summaryrefslogtreecommitdiff
path: root/npc/merchants/buying_shops.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/merchants/buying_shops.txt')
-rw-r--r--npc/merchants/buying_shops.txt249
1 files changed, 0 insertions, 249 deletions
diff --git a/npc/merchants/buying_shops.txt b/npc/merchants/buying_shops.txt
deleted file mode 100644
index dcd7dde9b..000000000
--- a/npc/merchants/buying_shops.txt
+++ /dev/null
@@ -1,249 +0,0 @@
-//===== Hercules Script ======================================
-//= Buying Shop Scripts
-//===== By: ==================================================
-//= Kisuka
-//===== Current Version: =====================================
-//= 1.1a
-//===== Description: =========================================
-//= Buying Shop licenses.
-//===== Additional Comments: =================================
-//= 1.0 First version. [Kisuka]
-//= 1.1 Added Catalog Magician. [Euphy]
-//= 1.1a Moved Catalog Magician to Renewal path. [Euphy]
-//============================================================
-
-// Black Marketeer (Buy Licenses - Non-Merchant Classes)
-//============================================================
-que_job01,68,84,1 script Black Marketeer#Buying 4_M_SITDOWN,{
- if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2400) {
- mes "[Mr. Jass]";
- mes "You're too greedy, even compared to someone like me!";
- mes "Why don't you go lighten your bag first?";
- close;
- }
- if (getskilllv("ALL_BUYING_STORE") == 1) {
- mes "[Mr. Jass]";
- mes "Hey, you already made a contract with Hugh.";
- mes "I don't have any business with you.";
- close;
- }
- mes "[Mr. Jass]";
- mes "You must need something badly to come to find me.";
- mes "What do you want?";
- next;
- switch(select("Bulk Buyer Shop License:Who are you?:Nothing, nothing!")) {
- case 1:
- mes "[Mr. Jass]";
- mes "I knew it!";
- mes "Sure, I can make it for you.";
- mes "Mine looks just like the authentic one that Merchants get from that bastard Mr. Hugh!";
- next;
- mes "[Mr. Jass]";
- mes "And my license is better 'cuz you don't need ta' learn any skills.";
- mes "How many do you want?";
- next;
- mes "[Mr. Jass]";
- mes "Just so you know, I can only make them in small quantities, up to 10 at a time.";
- mes "It'll cost 500 zeny for each one.";
- next;
- while(1) {
- input .@input;
- mes "[Mr. Jass]";
- if (.@input == 0) {
- mes "Don't you need those licenses?";
- close;
- } else if (.@input > 10) {
- mes "I can only make up to 10 at a time, you know.";
- next;
- } else {
- mes "It'll cost "+(.@input*500)+" zeny.";
- if (Zeny < (.@input*500)) {
- mes "but you don't have enough money.";
- next;
- mes "[Mr. Jass]";
- mes "Don't you know the basics of business? Everything has a price.";
- mes "If you want something, you gotta pay for it.";
- } else {
- mes "Ha... Ha ha ha!";
- mes "Mr. Hugh, I'll take over your license business. You'll see!";
- mes "*Giggle Giggle*";
- getitem Buy_Market_Permit2,.@input;
- Zeny -= (.@input*500);
- }
- close;
- }
- }
- case 2:
- mes "[Mr. Jass]";
- mes "I left my hometown a long time ago.";
- mes "It's meaningless to ask who I am because all I've got left now is my hatred.";
- next;
- mes "[Mr. Jass]";
- mes "...";
- mes "Hugh is a corrupt merchant with no sense of business ethics.";
- mes "My sole purpose in life is to destroy Hugh.";
- next;
- mes "[Mr. Jass]";
- mes "Aw, I drank too much... (*Hic*)";
- mes "That's just the alohol talking.";
- mes "Please forget anything I said.";
- close;
- case 3:
- mes "[Mr. Jass]";
- mes "Alright, alright! You don't have to yell.";
- mes "Just leave me alone if you've got no business with me.";
- close;
- }
-}
-
-// Purchasing Team (Learn Skill - Merchant Classes)
-//============================================================
-alberta_in,58,52,4 script Purchasing Team#Buying 1_M_ORIENT01,{
- if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2400) {
- mes "- You cannot converse or perform the quest because you are carrying too many items. -";
- close;
- }
- mes "[Mr. Hugh]";
- if (BaseClass == Job_Merchant && getskilllv("MC_VENDING") >= 1) {
- if (getskilllv("ALL_BUYING_STORE") == 1) {
- mes "I'm Hugh from the Purchasing Team.";
- mes "How may I help you today?";
- next;
- if(select("Purchase Bulk Buyer Shop License:Quit") == 2) {
- mes "[Mr. Hugh]";
- mes "Please feel free to ask me if you need any Bulk Buyer Shop Licenses.";
- mes "Come again~";
- close;
- }
- mes "[Mr. Hugh]";
- mes "It's 200 zeny for each Bulk Buyer Shop License, and you may purchase up to 50 at a time.";
- mes "How many licenses do you need?";
- next;
- while(1) {
- input .@input;
- mes "[Mr. Hugh]";
- if (.@input == 0) {
- mes "You have cancelled the trade.";
- mes "Have a good day.";
- close;
- } else if (.@input > 50) {
- mes "Please enter a value of 50 or less.";
- next;
- } else {
- mes "It'll cost "+(.@input*200)+" zeny for "+.@input+" licenses.";
- if (Zeny < (.@input*200)) {
- mes "but you don't seem to have enough money.";
- } else {
- mes "Thank you for your patronage.";
- getitem 6377,.@input; //Buy_Stall_Permit
- Zeny -= (.@input*200);
- }
- close;
- }
- }
- } else {
- mes "I'm Hugh from the Purchasing Team at the Alberta Merchant Guild.";
- mes "You're...";
- next;
- mes "[Mr. Hugh]";
- mes "Did you know? Our guild has issued a license to allow individuals to buy goods from others.";
- next;
- select("I've never had problems buying items...");
- mes "[Mr. Hugh]";
- mes "You're right, but think about it:";
- mes "haven't you had a hard time buying in bulk?";
- mes "You'd have to find and talk to everyone that has an item you want.";
- mes "Pretty inconvenient, isn't it?";
- next;
- mes "[Mr. Hugh]";
- mes "Since buying in bulk is an important issue to us Merchants,";
- mes "I've proposed an innovative plan to our guild, based on my 10 years of experience in making purchases.";
- next;
- mes "[Mr. Hugh]";
- mes "'Let Individuals Open";
- mes "a Bulk Buyer Shop!'";
- mes "That's the title of my proposal.";
- mes "You'll see, when you read it...";
- next;
- mes "[Mr. Hugh]";
- mes "...";
- mes "...(Mr. Hugh yammers on and on with all the details.)";
- next;
- select("Alright, what's your point?");
- mes "[Mr. Hugh]";
- mes "Oh, yes. In summary,";
- mes "you can buy certain items in bulk through Vending.";
- next;
- mes "[Mr. Hugh]";
- mes "In order to open a Bulk Buyer Shop, you need a license issued from the Merchant Guild.";
- next;
- mes "[Mr. Hugh]";
- mes "You need it every time you open the shop. We're expecting a significant increase in profits through this new kind of licensing.";
- next;
- mes "[Mr. Hugh]";
- mes "That's the point of my proposal!";
- mes "Our president was so happy to hear that we're going to make big bucks!";
- next;
- mes "["+strcharinfo(0)+"]";
- mes "Please get to the point already!";
- next;
- mes "[Mr. Hugh]";
- mes "Don't be so impatient, alright?";
- mes "My point is, we can let you open the Bulk Buyer Shop if you've learned Vending.";
- next;
- mes "[Mr. Hugh]";
- mes "Of course, we charge 10,000 zeny as a one-time registration fee.";
- mes "You will need the ^4A4AFFBulk Buyer Shop License^000000 every time you open the shop.";
- next;
- mes "[Mr. Hugh]";
- mes "Say, would you like to register now?";
- mes "If you do, I'll teach you how to open the Bulk Buyer Shop.";
- next;
- if(select("Learn how to open Bulk Buyer Shop:Cancel") == 2) {
- mes "[Mr. Hugh]";
- mes "Man, that's disappointing!";
- mes "Using this bulk buyer option can benefit your business in many ways, but it's your call.";
- mes "I'm always open for consultation!";
- close;
- }
- mes "[Mr. Hugh]";
- if (Zeny < 10000) {
- mes "The registration fee is 10,000 zeny.";
- mes "Please have the fee ready first.";
- close;
- } else {
- mes "You've made a good decision.";
- mes "Please give me the registration fee, and sign right here....";
- next;
- input .@name$;
- mes "[Mr. Hugh]";
- mes .@name$+"....";
- mes "I like your handwriting.";
- mes "Okay, you're now approved to open the Bulk Buyer Shop.";
- Zeny -= 10000;
- getitem 6377,5; //Buy_Stall_Permit
- skill "ALL_BUYING_STORE",1,3;
- next;
- mes "[Mr. Hugh]";
- mes "Currently, only normal items ^8C2121EXCEPT^000000 equipment, certain potions, and hand-crafted items can be purchased in bulk, but this can still be very beneficial to you, depending on how you use it.";
- next;
- mes "[Mr. Hugh]";
- mes "Oh, and you need at least one of the item that you want to buy in your inventory because you have to show it to other through your shop.";
- next;
- mes "[Mr. Hugh]";
- mes "Your skill should now be registered in your skill window. If you can't see it you probably have to minimize your Skill List and check the 3rd Job Tab.";
- next;
- mes "[Mr. Hugh]";
- mes "I've given you 5 Bulk Buyer Shop Licenses for your trial.";
- mes "Enjoy shopping!";
- close;
- }
- }
- }
- mes "I'm Hugh from the Purchasing Team at the Alberta Merchant Guild.";
- mes "I'd love to chat, but I'm too busy at the moment.";
- next;
- mes "[Mr. Hugh]";
- mes "My time is solely dedicated to our customers in the Merchant industry.";
- close;
-}