diff options
Diffstat (limited to 'npc/jobs')
-rw-r--r-- | npc/jobs/2-1/priest.txt | 32 | ||||
-rw-r--r-- | npc/jobs/2-1a/HighWizard.txt | 2 | ||||
-rw-r--r-- | npc/jobs/2-1a/WhiteSmith.txt | 2 | ||||
-rw-r--r-- | npc/jobs/2-2/crusader.txt | 2 | ||||
-rw-r--r-- | npc/jobs/valkyrie.txt | 2 |
5 files changed, 20 insertions, 20 deletions
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt index db88bc934..a06af96a1 100644 --- a/npc/jobs/2-1/priest.txt +++ b/npc/jobs/2-1/priest.txt @@ -1099,30 +1099,30 @@ OnEnable: initnpctimer; end; -Onm1: +OnM1: set .MyMobs,13; monster "job_prist",24,52,"Theft",1015,1,"Z_C#prst::OnMyMobDead"; monster "job_prist",18,52,"Want of Virtue",1015,1,"Z_C#prst::OnMyMobDead"; monster "job_prist",30,52,"Jealousy",1015,1,"Z_C#prst::OnMyMobDead"; end; -Onm2: +OnM2: monster "job_prist",21,62,"Fury",1015,1,"Z_C#prst::OnMyMobDead"; monster "job_prist",27,62,"Envy",1015,1,"Z_C#prst::OnMyMobDead"; end; -Onm3: +OnM3: monster "job_prist",24,72,"Arrogance",1015,1,"Z_C#prst::OnMyMobDead"; monster "job_prist",18,72,"Lewdness",1015,1,"Z_C#prst::OnMyMobDead"; monster "job_prist",30,72,"Sloth",1015,1,"Z_C#prst::OnMyMobDead"; end; -Onm4: +OnM4: monster "job_prist",21,82,"Gluttony",1015,1,"Z_C#prst::OnMyMobDead"; monster "job_prist",27,82,"Greed",1015,1,"Z_C#prst::OnMyMobDead"; end; -Onm5: +OnM5: monster "job_prist",24,92,"Despair",1015,1,"Z_C#prst::OnMyMobDead"; monster "job_prist",18,92,"Distrust",1015,1,"Z_C#prst::OnMyMobDead"; monster "job_prist",30,92,"Fear",1015,1,"Z_C#prst::OnMyMobDead"; @@ -1194,7 +1194,7 @@ OnInit: OnTouch: if (BaseJob == Job_Acolyte) { - donpcevent "Zombie_Generator#prst::Onm1"; + donpcevent "Zombie_Generator#prst::OnM1"; donpcevent "Zombie1_1::OnDisable"; } end; @@ -1215,7 +1215,7 @@ OnInit: OnTouch: if (BaseJob == Job_Acolyte) { - donpcevent "Zombie_Generator#prst::Onm2"; + donpcevent "Zombie_Generator#prst::OnM2"; donpcevent "Zombie2_1::OnDisable"; } end; @@ -1236,7 +1236,7 @@ OnInit: OnTouch: if (BaseJob == Job_Acolyte) { - donpcevent "Zombie_Generator#prst::Onm3"; + donpcevent "Zombie_Generator#prst::OnM3"; donpcevent "Zombie3_1::OnDisable"; } end; @@ -1257,7 +1257,7 @@ OnInit: OnTouch: if (BaseJob == Job_Acolyte) { - donpcevent "Zombie_Generator#prst::Onm4"; + donpcevent "Zombie_Generator#prst::OnM4"; donpcevent "Zombie4_1::OnDisable"; } end; @@ -1277,7 +1277,7 @@ OnInit: OnTouch: if (BaseJob == Job_Acolyte) { - donpcevent "Zombie_Generator#prst::Onm5"; + donpcevent "Zombie_Generator#prst::OnM5"; donpcevent "Zombie5_1::OnDisable"; } end; @@ -1618,17 +1618,17 @@ OnEnable: donpcevent "Mummy3_1::OnEnable"; end; -Onm1: +OnM1: monster "job_prist",90,55,"Khamoz",1041,1; monster "job_prist",105,55,"Amocsis",1041,1; end; -Onm2: +OnM2: monster "job_prist",90,70,"Mentuhoteph",1041,1; monster "job_prist",105,70,"Akenaten",1041,1; end; -Onm3: +OnM3: monster "job_prist",90,85,"Mehnes",1041,1; monster "job_prist",105,85,"Snepheru",1041,1; end; @@ -1646,7 +1646,7 @@ OnInit: OnTouch: if (BaseJob == Job_Acolyte) { - donpcevent "Mummy_Generator::Onm1"; + donpcevent "Mummy_Generator::OnM1"; donpcevent "Mummy1_1::OnDisable"; } end; @@ -1667,7 +1667,7 @@ OnInit: OnTouch: if (BaseJob == Job_Acolyte) { - donpcevent "Mummy_Generator::Onm2"; + donpcevent "Mummy_Generator::OnM2"; donpcevent "Mummy2_1::OnDisable"; } end; @@ -1688,7 +1688,7 @@ OnInit: OnTouch: if (BaseJob == Job_Acolyte) { - donpcevent "Mummy_Generator::Onm3"; + donpcevent "Mummy_Generator::OnM3"; donpcevent "Mummy3_1::OnDisable"; } end; diff --git a/npc/jobs/2-1a/HighWizard.txt b/npc/jobs/2-1a/HighWizard.txt index 12517e04c..ab5dc6424 100644 --- a/npc/jobs/2-1a/HighWizard.txt +++ b/npc/jobs/2-1a/HighWizard.txt @@ -60,7 +60,7 @@ valkyrie,44,47,5 script High Wizard#Valkyrie 4_M_JOB_WIZARD,{ mes "all of your remaining Skill Points before returning to me."; close; } - jobchange Job_high_Wizard; + jobchange Job_High_Wizard; set ADVJOB,0; mes "[High Wizard]"; mes "Congratulations."; diff --git a/npc/jobs/2-1a/WhiteSmith.txt b/npc/jobs/2-1a/WhiteSmith.txt index d917d3988..590f68143 100644 --- a/npc/jobs/2-1a/WhiteSmith.txt +++ b/npc/jobs/2-1a/WhiteSmith.txt @@ -38,7 +38,7 @@ valkyrie,44,50,5 script MasterSmith#Valkyrie 4_M_JOB_BLACKSMITH,{ mes "crafting..."; close; } - else if (ADVJOB == Job_WhiteSmith && Class == Job_Merchant_High && JobLevel > 39) { + else if (ADVJOB == Job_Whitesmith && Class == Job_Merchant_High && JobLevel > 39) { mes "[MasterSmith]"; mes "The time has come!"; mes "Our world needs brave,"; diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt index 98cb7841c..e7d938a4a 100644 --- a/npc/jobs/2-2/crusader.txt +++ b/npc/jobs/2-2/crusader.txt @@ -296,7 +296,7 @@ prt_castle,45,169,5 script Senior Crusader 4_M_CRU_OLD,{ if (Sex) mes "...Brother."; else mes "...Comrade."; next; - if(.@JobLevel != 50) getitem 504, 6; + if(.@Joblevel != 50) getitem 504, 6; else getitem 504, 12; mes "[Michael Halig]"; mes "And use this in times of dire peril. It will give you strength when your wounds are most grievous."; diff --git a/npc/jobs/valkyrie.txt b/npc/jobs/valkyrie.txt index e105c2e4b..42c27551c 100644 --- a/npc/jobs/valkyrie.txt +++ b/npc/jobs/valkyrie.txt @@ -385,7 +385,7 @@ valkyrie,44,33,5 script Teleporter 4_F_TELEPORTER,{ case 9: callsub S_Warpchar,"yuno",328,101; } } -S_WarpChar: +S_Warpchar: mes "[Teleporter]"; mes "Have a nice trip."; close2; |