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-rw-r--r--npc/jobs/2-2a/Champion.txt85
-rw-r--r--npc/jobs/2-2a/Clown.txt81
-rw-r--r--npc/jobs/2-2a/Creator.txt130
-rw-r--r--npc/jobs/2-2a/Gypsy.txt81
-rw-r--r--npc/jobs/2-2a/Paladin.txt83
-rw-r--r--npc/jobs/2-2a/Professor.txt91
-rw-r--r--npc/jobs/2-2a/Stalker.txt91
7 files changed, 0 insertions, 642 deletions
diff --git a/npc/jobs/2-2a/Champion.txt b/npc/jobs/2-2a/Champion.txt
deleted file mode 100644
index 72eed8840..000000000
--- a/npc/jobs/2-2a/Champion.txt
+++ /dev/null
@@ -1,85 +0,0 @@
-//===== Hercules Script ======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= 1.1 Made all into functions, additional checks, etc. [Lupus]
-//= 1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,53,42,3 script Champion#Valkyrie 1_M_HOF,{
- if (ADVJOB == 0 || Upper != 1) {
- .@karma_d = rand(1,10);
- if (.@karma_d > 4) {
- mes "[Champion]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Champion]";
- mes "Skill.";
- mes "Speed.";
- mes "Strength.";
- mes "Agility.";
- next;
- mes "[Champion]";
- mes "A Champion can";
- mes "benefit from all";
- mes "these things. But";
- mes "one can only master";
- mes "so much in life...";
- close;
- }
- else if (ADVJOB == Job_Champion && Class == Job_Acolyte_High && JobLevel > 39) {
- mes "[Champion]";
- mes "It's time.";
- mes "Time for great heroes";
- mes "to stand up against the";
- mes "forces of evil which plague";
- mes "the world of Rune-Midgard!";
- next;
- mes "[Champion]";
- mes "Would you like";
- mes "to become a Champion?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Champion]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Champion]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Champion;
- ADVJOB = 0;
- mes "[Champion]";
- mes "Congratulations!";
- mes "Live as a Champion,";
- mes "and bring light into";
- mes "the world through the";
- mes "strength of your fists.";
- close;
- }
- mes "[Champion]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Champion]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
diff --git a/npc/jobs/2-2a/Clown.txt b/npc/jobs/2-2a/Clown.txt
deleted file mode 100644
index 173aedb40..000000000
--- a/npc/jobs/2-2a/Clown.txt
+++ /dev/null
@@ -1,81 +0,0 @@
-//===== Hercules Script ======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= 1.1 Made all into functions, additional checks, etc. [Lupus]
-//= 1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//= 1.3a Corrected a Little Typo error. [Samuray22]
-//= Thanks to Myllena.
-//============================================================
-
-valkyrie,53,54,3 script Minstrel#Valkyrie 2_M_BARD_ORIENT,{
- if (ADVJOB == 0 || Upper != 1) {
- .@karma_d = rand(1,10);
- if (.@karma_d > 4) {
- mes "[Minstrel]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Minstrel]";
- mes "Do you want to";
- mes "sing a song with me?";
- mes "Sha la la la la~";
- close;
- }
- else if (ADVJOB == Job_Clown && Class == Job_Archer_High && JobLevel > 39) {
- mes "[Minstrel]";
- mes "The dreary world";
- mes "of mortals is in need";
- mes "of more cheerful song.";
- mes "Will you bring it to them";
- mes "and turn the tide in the";
- mes "battle against evil?";
- next;
- mes "[Minstrel]";
- mes "Will you do this";
- mes "for Rune-Midgard...";
- mes "As a Minstrel?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Minstrel]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Minstrel]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Clown;
- ADVJOB = 0;
- mes "[Minstrel]";
- mes "Congratulations!";
- mes "As a Minstrel, your";
- mes "your songs will bring";
- mes "hope to your allies, and";
- mes "desperation to your foes.";
- close;
- }
- mes "[Minstrel]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Minstrel]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
diff --git a/npc/jobs/2-2a/Creator.txt b/npc/jobs/2-2a/Creator.txt
deleted file mode 100644
index 5ccde106a..000000000
--- a/npc/jobs/2-2a/Creator.txt
+++ /dev/null
@@ -1,130 +0,0 @@
-//===== Hercules Script ======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.5
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= 1.1 Made all into functions, additional checks, etc. [Lupus]
-//= 1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//= 1.4 Corrected check for the Bioethics quest variable [Haru]
-//= 1.5 Fixed issue resulting in never regaining Bioethics. [Kisuka]
-//============================================================
-
-valkyrie,53,50,3 script Biochemist#Valkyrie 2_M_DYEINGER,{
- if (ADVJOB == 0 && Upper != 1) {
- if (rand(1,10) > 4) {
- mes "[Biochemist]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Biochemist]";
- mes "It's strange that";
- mes "someone like me is here.";
- mes "But even someone skilled";
- mes "in the ways of science";
- mes "can manage to be a hero.";
- next;
- mes "[Biochemist]";
- mes "In this instance,";
- mes "it's not necessarily";
- mes "the means I've used, but";
- mes "the ends for which I've";
- mes "fought that earned me";
- mes "a place in Valhalla...";
- close;
- } else if (ADVJOB == Job_Creator && Class == Job_Merchant_High && JobLevel > 39) {
- mes "[Biochemist]";
- mes "Yes...";
- mes "It's about time.";
- mes "We need more geniuses";
- mes "like you on Rune-Midgard.";
- next;
- mes "[Biochemist]";
- mes "Would you like to";
- mes "become a Biochemist?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Biochemist]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Biochemist]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Creator;
- ADVJOB = 0;
- mes "[Biochemist]";
- mes "Congratulations!";
- mes "As a Biochemist,";
- mes "I hope you use your";
- mes "vast knowledge for the";
- mes "right purposes.";
- close;
- } else if (Class == Job_Creator && bioeth == 13 && getskilllv("AM_BIOETHICS") == 0) {
- mes "[Biochemist]";
- mes "Ah, have you come to";
- mes "retrieve the memories";
- mes "lost to you? Yes, you";
- mes "must be here for the";
- mes "secrets of life that";
- mes "were once yours...";
- next;
- if (select("Yes:No") == 1) {
- mes "[Biochemist]";
- mes "Close your eyes and";
- mes "put your mind at rest.";
- mes "We will return to your";
- mes "past to recollect the";
- mes "fragments of your lost";
- mes "memories.";
- next;
- mes "[Biochemist]";
- mes "When you open your eyes,";
- mes "you will clearly remember";
- mes "the secret of life. You will";
- mes "also remember the weight of";
- mes "responsibility in using these";
- mes "secrets for the right ends...";
- next;
- skill "AM_BIOETHICS",1,0;
- mes "[Biochemist]";
- mes "Open your eyes...";
- mes "Now that you have";
- mes "remembered how to";
- mes "create artificial life, I only";
- mes "ask that you treat all of your";
- mes "creations with respect.";
- close;
- }
- mes "[Biochemist]";
- mes "If you wish to";
- mes "retrieve your lost";
- mes "memories, please";
- mes "come back to me.";
- mes "The secret to creating";
- mes "life is no trifling thing...";
- close;
- }
- mes "[Biochemist]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Biochemist]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
diff --git a/npc/jobs/2-2a/Gypsy.txt b/npc/jobs/2-2a/Gypsy.txt
deleted file mode 100644
index b265cc921..000000000
--- a/npc/jobs/2-2a/Gypsy.txt
+++ /dev/null
@@ -1,81 +0,0 @@
-//===== Hercules Script ======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= 1.1 Made all into functions, additional checks, etc. [Lupus]
-//= 1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,53,56,3 script Gypsy#Valkyrie 4W_F_01,{
- if (ADVJOB == 0 || Upper != 1) {
- .@karma_d = rand(1,10);
- if (.@karma_d > 4) {
- mes "[Gypsy]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Gypsy]";
- mes "Move left,";
- mes "move right~!";
- mes "And step...!";
- mes "Dancing can be";
- mes "more than a hobby.";
- mes "For me, it's a way of life~";
- close;
- }
- else if (ADVJOB == Job_Gypsy && Class == Job_Archer_High && JobLevel > 39) {
- mes "[Gypsy]";
- mes "The land of Rune-Midgard";
- mes "is in need of talented women";
- mes "to subtly change the balances";
- mes "in the battle between good";
- mes "and evil.";
- next;
- mes "[Gypsy]";
- mes "Are you ready";
- mes "to take up this role,";
- mes "and become a Gypsy?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Gypsy]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Gypsy]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Gypsy;
- ADVJOB = 0;
- mes "[Gypsy]";
- mes "Congratulations!";
- mes "As a Gypsy, I know";
- mes "that your performances";
- mes "sway the hearts of all";
- mes "those who will be watching...";
- close;
- }
- mes "[Gypsy]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Gypsy]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
diff --git a/npc/jobs/2-2a/Paladin.txt b/npc/jobs/2-2a/Paladin.txt
deleted file mode 100644
index ec97506d3..000000000
--- a/npc/jobs/2-2a/Paladin.txt
+++ /dev/null
@@ -1,83 +0,0 @@
-//===== Hercules Script ======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= 1.1 Made all into functions, additional checks, etc. [Lupus]
-//= 1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,53,39,3 script Paladin#Valkyrie 4_M_CRU_OLD,{
- if (ADVJOB == 0 || Upper != 1) {
- .@karma_d = rand(1,10);
- if (.@karma_d > 4) {
- mes "[Paladin]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Paladin]";
- mes "Do not forget";
- mes "that the Holy War";
- mes "is fast approaching!";
- mes "We must ready ourselves!";
- mes "May the light of justice";
- mes "always brighten our path!";
- close;
- }
- else if (ADVJOB == Job_Paladin && Class == Job_Swordman_High && JobLevel > 39) {
- mes "[Paladin]";
- mes "The Holy War will";
- mes "be upon us before we";
- mes "know it. More than ever,";
- mes "we have need of strong men";
- mes "and women to fight for what";
- mes "is good and right.";
- next;
- mes "[Paladin]";
- mes "Will you fight on";
- mes "the side of righteousness";
- mes "as a Paladin?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Paladin]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Paladin]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Paladin;
- ADVJOB = 0;
- mes "[Paladin]";
- mes "Congratulations.";
- mes "As a Paladin, I hope";
- mes "you will protect those";
- mes "weaker than you, and bring";
- mes "us victory in the upcoming";
- mes "war between good and evil.";
- close;
- }
- mes "[Paladin]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Paladin]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
diff --git a/npc/jobs/2-2a/Professor.txt b/npc/jobs/2-2a/Professor.txt
deleted file mode 100644
index 68cac14cf..000000000
--- a/npc/jobs/2-2a/Professor.txt
+++ /dev/null
@@ -1,91 +0,0 @@
-//===== Hercules Script ======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= 1.1 Made all into functions, additional checks, etc. [Lupus]
-//= 1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,53,47,3 script Scholar#Valkyrie 2_M_SAGE_OLD,{
- if (ADVJOB == 0 || Upper != 1) {
- .@karma_d = rand(1,10);
- if (.@karma_d > 4) {
- mes "[Scholar]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Scholar]";
- mes "It takes a lifetime...";
- mes "Literally a lifetime";
- mes "to amass the knowledge";
- mes "necessary to become";
- mes "a Scholar...";
- next;
- mes "[Scholar]";
- mes "It's overwhelming.";
- mes "The more you learn, the";
- mes "more you discover what";
- mes "else you don't know.";
- mes "There's no end to the";
- mes "process of learning...";
- close;
- }
- else if (ADVJOB == Job_Professor && Class == Job_Mage_High && JobLevel > 39) {
- mes "[Scholar]";
- mes "Rune-Midgard doesn't";
- mes "have enough Scholars to";
- mes "help usher in a new age";
- mes "of prosperity. The";
- mes "world needs you...";
- next;
- mes "[Scholar]";
- mes "Will you take this";
- mes "awesome responsibility?";
- mes "Will you serve Rune-Midgard";
- mes "as a Scholar?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Scholar]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Scholar]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Professor;
- ADVJOB = 0;
- mes "[Scholar]";
- mes "Congratulations!";
- mes "As a Professor, I hope";
- mes "that you will take an";
- mes "active part in bringing";
- mes "the light of knowledge";
- mes "where there is darkness.";
- close;
- }
- mes "[Scholar]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Scholar]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
-
diff --git a/npc/jobs/2-2a/Stalker.txt b/npc/jobs/2-2a/Stalker.txt
deleted file mode 100644
index 34ec24935..000000000
--- a/npc/jobs/2-2a/Stalker.txt
+++ /dev/null
@@ -1,91 +0,0 @@
-//===== Hercules Script ======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= 1.1 Made all into functions, additional checks, etc. [Lupus]
-//= 1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,53,58,3 script Stalker#Valkyrie 4_F_ROGUE,{
- if (ADVJOB == 0 || Upper != 1) {
- .@karma_d = rand(1,10);
- if (.@karma_d > 4) {
- mes "[Stalker]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Stalker]";
- mes "Heh...";
- mes "It's tough";
- mes "being a hero";
- mes "and being shady,";
- mes "untrustworthy,";
- mes "sneaky...";
- next;
- mes "[Stalker]";
- mes "But when the";
- mes "going gets rough";
- mes "my pals know they";
- mes "can count on me.";
- mes "I need them and";
- mes "they need me.";
- close;
- }
- else if (ADVJOB == Job_Stalker && Class == Job_Thief_High && JobLevel > 39) {
- mes "[Stalker]";
- mes "This world needs";
- mes "more heroes who are";
- mes "willing to walk the line";
- mes "between order and lawlessness.";
- next;
- mes "[Stalker]";
- mes "Are you ready";
- mes "to join the ranks";
- mes "of the sneakiest of";
- mes "warriors? Are you ready";
- mes "to become a Stalker?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Stalker]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Stalker]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Stalker;
- ADVJOB = 0;
- mes "[Stalker]";
- mes "Congratulations!";
- mes "As a Stalker, I hope";
- mes "you stab the right people";
- mes "in the back. Banish the";
- mes "wicked using their own";
- mes "dastardly methods!";
- close;
- }
- mes "[Stalker]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Stalker]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}