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-rw-r--r--npc/merchants/ammo_dealer.txt200
1 files changed, 100 insertions, 100 deletions
diff --git a/npc/merchants/ammo_dealer.txt b/npc/merchants/ammo_dealer.txt
index 00053d171..5a2947928 100644
--- a/npc/merchants/ammo_dealer.txt
+++ b/npc/merchants/ammo_dealer.txt
@@ -1,100 +1,100 @@
-//===== eAthena Script =======================================
-//= Ammo Dealer
-//===== By: ==================================================
-//= Playtester
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena
-//===== Description: =========================================
-//= trades items for spheres
-//===== Additional Comments: =================================
-//= 1.0 first version [Playtester]
-//============================================================
-
-// Ammo Dealer Tony
-que_ng.gat,187,156,3 script Tony 86,{
- mes "[Tony]";
- mes "I can make spheres for you.";
- mes "Spheres are the ammunition for";
- mes "grenade launchers.";
- next;
- mes "[Tony]";
- mes "For 30 spheres, I need";
- mes "^FF00001 Phracon^000000";
- mes "and";
- mes "^FF00001 Emveretarcon^000000.";
- next;
- mes "[Tony]";
- mes "I also need another material,";
- mes "depending on which sphere type";
- mes "you want to create.";
- next;
- mes "[Tony]";
- mes "Here's a list:";
- mes "Flare Sphere - ^FF00002 Burning Hearts^000000";
- mes "Lightning Sphere - ^FF00003 Cyfars^000000";
- mes "Poison Sphere - ^FF000010 Venom Canines^000000";
- mes "Blind Sphere - ^FF00005 Squid Inks^000000";
- mes "Freezing Sphere - ^FF00002 Brigans^000000";
- next;
- mes "[Tony]";
- mes "So which ones do you want me";
- mes "to create?";
- next;
- menu "Flare Sphere",-,"Lightning Sphere",S2,"Poison Sphere",S3,"Blind Sphere",S4,"Freezing Sphere",S5;
-
- callsub sF_Make,13203,7097,2;
-S2:
- callsub sF_Make,13204,7053,3;
-S3:
- callsub sF_Make,13205,937,10;
-S4:
- callsub sF_Make,13206,1024,5;
-S5:
- callsub sF_Make,13207,7054,2;
-
-//Subfunction, getarg(0):created sphere, getarg(1):special material, getarg(2):number needed
-sF_Make:
- if( (countitem(1010)<1) || (countitem(1011)<1) || (countitem(getarg(1))<getarg(2)) ) goto L_NoMat;
- mes "[Tony]";
- mes "So how many ^0000FF30x packages^000000 do";
- mes "you want me to make?";
- next;
- menu "-Exchange as many as possible.",M_0, "-Let me set the amount.",M_1, "-Cancel",M_End;
-
- M_0:
- set @amount, 500;
- if(countitem(1010) < @amount) set @amount,countitem(1010);
- if(countitem(1011) < @amount) set @amount,countitem(1011);
- if(countitem(getarg(1))/getarg(2) < @amount) set @amount,countitem(getarg(1))/getarg(2);
- if(@amount > 0) goto L_Make;
- mes "[Tony]";
- mes "Are you trying to make a fool of me...?";
- close;
-
- M_1:
- input @amount;
- if(@amount < 1 || @amount > 500) goto M_End;
- if(countitem(1010) < @amount) goto L_NoMat;
- if(countitem(1011) < @amount) goto L_NoMat;
- if(countitem(getarg(1))/getarg(2) < @amount) goto L_NoMat;
-
- L_Make:
- delitem 1010,@amount;
- delitem 1011,@amount;
- delitem getarg(1),@amount*getarg(2);
- getitem getarg(0),@amount*30;
-
- M_End:
- mes "[Tony]";
- mes "Come back anytime.";
- close;
-
- L_NoMat:
- mes "[Tony]";
- mes "I'm sorry but you don't have";
- mes "enough materials to create the";
- mes "spheres.";
- close;
-}
+//===== eAthena Script =======================================
+//= Ammo Dealer
+//===== By: ==================================================
+//= Playtester
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena
+//===== Description: =========================================
+//= trades items for spheres
+//===== Additional Comments: =================================
+//= 1.0 first version [Playtester]
+//============================================================
+
+// Ammo Dealer Tony
+que_ng.gat,187,156,3 script Tony 86,{
+ mes "[Tony]";
+ mes "I can make spheres for you.";
+ mes "Spheres are the ammunition for";
+ mes "grenade launchers.";
+ next;
+ mes "[Tony]";
+ mes "For 30 spheres, I need";
+ mes "^FF00001 Phracon^000000";
+ mes "and";
+ mes "^FF00001 Emveretarcon^000000.";
+ next;
+ mes "[Tony]";
+ mes "I also need another material,";
+ mes "depending on which sphere type";
+ mes "you want to create.";
+ next;
+ mes "[Tony]";
+ mes "Here's a list:";
+ mes "Flare Sphere - ^FF00002 Burning Hearts^000000";
+ mes "Lightning Sphere - ^FF00003 Cyfars^000000";
+ mes "Poison Sphere - ^FF000010 Venom Canines^000000";
+ mes "Blind Sphere - ^FF00005 Squid Inks^000000";
+ mes "Freezing Sphere - ^FF00002 Brigans^000000";
+ next;
+ mes "[Tony]";
+ mes "So which ones do you want me";
+ mes "to create?";
+ next;
+ menu "Flare Sphere",-,"Lightning Sphere",S2,"Poison Sphere",S3,"Blind Sphere",S4,"Freezing Sphere",S5;
+
+ callsub sF_Make,13203,7097,2;
+S2:
+ callsub sF_Make,13204,7053,3;
+S3:
+ callsub sF_Make,13205,937,10;
+S4:
+ callsub sF_Make,13206,1024,5;
+S5:
+ callsub sF_Make,13207,7054,2;
+
+//Subfunction, getarg(0):created sphere, getarg(1):special material, getarg(2):number needed
+sF_Make:
+ if( (countitem(1010)<1) || (countitem(1011)<1) || (countitem(getarg(1))<getarg(2)) ) goto L_NoMat;
+ mes "[Tony]";
+ mes "So how many ^0000FF30x packages^000000 do";
+ mes "you want me to make?";
+ next;
+ menu "-Exchange as many as possible.",M_0, "-Let me set the amount.",M_1, "-Cancel",M_End;
+
+ M_0:
+ set @amount, 500;
+ if(countitem(1010) < @amount) set @amount,countitem(1010);
+ if(countitem(1011) < @amount) set @amount,countitem(1011);
+ if(countitem(getarg(1))/getarg(2) < @amount) set @amount,countitem(getarg(1))/getarg(2);
+ if(@amount > 0) goto L_Make;
+ mes "[Tony]";
+ mes "Are you trying to make a fool of me...?";
+ close;
+
+ M_1:
+ input @amount;
+ if(@amount < 1 || @amount > 500) goto M_End;
+ if(countitem(1010) < @amount) goto L_NoMat;
+ if(countitem(1011) < @amount) goto L_NoMat;
+ if(countitem(getarg(1))/getarg(2) < @amount) goto L_NoMat;
+
+ L_Make:
+ delitem 1010,@amount;
+ delitem 1011,@amount;
+ delitem getarg(1),@amount*getarg(2);
+ getitem getarg(0),@amount*30;
+
+ M_End:
+ mes "[Tony]";
+ mes "Come back anytime.";
+ close;
+
+ L_NoMat:
+ mes "[Tony]";
+ mes "I'm sorry but you don't have";
+ mes "enough materials to create the";
+ mes "spheres.";
+ close;
+}