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+//===== rAthena Script =======================================
+//= Falcon Flute Trader
+//===== By: ==================================================
+//= Masao
+//= Credits to Muad_Dib for the translation.
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena
+//===== Description: =========================================
+//= An NPC which sells you an Falcon Flute so you're able to
+//= summon an Falcon wherever you are.
+//===== Additional Comments: =================================
+//= 1.0 First Version. [Masao]
+//============================================================
+
+- script Falcon Flute Trader#fft1::fflute 51,{
+
+ if (Class == Job_Hunter || Class == Job_Sniper || Class == Job_Ranger || Class == Job_Ranger_T) {
+ mes "[Falcon Flute Trader]";
+ mes "Do you need a Falcon?";
+ mes "With a magical Flute, you can call your Falcon from anywhere!";
+ next;
+ mes "[Falcon Flute Trader]";
+ mes "It's marvelous, isn't it? Ha ha ha!";
+ next;
+ mes "[Falcon Flute Trader]";
+ mes "Why I'm selling these Falcon Flutes?";
+ mes "It's because I have no clue how they work.";
+ mes "Ha ha ha!";
+ next;
+ mes "[Falcon Flute Trader]";
+ mes "Of course, you'll need the Skill ^ff0000Falcon Mastery^000000.";
+ mes "I don't have the Skill, so I don't know how to handle Falcons.";
+ mes "As it's for now, I may never have a Falcon.";
+ next;
+ mes "[Falcon Flute Trader]";
+ mes "But I can't give you one for free!";
+ mes "I have to make money since i also need to eat!";
+ next;
+ mes "[Falcon Flute Trader]";
+ mes "If you need a Falcon Flute I will sell them for 12,500 zeny. Or is that too expensive?";
+ next;
+ if (Class == Job_Hunter || Class == Job_Sniper) {
+ switch (select("Don't buy one:Buy a Falcon Flute")) {
+ case 1:
+ mes "[Falcon Flute Trader]";
+ mes "That's too bad. If you need one, come back!";
+ close;
+ case 2:
+ if (Zeny >= 12500) {
+ mes "[Falcon Flute Trader]";
+ mes "Here, take this Flute.";
+ mes "With it you can whistle for your Falcon from anywhere.";
+ set Zeny, Zeny - 12500;
+ getitem 12848,1; // Falcon Flute
+ next;
+ mes "[Falcon Flute Trader]";
+ mes "Just a reminder.";
+ mes "You need the Skill ^ff0000Falcon Mastery^000000 in order to use it!";
+ close;
+ }
+ mes "[Falcon Flute Trader]";
+ mes "I'm sorry but you don't have enough money to buy a Falcon Flute, please come back when you have more money!";
+ close;
+ }
+ }
+ mes "[Falcon Flute Trader]";
+ mes "For Rangers however, I have a special Price of 10,000 zeny!";
+ next;
+ switch (select("Don't buy one:Buy a Falcon flute")) {
+ case 1:
+ mes "[Falcon Flute Trader]";
+ mes "That's too bad. If you need one, come back!";
+ close;
+ case 2:
+ if (Zeny >= 10000) {
+ mes "[Falcon Flute Trader]";
+ mes "Here take this Flute.";
+ mes "With it you can whistle for your Falcon from anywhere.";
+ set Zeny, Zeny - 10000;
+ getitem 12848,1; // Falcon Flute
+ next;
+ mes "[Falcon Flute Trader]";
+ mes "Just a reminder.";
+ mes "You need the Skill ^ff0000Falcon Mastery^000000 in order to use it!";
+ close;
+ }
+ mes "[Falcon Flute Trader]";
+ mes "I'm sorry but you don't have enough money to buy a Falcon Flute, please come back when you have more money!";
+ close;
+ }
+ }
+ if (Class == Job_Archer){
+ mes "[Falcon Flute Trader]";
+ mes "Hello young one!";
+ mes "Currently i can't help you,";
+ mes "but why don't you return to me when you've become an great Hunter and learned how to handle Falcons properly?";
+ close;
+ }
+ mes "[Falcon Flute Trader]";
+ mes "Isn't it a beautiful Day today?";
+ close;
+}
+
+hu_in01,386,306,3 duplicate(fflute) Falcon Flute Trader#fft2 51
+pay_arche,91,134,3 duplicate(fflute) Falcon Flute Trader#fft3 51 \ No newline at end of file