diff options
Diffstat (limited to 'npc/jobs/2-2')
-rw-r--r-- | npc/jobs/2-2/alchemist.txt | 12 | ||||
-rw-r--r-- | npc/jobs/2-2/bard.txt | 2 | ||||
-rw-r--r-- | npc/jobs/2-2/crusader.txt | 16 | ||||
-rw-r--r-- | npc/jobs/2-2/dancer.txt | 20 | ||||
-rw-r--r-- | npc/jobs/2-2/monk.txt | 36 | ||||
-rw-r--r-- | npc/jobs/2-2/rogue.txt | 28 | ||||
-rw-r--r-- | npc/jobs/2-2/sage.txt | 20 |
7 files changed, 67 insertions, 67 deletions
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt index e0ea187ea..59504aadd 100644 --- a/npc/jobs/2-2/alchemist.txt +++ b/npc/jobs/2-2/alchemist.txt @@ -17,7 +17,7 @@ //= 3.0 Removed the need for use of 'goto.' [L0ne_W0lf] //============================================================ -alde_alche,27,185,5 script Alchemist Guildsman#am 744,{ +alde_alche,27,185,5 script Alchemist Guildsman#am 4_F_ALCHE,{ mes "[Parmy Gianino]"; if (Upper == 1) { mes "Welcome to the"; @@ -320,7 +320,7 @@ alde_alche,27,185,5 script Alchemist Guildsman#am 744,{ } } -alde_alche,175,107,3 script Fastidious Alchemist#am 749,{ +alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{ mes "[Raspuchin Gregory]"; if (BaseJob != Job_Merchant) { if (BaseJob == Job_Alchemist) { @@ -789,7 +789,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 749,{ close; } -alde_alche,13,15,7 script Studying Man#am 750,{ +alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you are carrying -"; @@ -1333,7 +1333,7 @@ alde_alche,13,15,7 script Studying Man#am 750,{ } } -alde_alche,79,19,5 script Experiment Expert#am 748,{ +alde_alche,79,19,5 script Experiment Expert#am 4_M_ALCHE_A,{ mes "[Van Helmont]"; if (BaseJob != Job_Merchant) { if (BaseJob == Job_Alchemist) { @@ -1585,7 +1585,7 @@ alde_alche,79,19,5 script Experiment Expert#am 748,{ } } -alde_alche,101,184,4 script Master Alchemist#am 122,{ +alde_alche,101,184,4 script Master Alchemist#am 2_M_DYEINGER,{ cutin "job_alche_vincent",2; mes "[Vincent Carsciallo]"; if (Upper == 1) { @@ -1767,7 +1767,7 @@ alde_alche,101,184,4 script Master Alchemist#am 122,{ } } -alde_alche,145,19,1 script Chief Researcher#am 57,{ +alde_alche,145,19,1 script Chief Researcher#am 1_M_LIBRARYMASTER,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute! -"; mes "- Currently you are carrying -"; diff --git a/npc/jobs/2-2/bard.txt b/npc/jobs/2-2/bard.txt index 3b7c5d509..6bb4945a6 100644 --- a/npc/jobs/2-2/bard.txt +++ b/npc/jobs/2-2/bard.txt @@ -25,7 +25,7 @@ // Ayealo //============================================================ -comodo,226,123,5 script Wandering Bard 741,{ +comodo,226,123,5 script Wandering Bard 2_M_BARD_ORIENT,{ if(Upper == 1) { mes "[Lalo]"; mes "Chosen ones who are destined to become Gods"; diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt index e11a45382..ba841ea5e 100644 --- a/npc/jobs/2-2/crusader.txt +++ b/npc/jobs/2-2/crusader.txt @@ -34,7 +34,7 @@ // Senior Crusader: 1st Collect Items Test //============================================================ -prt_castle,45,169,5 script Senior Crusader 752,{ +prt_castle,45,169,5 script Senior Crusader 4_M_CRU_OLD,{ mes "[Michael Halig]"; if (Upper == 1) { //the baby classes were totally blocked... due to missing == 1 mes "Go and train yourself in preparation for the holy war that is coming. Victory will be in the hands of those who are most ready to receive it."; @@ -314,7 +314,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{ // Suffering Man: 2nd Endurance Test //============================================================ -prt_castle,164,32,1 script Man in Anguish 733,{ +prt_castle,164,32,1 script Man in Anguish 4_M_JOB_KNIGHT1,{ mes "[Murnak Mijoul]"; if(BaseJob != Job_Swordman) { if (BaseJob == Job_Crusader) { @@ -448,7 +448,7 @@ prt_castle,164,32,1 script Man in Anguish 733,{ // Gabriel Valentine: 3rd Knowledge Test //============================================================ -prt_church,95,127,3 script Crusader 745,{ +prt_church,95,127,3 script Crusader 4_F_CRU,{ mes "[Gabriel Valentine]"; if(BaseJob != Job_Swordman) { if (BaseJob == Job_Crusader) { @@ -797,7 +797,7 @@ prt_church,95,127,3 script Crusader 745,{ // Crusader: 4th Purification Test //============================================================ -prt_castle,35,151,5 script Patron Knight 751,{ +prt_castle,35,151,5 script Patron Knight 4_M_CRU,{ mes "[Bliant Piyord]"; mes "Welcome."; if(BaseJob != Job_Swordman) { @@ -1202,7 +1202,7 @@ OnDead: } -job_cru,98,105,4 script Summoner#cr5 45,3,3,{ +job_cru,98,105,4 script Summoner#cr5 WARPNPC,3,3,{ OnTouch: set CRUS_Q,6; changequest 3010,3011; @@ -1213,7 +1213,7 @@ OnTouch: //---------------------------------------------------------------------------- // Purification Test //---------------------------------------------------------------------------- -job_cru,24,187,4 script Patron Knight#2 751,{ +job_cru,24,187,4 script Patron Knight#2 4_M_CRU,{ mes "[Bliant Piyord]"; mes "Welcome."; mes "You will take"; @@ -1230,7 +1230,7 @@ job_cru,24,187,4 script Patron Knight#2 751,{ close; } -job_cru,24,187,2 script Waiting Room#cr1 700,{ +job_cru,24,187,2 script Waiting Room#cr1 8_F_GIRL,{ end; OnInit: @@ -1408,7 +1408,7 @@ OnDead: end; } -job_cru,168,180,4 script Monster Summon#cr5 45,3,3,{ +job_cru,168,180,4 script Monster Summon#cr5 WARPNPC,3,3,{ OnInit: disablenpc "Monster Summon#cr5"; end; diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt index 88157d40b..4075ce51f 100644 --- a/npc/jobs/2-2/dancer.txt +++ b/npc/jobs/2-2/dancer.txt @@ -21,7 +21,7 @@ //= 3.7a Fixed a label execution. [Euphy] //============================================================ -comodo,180,153,4 script Sonotora#1 90,{ +comodo,180,153,4 script Sonotora#1 4_F_01,{ mes "[Athena Sonotora]"; mes "They say the"; mes "famous dance school"; @@ -41,7 +41,7 @@ comodo,180,153,4 script Sonotora#1 90,{ close; } -comodo,193,151,4 script Bor Robin#1 86,{ +comodo,193,151,4 script Bor Robin#1 4_M_04,{ mes "[Bor Robin]"; mes "Aah...."; mes "A prima donna"; @@ -74,7 +74,7 @@ comodo,193,151,4 script Bor Robin#1 86,{ close; } -job_duncer,43,93,4 script Aile#da 724,{ +job_duncer,43,93,4 script Aile#da 4_F_07,{ if (Upper == 1) { mes "[Aile]"; mes "One two three four,"; @@ -408,7 +408,7 @@ job_duncer,43,93,4 script Aile#da 724,{ } } -job_duncer,95,93,4 script Bijou#da 101,{ +job_duncer,95,93,4 script Bijou#da 4W_F_01,{ if (SkillPoint) { mes "[Bijou]"; mes "You can't change jobs"; @@ -893,7 +893,7 @@ job_duncer,95,93,4 script Bijou#da 101,{ // Waiting Room //============================================================ -job_duncer,32,154,1 script Waiting Room#dance 66,{ +job_duncer,32,154,1 script Waiting Room#dance 1_F_01,{ end; OnInit: @@ -918,7 +918,7 @@ OnEnable: end; } -job_duncer,32,154,1 script Waiting Room#click 66,{ +job_duncer,32,154,1 script Waiting Room#click 1_F_01,{ mes "[Pyorgin]"; mes "Please wait in"; mes "the waiting room."; @@ -1322,7 +1322,7 @@ OnDisable: // Backup Dancers //============================================================ -job_duncer,63,110,4 script Backdancer#1 724,{ +job_duncer,63,110,4 script Backdancer#1 4_F_07,{ end; OnSmile: @@ -1340,7 +1340,7 @@ OnOmg: end; } -job_duncer,66,113,4 script Backdancer#2 724,{ +job_duncer,66,113,4 script Backdancer#2 4_F_07,{ end; OnSmile: @@ -1352,7 +1352,7 @@ OnOmg: end; } -job_duncer,72,113,4 script Backdancer#3 724,{ +job_duncer,72,113,4 script Backdancer#3 4_F_07,{ end; OnSmile: @@ -1364,7 +1364,7 @@ OnOmg: end; } -job_duncer,75,110,4 script Backdancer#4 724,{ +job_duncer,75,110,4 script Backdancer#4 4_F_07,{ end; OnSmile: diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt index ddcce606c..221828908 100644 --- a/npc/jobs/2-2/monk.txt +++ b/npc/jobs/2-2/monk.txt @@ -16,7 +16,7 @@ //= 2.5 Removed the need for use of 'goto.' [L0ne_W0lf] //============================================================ -prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{ +prt_monk,59,247,1 script Guarding Monk#mk 2_M_PHARMACIST,6,2,{ if (Upper == 1) { mes "[Tohobu]"; mes "Hmm? What business do you have here?"; @@ -321,7 +321,7 @@ OnTouch: end; } -monk_in,99,58,1 script Sensei Moohae#mk 60,{ +monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{ mes "[Sensei Moohae]"; mes "Greetings, you seem to be on a pure path."; mes "Come in, come in, what can I do for you today?"; @@ -901,7 +901,7 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ } } -prt_monk,251,255,1 script Touha#mk 79,{ +prt_monk,251,255,1 script Touha#mk 1_F_PRIEST,{ if (MONK_Q >= 10 && MONK_Q < 14) { if (MONK_Q == 10) { mes "[Touha]"; @@ -1680,7 +1680,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ } } -prt_monk,57,179,1 script Boohae#mk 110,{ +prt_monk,57,179,1 script Boohae#mk 4_M_MINISTER,{ if (MONK_Q == 14 && BaseJob == Job_Acolyte) { mes "[Boohae]"; mes "..."; @@ -1846,7 +1846,7 @@ prt_monk,57,179,1 script Boohae#mk 110,{ } } -prt_monk,199,169,3 script Door Keeper#mk 746,{ +prt_monk,199,169,3 script Door Keeper#mk 4_F_MONK,{ mes "[Keeper Chorip]"; mes "....this place is for those"; mes " in testing for becoming a monk."; @@ -1879,7 +1879,7 @@ prt_monk,199,169,3 script Door Keeper#mk 746,{ } } -monk_test,329,61,3 script Bashu#mk 753,{ +monk_test,329,61,3 script Bashu#mk 4_M_MONK,{ if (MONK_Q > 14 && MONK_Q < 25) { if (MONK_Q == 15) { mes "[Bashu]"; @@ -1930,7 +1930,7 @@ monk_test,329,61,3 script Bashu#mk 753,{ } } -monk_test,386,388,4 script Apprentice Monk#mk 110,{ +monk_test,386,388,4 script Apprentice Monk#mk 4_M_MINISTER,{ mes "[Monk Apprentice]"; mes "W... welcome!"; mes "Th... this place is for testing the tolerance of monk candidates!"; @@ -1965,7 +1965,7 @@ monk_test,386,388,4 script Apprentice Monk#mk 110,{ close; } -monk_test,387,350,0 script Supervisor#race_monk 45,2,2,{ +monk_test,387,350,0 script Supervisor#race_monk WARPNPC,2,2,{ OnTouch: if (MONK_Q >= 15 && MONK_Q <= 23) { set MONK_Q,MONK_Q+1; @@ -2023,7 +2023,7 @@ monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 -1,1,0 monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 -1 monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 -1 -job_monk,225,180,1 script Hyunmoo#mk 89,{ +job_monk,225,180,1 script Hyunmoo#mk 4_M_ORIENT02,{ if ((countitem(1069) > 0 || countitem(1070) > 0) && (countitem(1069) < 30 || countitem(1070) < 30)) { mes "[Hyunmoo]"; mes "You didn't bring enough mushrooms... go get some more."; @@ -2115,7 +2115,7 @@ job_monk,225,180,1 script Hyunmoo#mk 89,{ } } -prt_monk,225,180,1 script Hyunmoo#mk2 89,{ +prt_monk,225,180,1 script Hyunmoo#mk2 4_M_ORIENT02,{ if (MONK_Q < 25) { mes "[Hyunmoo]"; mes "As I see vegetables growing, I feel myself growing within."; @@ -2156,7 +2156,7 @@ prt_monk,225,180,1 script Hyunmoo#mk2 89,{ } } -monk_test,319,139,1 script Tomoon#mk 52,{ +monk_test,319,139,1 script Tomoon#mk 1_M_HOF,{ if (MONK_Q == 25) { mes "[Tomoon]"; mes "Welcome young one."; @@ -2227,7 +2227,7 @@ monk_test,319,139,1 script Tomoon#mk 52,{ } } -monk_test,82,85,1 script Proctor#mk 95,{ +monk_test,82,85,1 script Proctor#mk 4_F_SISTER,{ mes "[Proctor]"; mes "So, are you ready to undergo the spiritual training?"; next; @@ -2319,7 +2319,7 @@ OnDisable: end; } -monk_test,166,278,0 script exit_monk#1 45,1,1,{ +monk_test,166,278,0 script exit_monk#1 WARPNPC,1,1,{ OnTouch: mes "[Proctor]"; mes "You did well. Please return to Tomoon, he's waiting for you."; @@ -2334,7 +2334,7 @@ OnTouch: end; } -monk_test,88,91,1 script Proctor#mk2 52,{ +monk_test,88,91,1 script Proctor#mk2 1_M_HOF,{ mes "[Proctor]"; mes "So, are you ready to undergo this spiritual training?"; next; @@ -2426,7 +2426,7 @@ OnDisable: end; } -monk_test,166,178,0 script exit_monk#2 45,1,1,{ +monk_test,166,178,0 script exit_monk#2 WARPNPC,1,1,{ OnTouch: mes "[Proctor]"; mes "You did well. Please return to Tomoon, he's waiting for you."; @@ -2441,7 +2441,7 @@ OnTouch: end; } -monk_test,95,85,1 script Proctor#btl#3 79,{ +monk_test,95,85,1 script Proctor#btl#3 1_F_PRIEST,{ mes "[Proctor]"; mes "So, are you ready to undergo this spiritual training?"; next; @@ -2533,7 +2533,7 @@ OnDisable: end; } -monk_test,270,278,0 script exit_monk#3 45,1,1,{ +monk_test,270,278,0 script exit_monk#3 WARPNPC,1,1,{ OnTouch: mes "[Proctor]"; mes "You did well. Please return to Tomoon, he's waiting for you."; @@ -2575,7 +2575,7 @@ OnEnable: end; } -monk_test,137,338,1 script switchreset#monkmonk 79,{ +monk_test,137,338,1 script switchreset#monkmonk 1_F_PRIEST,{ mes "Grrrr..."; mes "All monsters in the monk job chance place have been reset."; mes "Timer's activated."; diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt index 4c7b5ac4f..4ce7fe424 100644 --- a/npc/jobs/2-2/rogue.txt +++ b/npc/jobs/2-2/rogue.txt @@ -21,7 +21,7 @@ //= 2.9 Added Quest Log commands. [Kisuka] //============================================================ -moc_ruins,86,103,1 script Thug#rg 118,{ +moc_ruins,86,103,1 script Thug#rg 2_M_THIEFMASTER,{ mes "[Thug]"; mes "*Sigh...*"; mes "What is life?"; @@ -52,7 +52,7 @@ moc_ruins,86,103,1 script Thug#rg 118,{ close; } -in_rogue,363,122,4 script Rogue Guildsman#rg 747,{ +in_rogue,363,122,4 script Rogue Guildsman#rg 4_F_ROGUE,{ if (Upper == 1) { mes "[Markie]"; mes "Eh? You...you...?!"; @@ -487,7 +487,7 @@ in_rogue,363,122,4 script Rogue Guildsman#rg 747,{ } } -in_rogue,376,23,1 script Mr. Smith#rg 57,{ +in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{ if (ROGUE_Q == 2) { mes "[Mr. Smith]"; mes "Welcome to"; @@ -1009,7 +1009,7 @@ S_CheckItems: close; } -cmd_fild09,106,195,0 script Warp#1 45,1,1,{ +cmd_fild09,106,195,0 script Warp#1 WARPNPC,1,1,{ OnTouch: mes "[???]"; mes "Who's there?!"; @@ -1079,7 +1079,7 @@ OnTouch: } } -cmd_fild09,335,143,0 script Warp#2 45,1,1,{ +cmd_fild09,335,143,0 script Warp#2 WARPNPC,1,1,{ OnTouch: mes "[???]"; mes "Who's there?!"; @@ -1149,7 +1149,7 @@ OnTouch: } } -cmd_fild04,304,180,0 script Warp#3 45,1,1,{ +cmd_fild04,304,180,0 script Warp#3 WARPNPC,1,1,{ OnTouch: mes "[???]"; mes "Who's there?!"; @@ -1219,7 +1219,7 @@ OnTouch: } } -in_rogue,272,135,1 script Hermanthorn Jr#rg 85,{ +in_rogue,272,135,1 script Hermanthorn Jr#rg 4_M_03,{ if (ROGUE_Q == 8) { mes "[HermanthornJr.]"; mes "I see..."; @@ -1269,7 +1269,7 @@ in_rogue,272,135,1 script Hermanthorn Jr#rg 85,{ } } -in_rogue,270,130,0 script he_to_rogue#rg 45,1,1,{ +in_rogue,270,130,0 script he_to_rogue#rg WARPNPC,1,1,{ OnTouch: mes "^3355FFThe door is locked. You'll need to enter the four number combination to open it.^000000"; next; @@ -1382,7 +1382,7 @@ OnMyMobDead: end; } -in_rogue,9,389,0 script oneway_to_gu 45,1,1,{ +in_rogue,9,389,0 script oneway_to_gu WARPNPC,1,1,{ OnTouch: donpcevent "gen_ro#4::OnDisable"; set ROGUE_Q,17; @@ -1390,7 +1390,7 @@ OnTouch: end; } -in_rogue,244,39,1 script Aragham Junior#rg 99,{ +in_rogue,244,39,1 script Aragham Junior#rg 4W_M_03,{ if (ROGUE_Q == 9) { mes "[Aragham Jr.]"; mes "Oh, you must be"; @@ -1476,7 +1476,7 @@ in_rogue,244,39,1 script Aragham Junior#rg 99,{ } } -in_rogue,160,34,1 script Hollgrehenn junior#rg 85,{ +in_rogue,160,34,1 script Hollgrehenn junior#rg 4_M_03,{ if (ROGUE_Q == 11) { mes "[Hollgrehenn Jr.]"; mes "Huh..."; @@ -1562,7 +1562,7 @@ in_rogue,160,34,1 script Hollgrehenn junior#rg 85,{ } } -in_rogue,177,109,1 script Antonio junior#rg 88,{ +in_rogue,177,109,1 script Antonio junior#rg 4_M_ORIENT01,{ if (ROGUE_Q == 10) { mes "[Antonio Jr.]"; mes "You're from"; @@ -1647,7 +1647,7 @@ in_rogue,177,109,1 script Antonio junior#rg 88,{ } } -in_rogue,370,320,0 script quest_out 45,1,1,{ +in_rogue,370,320,0 script quest_out WARPNPC,1,1,{ OnTouch: set ROGUE_Q,16; warp "in_rogue",378,113; @@ -1988,7 +1988,7 @@ OnInit: end; } -in_rogue,399,286,1 script switch#rogreset 88,{ +in_rogue,399,286,1 script switch#rogreset 4_M_ORIENT01,{ mes "^F08080Tah dah~"; mes "Monsters for the"; mes "Rogue Job Change"; diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt index a425495b3..4f93ba7db 100644 --- a/npc/jobs/2-2/sage.txt +++ b/npc/jobs/2-2/sage.txt @@ -27,7 +27,7 @@ //= 2.8 Removed the need for use of 'goto.' [L0ne_W0lf] //============================================================ -yuno_in02,38,61,5 script Dean of the Academy#sa 743,{ +yuno_in02,38,61,5 script Dean of the Academy#sa 2_M_SAGE_OLD,{ cutin "job_sage_kayron",2; mes "[Kayron Grik]"; if (Upper == 1) { @@ -193,7 +193,7 @@ yuno_in02,38,61,5 script Dean of the Academy#sa 743,{ end; } -yuno_in03,154,35,4 script Staff of the Academy#a 742,{ +yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{ mes "[Metheus Sylphe]"; if (Upper == 1) { mes "Welcome to the"; @@ -634,7 +634,7 @@ yuno_in03,154,35,4 script Staff of the Academy#a 742,{ } } -yuno_in03,105,177,5 script Written Test Professor#s 754,{ +yuno_in03,105,177,5 script Written Test Professor#s 4_M_SAGE_A,{ mes "[Claytos Verdo]"; if (BaseJob != Job_Mage) { if (BaseJob == Job_Sage) { @@ -1054,7 +1054,7 @@ L_AskQuestions: } //Practical Examination Professer -yuno_in03,169,180,3 script Practical Examination P 755,{ +yuno_in03,169,180,3 script Practical Examination P 4_M_SAGE_C,{ mes "[Hermes Tris]"; if (BaseJob != Job_Mage) { if (BaseJob == Job_Sage) { @@ -1255,7 +1255,7 @@ yuno_in03,169,180,3 script Practical Examination P 755,{ } } -yuno_in03,62,176,2 script History Professor#sa 109,{ +yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{ mes "[Saphien Layless]"; if (BaseJob != Job_Mage) { if (BaseJob == Job_Sage) { @@ -1696,7 +1696,7 @@ yuno_in03,62,176,2 script History Professor#sa 109,{ } } -yuno_in03,32,102,1 script Biology Professor#sa 755,{ +yuno_in03,32,102,1 script Biology Professor#sa 4_M_SAGE_C,{ mes "[Lucius Celsus]"; if (BaseJob != Job_Mage) { if (BaseJob == Job_Sage) { @@ -2123,7 +2123,7 @@ yuno_in03,32,102,1 script Biology Professor#sa 755,{ } } -yuno_in03,244,31,3 script Physics Professor#sa 120,{ +yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{ mes "[Aebecee George]"; if (BaseJob != Job_Mage) { if (BaseJob == Job_Sage) { @@ -2542,7 +2542,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 120,{ } } -job_sage,50,165,4 script Test Helper#talk 700,{ +job_sage,50,165,4 script Test Helper#talk 8_F_GIRL,{ mes "[Test Helper]"; mes "Welcome to the Sage practical examination hall."; mes "If you wish to take the test right now, please enter the waiting room."; @@ -2557,7 +2557,7 @@ job_sage,50,165,4 script Test Helper#talk 700,{ close; } -job_sage,50,165,4 script Waiting Room#sg 700,{ +job_sage,50,165,4 script Waiting Room#sg 8_F_GIRL,{ end; OnInit: @@ -2577,7 +2577,7 @@ OnEnable: end; } -- script Arena#1 66,{ +- script Arena#1 1_F_01,{ OnInit: disablenpc "Arena#1"; end; |