;
- }
- }
- else {
- switch(select("Assumptio Perm", "Soul Changer Cut", "X Tornado Cut", "Oratio Cut", "Cancel")) {
- case 1:
- cutin "hair_f_24",4;
- mes "[Prince Shammi]";
- mes "This is the ^3131FFAssumptio Perm^000000";
- mes "It's a shorter style perm that allows for maximum spellcasting.";
- break;
- case 2:
- cutin "hair_f_25",4;
- mes "[Prince Shammi]";
- mes "You must be a man killer no?";
- mes "The ^3131FFSoul Changer Cut^000000";
- mes "will make any man open his wall... er heart to you!";
- break;
- case 3:
- cutin "hair_f_26",4;
- mes "[Prince Shammi]";
- mes "This is a bit of a trendy style";
- mes "^3131FFX Tornado Cut^000000";
- mes "It's for adventurous people who like change.";
- break;
- case 4:
- cutin "hair_f_27",4;
- mes "[Prince Shammi]";
- mes "Ah! I see you're only interested in the latest trends.";
- mes "Straight from the runway is the ^3131FFOratio Cut^000000.";
- mes "You'll be the envy of all of your friends with this hairstyle.";
- break;
- case 5:
- mes "[Prince Shammi]";
- mes "No? You didn't want";
- mes "to take a look? Please,";
- mes "you're an adventurer, I know";
- mes "you can be more daring than";
- mes "that! Be fashionably adventurous, you fashionable adventurer~";
- emotion e_lv,"Hair Dresser#li";
- close;
- }
- }
- }
- close2;
- cutin "",255;
- end;
- case 2:
- if (BaseLevel < 60) {
- mes "[Prince Shammi]";
- mes "Oh, I'm so sorry, but";
- mes "I can only perform my";
- mes "services for clients that have";
- mes "matured enough to find their";
- mes "true inner beauty. But please";
- mes "come back once you do, okay?";
- close;
- }
- else if ((countitem(Counteragent) < 3) || (countitem(Mixture) < 3) || (countitem(Danggie) < 100) || (countitem(Short_Daenggie) < 100) || (countitem(Long_Hair) < 100) || (countitem(Golden_Hair) < 100) || (countitem(Glossy_Hair) < 100) || (Zeny < 99800)) {
- mes "[Prince Shammi]";
- mes "If you've already decided";
- mes "what hairstyle you'd like,";
- mes "please have my service charge";
- mes "ready, as well as the materials";
- mes "I will need in performing this";
- mes "service, okay? Please bring...";
- next;
- mes "[Prince Shammi]";
- mes "^3355FF3 Counteragent^000000,";
- mes "^3355FF3 Mixture^000000,";
- mes "^3355FF100 Daenggie^000000,";
- mes "^3355FF100 Short Daenggie^000000...";
- next;
- mes "[Prince Shammi]";
- mes "^3355FF100 Black Hair^000000,";
- mes "^3355FF100 Golden Hair^000000,";
- mes "^3355FF100 Glossy Hair^000000";
- mes "and ^3355FF99,800 zeny^000000.";
- mes "Once you do that, I'll make";
- mes "a miracle out of your hair!";
- close;
- }
- mes "[Prince Shammi]";
- mes "Alright, please choose";
- mes "which hairstyle you wish";
- mes "to have from numbers 20 to 25.";
- mes "Here's a list of the style names just in case you need them~";
- next;
- mes "[Prince Shammi]";
- if (Sex == SEX_MALE) {
- mes "No. 20: Petite Style";
- mes "No. 21: Executioner Style";
- mes "No. 22: Prince Style";
- mes "No. 23: Deviace Style";
- mes "No. 24: Emergency Heal Perm";
- mes "No. 25: Aura Blade Cut";
- mes "No. 26: Power Swing and";
- mes "No. 27: Renovatio Cut.";
- }
- else {
- mes "No. 20: Spring Rabbit Style";
- mes "No. 21: Harpy Style";
- mes "No. 22: Medusa Style";
- mes "No. 23: Isis Style";
- mes "No. 24: Assumptio Perm";
- mes "No. 25: Soul Changer Cut";
- mes "No. 26: X Tornado Cut and";
- mes "No. 27: Oratio Cut.";
- }
- next;
- input .@input;
- if (.@input == 0) {
- mes "[Prince Shammi]";
- mes "Oh...?";
- mes "You decided to cancel?";
- mes "Well, you know what's";
- mes "best for you, I suppose.";
- mes "Still, I'm so disappointed~";
- close;
- }
- else if ((.@input < 20) || (.@input > 27)) {
- mes "[Prince Shammi]";
- mes "Dearie, please enter";
- mes "a number from ''20'' to";
- mes "''25,'' alright? Then I can";
- mes "get right to work at making";
- mes "you soooooooo beautiful!";
- close;
- }
- else if (getlook(LOOK_HAIR) == .@input) {
- mes "[Prince Shammi]";
- mes "Oh dear me, you're not";
- mes "going to waste money for";
- mes "the same hairstyle that you";
- mes "have now, are you? You can";
- mes "have someone else change";
- mes "your hair color, you know.";
- close;
- }
- else {
- if (Sex == SEX_MALE)
- cutin "hair_m_"+.@input+".BMP",4;
- else
- cutin "hair_f_"+.@input+".BMP",4;
- mes "[Prince Shammi]";
- mes "Oooh! Now, is this the";
- mes "hairstyle that you wanted?";
- mes "This is No. "+.@input+", by the way.";
- next;
- switch(select("Yes.", "No.")) {
- case 1:
- if (getlook(LOOK_HAIR_COLOR) == 0) {
- mes "[Prince Shammi]";
- mes "Oh, Sweet Christmas,";
- mes "I almost forgot! Would";
- mes "you like me to dye your";
- mes "hair, free of charge? It's";
- mes "a part of my service, so";
- mes "please choose a color~";
- next;
- switch(select("Red", "Yellow", "Purple", "Orange", "Green", "Blue", "White", "Dark Brown")) {
- case 1:
- .@headpalette = 8;
- break;
- case 2:
- .@headpalette = 1;
- break;
- case 3:
- .@headpalette = 2;
- break;
- case 4:
- .@headpalette = 3;
- break;
- case 5:
- .@headpalette = 4;
- break;
- case 6:
- .@headpalette = 5;
- break;
- case 7:
- .@headpalette = 6;
- break;
- case 8:
- .@headpalette = 7;
- break;
- }
- }
- mes "[Prince Shammi]";
- mes "Okay, let's get";
- mes "started, shall we?";
- mes "Keep your head still,";
- mes "now. Yes, that's good...";
- next;
- mes "^3355FF*Snip snip*";
- mes "*Rustle rustle*";
- mes "*Clip clip clip clip*";
- mes "*Bzzzzzzzzzzzzzzzzzzzz*^000000";
- next;
- Zeny -= 99800;
- delitem Counteragent,3;
- delitem Mixture,3;
- delitem Danggie,100;
- delitem Short_Daenggie,100;
- delitem Long_Hair,100;
- delitem Golden_Hair,100;
- delitem Glossy_Hair,100;
- setlook LOOK_HAIR,.@input;
- setlook LOOK_HAIR_COLOR,.@headpalette;
- mes "[Prince Shammi]";
- mes "Well, we're all finished!";
- mes "And my, oh my, you look even";
- mes "more fabulous that I thought";
- mes "you would! Oh, I can't believe";
- if (Sex == SEX_MALE) {
- mes "how tough and elegant you are~";
- mes "So ruggedly manly and handsome!";
- }
- else {
- mes "how graceful and elegant you";
- mes "look! Absolutely gorgeous!";
- }
- emotion e_kis,"Hair Dresser#li";
- next;
- mes "[Prince Shammi]";
- mes "You love your new";
- mes "hair, don't you? Feel";
- mes "free to come back anytime.";
- mes "I'll make you the best looking";
- mes "person in the entire world!";
- emotion e_no1,"Hair Dresser#li";
- close;
- case 2:
- mes "[Prince Shammi]";
- mes "Oh, did you forget which";
- mes "hairstyle goes with which";
- mes "number? By all means, please";
- mes "check again! Find the one that";
- mes "is perfect just for you, okay?";
- close;
- }
- }
- break;
- case 3:
- mes "[Prince Shammi]";
- mes "Humm ? ";
- mes "Maybe you don't understand";
- mes "my futuristic styles.";
- mes "Goodbye! ";
- close;
- }
-}
-
-lhz_in02,91,155,5 script Assistant Beautician#li 4_F_LGTGIRL,{
- mes "[Assistant Beautician]";
- mes "Wah?! Sweet Jiminy,";
- mes "you freaked me out!";
- mes "What are you doing?!";
- emotion e_omg,"Assistant Beautician#li";
- next;
- mes "[Assistant Beautician]";
- mes "Oh! Um, a customer!";
- mes "H-h-h-h-h-hello! Can";
- mes "I help you with anything?";
- next;
- switch(select("What do you do?", "Please change my hairstyle.", "Who is Prince Shammi?")) {
- case 1:
- mes "[Assistant Beautician]";
- mes "Oh! Me...? I'm";
- mes "just an assistant";
- mes "beautician, but I'm";
- mes "training hard everyday";
- mes "so that I can become";
- mes "a real professional!";
- next;
- mes "[Assistant Beautician]";
- mes "Yeah, I do all sorts of";
- mes "grunt work for the boss while";
- mes "I'm in training. Sometimes, he";
- mes "makes me work pretty hard.";
- mes "In fact, I better get back to work before he gets angry at me!";
- close;
- case 2:
- if (BaseLevel < 60) {
- mes "[Assistant Beautician]";
- mes "Me...? Oh no,";
- mes "no I can't! I mean,";
- mes "I'd love to but, I'm";
- mes "still in training and";
- mes "I can't take responsibility";
- mes "if I mess up on a little kid!";
- close;
- }
- else if ((Zeny < 250000)) {
- mes "[Assistant Beautician]";
- mes "Well... I'm just an";
- mes "assistant, but I have been";
- mes "studying hairstyling after";
- mes "work. If you want, just bring";
- mes "me 250,000 zeny and I'll try";
- mes "my best to change your hair~";
- next;
- mes "[Assistant Beautician]";
- mes "I'd appreciate it if you'd";
- mes "give me this chance! The";
- mes "boss doesn't think I'm ready";
- mes "for styling real people yet, so";
- mes "I haven't had much practice!";
- next;
- mes "[Assistant Beautician]";
- mes "I just know I could";
- mes "do a good job on your";
- mes "hair! Just... Just please";
- mes "understand if I mess up.";
- mes "It won't be too bad, I promise~";
- close;
- }
- else {
- mes "[Assistant Beautician]";
- mes "You're really going to";
- mes "give me a chance to practice?";
- mes "Oh, I love you so much! Okay,";
- mes "I'll need 250,000 zeny to make";
- mes "up for the material expenses.";
- mes "Is that okay with you?";
- next;
- switch(select("Of course~", "On second thought...")) {
- case 1:
- mes "[Assistant Beautician]";
- mes "Great! Now, please";
- mes "choose a hairstyle";
- mes "from ''1'' to ''23.''";
- mes "Um, if you need to";
- mes "cancel, just enter ''0.''";
- next;
- input .@input;
- if (.@input == 0) {
- mes "[Assistant Beautician]";
- mes "Awwww...";
- mes "I guess you don't";
- mes "trust me after all...";
- close;
- }
- else if ((.@input < 1) || (.@input > 23)) {
- mes "[Assistant Beautician]";
- mes "Huh? I thought I asked";
- mes "you to enter a number from";
- mes "''1'' to ''23?'' What did I do";
- mes "wrong this time? Hmmm...";
- close;
- }
- else {
- mes "[Assistant Beautician]";
- mes "So this is the";
- mes "style you want me";
- mes "to try to do for you?";
- if (Sex == SEX_MALE) {
- if (.@input < 10)
- cutin "hair_m_0"+.@input+".BMP",4;
- else
- cutin "hair_m_"+.@input+".BMP",4;
- }
- else {
- if (.@input < 10)
- cutin "hair_f_0"+.@input+".BMP",4;
- else
- cutin "hair_f_"+.@input+".BMP",4;
- }
- next;
- switch(select("Yes, let's try it~", "Cancel.")) {
- case 1:
- break;
- case 2:
- mes "[Assistant Beautician]";
- mes "Oooh, there must";
- mes "be some style that";
- mes "you like, right? Hmmm...";
- close;
- }
- }
- mes "[Assistant Beautician]";
- mes "Great, you finally";
- mes "picked one! What, which";
- mes "one did you pick again?";
- mes "Ah, I found it, I found it!";
- mes "Haha! No problem here!";
- mes "Now it's time to style!";
- next;
- nude;
- mes "[Assistant Beautician]";
- mes "Bwwwwaaaahhhh!";
- next;
- mes "[Assistant Beautician]";
- mes "Yap! Pwwwaaattt!";
- next;
- mes "[Assistant Beautician]";
- mes "Waaaah!";
- mes "Oh crap!";
- mes "Wait, I can...";
- mes "I can fix this!";
- next;
- .@style_r = rand(1,23);
- .@color_r = rand(1,8);
- mes "[Assistant Beautician]";
- mes "^333333*Pant Pant Pant*^000000";
- next;
- Zeny -= 250000;
- setlook LOOK_HAIR,.@style_r;
- setlook LOOK_HAIR_COLOR,.@color_r;
- mes "[Assistant Beautician]";
- mes "Bwahahaha! Success!";
- if (.@input == .@style_r) {
- mes "So... How do you like";
- mes "your new style? I love it!";
- }
- else {
- mes "Wha...? This isn't what";
- mes "you wanted? Uh oh... Um...";
- mes "Well, next time I know I can";
- mes "do a much better job! Right!";
- }
- next;
- mes "[Assistant Beautician]";
- mes "Oh, you're such a";
- mes "sweetheart for helping";
- mes "me! Thank you for using";
- mes "my service and come again~";
- emotion e_kis,"Assistant Beautician#li";
- close;
- case 2:
- mes "[Assistant Beautician]";
- mes "Huh? Oh no, you're";
- mes "quitting? Well, I guess";
- mes "I couldn't trust me to";
- mes "style my hair either...";
- mes "You're... You're right.";
- close;
- }
- }
- case 3:
- mes "[Assistant Beautician]";
- mes "Prince Shammi?";
- mes "He's only a genius when";
- mes "it comes to hairstyling!";
- mes "I'm just his apprentice, but";
- mes "maybe someday, I can be a";
- mes "force in the fashion world too!";
- close;
- }
-}