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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) Samuray22
-//= Copyright (C) Vicious
-//= Copyright (C) Lupus
-//= Copyright (C) Nana
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Clown (Minstrel) Jobchanger
-//================= Description ===========================================
-//= Advance Class jobchanger after kRO Normals.
-//================= Current Version =======================================
-//= 1.3
-//=========================================================================
-
-valkyrie,53,54,3 script Minstrel#Valkyrie 2_M_BARD_ORIENT,{
- if (ADVJOB == 0 || Upper != 1) {
- .@karma_d = rand(1,10);
- if (.@karma_d > 4) {
- mes "[Minstrel]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Minstrel]";
- mes "Do you want to";
- mes "sing a song with me?";
- mes "Sha la la la la~";
- close;
- }
- else if (ADVJOB == Job_Clown && Class == Job_Archer_High && JobLevel > 39) {
- mes "[Minstrel]";
- mes "The dreary world";
- mes "of mortals is in need";
- mes "of more cheerful song.";
- mes "Will you bring it to them";
- mes "and turn the tide in the";
- mes "battle against evil?";
- next;
- mes "[Minstrel]";
- mes "Will you do this";
- mes "for Rune-Midgard...";
- mes "As a Minstrel?";
- next;
- if (select("No.", "Yes.") == 1) {
- mes "[Minstrel]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Minstrel]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Clown;
- ADVJOB = 0;
- mes "[Minstrel]";
- mes "Congratulations!";
- mes "As a Minstrel, your";
- mes "your songs will bring";
- mes "hope to your allies, and";
- mes "desperation to your foes.";
- close;
- }
- mes "[Minstrel]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Minstrel]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}