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Diffstat (limited to 'npc/merchants/buying_shops.txt')
-rw-r--r-- | npc/merchants/buying_shops.txt | 268 |
1 files changed, 0 insertions, 268 deletions
diff --git a/npc/merchants/buying_shops.txt b/npc/merchants/buying_shops.txt deleted file mode 100644 index eaf62bbe1..000000000 --- a/npc/merchants/buying_shops.txt +++ /dev/null @@ -1,268 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= Copyright (C) Kisuka -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Buying Shop Scripts -//================= Description =========================================== -//= Buying Shop licenses. -//================= Current Version ======================================= -//= 1.1a -//========================================================================= - -//== Black Marketeer (Buy Licenses - Non-Merchant Classes) = -que_job01,68,84,1 script Black Marketeer#Buying 4_M_SITDOWN,{ - if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2400) { - mes "[Mr. Jass]"; - mes "You're too greedy, even compared to someone like me!"; - mes "Why don't you go lighten your bag first?"; - close; - } - if (getskilllv("ALL_BUYING_STORE") == 1) { - mes "[Mr. Jass]"; - mes "Hey, you already made a contract with Hugh."; - mes "I don't have any business with you."; - close; - } - mes "[Mr. Jass]"; - mes "You must need something badly to come to find me."; - mes "What do you want?"; - next; - switch(select("Bulk Buyer Shop License", "Who are you?", "Nothing, nothing!")) { - case 1: - mes "[Mr. Jass]"; - mes "I knew it!"; - mes "Sure, I can make it for you."; - mes "Mine looks just like the authentic one that Merchants get from that bastard Mr. Hugh!"; - next; - mes "[Mr. Jass]"; - mes "And my license is better 'cuz you don't need ta' learn any skills."; - mes "How many do you want?"; - next; - mes "[Mr. Jass]"; - mes "Just so you know, I can only make them in small quantities, up to 10 at a time."; - mes "It'll cost 500 zeny for each one."; - next; - while(1) { - input .@input; - mes "[Mr. Jass]"; - if (.@input == 0) { - mes "Don't you need those licenses?"; - close; - } else if (.@input > 10) { - mes "I can only make up to 10 at a time, you know."; - next; - } else { - mes "It'll cost "+(.@input*500)+" zeny."; - if (Zeny < (.@input*500)) { - mes "but you don't have enough money."; - next; - mes "[Mr. Jass]"; - mes "Don't you know the basics of business? Everything has a price."; - mes "If you want something, you gotta pay for it."; - } else { - mes "Ha... Ha ha ha!"; - mes "Mr. Hugh, I'll take over your license business. You'll see!"; - mes "*Giggle Giggle*"; - getitem Buy_Market_Permit2,.@input; - Zeny -= (.@input*500); - } - close; - } - } - case 2: - mes "[Mr. Jass]"; - mes "I left my hometown a long time ago."; - mes "It's meaningless to ask who I am because all I've got left now is my hatred."; - next; - mes "[Mr. Jass]"; - mes "..."; - mes "Hugh is a corrupt merchant with no sense of business ethics."; - mes "My sole purpose in life is to destroy Hugh."; - next; - mes "[Mr. Jass]"; - mes "Aw, I drank too much... (*Hic*)"; - mes "That's just the alohol talking."; - mes "Please forget anything I said."; - close; - case 3: - mes "[Mr. Jass]"; - mes "Alright, alright! You don't have to yell."; - mes "Just leave me alone if you've got no business with me."; - close; - } -} - -//== Purchasing Team (Learn Skill - Merchant Classes) ====== -alberta_in,58,52,4 script Purchasing Team#Buying 1_M_ORIENT01,{ - if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2400) { - mes "- You cannot converse or perform the quest because you are carrying too many items. -"; - close; - } - mes "[Mr. Hugh]"; - if (BaseClass == Job_Merchant && getskilllv("MC_VENDING") >= 1) { - if (getskilllv("ALL_BUYING_STORE") == 1) { - mes "I'm Hugh from the Purchasing Team."; - mes "How may I help you today?"; - next; - if(select("Purchase Bulk Buyer Shop License", "Quit") == 2) { - mes "[Mr. Hugh]"; - mes "Please feel free to ask me if you need any Bulk Buyer Shop Licenses."; - mes "Come again~"; - close; - } - mes "[Mr. Hugh]"; - mes "It's 200 zeny for each Bulk Buyer Shop License, and you may purchase up to 50 at a time."; - mes "How many licenses do you need?"; - next; - while(1) { - input .@input; - mes "[Mr. Hugh]"; - if (.@input == 0) { - mes "You have cancelled the trade."; - mes "Have a good day."; - close; - } else if (.@input > 50) { - mes "Please enter a value of 50 or less."; - next; - } else { - mes "It'll cost "+(.@input*200)+" zeny for "+.@input+" licenses."; - if (Zeny < (.@input*200)) { - mes "but you don't seem to have enough money."; - } else { - mes "Thank you for your patronage."; - getitem Buy_Market_Permit,.@input; //Buy_Stall_Permit - Zeny -= (.@input*200); - } - close; - } - } - } else { - mes "I'm Hugh from the Purchasing Team at the Alberta Merchant Guild."; - mes "You're..."; - next; - mes "[Mr. Hugh]"; - mes "Did you know? Our guild has issued a license to allow individuals to buy goods from others."; - next; - select("I've never had problems buying items..."); - mes "[Mr. Hugh]"; - mes "You're right, but think about it:"; - mes "haven't you had a hard time buying in bulk?"; - mes "You'd have to find and talk to everyone that has an item you want."; - mes "Pretty inconvenient, isn't it?"; - next; - mes "[Mr. Hugh]"; - mes "Since buying in bulk is an important issue to us Merchants,"; - mes "I've proposed an innovative plan to our guild, based on my 10 years of experience in making purchases."; - next; - mes "[Mr. Hugh]"; - mes "'Let Individuals Open"; - mes "a Bulk Buyer Shop!'"; - mes "That's the title of my proposal."; - mes "You'll see, when you read it..."; - next; - mes "[Mr. Hugh]"; - mes "..."; - mes "...(Mr. Hugh yammers on and on with all the details.)"; - next; - select("Alright, what's your point?"); - mes "[Mr. Hugh]"; - mes "Oh, yes. In summary,"; - mes "you can buy certain items in bulk through Vending."; - next; - mes "[Mr. Hugh]"; - mes "In order to open a Bulk Buyer Shop, you need a license issued from the Merchant Guild."; - next; - mes "[Mr. Hugh]"; - mes "You need it every time you open the shop. We're expecting a significant increase in profits through this new kind of licensing."; - next; - mes "[Mr. Hugh]"; - mes "That's the point of my proposal!"; - mes "Our president was so happy to hear that we're going to make big bucks!"; - next; - mes "["+strcharinfo(PC_NAME)+"]"; - mes "Please get to the point already!"; - next; - mes "[Mr. Hugh]"; - mes "Don't be so impatient, alright?"; - mes "My point is, we can let you open the Bulk Buyer Shop if you've learned Vending."; - next; - mes "[Mr. Hugh]"; - mes "Of course, we charge 10,000 zeny as a one-time registration fee."; - mes "You will need the ^4A4AFFBulk Buyer Shop License^000000 every time you open the shop."; - next; - mes "[Mr. Hugh]"; - mes "Say, would you like to register now?"; - mes "If you do, I'll teach you how to open the Bulk Buyer Shop."; - next; - if(select("Learn how to open Bulk Buyer Shop", "Cancel") == 2) { - mes "[Mr. Hugh]"; - mes "Man, that's disappointing!"; - mes "Using this bulk buyer option can benefit your business in many ways, but it's your call."; - mes "I'm always open for consultation!"; - close; - } - mes "[Mr. Hugh]"; - if (Zeny < 10000) { - mes "The registration fee is 10,000 zeny."; - mes "Please have the fee ready first."; - close; - } else { - mes "You've made a good decision."; - mes "Please give me the registration fee, and sign right here...."; - next; - input .@name$; - mes "[Mr. Hugh]"; - mes .@name$+"...."; - mes "I like your handwriting."; - mes "Okay, you're now approved to open the Bulk Buyer Shop."; - Zeny -= 10000; - getitem Buy_Market_Permit,5; //Buy_Stall_Permit - skill "ALL_BUYING_STORE",1,3; - next; - mes "[Mr. Hugh]"; - mes "Currently, only normal items ^8C2121EXCEPT^000000 equipment, certain potions, and hand-crafted items can be purchased in bulk, but this can still be very beneficial to you, depending on how you use it."; - next; - mes "[Mr. Hugh]"; - mes "Oh, and you need at least one of the item that you want to buy in your inventory because you have to show it to other through your shop."; - next; - mes "[Mr. Hugh]"; - mes "Your skill should now be registered in your skill window. If you can't see it you probably have to minimize your Skill List and check the 3rd Job Tab."; - next; - mes "[Mr. Hugh]"; - mes "I've given you 5 Bulk Buyer Shop Licenses for your trial."; - mes "Enjoy shopping!"; - close; - } - } - } - mes "I'm Hugh from the Purchasing Team at the Alberta Merchant Guild."; - mes "I'd love to chat, but I'm too busy at the moment."; - next; - mes "[Mr. Hugh]"; - mes "My time is solely dedicated to our customers in the Merchant industry."; - close; -} |