diff options
Diffstat (limited to 'npc/jobs/3-1/rune_knight.txt')
-rw-r--r-- | npc/jobs/3-1/rune_knight.txt | 242 |
1 files changed, 115 insertions, 127 deletions
diff --git a/npc/jobs/3-1/rune_knight.txt b/npc/jobs/3-1/rune_knight.txt index c2720d30a..566513ad2 100644 --- a/npc/jobs/3-1/rune_knight.txt +++ b/npc/jobs/3-1/rune_knight.txt @@ -16,142 +16,124 @@ //============================================================ prt_in,162,24,3 script Splendid-Looking Knight 470,{ - if (Upper == 4) { - // custom translation + + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { + mes "[Rune Knight Manuel]"; + mes "Your are now a member of our select brethren. I can still remember when I first met you."; + next; mes "[Rune Knight Manuel]"; - mes "You're certainly a big child. Where are your parents?"; + mes "Strive to live the way of the sword with honor..."; next; mes "[Rune Knight Manuel]"; - mes "Your parents wouldn't happen to be a Knight, or Rune Knight, would they? You should introduce me to them."; + mes "Cheers to our new future..."; close; } - else { - if (BaseClass == Job_Rune_Knight) { - mes "[Rune Knight Manuel]"; - mes "Your are now a member of our select brethren. I can still remember when I first met you."; - next; - mes "[Rune Knight Manuel]"; - mes "Strive to live the way of the sword with honor..."; - next; - mes "[Rune Knight Manuel]"; - mes "Cheers to our new future..."; - close; - } - else { - if (job_rune_edq == 0) { + if (job_rune_edq == 0) { + mes "[Rune Knight Manuel]"; + mes "There are many paths one can take in the world. Most people can see their path but don't really follow it..."; + next; + mes "[Rune Knight Manuel]"; + mes "Anyway the drinks here are really good. Would you like to have one?"; + next; + switch(select("Sure, let's have a drink.:I refuse.")) { + case 1: + if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { mes "[Rune Knight Manuel]"; - mes "There are many paths one can take in the world. Most people can see their path but don't really follow it..."; + mes "You walk the way of sword too don't you? Then we can understand each other. Drinks taste better when it's with a fellow Swordman."; next; mes "[Rune Knight Manuel]"; - mes "Anyway the drinks here are really good. Would you like to have one?"; + mes "I'll buy this round."; + mes "A toast to friendship~"; next; - switch(select("Sure, let's have a drink.:I refuse.")) { - case 1: - if (BaseJob == Job_Knight) { + if ((BaseLevel > 98) && (JobLevel > 49)) { + mes "[Rune Knight Manuel]"; + mes "In my opinion you seem to be ready to start a new way..."; + next; + mes "[Rune Knight Manuel]"; + mes "Walking the way of the sword is a perpetual battle. From now on you may have a rough journey ahead of you..."; + next; + mes "[Rune Knight Manuel]"; + mes "If you want to walk on your new way and surpass your current limits, I'm willing to help you."; + next; + mes "[Rune Knight Manuel]"; + mes "The true way of a Swordman who learned harmony to break the limit of a sword is a Rune Knight."; + next; + mes "[Rune Knight Manuel]"; + mes "Won't you join our brethren? You look like you're fully qualified to become one of us."; + next; + mes "[Rune Knight Manuel]"; + mes "If you are interested, I'll introduce you to the masters who will guide you to the way of the Rune Knight with my recommendation."; + next; + switch(select("I am not ready yet.:I'm ready to be a Rune Knight.")) { + case 1: mes "[Rune Knight Manuel]"; - mes "You walk the way of sword too don't you? Then we can understand each other. Drinks taste better when it's with a fellow Swordman."; + mes "Right. Every challenge always needs preparation. Okay, I'll wait for you."; next; mes "[Rune Knight Manuel]"; - mes "I'll buy this round."; - mes "A toast to friendship~"; + mes "Of course, I would only accept you if you are one hundred percent sure of your conviction to become a Rune Knight."; + close; + case 2: + mes "[Rune Knight Manuel]"; + mes "You're sure now?"; + mes "Let me send a dispatch to my comrades that you are willing to join our ranks."; next; - if ((BaseLevel > 98) && (JobLevel > 49)) { - mes "[Rune Knight Manuel]"; - mes "In my opinion you seem to be ready to start a new way..."; - next; - mes "[Rune Knight Manuel]"; - mes "Walking the way of the sword is a perpetual battle. From now on you may have a rough journey ahead of you..."; - next; - mes "[Rune Knight Manuel]"; - mes "If you want to walk on your new way and surpass your current limits, I'm willing to help you."; - next; - mes "[Rune Knight Manuel]"; - mes "The true way of a Swordman who learned harmony to break the limit of a sword is a Rune Knight."; - next; - mes "[Rune Knight Manuel]"; - mes "Won't you join our brethren? You look like you're fully qualified to become one of us."; - next; - mes "[Rune Knight Manuel]"; - mes "If you are interested, I'll introduce you to the masters who will guide you to the way of the Rune Knight with my recommendation."; - next; - switch(select("I am not ready yet.:I'm ready to be a Rune Knight.")) { - case 1: - mes "[Rune Knight Manuel]"; - mes "Right. Every challenge always needs preparation. Okay, I'll wait for you."; - next; - mes "[Rune Knight Manuel]"; - mes "Of course, I would only accept you if you are one hundred percent sure of your conviction to become a Rune Knight."; - close; - case 2: - mes "[Rune Knight Manuel]"; - mes "You're sure now?"; - mes "Let me send a dispatch to my comrades that you are willing to join our ranks."; - next; - set job_rune_edq,1; - setquest 3200; - mes "[Rune Knight Manuel]"; - mes "You know the place called Glast Heim? There's a Rune Knight waiting for you there, he will guide you to the entrance of Glast Heim Tower."; - next; - mes "[Rune Knight Manuel]"; - mes "My name is Manuel. I am called the Rune Knight of Brilliance. When you tell him that you are a Rune Knight candidate with my recommendation, he will handle the rest."; - next; - mes "[Rune Knight Manuel]"; - mes "I will wait for the day that you become our comrade as a true Rune Knight."; - close; - } - } - else { - mes "[Rune Knight Manuel]"; - mes "If you continually walk the way of the sword, you will eventually feel the limits of your powers. Like myself before..."; - next; - mes "[Rune Knight Manuel]"; - mes "When the time comes there will be a way to help you surpass that limit. Until the day that your strength has grown comes, we can at least still have a drink together."; - next; - mes "[Rune Knight Manuel]"; - mes "A toast to the day that your strength can withstand the powers of a Rune Knight!"; - close; - } - } - else { + set job_rune_edq,1; + setquest 3200; mes "[Rune Knight Manuel]"; - mes "I believe that the wind of change is not always a good one."; + mes "You know the place called Glast Heim? There's a Rune Knight waiting for you there, he will guide you to the entrance of Glast Heim Tower."; next; mes "[Rune Knight Manuel]"; - mes "Just like the taste of this drink. I wish the taste of this drink is kept here forever."; + mes "My name is Manuel. I am called the Rune Knight of Brilliance. When you tell him that you are a Rune Knight candidate with my recommendation, he will handle the rest."; + next; + mes "[Rune Knight Manuel]"; + mes "I will wait for the day that you become our comrade as a true Rune Knight."; close; } - case 2: - mes "[Rune Knight Manuel]"; - mes "Are you sure? You don't know the true elegance of these drinks..."; - close; } - } - else if (job_rune_edq == 1) { - mes "[Rune Knight Manuel]"; - mes "The Rune Knight is waiting for you at Glast Heim. He will guide you to the entrance of Glast Heim Tower."; - next; mes "[Rune Knight Manuel]"; - mes "Tell him that you are a candidate to be a Rune Knight and he will handle the rest."; + mes "If you continually walk the way of the sword, you will eventually feel the limits of your powers. Like myself before..."; next; mes "[Rune Knight Manuel]"; - mes "I will wait for the day you become our comrade as a true Rune Knight."; - close; - } - else { - mes "[Rune Knight Manuel]"; - mes "Don't you have things to do right now?"; + mes "When the time comes there will be a way to help you surpass that limit. Until the day that your strength has grown comes, we can at least still have a drink together."; next; mes "[Rune Knight Manuel]"; - mes "No? Well then never mind."; - mes "Don't you love the smell of alcohol?"; + mes "A toast to the day that your strength can withstand the powers of a Rune Knight!"; close; } + mes "[Rune Knight Manuel]"; + mes "I believe that the wind of change is not always a good one."; + next; + mes "[Rune Knight Manuel]"; + mes "Just like the taste of this drink. I wish the taste of this drink is kept here forever."; + close; + case 2: + mes "[Rune Knight Manuel]"; + mes "Are you sure? You don't know the true elegance of these drinks..."; + close; } } + if (job_rune_edq == 1) { + mes "[Rune Knight Manuel]"; + mes "The Rune Knight is waiting for you at Glast Heim. He will guide you to the entrance of Glast Heim Tower."; + next; + mes "[Rune Knight Manuel]"; + mes "Tell him that you are a candidate to be a Rune Knight and he will handle the rest."; + next; + mes "[Rune Knight Manuel]"; + mes "I will wait for the day you become our comrade as a true Rune Knight."; + close; + } + mes "[Rune Knight Manuel]"; + mes "Don't you have things to do right now?"; + next; + mes "[Rune Knight Manuel]"; + mes "No? Well then never mind."; + mes "Don't you love the smell of alcohol?"; + close; } glast_01,44,363,3 script Guide, Jungberg 468,{ - if (BaseClass == Job_Rune_Knight) { + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "[Guide, Jungberg]"; mes "Oh you must be, " + strcharinfo(0) + "."; mes "Welcome."; @@ -173,7 +155,7 @@ glast_01,44,363,3 script Guide, Jungberg 468,{ close; } } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if (job_rune_edq == 0) { mes "[Guide, Jungberg]"; mes "Are you a cursed ghost of this place? Or are you an ignorant adventurer?"; @@ -183,7 +165,7 @@ glast_01,44,363,3 script Guide, Jungberg 468,{ next; switch(select("Who are you?:What are you doing here?:Cancel.")) { case 1: - if (BaseJob == Job_Knight) { + if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { mes "[Guide, Jungberg]"; mes "I am the only knight who's keeping the way of the Swordman in this cursed place Glast Heim."; next; @@ -200,7 +182,7 @@ glast_01,44,363,3 script Guide, Jungberg 468,{ close; } case 2: - if (BaseJob == Job_Knight) { + if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { mes "[Guide, Jungberg]"; mes "I am a man walking the way of the Sword. But I'm not exactly the same as the likes of you, Rune-Midgart knight."; next; @@ -320,7 +302,7 @@ glast_01,44,363,3 script Guide, Jungberg 468,{ } gl_knt02,150,55,3 script Rune Knight Staff 83,{ - if (BaseClass == Job_Rune_Knight) { + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "[Rune Knight Staff]"; mes "Welcome, " + strcharinfo(0) + ". Are you going to the gathering place?"; next; @@ -339,7 +321,7 @@ gl_knt02,150,55,3 script Rune Knight Staff 83,{ close; } } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if ((job_rune_edq > 0) && (job_rune_edq < 2)) { // custom translation mes "[Rune Knight Staff]"; @@ -379,7 +361,7 @@ job3_rune01,80,60,3 script Rune Knight Captain 470,{ mes "You've got too many things. You cannot proceed anymore. Please try again after losing some weight."; close; } - if (BaseClass == Job_Rune_Knight) { + if (BaseJob == Job_Swordman) { if (job_rune_edq == 23) { mes "[Captain Tigris]"; mes "Oh, I see... Please wait a moment."; @@ -429,7 +411,7 @@ job3_rune01,80,60,3 script Rune Knight Captain 470,{ close; } } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if (job_rune_edq == 2) { mes "A man wearing glorious armor and passion in his eyes is standing in front of me."; next; @@ -655,7 +637,13 @@ job3_rune01,80,60,3 script Rune Knight Captain 470,{ getitem 2795,1; //Green_Apple_Ring set job_rune_edq,23; completequest 3219; - jobchange Job_Rune_Knight,Upper; + if(Class == Job_Baby_Knight){ + jobchange Job_Baby_Rune; + } else if(Class == Job_Knight){ + jobchange Job_Rune_Knight; + } else { + jobchange Job_Rune_Knight_T; + } mes "[Captain Tigris]"; mes "Remember this moment forever for you are now a Rune Knight."; next; @@ -685,13 +673,13 @@ job3_rune01,80,60,3 script Rune Knight Captain 470,{ } job3_rune01,90,50,3 script Rune Knight Lunarea 469,{ - if (BaseClass == Job_Rune_Knight) { + if (BaseJob != Job_Swordman) { mes "She holds up her chin quietly, nods lightly and notices me."; next; mes "Then after a moment she puts her face down and seems absorbed with other thoughts."; close; } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if (job_rune_edq < 3) { mes "This pale-skinned absent-looking female Rune Knight doesn't seem to care. Of course she doesn't seem interested with my existence"; close; @@ -855,7 +843,7 @@ job3_rune01,90,50,3 script Rune Knight Lunarea 469,{ } job3_rune01,55,50,3 script Rune Knight, Renoa 469,{ - if (BaseClass == Job_Rune_Knight) { + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "[Rune Knight, Renoa]"; mes "Congratulations for becoming one of us. Junior Rune Knight, " + strcharinfo(0) + "."; next; @@ -866,7 +854,7 @@ job3_rune01,55,50,3 script Rune Knight, Renoa 469,{ mes "Until then, I'll be here to discover more candidates just like you."; close; } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if (job_rune_edq < 7) { mes "[Rune Knight, Renoa]"; mes "Are you the one who wants to be a Rune Knight? There have been so many today."; @@ -2335,7 +2323,7 @@ job3_rune01,50,36,1 script Runes, Make & Use 844,{ } mid_camp,238,250,3 script Rune Knight Sage Guard 468,{ - if (BaseClass == Job_Rune_Knight) { + if (BaseJob != Job_Swordman) { mes "[Rune Knight Sage Guard]"; mes "The sage Serpeone is the one who has been with us since the beginning of the Rune Knights."; next; @@ -2343,7 +2331,7 @@ mid_camp,238,250,3 script Rune Knight Sage Guard 468,{ mes "I am very proud as a Rune Knight to serve beside her."; close; } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if (job_rune_edq < 11) { mes "[Rune Knight Sage Guard]"; mes "You might be walking the way of the sword but you are not a Rune Knight yet. Don't wander around here too much if you know what I mean."; @@ -2369,12 +2357,12 @@ mid_camp,238,250,3 script Rune Knight Sage Guard 468,{ } mid_camp,13,138,3 script Dispatched Rune Knight#1 83,{ - if (BaseClass == Job_Rune_Knight) { + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "[Dispatch Rune Knight Agent]"; mes "Thanks for your work. We will continue our mission for the Rune Knight testers."; close; } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if (job_rune_edq < 11) { mes "[Dispatch Rune Knight Agent]"; mes "Shh... Our mission is not something to be revealed to the public. Please just move along."; @@ -2420,12 +2408,12 @@ OnTouch: } spl_fild01,361,327,3 script Dispatched Rune Knight#2 83,{ - if (BaseClass == Job_Rune_Knight) { + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "[Dispatch Rune Knight Agent]"; mes "Thanks for your work. We will continue our mission for the Rune Knight testers."; close; } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if (job_rune_edq < 11) { mes "[Dispatch Rune Knight Agent]"; mes "Shh... Our mission is not something to be revealed to the public. Please just move along."; @@ -2455,7 +2443,7 @@ spl_fild01,361,327,3 script Dispatched Rune Knight#2 83,{ } mid_camp,235,250,3 script Sage Serpeone 435,{ - if (BaseClass == Job_Rune_Knight) { + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "[Sage Serpeone]"; mes "Finally you are an honorable Rune Knight. I'm happy to help you."; next; @@ -2466,7 +2454,7 @@ mid_camp,235,250,3 script Sage Serpeone 435,{ mes "Please be devoted to the Runes and hopefully your life will be illuminated by it."; close; } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if (job_rune_edq < 12) { mes "[Sage Serpeone]"; mes "It must be surprising that I, a Laphine, am here in your people's base."; @@ -2662,12 +2650,12 @@ job3_rune01,114,50,3 script Rune Knight Velpino 468,{ set .@strRetPart8,getequipisequiped(EQI_ACC_R); set .@strRetPart10,getequipisequiped(EQI_HEAD_MID); set .@strRetPart11,getequipisequiped(EQI_HEAD_LOW); - if (BaseClass == Job_Rune_Knight) { + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "[Rune Knight Velpino]"; mes "You still smell like a fledging. Bring honor to the Rune Knights and raise your power..."; close; } - else if (BaseJob == Job_Knight) { + else if (Class == Job_Knight || Class == Job_Lord_Knight || Class == Job_Baby_Knight) { if (job_rune_edq < 17) { mes "A very cold feeling Rune Knight dressed in black from head to toe is scowling at me."; next; |