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-rw-r--r--npc/jobs/2-2a/Champion.txt72
1 files changed, 69 insertions, 3 deletions
diff --git a/npc/jobs/2-2a/Champion.txt b/npc/jobs/2-2a/Champion.txt
index b11b2f53f..7e7ec6373 100644
--- a/npc/jobs/2-2a/Champion.txt
+++ b/npc/jobs/2-2a/Champion.txt
@@ -15,7 +15,73 @@
//= 1.3 Now saves/restores all the quest skills [Lupus]
//============================================================
-// -== Champion ==-
-valkyrie,53,42,4 script Champion 52,{
- callfunc "F_Rebirth",Job_Acolyte_High,"Acolyte High",Job_Champion,"Champion";
+valkyrie,53,42,3 script Champion#Valkyrie 52,{
+ if (ADVJOB == 0 || Upper != 1) {
+ set .@karma_d,rand(1,10);
+ if (.@karma_d > 4) {
+ mes "[Champion]";
+ mes "Congratulations.";
+ mes "Honor to the warriors!";
+ close;
+ }
+ mes "[Champion]";
+ mes "Skill.";
+ mes "Speed.";
+ mes "Strength.";
+ mes "Agility.";
+ next;
+ mes "[Champion]";
+ mes "A Champion can";
+ mes "benefit from all";
+ mes "these things. But";
+ mes "one can only master";
+ mes "so much in life...";
+ close;
+ }
+ else if (ADVJOB == Job_Champion && Class == Job_Acolyte_High && JobLevel > 39) {
+ mes "[Champion]";
+ mes "It's time.";
+ mes "Time for great heroes";
+ mes "to stand up against the";
+ mes "forces of evil which plague";
+ mes "the world of Rune-Midgard!";
+ next;
+ mes "[Champion]";
+ mes "Would you like";
+ mes "to become a Champion?";
+ next;
+ if (select("No.:Yes.") == 1) {
+ mes "[Champion]";
+ mes "When you're ready,";
+ mes "feel free to come back.";
+ mes "Honor to the warriors!";
+ close;
+ }
+ if (SkillPoint) {
+ mes "[Champion]";
+ mes "It is still possible for you to learn more skills. Please use";
+ mes "all of your remaining Skill Points before returning to me.";
+ close;
+ }
+ jobchange Job_Champion;
+ set ADVJOB,0;
+ mes "[Champion]";
+ mes "Congratulations!";
+ mes "Live as a Champion,";
+ mes "and bring light into";
+ mes "the world through the";
+ mes "strength of your fists.";
+ close;
+ }
+ mes "[Champion]";
+ mes "Welcome";
+ mes "to Valhalla,";
+ mes "the Hall of Honor.";
+ next;
+ mes "[Champion]";
+ mes "Please make";
+ mes "yourself comfortable";
+ mes "while you are here.";
+ mes "Honor to the warriors!";
+ close;
}