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Diffstat (limited to 'npc/merchants/hair_style.txt')
-rw-r--r-- | npc/merchants/hair_style.txt | 1072 |
1 files changed, 622 insertions, 450 deletions
diff --git a/npc/merchants/hair_style.txt b/npc/merchants/hair_style.txt index 334f423c5..94ffc2a8b 100644 --- a/npc/merchants/hair_style.txt +++ b/npc/merchants/hair_style.txt @@ -1,9 +1,9 @@ //===== eAthena Script ======================================= //= Hair Dresser //===== By: ================================================== -//= [Muad_Dib] 1.0 (The Prometheus Project) & Samuray22 +//= Muad_Dib, Samuray22, Kisuka //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -11,393 +11,500 @@ //= Allows you to change your hairstyle. //===== Additional Comments: ================================= //= 1.2 Rescripted to the Aegis 10.3 Standards. [Samuray22] +//= 1.3 Updated to match AEGIS script. [Kisuka] //============================================================ -// Stylist - alberta_in 55 142 -alberta_in,55,142,1 script Stylist 91,{ +// Hair Dresser Veronica +// ============================================================ +alberta_in,55,142,7 script Hair Dresser 91,{ mes "[Veronica]"; - mes "Welcome~~ Welcome~~"; - mes "Welcome to the one of the best Hair shop, Veronika Beauty Saloon!! HoHoHo"; - mes "Come here for new hair, right? ^^ How may I help you?"; + mes "Welcome to Veronica's hair salon."; + mes "How can I help you?"; next; - switch(select("Look through Hair Styles.","Change Hair Styles.","Stop talking.")) { - case 1: + switch(select("See available hair styles.:Change hair style.:End conversation.")) { + case 1: + mes "[Veronica]"; + mes "We have a total of 19 styles, available from no.1 to no.19."; + mes "Which one do you want to see?"; + mes "If you wish to cancel,"; + mes "please enter 0."; + next; + input .@style; + if(.@style > 19) { mes "[Veronica]"; - mes "There are 19 Hair Styles, 1 ~ 19!!!"; - mes "Which number do you want to look at first?"; - mes "If you want to stop looking, please choose 0."; + mes "Oops, I'm sorry, but that"; + mes "style is not available."; + mes "Remember to enter a number"; + mes "from 1 to 19."; next; - input .@style; - if(.@style > 19) { - mes "[Veronica]"; - mes "Sorry, there aren't any hair styles with that number."; - mes "Please choose number from 1 to 19."; - next; - } else if(.@style == 0) { - mes "[Veronica]"; - mes "How was it?"; - mes "Did you find any styles you like?"; - mes "If you want to chage your hair style at anytime, I will do my best!!"; - close; + } else if(.@style == 0) { + mes "[Veronica]"; + mes "So, how do you like the style?"; + mes "Feel free to ask me about any"; + mes "available hairstyle. It will"; + mes "be my pleasure to style your"; + mes "hair."; + close; + } + else { + callsub L_cutin,.@style; + mes "[Veronica]"; + switch(.@style) { + case 1: + if(Sex == 1) { + mes "Oh, that's 'Play Dead' style!"; + mes "It's a nice, basic haircut."; + mes "I notice that usually the"; + mes "cute, conversative types seem"; + mes "to prefer this style."; + close2; cutin "",255; end; + } + mes "Oh, that's 'First Aid' style!"; + mes "The shoulder length tresses"; + mes "are straightened for those"; + mes "no nonsense adventurers. It"; + mes "seems to be the style of"; + mes "choice for Novices."; + close2; cutin "",255; end; + case 2: + if(Sex == 1) { + mes "Oh, that's the 'Two Handed Sword"; + mes "Mastery' style! It's perfect for"; + mes "for Swordmen who might muss their"; + mes "hair while swinging their swords"; + mes "all day long."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Bash' style!"; + mes "For the powerful woman that's"; + mes "not afraid to get a little"; + mes "blood on her hands, but knows"; + mes "how great her hair will look"; + mes "while wildly flailing a sword."; + close2; cutin "",255; end; + case 3: + if(Sex == 1) { + mes "Oh, that's 'Napalm Beat' style!"; + mes "It's a unique look with a hint"; + mes "of eccentricity that's offset"; + mes "with a helping of elegance."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Frost Diver' style!"; + mes "The pigtails lend an innocent,"; + mes "demure look for those Mages"; + mes "and Wizards that usually scare"; + mes "off the boys with their spells."; + close2; cutin "",255; end; + case 4: + if(Sex == 1) { + mes "Oh, that's the 'Double Strafe'"; + mes "style! The arrangement of the"; + mes "hair conducts ambient static"; + mes "electricity, naturally clearing"; + mes "the mind. At least, that's what"; + mes "I was taught in fashion school."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Arrow Shower' style!"; + mes "For the Bowswoman who doesn't"; + mes "want fashion to interfere with"; + mes "her depth perception. Much more"; + mes "attractive than those horrid"; + mes "granny-style hairbuns."; + close2; cutin "",255; end; + case 5: + if(Sex == 1) { + mes "Oh, that's 'Angelus' style!"; + mes "It's for calm and devout people,"; + mes "as well as those bashful,"; + mes "mild-mannered types."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Heal' style!"; + mes "This is in trend among"; + mes "Priests and Acolytes since"; + mes "this style is appropriate"; + mes "for formal situations, but"; + mes "is also practical in battle."; + close2; cutin "",255; end; + case 6: + if(Sex == 1) { + mes "Oh, that's 'Push Cart' style!"; + mes "It was based on the design of a"; + mes "cart...at least, that's what"; + mes "I learned in beautician school."; + close2; cutin "",255; end; + } + mes "Ooh, that's 'Vending' style!"; + mes "It's the hairdo of money"; + mes "makers...and if I may say so,"; + mes "it's also economical."; + close2; cutin "",255; end; + case 7: + if(Sex == 1) { + mes "Ooh, that's 'Envenom' style!"; + mes "It looks great on Thieves and"; + mes "and Assassins when they're"; + mes "out poisoning people and animals."; + mes "It's fashion for the aggressive"; + mes "and eclectic~!"; + close2; cutin "",255; end; + } + mes "Oh, that's 'Double Attack' style!"; + mes "The adorable pigtail, paired with"; + mes "those provacative bangs are sure"; + mes "to help you steal the heart of"; + mes "some cute guy."; + close2; cutin "",255; end; + case 8: + if(Sex == 1) { + mes "Oh, that's 'Bowling Bash' style!"; + mes "A popular style for Knights, its"; + mes "manly, rugged look tends to"; + mes "attract all of the ladies,"; + mes "and looks great on men with"; + mes "strong chins."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Gloria' style!"; + mes "It's very elegant and looks"; + mes "great on holy Priests. This"; + mes "style is most attractive to"; + mes "ladies who aren't that used"; + mes "to fighting with their hands."; + close2; cutin "",255; end; + case 9: + if(Sex == 1) { + mes "Oh, that's 'Venom Dust' style!"; + mes "Definitely a look for rebels,"; + mes "the sweeping, yet decidedly"; + mes "luxorious locks seems to enchant"; + mes "girls with a fatal attraction."; + close2; cutin "",255; end; + } + mes "Oh, that's 'SP Recovery' style!"; + mes "To add more body to the special"; + mes "style of these bangs, I use a"; + mes "special conditioner that makes"; + mes "you feel like you're regaining SP"; + mes "...Although, it acutally doesn't."; + close2; cutin "",255; end; + case 10: + if(Sex == 1) { + mes "Oh, that's 'Turn Undead' style!"; + mes "This is popular among Priests"; + mes "that want a serious, yet a bit"; + mes "of a wild, agressive look."; + mes "Definitely more attractive"; + mes "than the 'Holy Light' mullet."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Prepare Potion' style!"; + mes "The flared out tresses are chosen"; + mes "by beginning Alchemists, since"; + mes "early, explosive experiments would"; + mes "make their hair to stick out anyway."; + close2; cutin "",255; end; + case 11: + if(Sex == 1) { + mes "Oh, that's 'Dragonology' style!"; + mes "It's neat and clean cut, perfect"; + mes "for studious people and looks"; + mes "great with eyeglasses. This"; + mes "is a fashion well suited to"; + mes "intellectual types."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Grand Cross' style!"; + mes "It's in style among those pious"; + mes "Crusaders that need hair that"; + mes "won't muss during fighting, yet"; + mes "is respectable enough to attend"; + mes "religious services."; + close2; cutin "",255; end; + case 12: + if(Sex == 1) { + mes "Oh, that's 'Mace Mastery' style!"; + mes "A lot of care goes into making"; + mes "that tussled hair say, 'I don't"; + mes "care how I look at all.'"; + close2; cutin "",255; end; + } + mes "Oh, that's 'Intimidate' style!""; + mes "The Rogue women seem to like"; + mes "this style...although I imagine"; + mes "that more of them would prefer"; + mes "something wilder to match those"; + mes "stockings..."; + close2; cutin "",255; end; + case 13: + if(Sex == 1) { + mes "Oh, that's 'Thunder Storm' style!"; + mes "This hot, flamboyant hairstyle"; + mes "flares out wildly like thunder."; + mes "...And you will too with this new look."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Spiritual Sphere"; + mes "Absorption' style! There's a"; + mes "charismatic quality to this"; + mes "fashion: it's tough, slightly"; + mes "tomboyish, but not so much"; + mes "that it can't be cute."; + close2; cutin "",255; end; + case 14: + if(Sex == 1) { + mes "Oh, that's 'Encore' style!"; + mes "The elegant, flowing locks"; + mes "fit well with Bards, or men who"; + mes "appreciate the value of male"; + mes "beauty."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Gypsy's Kiss' style!"; + mes "Dancers seem to like this style,"; + mes "although personally, I think"; + mes "this fashion fits very well"; + mes "with glasses."; + close2; cutin "",255; end; + case 15: + if(Sex == 1) { + mes "Oh, that's 'Grimtooth' style!"; + mes "Spiky and unkempt, this style"; + mes "is a popular counterculture"; + mes "street fashion. You might"; + mes "not want to wear your hair"; + mes "this way at a wedding, though."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Counter Attack' style!"; + mes "This is an intimidating look for"; + mes "girls that want to say 'You hit"; + mes "me, I'll hit you back!' It really"; + mes "emphasizes strong looking"; + mes "foreheads and cheekbones."; + close2; cutin "",255; end; + case 16: + if(Sex == 1) { + mes "Oh, that's 'Blitz Beat' style!"; + mes "A funky and lively fashion,"; + mes "this style was developed for a"; + mes "Hunter who liked really long"; + mes "bangs and wanted to see"; + mes "through them at the same time."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Anke Snare' style!"; + mes "The style style is specially"; + mes "made for Hunters that don't like"; + mes "to get their hair tangled..."; + mes "After all, what kind of Hunter"; + mes "lets their hair get trapped?"; + close2; cutin "",255; end; + case 17: + if(Sex == 1) { + mes "Oh, that's 'Find Ore' style!"; + mes "It's a practical, economical look"; + mes "that is popular among Blacksmiths."; + mes "Some swear that this fashion helps"; + mes "them in finding ores, but where's"; + mes "the science in that??"; + close2; cutin "",255; end; + } + mes "Oh, that's 'Hammer Fall' style!"; + mes "For the woman that doesn't want"; + mes "her hair to get in the way when"; + mes "she's savagely swinging heavy"; + mes "objects. Of course, this is a"; + mes "Blacksmith favorite."; + close2; cutin "",255; end; + case 18: + if(Sex == 1) { + mes "Oh, that's 'Fire Pillar' style!"; + mes "It's a trendy look, in which"; + mes "you cover one eye for that"; + mes "intrigue effect. The element"; + mes "of mystery is always in"; + mes "fashion, don't you think?"; + close2; cutin "",255; end; + } + mes "Oh, that's 'Jupitel Thunder'"; + mes "style! A look that strikes"; + mes "like lightening, without"; + mes "any of that annoying static"; + mes "cling or muss. This fashion"; + mes "looks great with Mage Hats."; + close2; cutin "",255; end; + case 19: + if(Sex == 1) { + mes "Oh, that's 'Guillotine Fist'"; + mes "style! The smooth, slicked back"; + mes "pompadour shows that you're"; + mes "serious about your passion"; + mes "for brawling... or just your passion."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Whirlwind' style!"; + mes "A favorite among the studious"; + mes "Sages, the hair is tied back"; + mes "in a stylish braid so that"; + mes "it doesn't fly around after"; + mes "casting those windy spells."; + close2; cutin "",255; end; } - callsub L_cutin,.@style; - mes "[Veronica]"; - switch(.@style) { + case 2: + if(BaseLevel < 60) { + mes "[Veronica]"; + mes "Oh, dear, you're looking fabulous with"; + mes "your current hairstyle. Why don't you"; + mes "try a new hair accessory rather than changing your look?"; + close; + } else if((countitem(973) < 3) || (countitem(974) < 3) || (countitem(901) <100) || (countitem(1094) <100) || (countitem(1020) <100) || (countitem(1060) <100) || (countitem(7152) <100) || (Zeny < 99800)) { + mes "[Veronica]"; + mes "If you wish to change your"; + mes "hairstyle, you should meet some"; + mes "requirements. I suggest that you"; + mes "write down all the items that"; + mes "you will need."; + next; + mes "[Veronica]"; + mes "3 Counteragent,"; + mes "3 Mixture,"; + mes "100 Danggie,"; + mes "100 Short Danggie,"; + mes "100 Black Hair,"; + mes "100 Golden Hair,"; + mes "100 Glossy Hair, and lastly..."; + next; + mes "[Veronica]"; + mes "You will need 99,800 zeny."; + mes "Please come back when you're"; + mes "ready. I will make you look"; + mes "fabulous. Hohohohoho~"; + close; + } + mes "[Veronica]"; + mes "Okay now, please choose the style"; + mes "you desire from styles no.1 to"; + mes "no.19. I will do my best to"; + mes "make you look your very best."; + next; + input .@style; + if(.@style > 19) { + mes "[Veronica]"; + mes "I am sorry, you chose an unavailable style."; + mes "Make sure you enter the correct number."; + close; + } else if(.@style == 0) { + mes "[Veronica]"; + mes "You have canceled your request."; + close; + } else if(getlook(1) == .@style) { + mes "[Veronica]"; + mes "I am sorry, but you are already"; + mes "wearing the style you have"; + mes "requested. Would you please"; + mes "choose a different style?"; + close; + } + callsub L_cutin,.@style; + mes "[Veronica]"; + mes "You have chosen style no. (" + input + ")."; + mes "I shall proceed with your request."; + mes "Would you mind?"; + next; + if(select("No, I don't mind.:Yes, let me choose another one.") == 1) { + if(getlook(6) == 0) { + mes "[Veronica]"; + mes "Oh, my, you haven't dyed your hair"; + mes "at all. You would look even more"; + mes "fabulous if you dyed your hair..."; + mes "Oh well, I will do it for free."; + mes "So what kind of color would you like?"; + next; + switch(select("Red.:Yellow.:Purple.:Orange.:Green.:Blue.:White.:Dark Brown.:Cancel.")) { case 1: - if(Sex == 1) { - mes "Oh~ 'Trickdead' style'!"; - mes "It is very neat feature and comfortable."; - mes "How do you think? Do you like it?"; - close2; - cutin "",255; - end; - } - mes "Oh~ 'First Aid' style'!"; - mes "It is the style people wants to stroke your hair^^."; - mes "How do you think? Do you like it?"; - close2; - cutin "",255; - end; + set .@pallete,8; + break; case 2: - if(Sex == 1) { - mes "Oh~ 'Two-Handed Sword Mastery' style!"; - mes "Its style is very similar to one of the famous Swordman."; - mes "How do you think? Do you like it?"; - close2; - cutin "",255; - end; - } - mes "Oh~ 'Bash' style!"; - mes "It feels unrevealed strong power is hidden inside of...."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; + set .@pallete,1; + break; case 3: - if(Sex == 1) { - mes "Oh~ 'Napalm Beat' style!"; - mes "It makes feeling there is unknown power..."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Frost Diver' style!"; - mes "It feels cold but also warm..."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; + set .@pallete,2; + break; case 4: - if(Sex == 1) { - mes "Oh~ 'Double Strafe' style!"; - mes "It will make you feel your mind is very clear."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Arrow Shower' style!"; - mes "It feels very refreshed~"; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; + set .@pallete,3; + break; case 5: - if(Sex == 1) { - mes "Oh~ 'Angelus' style!"; - mes "It feels calm and reverence."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Heal' style!"; - mes "It feels mind is cured."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; + set .@pallete,4; + break; case 6: - if(Sex == 1) { - mes "Oh~ 'Pushcart' style!"; - mes "This is the style based on motive of string cart.."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Vending' style!"; - mes "It seems like making lots of money."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; + set .@pallete,5; + break; case 7: - if(Sex == 1) { - mes "Oh~ 'Envenom' style!"; - mes "It makes feel addicting into something.."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Double Strafe' style!"; - mes "It makes whomever dash twice."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; + set .@pallete,6; + break; case 8: - if(Sex == 1) { - mes "Oh~ 'Bowling Bash' style!"; - mes "Once people sees it, they will fall for it!"; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Gloria' style!"; - mes "Its nobleness and holiness moods are great."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; + set .@pallete,7; + break; case 9: - if(Sex == 1) { - mes "Oh~ 'Venom Dust' style!"; - mes "It is the style gives feeling deadly charm."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Increase SP Recovery' style!"; - mes "It makes feel like recovering spirit fully."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - case 10: - if(Sex == 1) { - mes "Oh~ 'Turn Undead' style!"; - mes "It gives feeling one attack can make Devils disappear!"; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Prepare Potion' style!"; - mes "It feels a wound is healed already!"; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - case 11: - if(Sex == 1) { - mes "Oh~ 'Dragonology' style!"; - mes "This is the style based on motive of mysterious Dragon..."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Grand Cross' style!"; - mes "It feels a firm faith..."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - case 12: - if(Sex == 1) { - mes "Oh~ 'Mace Mastery' style!"; - mes "It looks very hard and attractive!"; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Intimidate' style!"; - mes "It seems you saw this style somewhere...?"; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - case 13: - if(Sex == 1) { - mes "Oh~ 'Thunderstorm' style!"; - mes "It feels hit by thunder storm!!"; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Spiritual Sphere Absorption' style!"; - mes "It catches people's spirits^^"; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - case 14: - if(Sex == 1) { - mes "Oh~ 'Encore' style!"; - mes "It is the style makes people feels like asking you to sing~^^"; - mes "How do you think? Do you like it??"; - close2; cutin "",255; end; - } - mes "Oh~ 'Gypsy's Kiss' style!"; - mes "It makes people think you are very kind to all..."; - mes "How do you think? Do you like it?"; - close2; cutin "",255; end; - case 15: - if(Sex == 1) { - mes "Oh~ 'Grimtooth' style!"; - mes "It feels like you will be pricked by hair!"; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Counter Attack' style!"; - mes "It feels it will kick when someone is near!"; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; - case 16: - if(Sex == 1) { - mes "Oh~ 'Blitz Beat' style!"; - mes "It feels it will attack 5 times...?"; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Ankle Snare' style!"; - mes "This is the style hardly move."; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; - case 17: - if(Sex == 1) { - mes "Oh~ 'Ore Discovery' style!"; - mes "It feels like picking up things while walking."; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Hammer Fall' style!"; - mes "It will make feeling dizzy!"; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; - case 18: - if(Sex == 1) { - mes "Oh~ 'Fire Pillar' style!"; - mes "It has been a great style over the one generation...!"; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Jupitel Thunder' style!"; - mes "It feels very neat."; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; - case 19: - if(Sex == 1) { - mes "Oh~ 'Guillotine Fist' style!"; - mes "It feels like betting all at once!!"; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; - } - mes "Oh~ 'Whirlwind' style!"; - mes "It feels very refresh like wind."; - mes "How was it? Do you like it?"; - close2; cutin "",255; end; + mes "[Veronica]"; + mes "Oh, I was gonna do it for free."; + mes "Well, if you change your mind, please come again."; + mes "The color of your hair enhances your look."; + close; + } } - case 2: - if(BaseLevel < 60) { + nude; mes "[Veronica]"; - mes "Wow~, Dear, this style looks good on you~"; - mes "Don't change strangely."; - mes "Why don't you decorate hair with accessories~"; - close; - } else if((countitem(973) < 3) || (countitem(974) < 3) || (countitem(901) <100) || (countitem(1094) <100) || (countitem(1020) <100) || (countitem(1060) <100) || (countitem(7152) <100) || (Zeny < 99800)) { - mes "[Veronica]"; - mes "If you want to change your hair style, you need several items"; - mes "Since you need many items...."; - mes "I think you should write those down."; + mes "Now, let's get started. Try to"; + mes "stay still, dear. If you move,"; + mes "it might ruin the perfect look"; + mes "I intend to give you. Trust me,"; + mes "I will make you look fabulous~"; next; mes "[Veronica]"; - mes "3 Counteragent,"; - mes "3 Mixture,"; - mes "100 Daenggies,"; - mes "100 Short Daenggies,"; - mes "100 Black Hairs,"; - mes "100 Golden Hairs,"; - mes "100 Glossy Hair."; + mes "- *snip snip snip snip* -"; + mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -"; + mes "- *snip snip snip snip* -"; + mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -"; next; + set Zeny,Zeny-99800; + delitem 973,3; // Counteragent + delitem 974,3; // Mixture + delitem 901,100; // Danggie + delitem 1094,100; // Short_Daenggie + delitem 1020,100; // Long_Hair + delitem 1060,100; // Golden_Hair + delitem 7152,100; // Glossy_Hair + setlook 1,.@style; + setlook 6,.@pallete; + cutin "",255; mes "[Veronica]"; - mes "And also you need 99,800 zeny."; - mes "If you gather them all..."; - mes "I will show you what I can do~!! ^^ HoHoHo."; - close; - } - mes "[Veronica]"; - mes "Well, then... Please choose Hair Style you like the most."; - mes "I will do my best ^^"; - mes "There are 19 different Hair Styles."; - mes "Numbers from 1 to 19~"; - next; - input .@style; - if(.@style > 19) { - mes "[Veronica]"; - mes "There are no such numbers like that!"; - mes "Please check your number~"; - close; - } else if(.@style == 0) { - mes "[Veronica]"; - mes "It's been canceled."; - close; - } else if(getlook(1) == .@style) { - mes "[Veronica]"; - mes "You already have this style!!"; - mes "I think you should look through Hair Styles again"; + mes "Alright, it's done~"; + mes "I hope you like"; + mes "this style no.(" + input + ")."; + mes "Feel free to come back anytime"; + mes "when you want a new hairstyle. Hohohohohoho~"; + setlook 1,.@style; + setlook 6,.@pallete; close; } - callsub L_cutin,.@style; - mes "[Veronica]"; - mes "This is (" + .@style + ") style."; - mes "I will change your hair with this again."; - mes "Is that OK with you??"; - next; - if(select("Yeah~ I'd love to.","No..I don't like it...") == 1) { - if(getlook(6) == 0) { - mes "[Veronica]"; - mes "You haven't dyeing your hair~ Not even once!!"; - mes "I think dyeing your hair makes you much better..."; - mes "I can do it for you as a service... for FREE ^^"; - mes "Which color do you want?"; - next; - switch(select("Red","Yellow","Purple","Orange","Green","Blue","White","Black","Cancel")) { - case 1: - set .@pallete,8; - goto L_style; - case 2: - set .@pallete,1; - goto L_style; - case 3: - set .@pallete,2; - goto L_style; - case 4: - set .@pallete,3; - goto L_style; - case 5: - set .@pallete,4; - goto L_style; - case 6: - set .@pallete,5; - goto L_style; - case 7: - set .@pallete,6; - goto L_style; - case 8: - set .@pallete,7; - goto L_style; - case 9: - mes "[Veronica]"; - mes "Well.. then think it over.."; - mes "and come visit me again."; - mes "Not only type of hair style but also color of it is very important."; - close; - } - } - L_style: - mes "[Veronica]"; - mes "Now, It begins~. Hold still~"; - mes "If you move, you will have very bad style^^"; - mes "Just trust me on this!!"; - next; - mes "[Veronica]"; - mes "- Clip clip Clip clip -"; - mes "- Klit klit Klit klit -"; - mes "- Snip snip Snip snip -"; - next; - delitem 973,3; - delitem 974,3; - delitem 901,100; - delitem 1094,100; - delitem 1020,100; - delitem 1060,100; - delitem 7152,100; - setlook 1,.@style; - setlook 6,.@pallete; - cutin "",255; - mes "[Veronica]"; - mes "Wow~ it came out very well~~~ "; - mes "I hope you like this (" + .@style + ") style. ^^"; - mes "If you'd like to have other hair style,"; - mes "you are welcome to visit me anytime~ HoHoHo"; - setlook 1,.@style; - setlook 6,.@pallete; - close; - } - mes "[Veronica]"; - mes "Well~ choose again please~"; - mes "There shold be a style you like."; - mes "Just remember the number you like the most abd tell me."; - close; - case 3: mes "[Veronica]"; - mes "Everyone has rights to become beautiful..."; - mes "I wish you can find your hair style which fits on you well~"; - mes "I really do~ ^^"; + mes "Okay then, please choose one"; + mes "a hairstyle again. I believe"; + mes "you will find the look that's best for you."; close; + case 3: + mes "[Veronica]"; + mes "Everybody deserves the right to"; + mes "pursue beauty. I hope that you"; + mes "will find the right hairstyle"; + mes "one of these days."; + close; } + L_cutin: if(Sex == 1) { if(getarg(0) < 10) @@ -413,99 +520,164 @@ L_cutin: return; } -// Gypsy Hairdresser - alberta 33 141 -alberta,33,141,1 script Gypsy Hairdresser 87,{ - mes "[Bisharm]"; - mes "Omg! Kidding me she is a desinger!!"; - mes "One of the best?? Yeah..whatever..."; - mes "I'm the only one who knows what's the true dudism and value of hair!"; - mes "I am a CREATOR of BEAUTY!"; +// Roving Hair Dresser +// ============================================================ +alberta,33,141,7 script Roving Hair Dresser 87,{ + mes "[Rui Vishop]"; + mes "That Veronica..."; + mes "Hah! Best hair dresser my ass."; + mes "She's not the best hair dresser..."; + mes "..."; + mes "I am!"; + next; + mes "[Rui Vishop]"; + mes "I, Rui Vishop, the man to whom"; + mes "all scalps are canvases"; + mes "waiting to be transformed into"; + mes "works of magnificent art~!"; next; - switch(select("What do you do?","Please bless me also!!",".....")) { - case 1: - mes "[Bisharm]"; - mes "ME? I am a hairdresser."; - mes "I am drifting from place to place...and"; - mes "giving people beauty of hair."; - mes "I heard there is...."; - mes "there is a novice who is calling oneself a hair designer in this town..."; + switch(select("What are you?:Do my hair, please!:.....")) { + case 1: + mes "[Rui Vishop]"; + mes "Do you not know that I, Rui"; + mes "Vishop, maestro of the shears"; + mes "and sculptor of hair, am an"; + mes "artist far ahead of his time?!"; + mes "Well, I suppose an adventurer"; + mes "like yourself wouldn't know..."; + next; + mes "[Rui Vishop]"; + mes "As a hair sculptor, I find joy"; + mes "in bestowing upon others the"; + mes "supreme favour of doing their"; + mes "hairstyle at a reasonable price."; + next; + mes "[Rui Vishop]"; + mes "Recently, however, I happened to"; + mes "overhear that some tyro has had"; + mes "the audacity to call herself a"; + mes "hair dresser."; + next; + mes "[Rui Vishop]"; + mes "So one day I went there,"; + mes "pretending to be a customer."; + mes "I was apalled to see the boring,"; + mes "lifeless hairstyles that she was"; + mes "giving all of her clients..."; + next; + mes "[Rui Vishop]"; + mes "It wasn't hard to notice that her"; + mes "skills, or lack thereof, are a"; + mes "joke. She brings shame to the"; + mes "great and honorable"; + mes "profession of hair dressing."; + mes "A complete and utter disgrace!"; + next; + mes "[Rui Vishop]"; + mes "But the worst part was..."; + mes "she forced her customers to"; + mes "choose a hairstyle before she"; + mes "styled their hair!"; + next; + mes "[Rui Vishop]"; + mes "That's not how talented hair"; + mes "dressers do their job! She"; + mes "should know what hair style will"; + mes "fit a customer without ever"; + mes "asking them!"; + next; + mes "[Rui Vishop]"; + mes "If by any chance you decide to"; + mes "do your hair, don't even think"; + mes "about giving her patronage."; + mes "Instead, you may ask for my"; + mes "services. I assure you, I am"; + mes "faaaar better than her."; + next; + mes "[Rui Vishop]"; + mes "Do you understand? I mean, don't"; + mes "let her ruin your hair needlessly!"; + mes "You could get a Swordman to hack"; + mes "away at your hair if you want a"; + mes "hairstyle that horrible~!"; + close; + case 2: + if(BaseLevel < 60) { + mes "[Rui Vishop]"; + mes "Hmm, I must say, your current"; + mes "style fits you best. Trust me, I know what I am saying."; + close; + } else if(Zeny < 199800) { + mes "[Rui Vishop]"; + mes "Ah, I see that that you can"; + mes "recognize genius when it is"; + mes "right before you. In light"; + mes "of your good taste, I will"; + mes "only require money for my"; + mes "services."; next; - mes "[Bisharm]"; - mes "That's why I came to this town."; - mes "I was watching and I find out everyone asks what they want from the menu..."; - mes "That is not the way!!"; - mes "There are some cases.."; - mes "hairs don't look good on people when listening to them!"; + mes "[Rui Vishop]"; + mes "Simply pay me the small"; + mes "fee of 199,800 zeny. You must"; + mes "know that I am doing you a"; + mes "huge favor by charging you"; + mes "such a small amount. My"; + mes "art is priceless, after all."; + close; + } + mes "[Rui Vishop]"; + mes "Alright, I will be taking my"; + mes "199,800 zeny service charge now."; + next; + mes "[Rui Vishop]"; + mes "If you don't wish to do"; + mes "this right now, though I can't"; + mes "imagine why, you may ask that"; + mes "stupid hair dresser to"; + mes "do her clumsy work on you..."; + next; + if(select("No, please do my hair.:Umm, I changed my mind.") ==1 ) { + mes "[Rui Vishop]"; + mes "O~k~a~y!"; + mes "Now, let us begin~!"; next; - mes "[Bisharm]"; - mes "Also very amateur skill..."; - mes "Very very...amateur..."; - mes "You can't call it a beauty designer!"; - mes "Waisting too mush hairs!"; - mes "In short I don't like it very well!!"; + mes "[Rui Vishop]"; + mes "Wooooo~oooohhhh!! Toohhhhh~oooohhhh!!"; next; - mes "[Bisharm]"; - mes "If you want me to touch your hair,"; - mes "please ask me anytime."; - mes "I'll specially do my best for you."; - mes "Got it?"; - mes "Don't ever let novice touch your hair!"; - close; - case 2: - if(BaseLevel < 60) { - mes "[Bisharm]"; - mes "Hmm, From my artistic perspective,"; - mes "the hair style you have looks very good on you!"; - mes "You should stay with it!"; - mes "Trust me!"; - close; - } else if(Zeny < 199800) { - mes "[Bisharm]"; - mes "Yeah? You don't need anything else. You only need ZENY!"; - mes "You just need 199,800 zeny."; - mes "Just let you know.... "; - mes "that you should feel an honor about me touching your hair with only this price..."; - close; - } - mes "[Bisharm]"; - mes "Good, I will take 199,800 zeny for my fee."; - mes "OK?"; - mes "You still have chance to go to that novice and do your hair...."; - mes "It's up to you..."; - next; - if(select("I will ask you a favor","Well..I will pass..") ==1 ) { - mes "[Bisharm]"; - mes "Alright!----- Here goes!!!"; - mes "Watch yourself!!"; - next; - mes "[Bisharm]"; - mes "Wooohhhhhhhhh!!!!"; - next; - mes "[Bisharm]"; - mes "Yipe!! Yeah!! Yeah~~~~~!!"; - next; - mes "[Bisharm]"; - mes "Finished...!! great...GREAT!!"; - mes "The style no one can't creat!!!!"; - mes "Phu..Hahahahahaha!!"; - setlook 1,rand(1,19); - setlook 6,rand(1,6); - set Zeny,Zeny-199800; - close; - } - mes "[Bisharm]"; - mes "Hmm! Whatever...!! You'll regret this!!"; - mes "You'll relize only great artisan can..."; - mes "can creat real beauty....."; - mes "You will relize it...someday..."; - close; - case 3: - mes "[Bisharm]"; - mes "I feel so sorry for people"; - mes "who let their hairs to be touched by a NOVICE"; - mes "who doesn't know anything about beauty!!"; - mes "I feel really really sorry for them!!"; + mes "[Rui Vishop]"; + mes "Woooooo~aaaaaaahhhhh!!"; + next; + mes "[Rui Vishop]"; + mes "Voila!"; + next; + mes "[Rui Vishop]"; + mes "Oh, great~ it's awesome!"; + mes "Another Vishop masterpiece~"; + mes "Once more I've outdone myself."; + mes "It's such a unique and talented"; + mes "style! Yes, I am the best! Wooohahahahahaha!"; + set Zeny,Zeny-199800; + setlook 1,rand(1,19); + setlook 6,rand(1,8); close; + } + mes "[Rui Vishop]"; + mes "Bah! Alright! It's your decision."; + mes "But don't blame me later!"; + mes "One day you'll wake up, realize"; + mes "you're ugly and regret not"; + mes "having my genius shape every lock"; + mes "of hair on your head."; + close; + case 3: + mes "[Rui Vishop]"; + mes "What? What a shame!"; + mes "Will you let that...that"; + mes "charlatan of a hair dresser ruin"; + mes "your hairstyle!? I'm sure the"; + mes "heavens are crying tears of"; + mes "pity at mankind's ignorance..."; + close; } } |