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-rw-r--r--npc/jobs/1-1e/taekwon.txt5
-rw-r--r--npc/jobs/2-1/assassin.txt4
-rw-r--r--npc/jobs/2-1/blacksmith.txt2
-rw-r--r--npc/jobs/2-1/hunter.txt2
-rw-r--r--npc/jobs/2-1/knight.txt16
-rw-r--r--npc/jobs/2-1/priest.txt34
-rw-r--r--npc/jobs/2-1/wizard.txt6
-rw-r--r--npc/jobs/2-1e/StarGladiator.txt6
-rw-r--r--npc/jobs/2-2/alchemist.txt2
-rw-r--r--npc/jobs/2-2/bard.txt10
-rw-r--r--npc/jobs/2-2/crusader.txt18
-rw-r--r--npc/jobs/2-2/dancer.txt5
-rw-r--r--npc/jobs/2-2/monk.txt10
-rw-r--r--npc/jobs/2-2/rogue.txt2
-rw-r--r--npc/jobs/2-2e/SoulLinker.txt2
-rw-r--r--npc/jobs/novice/supernovice.txt2
16 files changed, 66 insertions, 60 deletions
diff --git a/npc/jobs/1-1e/taekwon.txt b/npc/jobs/1-1e/taekwon.txt
index 60853001f..382f45a9a 100644
--- a/npc/jobs/1-1e/taekwon.txt
+++ b/npc/jobs/1-1e/taekwon.txt
@@ -400,11 +400,10 @@
mes "You are still young, so";
mes "I assume you'll want a job";
mes "title. Mm. In that case, you";
- if(Sex == 0) {
+ if (Sex == SEX_FEMALE)
mes "are now a ^FF0000Taekwon Girl^000000.";
- } else {
+ else
mes "are now a ^FF0000Taekwon Boy^000000.";
- }
mes "Yes, that sounds good. ";
next;
mes "[Phoenix]";
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index 969990051..10bbb6534 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -377,7 +377,7 @@ OnTouch:
close;
case 2:
mes "[Assassin 'Khai']";
- if (Sex) {
+ if (Sex == SEX_MALE) {
mes "Huh. You must have a lot of self confidence to be a Thief nowadays.";
next;
mes "[Assassin 'Khai']";
@@ -1877,7 +1877,7 @@ OnTouch:
mes "Haha, the needs of the body are sometimes hard to ignore. It's best to accept that part of human nature.";
next;
mes "[Guildmaster]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "But you must never reveal to her the Assassin side of your life. No matter what it takes.";
else
mes "But you must never reveal to him the Assassin side of your life, no matter what it takes.";
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt
index 4e09d5ed9..5531c87ae 100644
--- a/npc/jobs/2-1/blacksmith.txt
+++ b/npc/jobs/2-1/blacksmith.txt
@@ -84,7 +84,7 @@ ein_in01,18,28,4 script Guildsman#BLS 4_M_JOB_BLACKSMITH,{
close;
}
if (BaseClass == Job_Novice) {
- if (Sex == 0) {
+ if (Sex == SEX_FEMALE) {
mes "[Altiregen]";
mes "Oh~";
mes "what a very";
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index 2680fa6f7..20ab68dbe 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -425,7 +425,7 @@ hu_in01,386,373,4 script Hunter Guildsman#hnt 4_F_JOB_HUNTER,{
mes "Just give the item to the Demon Hunter, the guy who's all the way to the left in this area~";
next;
mes "[Hunter Sherin]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "If you decide to become a Hunter, promise to come visit me. I want to see you as a Hunter. You would look great!!";
else
mes "If you decide to become a Hunter, come and visit me, okay? You're pretty, but... You'd be even prettier as a Hunter. Hehe~";
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index b3caa8cf9..6914065dc 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -67,7 +67,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{
mes "[Captain Herman]";
mes "A-ha~";
mes "A Swordman, you say?";
- mes "I'm sorry, "+((Sex)?"lad":"lass")+", but you've";
+ mes "I'm sorry, "+ (Sex == SEX_MALE ? "lad" : "lass") +", but you've";
mes "come to the wrong place!";
next;
mes "[Captain Herman]";
@@ -101,7 +101,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{
if (select("I want to change my job to a Knight.", "Just visiting.") == 1) {
mes "[Captain Herman]";
mes "Ohh...";
- mes "A young "+((Sex)?"man":"lady")+" who wishes";
+ mes "A young "+ (Sex == SEX_MALE ? "man" : "lady") +" who wishes";
mes "to become a Knight!";
mes "Our Prontera Chivalry";
mes "will assist you.";
@@ -335,7 +335,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{
mes "gathered items";
mes "that are troublesome";
mes "to obtain. I approve!";
- mes "I believe "+((Sex)?"":"s")+"he will continue to be loyal after becoming a Knight.";
+ mes "I believe "+ (Sex == SEX_MALE ? "he" : "she") +" will continue to be loyal after becoming a Knight.";
}
next;
mes "[Captain Herman]";
@@ -372,7 +372,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{
mes "to Amy's opinion.";
next;
mes "[Lady Amy]";
- if (Sex) {
+ if (Sex == SEX_MALE) {
mes "Mmm~ He's so polite!";
mes "He'll grow to be a wonderful Knight. And he's got such cute widdle cheeeeks~ Hee hee!";
}
@@ -391,7 +391,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{
mes "your mind.";
next;
mes "[Sir Edmond]";
- if (Sex) {
+ if (Sex == SEX_MALE) {
mes "He seems a little rough, but something bright shines within him. With polish and refinement, his true value will shine forth";
mes "as the sun.";
}
@@ -406,7 +406,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{
mes "to hear your thoughts.";
next;
mes "[Gray]";
- mes "A young "+((Sex)?"gentleman":"lady")+" coming here with the determination to become a Knight is enough...";
+ mes "A young "+ (Sex == SEX_MALE ? "gentleman" : "lady") +" coming here with the determination to become a Knight is enough...";
next;
mes "[Captain Herman]";
mes "Everyone";
@@ -749,7 +749,7 @@ prt_in,71,91,0 script Sir Siracuse#knt 1_M_YOUNGKNIGHT,{
mes "Oh, to become";
mes "a Knight? Come to";
mes "think of it, aren't";
- mes "you the "+((Sex)?"guy":"girl")+" that";
+ mes "you the "+ (Sex == SEX_MALE ? "guy" : "girl") +" that";
mes "just applied?";
next;
mes "[Sir Siracuse]";
@@ -2350,7 +2350,7 @@ prt_in,87,92,4 script Sir Gray#knt 2_M_SWORDMASTER,{
mes "Oh, youth!";
mes "Becoming a Knight";
mes "for your beloved!";
- mes "Always protect "+((Sex)?"her":"him")+"...";
+ mes "Always protect "+ (Sex == SEX_MALE ? "her" : "him") +"...";
mes "Even at the sacrifice";
mes "of your own life!";
next;
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt
index 0f5d811f2..b3cd7167b 100644
--- a/npc/jobs/2-1/priest.txt
+++ b/npc/jobs/2-1/priest.txt
@@ -62,7 +62,7 @@ prt_church,16,41,4 script High Bishop#prst 1_M_PASTOR,{
if (BaseJob == Job_Priest) {
mes "[Bishop Paul]";
mes "Ah...";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "It is good to see you again, Brother " + strcharinfo(0) + ". Once again, God's grace has caused our paths to cross.";
else
mes "It is good to see you once again, Sister " + strcharinfo(0) + ". The grace of God has brought you once more before me.";
@@ -129,7 +129,7 @@ prt_church,16,41,4 script High Bishop#prst 1_M_PASTOR,{
else if (BaseClass == Job_Novice) {
mes "[Bishop Paul]";
mes "May God be";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "with you, brother.";
else
mes "with you, sister.";
@@ -162,7 +162,7 @@ prt_church,16,41,4 script High Bishop#prst 1_M_PASTOR,{
else {
mes "[Bishop Paul]";
mes "May God be";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "with you, brother.";
else
mes "with you, sister.";
@@ -217,7 +217,7 @@ prt_church,16,41,4 script High Bishop#prst 1_M_PASTOR,{
if (PRIEST_Q == 0) {
mes "[Bishop Paul]";
mes "May God bless";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "you, Brother.";
else
mes "you, Sister.";
@@ -257,7 +257,7 @@ prt_church,16,41,4 script High Bishop#prst 1_M_PASTOR,{
PRIEST_Q = 1;
setquest 8009;
mes "[Bishop Paul]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Now I will explain the Three Trials of Priesthood. These tribulations will bring you much suffering, but I hope you can complete them, Brother " + strcharinfo(0) + ".";
else
mes "Now I will explain the Three Trials of Priesthood. These tribulations will bring you much suffering, but I hope you can complete them, Sister " + strcharinfo(0) + ".";
@@ -342,7 +342,7 @@ prt_church,16,41,4 script High Bishop#prst 1_M_PASTOR,{
mes "Thank you for asking.";
next;
mes "[Bishop Paul]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "I hope you will continue to go on your mission as God's servant, brother.";
else
mes "I hope you will continue to go on your mission as God's servant, sister.";
@@ -514,7 +514,7 @@ prt_church,16,41,4 script High Bishop#prst 1_M_PASTOR,{
mes "[Bishop Paul]";
mes "God, grant your power to your servant standing before you.";
changequest 8015,8016;
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Let him send your message throughout the ends of the earth.";
else
mes "Let her send your message throughout the ends of the earth.";
@@ -549,9 +549,9 @@ prt_church,27,24,1 script Sister Cecilia 1_F_PRIEST,{
mes "[Sister Cecilia]";
if (BaseJob != Job_Acolyte) {
if (BaseJob == Job_Priest) {
- mes "May god bless you, "+ (Sex ? "brother":"sister") +". It brings my heart joy to see that you working hard to carry out the will of God.";
+ mes "May god bless you, "+ (Sex == SEX_MALE ? "brother":"sister") +". It brings my heart joy to see that you working hard to carry out the will of God.";
} else if (Class == Job_Novice) {
- mes "May god bless you, "+ (Sex ? "brother":"sister") +".";
+ mes "May god bless you, "+ (Sex == SEX_MALE ? "brother":"sister") +".";
mes "Prontera parish welcomes you.";
next;
mes "[Sister Cecilia]";
@@ -570,7 +570,7 @@ prt_church,27,24,1 script Sister Cecilia 1_F_PRIEST,{
mes "But please...";
mes "Take your time, and decide what job will be the best for you.";
} else {
- mes "May god bless you, "+ (Sex ? "brother":"sister") +".";
+ mes "May god bless you, "+ (Sex == SEX_MALE ? "brother":"sister") +".";
mes "Welcome to Prontera parish. How may I help you?";
next;
if (select("Tell me more about Priests.", "Nothing.") == 1) {
@@ -590,7 +590,7 @@ prt_church,27,24,1 script Sister Cecilia 1_F_PRIEST,{
close;
}
if (PRIEST_Q == 0) {
- if (Sex)
+ if (Sex == SEX_MALE)
mes "May God bless you, brother.";
else
mes "May God bless you, sister.";
@@ -671,7 +671,7 @@ prt_church,27,24,1 script Sister Cecilia 1_F_PRIEST,{
mes "Welcome. You demonstrated great effort to accomplish your first trial. Now, speak to Bishop Paul so that you can begin your next trial on your path to Priesthood.";
next;
mes "[Sister Cecilia]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Brother "+ strcharinfo(0) +"...";
else
mes "Sister "+ strcharinfo(0) +"...";
@@ -717,14 +717,14 @@ prt_church,27,24,1 script Sister Cecilia 1_F_PRIEST,{
}
next;
mes "[Sister Cecilia]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Brother "+ strcharinfo(0) +"...";
else
mes "Sister "+ strcharinfo(0) +"...";
mes "We will now begin your formal oath for the Priesthood. Make yourself comfortable, and just answer with your heart.";
next;
mes "[Sister Cecilia]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Brother "+ strcharinfo(0) +",";
else
mes "Sister "+ strcharinfo(0) +",";
@@ -815,7 +815,7 @@ prt_church,27,24,1 script Sister Cecilia 1_F_PRIEST,{
close;
}
mes "[Sister Cecilia]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Brother "+ strcharinfo(0) +"...";
else
mes "Sister "+ strcharinfo(0) +"...";
@@ -860,7 +860,7 @@ job_prist,24,187,4 script Peter S. Alberto 4_M_MINISTER,{
mes "[Father Peter]";
if (BaseJob == Job_Priest) {
mes "Welcome!";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Brother "+ strcharinfo(0) +"!";
else
mes "Sister "+ strcharinfo(0) +"!";
@@ -1048,7 +1048,7 @@ job_prist,23,187,1 script Peter S. Alberto#2 4_M_MINISTER,{
mes "[Father Peter]";
if (BaseJob == Job_Priest) {
mes "Welcome!";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Brother "+ strcharinfo(0) +"!";
else
mes "Sister "+ strcharinfo(0) +"!";
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index e81b7a4b0..fdbbcef25 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -61,7 +61,7 @@ gef_tower,111,37,4 script Wizard Guildsman 1_F_GYPSY,{
mes "Now, excuse me.";
next;
mes "[Catherine]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Well, If you intended to ask me on a date... I appreciate it...hohoho.";
else
mes "Well, if you fix me up with a cute guy... I'd appreciate it...hohoho!.";
@@ -389,7 +389,7 @@ gef_tower,111,37,4 script Wizard Guildsman 1_F_GYPSY,{
mes "You...*sigh*...I didn't think you would do such a dishonorable thing.";
next;
mes "[Catherine]";
- if (Sex) {
+ if (Sex == SEX_MALE) {
mes "Granted you're a mage, but how could a guy be so weak?!";
mes "Well, at least your alive still. Go back and try harder this time. ~tehehehe";
}
@@ -471,7 +471,7 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{
next;
mes "[Raulel]";
mes "Don't live dishonestly, or impolitely, or else one day you'll be caught in a spell you can't control, and BOOM, your dead!";
- if (Sex) {
+ if (Sex == SEX_MALE) {
mes "If you don't want that to happen, then learn how to use spells properly!";
next;
mes "[Raulel]";
diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt
index 311acb6a6..b48011dad 100644
--- a/npc/jobs/2-1e/StarGladiator.txt
+++ b/npc/jobs/2-1e/StarGladiator.txt
@@ -40,7 +40,7 @@ payon,215,102,3 script Moohyun#job_star 4_M_ROGUE,3,3,{
if (Class == Job_Taekwon) {
if (STGL_Q == 0) {
mes "[Moohyun]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "Hey, Taekwon Boy!";
else
mes "Hey, Taekwon Girl!";
@@ -315,7 +315,7 @@ payon,215,102,3 script Moohyun#job_star 4_M_ROGUE,3,3,{
mes "[Moohyun]";
mes "Dude...";
mes "Whaddya want?";
- if (Sex) {
+ if (Sex == SEX_MALE) {
mes "You wanna join up";
mes "with my martial arts";
mes "school? It's too late";
@@ -396,7 +396,7 @@ comodo,172,230,3 script Wandering Master#job_sta 4_M_JOB_ASSASSIN,{
mes "Hm? You still have Skill";
mes "Points that you haven't yet";
mes "allocated. Use them, learn";
- if (Sex == 0)
+ if (Sex == SEX_FEMALE)
mes "and improve your Taekwon Girl";
else
mes "and improve your Taekwon Boy";
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt
index 51a307e4f..c3d1f9479 100644
--- a/npc/jobs/2-2/alchemist.txt
+++ b/npc/jobs/2-2/alchemist.txt
@@ -461,7 +461,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "Wait...";
mes "Maybe I've";
mes "misjudged you.";
- if (Sex) {
+ if (Sex == SEX_MALE) {
mes "You might be a pretty boy,";
mes "but I can tell you're smart";
mes "from your eyes.";
diff --git a/npc/jobs/2-2/bard.txt b/npc/jobs/2-2/bard.txt
index 0def0ce9d..e44299193 100644
--- a/npc/jobs/2-2/bard.txt
+++ b/npc/jobs/2-2/bard.txt
@@ -93,7 +93,7 @@ comodo,226,123,5 script Wandering Bard 2_M_BARD_ORIENT,{
mes "Always full of happy moments~";
next;
mes "[Lalo]";
- if (Sex) {
+ if (Sex == SEX_MALE) {
mes "Forget about your worries~";
mes "And enjoy everything~";
}
@@ -107,8 +107,10 @@ comodo,226,123,5 script Wandering Bard 2_M_BARD_ORIENT,{
else if(BARD_Q == 0) {
cutin "job_bard_aiolo01",2;
mes "[Lalo]";
- if (Sex) mes "Hi! Delightful Archer.";
- else mes "Hello! Beautiful Archer Lady.";
+ if (Sex == SEX_MALE)
+ mes "Hi! Delightful Archer.";
+ else
+ mes "Hello! Beautiful Archer Lady.";
mes "How can a wanderer like me help you?";
next;
switch(select("You have a nice voice.", "Could you sing for me, please?", "Nothing.")) {
@@ -160,7 +162,7 @@ comodo,226,123,5 script Wandering Bard 2_M_BARD_ORIENT,{
mes "[Lalo]";
mes "Thanks! if you enjoyed my song, it makes me happy, too.";
next;
- if (Sex == 1 && JobLevel > 39) {
+ if (Sex == SEX_MALE && JobLevel > 39) {
mes "[Lalo]";
mes "It would be nice if more people went around and sang...";
mes "Well, it's quite ok as it is now... hmmhmm.";
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt
index 77f85a8fd..d3afbd9d1 100644
--- a/npc/jobs/2-2/crusader.txt
+++ b/npc/jobs/2-2/crusader.txt
@@ -214,8 +214,10 @@ prt_castle,45,169,5 script Senior Crusader 4_M_CRU_OLD,{
close;
}
mes "[Michael Halig]";
- if (Sex) mes "If you, too, are a man of the sword, constantly train and prepare yourself. No one knows when the Holy War may begin.";
- else mes "As a woman of the sword, you must train diligently and constantly. Prepare yourself, for no one knows when the Holy War may be coming.";
+ if (Sex == SEX_MALE)
+ mes "If you, too, are a man of the sword, constantly train and prepare yourself. No one knows when the Holy War may begin.";
+ else
+ mes "As a woman of the sword, you must train diligently and constantly. Prepare yourself, for no one knows when the Holy War may be coming.";
close;
}
else if(CRUS_Q >= 1 && CRUS_Q <= 3) {
@@ -302,8 +304,10 @@ prt_castle,45,169,5 script Senior Crusader 4_M_CRU_OLD,{
mes "[Michael Halig]";
mes "Now you are";
mes "one of us!";
- if (Sex) mes "...Brother.";
- else mes "...Comrade.";
+ if (Sex == SEX_MALE)
+ mes "...Brother.";
+ else
+ mes "...Comrade.";
next;
if(.@Joblevel != 50) getitem 504, 6;
else getitem 504, 12;
@@ -353,8 +357,10 @@ prt_castle,164,32,1 script Man in Anguish 4_M_JOB_KNIGHT1,{
else if(CRUS_Q == 4) {
mes "What is it...?";
mes "Do you have business";
- if (Sex) mes "with me, man of the sword?";
- else mes "with me, woman of the sword?";
+ if (Sex == SEX_MALE)
+ mes "with me, man of the sword?";
+ else
+ mes "with me, woman of the sword?";
next;
if (select("I'd like to take the Crusader test.", "Nothing.") == 1) {
mes "[Murnak Mijoul]";
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt
index b2c38dfd9..9aa3f3d5f 100644
--- a/npc/jobs/2-2/dancer.txt
+++ b/npc/jobs/2-2/dancer.txt
@@ -153,7 +153,7 @@ job_duncer,43,93,4 script Aile#da 4_F_07,{
cutin "",255;
end;
}
- if (DANC_Q == 0 && Sex == 0 && BaseJob == Job_Archer) {
+ if (DANC_Q == 0 && Sex == SEX_FEMALE && BaseJob == Job_Archer) {
cutin "job_dancer_eir01",2;
mes "[Aile]";
mes "Welcome~!";
@@ -228,8 +228,7 @@ job_duncer,43,93,4 script Aile#da 4_F_07,{
close2;
cutin "",255;
end;
- }
- else if (Sex == 1) {
+ } else if (Sex == SEX_MALE) {
cutin "job_dancer_eir03",2;
mes "[Aile]";
mes "Welco--Mmm?";
diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt
index 99f008834..95360f295 100644
--- a/npc/jobs/2-2/monk.txt
+++ b/npc/jobs/2-2/monk.txt
@@ -370,7 +370,7 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
}
mes "[Sensei Moohae]";
mes "There are still those who wish to follow the old ways.";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "A strong young man. I am pleased of your will to join us.";
else
mes "Such a delicate flower. I am pleased to see your will to join us.";
@@ -796,7 +796,7 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
next;
mes "[Sensei Moohae]";
mes "Then your training isn't completed.";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "You will not be accepted as a monk my boy.";
else
mes "You will not be accepted as a monk little girl.";
@@ -808,7 +808,7 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "Come back later when you're ready...";
next;
mes "[Sensei Moohae]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "I hope that you are able to realize what you are to become soon my boy...";
else
mes "I hope that you are able to realize what you are to become soon my girl...";
@@ -817,13 +817,13 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "[Sensei Moohae]";
mes "Then your training is complete...";
mes "Please come closer.";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "We welcome you brother, in our holy battle against evil!";
else
mes "We welcome you sister, in our holy battle against evil!";
next;
mes "[Sensei Moohae]";
- if (Sex)
+ if (Sex == SEX_MALE)
mes "My brother, your oath has been heard by all around us.";
else
mes "My sister, your oath has been heard by all around us.";
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index ac5a96919..dc600a837 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -101,7 +101,7 @@ in_rogue,363,122,4 script Rogue Guildsman#rg 4_F_ROGUE,{
mes "[Rogue Guildsman]";
mes "So what's a kid";
mes "like you doin' here?";
- if (Sex) {
+ if (Sex == SEX_MALE) {
mes "Oh, I get it now...";
mes "The widdle boy wants";
}
diff --git a/npc/jobs/2-2e/SoulLinker.txt b/npc/jobs/2-2e/SoulLinker.txt
index 3bd026a32..f08015193 100644
--- a/npc/jobs/2-2e/SoulLinker.txt
+++ b/npc/jobs/2-2e/SoulLinker.txt
@@ -52,7 +52,7 @@ morocc_in,174,30,6 script Kid#link1 4_M_KID2,{
}
if (Class == Job_Star_Gladiator) {
mes "[Kid]";
- if (Sex == 1) {
+ if (Sex == SEX_MALE) {
mes "Aren't you a warrior";
mes "of the sun? I'm familiar";
}
diff --git a/npc/jobs/novice/supernovice.txt b/npc/jobs/novice/supernovice.txt
index 654138e10..ebe4ef8e2 100644
--- a/npc/jobs/novice/supernovice.txt
+++ b/npc/jobs/novice/supernovice.txt
@@ -406,7 +406,7 @@ aldeba_in,216,169,5 script Esseray#sn 4_M_04,{
aldebaran,54,238,5 script Kafra Employee#sn 4_F_KAFRA1,{
if (BaseJob == Job_SuperNovice) {
mes "[Kafra Employee]";
- if (Sex )
+ if (Sex == SEX_MALE)
mes "Hello, Mister Super Novice~";
else
mes "Hello, Super Novice, Ma'am.";