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Diffstat (limited to 'npc/jobs/2-2a/Gypsy.txt')
-rw-r--r-- | npc/jobs/2-2a/Gypsy.txt | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/npc/jobs/2-2a/Gypsy.txt b/npc/jobs/2-2a/Gypsy.txt new file mode 100644 index 000000000..95503a1ba --- /dev/null +++ b/npc/jobs/2-2a/Gypsy.txt @@ -0,0 +1,83 @@ +//===== rAthena Script ======================================= +//= Advance Class jobchanger after kRO Normals. +//===== By: ================================================== +//= Nana +//= finished, optimized and tested by Lupus +//===== Current Version: ===================================== +//= 1.3 +//===== Compatible With: ===================================== +//= rAthena 1.0 + +//===== Description: ========================================= +//= Advance Class jobchanger after kRO Normals. +//===== Additional Comments: ================================= +//= v1.1 Made all into functions, additional checks, etc. [Lupus] +//= v1.2 Made numbers into constants. [Vicious] +//= 1.3 Now saves/restores all the quest skills [Lupus] +//============================================================ + +valkyrie,53,56,3 script Gypsy#Valkyrie 101,{ + if (ADVJOB == 0 || Upper != 1) { + set .@karma_d,rand(1,10); + if (.@karma_d > 4) { + mes "[Gypsy]"; + mes "Congratulations."; + mes "Honor to the warriors!"; + close; + } + mes "[Gypsy]"; + mes "Move left,"; + mes "move right~!"; + mes "And step...!"; + mes "Dancing can be"; + mes "more than a hobby."; + mes "For me, it's a way of life~"; + close; + } + else if (ADVJOB == Job_Gypsy && Class == Job_Archer_High && JobLevel > 39) { + mes "[Gypsy]"; + mes "The land of Rune-Midgard"; + mes "is in need of talented women"; + mes "to subtly change the balances"; + mes "in the battle between good"; + mes "and evil."; + next; + mes "[Gypsy]"; + mes "Are you ready"; + mes "to take up this role,"; + mes "and become a Gypsy?"; + next; + if (select("No.:Yes.") == 1) { + mes "[Gypsy]"; + mes "When you're ready,"; + mes "feel free to come back."; + mes "Honor to the warriors!"; + close; + } + if (SkillPoint) { + mes "[Gypsy]"; + mes "It is still possible for you to learn more skills. Please use"; + mes "all of your remaining Skill Points before returning to me."; + close; + } + jobchange Job_Gypsy; + set ADVJOB,0; + mes "[Gypsy]"; + mes "Congratulations!"; + mes "As a Gypsy, I know"; + mes "that your performances"; + mes "sway the hearts of all"; + mes "those who will be watching..."; + close; + } + mes "[Gypsy]"; + mes "Welcome"; + mes "to Valhalla,"; + mes "the Hall of Honor."; + next; + mes "[Gypsy]"; + mes "Please make"; + mes "yourself comfortable"; + mes "while you are here."; + mes "Honor to the warriors!"; + close; +} |