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Diffstat (limited to 'npc/merchants/clothes_dyer.txt')
-rw-r--r-- | npc/merchants/clothes_dyer.txt | 192 |
1 files changed, 0 insertions, 192 deletions
diff --git a/npc/merchants/clothes_dyer.txt b/npc/merchants/clothes_dyer.txt deleted file mode 100644 index 34c7fb7b2..000000000 --- a/npc/merchants/clothes_dyer.txt +++ /dev/null @@ -1,192 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= Copyright (C) Playtester -//= Copyright (C) Poki#3 -//= Copyright (C) Nexon -//= Copyright (C) Lupus -//= Copyright (C) Usnul -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Clothes Dyer -//================= Description =========================================== -//= Clothes dyer with standard palletes -//================= Current Version ======================================= -//= 2.5 -//========================================================================= - -prt_in,284,168,2 script Dyer Ginedin Rephere 1_M_JOBTESTER,{ -function Dyes; - - .@EnableDyes = 1; // Disable (set to 0) if palettes cause errors [see note v2.4] - - .n$ = "[Dyer Ginedin Rephere]"; - mes .n$; - mes "11... 12... Mmm... good. I think I'll be able to finish before tonight's party. Oh! I didn't notice you were here!"; - while(1) { - next; - mes .n$; - mes "How may I assist you?"; - next; - switch(select("- Talk:- Dye Clothing:- Price List:- ^777777Cancel^000000")) { - case 1: - mes .n$; - mes "Life may have gotten a bit better, but when I look at all of the orders I've received... Whew!"; - mes "It seems that the young women of Rune Midgard must be very well off these days."; - next; - mes .n$; - mes "Not that I think that they are indulging in anything luxurious, mind you."; - mes "I don't think there is anything wrong with the pursuit of beauty and being fashionable."; - next; - mes .n$; - mes "For us humans, who have no colorful fur or decorative scales, clothes are one of the few ways we have to display our personality, style, and beauty."; - next; - mes .n$; - mes "Haha... When I think about it, I really feel that my job is worthwhile. I believe that I provide a service that the people desire."; - next; - mes .n$; - mes "Can you feel it too? The energy that is released when rough fabric and leather are brought to life with color?....."; - next; - mes .n$; - mes "Although the process is very tedious and time consuming, the joy and happiness I feel when a dress is finished more than makes up for all of the hard work!!"; - break; - case 2: - mes .n$; - if (!.@EnableDyes) { - mes "Sorry, I'm too busy with other jobs to dye your clothes."; - break; - } - mes "Oh... you need my work? Well... okay, sounds good."; - next; - mes .n$; - mes "Please choose a color"; - mes "that suits you."; - next; - - // Dyes(<color value>,<dye number>{,...}); - // Colors: [1]Orange, [2]Violet, [3]Red, [4]Black, [5]Green, [6]Blue, [7]White, [8]Yellow - switch(BaseJob) { - case Job_Novice: - if (Sex) Dyes(4,1,6,2,5,3); else Dyes(6,1,3,2,5,3,4,4); - case Job_Swordman: - if (Sex) Dyes(4,1,6,2,5,3); else Dyes(3,1,5,3,4,4); - case Job_Mage: - if (Sex) Dyes(3,1,2,2,1,3,7,4); else Dyes(3,1,2,2,7,3,4,4); - case Job_Archer: - if (Sex) Dyes(4,1,2,2,5,3); else Dyes(3,1,5,2,7,3,4,4); - case Job_Acolyte: - if (Sex) Dyes(6,1,3,2,7,3,4,4); else Dyes(3,1,5,3,4,4); - case Job_Merchant: - if (Sex) Dyes(4,1,6,2,5,3); else Dyes(2,1,5,3,4,4); - case Job_Thief: - if (Sex) Dyes(5,1,3,2,7,4); else Dyes(3,1,7,3,4,4); - case Job_Knight: - case Job_Crusader: - if (Sex) Dyes(2,1,3,3,4,4); else Dyes(6,1,7,3,4,4); - case Job_Priest: - case Job_Monk: - if (Sex) Dyes(6,1,5,2,3,3,7,4); else Dyes(3,1,5,2,7,3,4,4); - case Job_Wizard: - case Job_Sage: - if (Sex) Dyes(6,1,5,3,4,4); else Dyes(3,1,6,2,7,3,5,4); - case Job_Blacksmith: - case Job_Alchemist: - if (Sex) Dyes(4,4,5,2,7,3); else Dyes(3,1,5,2,2,3,4,4); - case Job_Hunter: - case Job_Bard: - case Job_Dancer: - if (Sex) Dyes(4,1,6,2,5,3); else Dyes(6,1,5,3,2,4); - case Job_Assassin: - case Job_Rogue: - if (Sex) Dyes(6,1); else Dyes(4,1,8,2,7,3); - case Job_SuperNovice: - if (Sex) Dyes(2,1,6,2,5,3,4,4); else Dyes(6,1,3,2,5,3,4,4); - default: - mes "Wow, I've never seen clothes like that before! I'm sorry, but I don't think I can paint it."; - close; - } - case 3: - mes .n$; - mes "Each color costs 10000z and 1 dye:"; - mes " "; - mes " - ^FF4422Red^000000: Scarlet Dyestuffs"; - mes " - ^D5A500Yellow^000000: Lemon Dyestuffs"; - mes " - ^AA00AAViolet^000000: Violet Dyestuffs"; - mes " - ^FF8800Orange^000000: Orange Dyestuffs"; - mes " - ^4422FFBlue^000000: CobaltBlue Dyestuffs"; - mes " - ^009500Green^000000: DarkGreen Dyestuffs"; - mes " - Black: Black Dyestuffs"; - mes " - White: White Dyestuffs"; - break; - case 4: - goto L_End; - } - } - -L_End: - mes .n$; - mes "Make yourself at home. Even though I don't have time for you."; - close; - -function Dyes { - setarray .@DyeName$[0],"the default color","Orange","Violet","Red","Black","Green","Blue","White","Yellow"; - setarray .@DyeItems[0],0,980,981,975,983,979,978,982,976; - .@menu$ = "- Default:"; - for(.@i = 0; .@i<getargcount(); .@i += 2) - .@menu$ += "- "+.@DyeName$[getarg(.@i)]+":"; - .@menu$ += "- ^777777Cancel^000000"; - .@s = select(.@menu$)-1; - if (.@s == (getargcount()/2)+1) goto L_End; - mes .n$; - if (.@s == 0) { - mes "I can change your dye to"; - mes "the default for free."; - mes "Are you sure?"; - next; - switch(select("Yes:No")) { - case 1: - mes .n$; - setlook 7,0; - mes "Your clothes have been dyed "+.@DyeName$[0]+"."; - close; - case 2: - goto L_End; - } - } - if (!countitem(.@DyeItems[getarg((.@s-1)*2)])) { - mes "For me to dye your clothes, I'll need the appropriate Dyestuffs. Please check my price list for the information."; - close; - } - if (Zeny < 10000) { - mes "I'm sorry, but you don't have enough money."; - close; - } - delitem .@DyeItems[getarg((.@s-1)*2)],1; - Zeny -= 10000; - setlook 7, ((.@s)?(getarg((.@s-1)*2+1)):0); - mes "Your clothes have been dyed "+((.@s)?.@DyeName$[getarg((.@s-1)*2)]:.@DyeName$[0])+"."; - close; -} -} |