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Diffstat (limited to 'npc/merchants/gemstone.txt')
-rw-r--r-- | npc/merchants/gemstone.txt | 130 |
1 files changed, 0 insertions, 130 deletions
diff --git a/npc/merchants/gemstone.txt b/npc/merchants/gemstone.txt deleted file mode 100644 index b114344a1..000000000 --- a/npc/merchants/gemstone.txt +++ /dev/null @@ -1,130 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= Copyright (C) L0ne_W0lf -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Gemstone Trader -//================= Description =========================================== -//= Trade various colors of gemstones for other color gemstones. -//================= Current Version ======================================= -//= 1.3 -//========================================================================= - -payon,173,238,5 script Jade#pay 4_M_SAGE_A,{ - if (checkweight(Knife,1) == 0) { - mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000"; - close; - } - mes "[Jade]"; - mes "Bring me two"; - mes "Gemstones of the"; - mes "same color, and I will"; - mes "change them to Gemstones"; - mes "of a different color."; - next; - switch(select("Blue Gemstones into Red ones!:Red Gemstones into Yellow ones!:Yellow Gemstones into Blue ones!")) { - case 1: callsub S_TradeGems,717,716; - case 2: callsub S_TradeGems,716,715; - case 3: callsub S_TradeGems,715,717; - } - -S_TradeGems: - if (countitem(getarg(0)) < 2) { - mes "[Jade]"; - mes "Hah...!"; - mes "You're kidding me, right?"; - mes "I can't provide you with this"; - mes "service if you don't"; - mes "give me at least"; - mes "2 "+getitemname(getarg(0))+"s!"; - close; - } - else { - .@gems = countitem(getarg(0))/2; - mes "[Jade]"; - mes "I believe I can create"; - mes "a total of " + .@gems + " " + getitemname(getarg(1)) + "s"; - mes "using the "+getitemname(getarg(0))+"s"; - mes "that you currently have."; - mes "What do you want to do?"; - next; - switch(select("Give me as many as you can.:I want to set the amount.:I quit.")) { - case 1: - delitem getarg(0),.@gems * 2; - getitem getarg(1),.@gems; - break; - case 2: - mes "[Jade]"; - mes "So how many"; - mes "do you want?"; - mes "The maximum number"; - mes "that you can enter is 100."; - next; - while(1) { - input .@input,0,101; - if (.@input == 0) { - mes "[Jade]"; - mes "None at all?"; - mes "I guess you"; - mes "changed your mind..."; - close; - } - else if (.@input > 100) { - mes "[Jade]"; - mes "Errm..."; - mes "I asked you to enter"; - mes "an amount no greater"; - mes "than 100, remember...?"; - next; - } - else if (.@gems < .@input) { - // Custom dialogue - mes "[Jade]"; - mes "Errm..."; - mes "You don't have that"; - mes "many gems to trade..."; - next; - } - else break; - } - delitem getarg(0),.@input * 2; - getitem getarg(1),.@input; - break; - case 3: - mes "[Jade]"; - mes "Sure, no problem."; - mes "Come back any time."; - close; - } - mes "[Jade]"; - mes "There you go."; - mes "Feel free to come"; - mes "back any time."; - mes "Hm, what's that look for?"; - mes "Is there something on my face?"; - close; - } -} |