diff options
Diffstat (limited to 'npc/jobs/2-2a')
-rw-r--r-- | npc/jobs/2-2a/Champion.txt | 85 | ||||
-rw-r--r-- | npc/jobs/2-2a/Clown.txt | 81 | ||||
-rw-r--r-- | npc/jobs/2-2a/Creator.txt | 130 | ||||
-rw-r--r-- | npc/jobs/2-2a/Gypsy.txt | 81 | ||||
-rw-r--r-- | npc/jobs/2-2a/Paladin.txt | 83 | ||||
-rw-r--r-- | npc/jobs/2-2a/Professor.txt | 91 | ||||
-rw-r--r-- | npc/jobs/2-2a/Stalker.txt | 91 |
7 files changed, 0 insertions, 642 deletions
diff --git a/npc/jobs/2-2a/Champion.txt b/npc/jobs/2-2a/Champion.txt deleted file mode 100644 index 72eed8840..000000000 --- a/npc/jobs/2-2a/Champion.txt +++ /dev/null @@ -1,85 +0,0 @@ -//===== Hercules Script ====================================== -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= 1.1 Made all into functions, additional checks, etc. [Lupus] -//= 1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,53,42,3 script Champion#Valkyrie 1_M_HOF,{ - if (ADVJOB == 0 || Upper != 1) { - .@karma_d = rand(1,10); - if (.@karma_d > 4) { - mes "[Champion]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Champion]"; - mes "Skill."; - mes "Speed."; - mes "Strength."; - mes "Agility."; - next; - mes "[Champion]"; - mes "A Champion can"; - mes "benefit from all"; - mes "these things. But"; - mes "one can only master"; - mes "so much in life..."; - close; - } - else if (ADVJOB == Job_Champion && Class == Job_Acolyte_High && JobLevel > 39) { - mes "[Champion]"; - mes "It's time."; - mes "Time for great heroes"; - mes "to stand up against the"; - mes "forces of evil which plague"; - mes "the world of Rune-Midgard!"; - next; - mes "[Champion]"; - mes "Would you like"; - mes "to become a Champion?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Champion]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Champion]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Champion; - ADVJOB = 0; - mes "[Champion]"; - mes "Congratulations!"; - mes "Live as a Champion,"; - mes "and bring light into"; - mes "the world through the"; - mes "strength of your fists."; - close; - } - mes "[Champion]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Champion]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} diff --git a/npc/jobs/2-2a/Clown.txt b/npc/jobs/2-2a/Clown.txt deleted file mode 100644 index 173aedb40..000000000 --- a/npc/jobs/2-2a/Clown.txt +++ /dev/null @@ -1,81 +0,0 @@ -//===== Hercules Script ====================================== -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= 1.1 Made all into functions, additional checks, etc. [Lupus] -//= 1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//= 1.3a Corrected a Little Typo error. [Samuray22] -//= Thanks to Myllena. -//============================================================ - -valkyrie,53,54,3 script Minstrel#Valkyrie 2_M_BARD_ORIENT,{ - if (ADVJOB == 0 || Upper != 1) { - .@karma_d = rand(1,10); - if (.@karma_d > 4) { - mes "[Minstrel]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Minstrel]"; - mes "Do you want to"; - mes "sing a song with me?"; - mes "Sha la la la la~"; - close; - } - else if (ADVJOB == Job_Clown && Class == Job_Archer_High && JobLevel > 39) { - mes "[Minstrel]"; - mes "The dreary world"; - mes "of mortals is in need"; - mes "of more cheerful song."; - mes "Will you bring it to them"; - mes "and turn the tide in the"; - mes "battle against evil?"; - next; - mes "[Minstrel]"; - mes "Will you do this"; - mes "for Rune-Midgard..."; - mes "As a Minstrel?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Minstrel]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Minstrel]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Clown; - ADVJOB = 0; - mes "[Minstrel]"; - mes "Congratulations!"; - mes "As a Minstrel, your"; - mes "your songs will bring"; - mes "hope to your allies, and"; - mes "desperation to your foes."; - close; - } - mes "[Minstrel]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Minstrel]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} diff --git a/npc/jobs/2-2a/Creator.txt b/npc/jobs/2-2a/Creator.txt deleted file mode 100644 index 5ccde106a..000000000 --- a/npc/jobs/2-2a/Creator.txt +++ /dev/null @@ -1,130 +0,0 @@ -//===== Hercules Script ====================================== -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.5 -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= 1.1 Made all into functions, additional checks, etc. [Lupus] -//= 1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//= 1.4 Corrected check for the Bioethics quest variable [Haru] -//= 1.5 Fixed issue resulting in never regaining Bioethics. [Kisuka] -//============================================================ - -valkyrie,53,50,3 script Biochemist#Valkyrie 2_M_DYEINGER,{ - if (ADVJOB == 0 && Upper != 1) { - if (rand(1,10) > 4) { - mes "[Biochemist]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Biochemist]"; - mes "It's strange that"; - mes "someone like me is here."; - mes "But even someone skilled"; - mes "in the ways of science"; - mes "can manage to be a hero."; - next; - mes "[Biochemist]"; - mes "In this instance,"; - mes "it's not necessarily"; - mes "the means I've used, but"; - mes "the ends for which I've"; - mes "fought that earned me"; - mes "a place in Valhalla..."; - close; - } else if (ADVJOB == Job_Creator && Class == Job_Merchant_High && JobLevel > 39) { - mes "[Biochemist]"; - mes "Yes..."; - mes "It's about time."; - mes "We need more geniuses"; - mes "like you on Rune-Midgard."; - next; - mes "[Biochemist]"; - mes "Would you like to"; - mes "become a Biochemist?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Biochemist]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Biochemist]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Creator; - ADVJOB = 0; - mes "[Biochemist]"; - mes "Congratulations!"; - mes "As a Biochemist,"; - mes "I hope you use your"; - mes "vast knowledge for the"; - mes "right purposes."; - close; - } else if (Class == Job_Creator && bioeth == 13 && getskilllv("AM_BIOETHICS") == 0) { - mes "[Biochemist]"; - mes "Ah, have you come to"; - mes "retrieve the memories"; - mes "lost to you? Yes, you"; - mes "must be here for the"; - mes "secrets of life that"; - mes "were once yours..."; - next; - if (select("Yes:No") == 1) { - mes "[Biochemist]"; - mes "Close your eyes and"; - mes "put your mind at rest."; - mes "We will return to your"; - mes "past to recollect the"; - mes "fragments of your lost"; - mes "memories."; - next; - mes "[Biochemist]"; - mes "When you open your eyes,"; - mes "you will clearly remember"; - mes "the secret of life. You will"; - mes "also remember the weight of"; - mes "responsibility in using these"; - mes "secrets for the right ends..."; - next; - skill "AM_BIOETHICS",1,0; - mes "[Biochemist]"; - mes "Open your eyes..."; - mes "Now that you have"; - mes "remembered how to"; - mes "create artificial life, I only"; - mes "ask that you treat all of your"; - mes "creations with respect."; - close; - } - mes "[Biochemist]"; - mes "If you wish to"; - mes "retrieve your lost"; - mes "memories, please"; - mes "come back to me."; - mes "The secret to creating"; - mes "life is no trifling thing..."; - close; - } - mes "[Biochemist]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Biochemist]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} diff --git a/npc/jobs/2-2a/Gypsy.txt b/npc/jobs/2-2a/Gypsy.txt deleted file mode 100644 index b265cc921..000000000 --- a/npc/jobs/2-2a/Gypsy.txt +++ /dev/null @@ -1,81 +0,0 @@ -//===== Hercules Script ====================================== -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= 1.1 Made all into functions, additional checks, etc. [Lupus] -//= 1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,53,56,3 script Gypsy#Valkyrie 4W_F_01,{ - if (ADVJOB == 0 || Upper != 1) { - .@karma_d = rand(1,10); - if (.@karma_d > 4) { - mes "[Gypsy]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Gypsy]"; - mes "Move left,"; - mes "move right~!"; - mes "And step...!"; - mes "Dancing can be"; - mes "more than a hobby."; - mes "For me, it's a way of life~"; - close; - } - else if (ADVJOB == Job_Gypsy && Class == Job_Archer_High && JobLevel > 39) { - mes "[Gypsy]"; - mes "The land of Rune-Midgard"; - mes "is in need of talented women"; - mes "to subtly change the balances"; - mes "in the battle between good"; - mes "and evil."; - next; - mes "[Gypsy]"; - mes "Are you ready"; - mes "to take up this role,"; - mes "and become a Gypsy?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Gypsy]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Gypsy]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Gypsy; - ADVJOB = 0; - mes "[Gypsy]"; - mes "Congratulations!"; - mes "As a Gypsy, I know"; - mes "that your performances"; - mes "sway the hearts of all"; - mes "those who will be watching..."; - close; - } - mes "[Gypsy]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Gypsy]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} diff --git a/npc/jobs/2-2a/Paladin.txt b/npc/jobs/2-2a/Paladin.txt deleted file mode 100644 index ec97506d3..000000000 --- a/npc/jobs/2-2a/Paladin.txt +++ /dev/null @@ -1,83 +0,0 @@ -//===== Hercules Script ====================================== -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= 1.1 Made all into functions, additional checks, etc. [Lupus] -//= 1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,53,39,3 script Paladin#Valkyrie 4_M_CRU_OLD,{ - if (ADVJOB == 0 || Upper != 1) { - .@karma_d = rand(1,10); - if (.@karma_d > 4) { - mes "[Paladin]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Paladin]"; - mes "Do not forget"; - mes "that the Holy War"; - mes "is fast approaching!"; - mes "We must ready ourselves!"; - mes "May the light of justice"; - mes "always brighten our path!"; - close; - } - else if (ADVJOB == Job_Paladin && Class == Job_Swordman_High && JobLevel > 39) { - mes "[Paladin]"; - mes "The Holy War will"; - mes "be upon us before we"; - mes "know it. More than ever,"; - mes "we have need of strong men"; - mes "and women to fight for what"; - mes "is good and right."; - next; - mes "[Paladin]"; - mes "Will you fight on"; - mes "the side of righteousness"; - mes "as a Paladin?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Paladin]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Paladin]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Paladin; - ADVJOB = 0; - mes "[Paladin]"; - mes "Congratulations."; - mes "As a Paladin, I hope"; - mes "you will protect those"; - mes "weaker than you, and bring"; - mes "us victory in the upcoming"; - mes "war between good and evil."; - close; - } - mes "[Paladin]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Paladin]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} diff --git a/npc/jobs/2-2a/Professor.txt b/npc/jobs/2-2a/Professor.txt deleted file mode 100644 index 68cac14cf..000000000 --- a/npc/jobs/2-2a/Professor.txt +++ /dev/null @@ -1,91 +0,0 @@ -//===== Hercules Script ====================================== -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= 1.1 Made all into functions, additional checks, etc. [Lupus] -//= 1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,53,47,3 script Scholar#Valkyrie 2_M_SAGE_OLD,{ - if (ADVJOB == 0 || Upper != 1) { - .@karma_d = rand(1,10); - if (.@karma_d > 4) { - mes "[Scholar]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Scholar]"; - mes "It takes a lifetime..."; - mes "Literally a lifetime"; - mes "to amass the knowledge"; - mes "necessary to become"; - mes "a Scholar..."; - next; - mes "[Scholar]"; - mes "It's overwhelming."; - mes "The more you learn, the"; - mes "more you discover what"; - mes "else you don't know."; - mes "There's no end to the"; - mes "process of learning..."; - close; - } - else if (ADVJOB == Job_Professor && Class == Job_Mage_High && JobLevel > 39) { - mes "[Scholar]"; - mes "Rune-Midgard doesn't"; - mes "have enough Scholars to"; - mes "help usher in a new age"; - mes "of prosperity. The"; - mes "world needs you..."; - next; - mes "[Scholar]"; - mes "Will you take this"; - mes "awesome responsibility?"; - mes "Will you serve Rune-Midgard"; - mes "as a Scholar?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Scholar]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Scholar]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Professor; - ADVJOB = 0; - mes "[Scholar]"; - mes "Congratulations!"; - mes "As a Professor, I hope"; - mes "that you will take an"; - mes "active part in bringing"; - mes "the light of knowledge"; - mes "where there is darkness."; - close; - } - mes "[Scholar]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Scholar]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} - diff --git a/npc/jobs/2-2a/Stalker.txt b/npc/jobs/2-2a/Stalker.txt deleted file mode 100644 index 34ec24935..000000000 --- a/npc/jobs/2-2a/Stalker.txt +++ /dev/null @@ -1,91 +0,0 @@ -//===== Hercules Script ====================================== -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= 1.1 Made all into functions, additional checks, etc. [Lupus] -//= 1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,53,58,3 script Stalker#Valkyrie 4_F_ROGUE,{ - if (ADVJOB == 0 || Upper != 1) { - .@karma_d = rand(1,10); - if (.@karma_d > 4) { - mes "[Stalker]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Stalker]"; - mes "Heh..."; - mes "It's tough"; - mes "being a hero"; - mes "and being shady,"; - mes "untrustworthy,"; - mes "sneaky..."; - next; - mes "[Stalker]"; - mes "But when the"; - mes "going gets rough"; - mes "my pals know they"; - mes "can count on me."; - mes "I need them and"; - mes "they need me."; - close; - } - else if (ADVJOB == Job_Stalker && Class == Job_Thief_High && JobLevel > 39) { - mes "[Stalker]"; - mes "This world needs"; - mes "more heroes who are"; - mes "willing to walk the line"; - mes "between order and lawlessness."; - next; - mes "[Stalker]"; - mes "Are you ready"; - mes "to join the ranks"; - mes "of the sneakiest of"; - mes "warriors? Are you ready"; - mes "to become a Stalker?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Stalker]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Stalker]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Stalker; - ADVJOB = 0; - mes "[Stalker]"; - mes "Congratulations!"; - mes "As a Stalker, I hope"; - mes "you stab the right people"; - mes "in the back. Banish the"; - mes "wicked using their own"; - mes "dastardly methods!"; - close; - } - mes "[Stalker]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Stalker]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} |