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-rw-r--r--npc/jobs/2-2/sage.txt178
1 files changed, 89 insertions, 89 deletions
diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt
index 32c4d172e..a1bd6a0ee 100644
--- a/npc/jobs/2-2/sage.txt
+++ b/npc/jobs/2-2/sage.txt
@@ -88,7 +88,7 @@ yuno_in02,38,61,5 script Dean of the Academy#sa 2_M_SAGE_OLD,{
mes "Welcome, young one. I can see that you're intrigued by the wonders of magic.";
mes "So what kind of business brings you to me?";
next;
- switch(select("I would like to be a Sage.:Let me know about the Sage job change.:Nothing.")) {
+ switch(select("I would like to be a Sage.", "Let me know about the Sage job change.", "Nothing.")) {
case 1:
mes "[Kayron Grik]";
mes "Hm? Do you wish to become a Sage?";
@@ -267,7 +267,7 @@ yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{
mes "Welcome to the Schweicherbil Magic Academy.";
mes "Oh, You're a Mage. How may I assist you?";
next;
- switch(select("Let me know about the Sage job change.:I want to enroll in the school.:Nothing.")) {
+ switch(select("Let me know about the Sage job change.", "I want to enroll in the school.", "Nothing.")) {
case 1:
mes "[Metheus Sylphe]";
mes "I see. Do you wish to become a Sage?";
@@ -312,7 +312,7 @@ yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{
mes "[Metheus Sylphe]";
mes "So, do you wish to apply immediately?";
next;
- switch(select("Yes, I do.:The fee is much too expensive.:I will come back later.")) {
+ switch(select("Yes, I do.", "The fee is much too expensive.", "I will come back later.")) {
case 1:
if (JobLevel < 40) {
mes "[Metheus Sylphe]";
@@ -354,7 +354,7 @@ yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{
mes "Will you pay the registration fee with 70,000 zeny?";
mes "Or will you give me ^3355FFOld Magicbook^000000 and ^3355FFNecklace of Wisdom^000000?";
next;
- if (select("Pay 70,000 zeny.:Give him Old Magicbook and Necklace of Wisdom.") == 1) {
+ if (select("Pay 70,000 zeny.", "Give him Old Magicbook and Necklace of Wisdom.") == 1) {
if (Zeny > 69999) {
Zeny -= 70000;
mes "[Metheus Sylphe]";
@@ -444,7 +444,7 @@ yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{
mes "Oh, I guess you don't have enough money?";
mes "Under the existing provisions, you must pay 70,000 zeny for the application...";
next;
- if (select("Please...is there any way?:Ok, I will come back later.") == 1) {
+ if (select("Please...is there any way?", "Ok, I will come back later.") == 1) {
mes "[Metheus Sylphe]";
mes "Hmmm...then I shall offer a special option!";
mes "You will pay 30,000 zeny and bring some items as compensation for the tuition discount.";
@@ -726,247 +726,247 @@ L_AskQuestions:
case 1:
mes "1. Choose an item that the Gift merchant in Prontera does not sell.";
next;
- if (select("China:Red Frame:Bouquet:Glass Bead") == 3)
+ if (select("China", "Red Frame", "Bouquet", "Glass Bead") == 3)
.@sage_t += 5;
mes "2. Choose a city where you cannot purchase a Stiletto.";
next;
- if (select("Prontera:Morroc:Geffen:Lutie") == 1)
+ if (select("Prontera", "Morroc", "Geffen", "Lutie") == 1)
.@sage_t += 5;
mes "3. Choose the closest city to Turtle Island.";
next;
- if (select("Al De Baran:Alberta:Comodo:Izlude") == 2)
+ if (select("Al De Baran", "Alberta", "Comodo", "Izlude") == 2)
.@sage_t += 5;
mes "4. Choose the monster that is a different type than the others.";
next;
- if (select("Raggler:Pest:Frilldora:Aster") == 4)
+ if (select("Raggler", "Pest", "Frilldora", "Aster") == 4)
.@sage_t += 5;
mes "5. Choose the monster that has a different attribute than the others.";
next;
- if (select("Mantis:Metaller:Rocker:Horn") == 2)
+ if (select("Mantis", "Metaller", "Rocker", "Horn") == 2)
.@sage_t += 5;
mes "6. Choose the monster that is different sized than the others.";
next;
- if (select("Raydric:Raydric Archer:Wanderer:Dark Frame") == 1)
+ if (select("Raydric", "Raydric Archer", "Wanderer", "Dark Frame") == 1)
.@sage_t += 5;
mes "7. Choose the monster which doesn't drop 'Alcohol'.";
next;
- if (select("Horong:Plankton:Poison Spore:Toad") == 3)
+ if (select("Horong", "Plankton", "Poison Spore", "Toad") == 3)
.@sage_t += 5;
mes "8. Choose the NPC that is irrelevant to the Knight job change quest.";
next;
- if (select("Sir Siracuse:Thomas Servantes:Sir Windsor:Lady Amy") == 2)
+ if (select("Sir Siracuse", "Thomas Servantes", "Sir Windsor", "Lady Amy") == 2)
.@sage_t += 5;
mes "9. Choose the NPC that is not a citizen of Prontera.";
next;
- if (select("Tono:Pina:YuPi:Hollgrehenn") == 2)
+ if (select("Tono", "Pina", "YuPi", "Hollgrehenn") == 2)
.@sage_t += 5;
mes "10. Choose the right name for the Kafra lady who wears glasses.";
next;
- if (select("Pavianne:Roxie:Leilah:Curly Sue") == 3)
+ if (select("Pavianne", "Roxie", "Leilah", "Curly Sue") == 3)
.@sage_t += 5;
mes "11. How much SP is spent to use lvl 7 Thunderstorm?";
next;
- if (select("49:59:69:74") == 2)
+ if (select("49", "59", "69", "74") == 2)
.@sage_t += 5;
mes "12. Choose the right amount of damage reduction and SP consumption of the Energy Coat skill when the caster's remaining SP is 50%.";
next;
- if (select("Damage -24% SP1.5%:Damage -24% SP2%:Damage -18% SP1.5%:Damage -18% SP2%") == 4)
+ if (select("Damage -24% SP1.5%", "Damage -24% SP2%", "Damage -18% SP1.5%", "Damage -18% SP2%") == 4)
.@sage_t += 5;
mes "13. Choose the property that is irrelevant to 'Bolt' type skills for the Mage class.";
next;
- if (select("Water:Earth:Fire:Wind") == 2)
+ if (select("Water", "Earth", "Fire", "Wind") == 2)
.@sage_t += 5;
mes "14. Choose the right chance and attack strength for lvl 7 Double Attack, the Thief skill.";
next;
- if (select("35% / 120%:35% / 140%:40% / 120%:40% / 140%") == 2)
+ if (select("35% / 120%", "35% / 140%", "40% / 120%", "40% / 140%") == 2)
.@sage_t += 5;
mes "15. Choose the skill that is irrelevant to learning Magnus Exorcismus, the Priest skill.";
next;
- if (select("Divine Protection:Heal:Ruwach:Aqua Benedicta") == 1)
+ if (select("Divine Protection", "Heal", "Ruwach", "Aqua Benedicta") == 1)
.@sage_t += 5;
mes "16. Choose the correct defense and ability of the Bunny Band.";
next;
- if (select("1 / LUK +2:1 / LUK +5:2 / LUK +2:2 / LUK +5") == 3)
+ if (select("1 / LUK +2", "1 / LUK +5", "2 / LUK +2", "2 / LUK +5") == 3)
.@sage_t += 5;
mes "17. Choose the class that cannot equip Padded Armor.";
next;
- if (select("Swordman:Merchant:Thief:Archer") == 4)
+ if (select("Swordman", "Merchant", "Thief", "Archer") == 4)
.@sage_t += 5;
mes "18. Choose the item that cures all abnormal status and restores full HP and SP at the same time.";
next;
- if (select("Royal Jelly:Yggdrasil Seed:Yggdrasilberry:Mastella Fruit") == 3)
+ if (select("Royal Jelly", "Yggdrasil Seed", "Yggdrasilberry", "Mastella Fruit") == 3)
.@sage_t += 5;
mes "19. Who rules the Rune-Midgarts kingdom right now?";
next;
- if (select("Tristun the 3rd:Tristram the 3rd:Tristar the 3rd:Trast the 3rd") == 2)
+ if (select("Tristun the 3rd", "Tristram the 3rd", "Tristar the 3rd", "Trast the 3rd") == 2)
.@sage_t += 5;
mes "20. Choose the god of Crusaders.";
next;
- if (select("Odin:Loki:Thor:Venadin") == 1)
+ if (select("Odin", "Loki", "Thor", "Venadin") == 1)
.@sage_t += 5;
break;
case 2:
mes "1. Choose the jewel that the Morroc Jewel Merchant does not sell.";
next;
- if (select("Topaz:Garnet:Diamond:Sapphire") == 2)
+ if (select("Topaz", "Garnet", "Diamond", "Sapphire") == 2)
.@sage_t += 5;
mes "2. Choose the city where users cannot purchase Monster's Feed from an NPC.";
next;
- if (select("Prontera:Morroc:Al De Baran:Alberta") == 3)
+ if (select("Prontera", "Morroc", "Al De Baran", "Alberta") == 3)
.@sage_t += 5;
mes "3. Choose the closest city to the Maze.";
next;
- if (select("Prontera:Morroc:Geffen:Payon") == 1)
+ if (select("Prontera", "Morroc", "Geffen", "Payon") == 1)
.@sage_t += 5;
mes "4. Choose the monster that is a different type than the others.";
next;
- if (select("Muka:Drops:Plankton:Penomena") == 4)
+ if (select("Muka", "Drops", "Plankton", "Penomena") == 4)
.@sage_t += 5;
mes "5. Choose the monster with the different attribute.";
next;
- if (select("Dokebi:Isis:Giearth:Deviruchi") == 3)
+ if (select("Dokebi", "Isis", "Giearth", "Deviruchi") == 3)
.@sage_t += 5;
mes "6. Choose the monster that is different in size.";
next;
- if (select("Thiefbug (Aggressive):Horn:Metaller:Argos") == 4)
+ if (select("Thiefbug (Aggressive)", "Horn", "Metaller", "Argos") == 4)
.@sage_t += 5;
mes "7. Choose the monster which does not drop 'Yggdrasil Leaf'.";
next;
- if (select("Marduk:Baphomet Jr.:Angeling:Wanderer") == 1)
+ if (select("Marduk", "Baphomet Jr.", "Angeling", "Wanderer") == 1)
.@sage_t += 5;
mes "8. Choose the NPC that is irrelevant to the Priest job change quest.";
next;
- if (select("Paul:Sir Windsor:Peter S. Alberto:Cecilia") == 2)
+ if (select("Paul", "Sir Windsor", "Peter S. Alberto", "Cecilia") == 2)
.@sage_t += 5;
mes "9. Choose the NPC that is not a citizen of Morroc.";
next;
- if (select("Syvia:Akira:Antonio:Dmitrii") == 3)
+ if (select("Syvia", "Akira", "Antonio", "Dmitrii") == 3)
.@sage_t += 5;
mes "10. Choose the Kafra lady who has gorgeous blue hair.";
next;
- if (select("Pavianne:Roxie:Leilah:Curly Sue") == 1)
+ if (select("Pavianne", "Roxie", "Leilah", "Curly Sue") == 1)
.@sage_t += 5;
mes "11. Choose the skill that is irrelevant to learning Fire Wall, the Mage skill.";
next;
- if (select("lvl 4 Fire Bolt:lvl 4 Napalm Beat:lvl 5 Fire Ball:lvl 1 Sight") == 2)
+ if (select("lvl 4 Fire Bolt", "lvl 4 Napalm Beat", "lvl 5 Fire Ball", "lvl 1 Sight") == 2)
.@sage_t += 5;
mes "12. How much SP can be restored when learning SP recovery at lvl 6 (without being affected by INT)?";
next;
- if (select("14:16:18:21") == 3)
+ if (select("14", "16", "18", "21") == 3)
.@sage_t += 5;
mes "13. How many INT points does a Mage receive as a bonus at job lvl 33?";
next;
- if (select("7:6:5:4") == 4)
+ if (select("7", "6", "5", "4") == 4)
.@sage_t += 5;
mes "14. Choose the correct SP consumption and the skill duration for Improve Concentration lvl 5 (Archer skill).";
next;
- if (select("45 / 80 sec:50 / 80 sec:45 / 90 sec:50 / 90 sec") == 1)
+ if (select("45 / 80 sec", "50 / 80 sec", "45 / 90 sec", "50 / 90 sec") == 1)
.@sage_t += 5;
mes "15. Choose the skill that is irrelevant to learning Maximize Power, the Blacksmith skill.";
next;
- if (select("Hilt Binding:Skin Tempering:Hammer Fall:Weapon Perfection") == 2)
+ if (select("Hilt Binding", "Skin Tempering", "Hammer Fall", "Weapon Perfection") == 2)
.@sage_t += 5;
mes "16. What is the correct defense rate and ability of Cute Ribbon?";
next;
- if (select("0 / SP +20:0 / SP +30:1 / SP +20:1 / SP +30") == 3)
+ if (select("0 / SP +20", "0 / SP +30", "1 / SP +20", "1 / SP +30") == 3)
.@sage_t += 5;
mes "17. Choose the class that cannot equip Saint Robe.";
next;
- if (select("Swordman:Merchant:Thief:Acolyte") == 3)
+ if (select("Swordman", "Merchant", "Thief", "Acolyte") == 3)
.@sage_t += 5;
mes "18. Choose the abnormal status that cannot be cured by Green Potion.";
next;
- if (select("Silence:Chaos:Blind:Curse") == 4)
+ if (select("Silence", "Chaos", "Blind", "Curse") == 4)
.@sage_t += 5;
mes "19. Choose the correct name for the ancient kingdom that disappeared somewhere in Geffen.";
next;
- if (select("Geffayon:Geffenia:Gefenn:Jaffen") == 2)
+ if (select("Geffayon", "Geffenia", "Gefenn", "Jaffen") == 2)
.@sage_t += 5;
mes "20. Choose the correct name for the tree that has become the root of this world.";
next;
- if (select("Yggdrasil:Iggdrassil:Mastella:Dead Branch") == 1)
+ if (select("Yggdrasil", "Iggdrassil", "Mastella", "Dead Branch") == 1)
.@sage_t += 5;
break;
case 3:
mes "1. Choose the item that the Magical Tool merchant in Geffen does not sell.";
next;
- if (select("Mantle:Wand:Circlet:Silver Robe") == 1)
+ if (select("Mantle", "Wand", "Circlet", "Silver Robe") == 1)
.@sage_t += 5;
mes "2. Choose the city where users cannot purchase Blade from an NPC.";
next;
- if (select("Prontera:Izlude:Al De Baran:Payon") == 3)
+ if (select("Prontera", "Izlude", "Al De Baran", "Payon") == 3)
.@sage_t += 5;
mes "3. Choose the closest city to Glast Heim.";
next;
- if (select("Prontera:Geffen:Morroc:Payon") == 2)
+ if (select("Prontera", "Geffen", "Morroc", "Payon") == 2)
.@sage_t += 5;
mes "4. Choose the monster that is a different type than the others.";
next;
- if (select("Aster:Marc:Marse:Marin") == 4)
+ if (select("Aster", "Marc", "Marse", "Marin") == 4)
.@sage_t += 5;
mes "5. Choose the monster that has a different attribute.";
next;
- if (select("Baby Desert Wolf:Smokie:Picky:Choco") == 2)
+ if (select("Baby Desert Wolf", "Smokie", "Picky", "Choco") == 2)
.@sage_t += 5;
mes "6. Choose the monster that is different sized.";
next;
- if (select("Drake:Wraith:Evil Druid:Khalitzburg") == 1)
+ if (select("Drake", "Wraith", "Evil Druid", "Khalitzburg") == 1)
.@sage_t += 5;
mes "7. Choose the monster that does not drop 'Phracon'.";
next;
- if (select("Pupa:Peco Peco Egg:Savage Bebe:Baby Desert Wolf") == 2)
+ if (select("Pupa", "Peco Peco Egg", "Savage Bebe", "Baby Desert Wolf") == 2)
.@sage_t += 5;
mes "8. Choose the NPC that is irrelevant to the Blacksmith job change quest.";
next;
- if (select("Altiregen:Geschupenschte:Barcadi:Baisulist") == 3)
+ if (select("Altiregen", "Geschupenschte", "Barcadi", "Baisulist") == 3)
.@sage_t += 5;
mes "9. Choose the NPC that is not a citizen of Al De Baran.";
next;
- if (select("RS125:GOD-POING:Stromme:Chemirre") == 2)
+ if (select("RS125", "GOD-POING", "Stromme", "Chemirre") == 2)
.@sage_t += 5;
mes "10. Choose the Kafra lady who is the youngest among the staff.";
next;
- if (select("Pavianne:Roxie:Leilah:Curly Sue") == 4)
+ if (select("Pavianne", "Roxie", "Leilah", "Curly Sue") == 4)
.@sage_t += 5;
mes "11. Choose the correct SP consumption and the number of evasions when using Safety Wall lvl 6.";
next;
- if (select("SP 40, 6 times:SP 35, 6 times:SP 40, 7 times:SP 35, 7 times") == 3)
+ if (select("SP 40, 6 times", "SP 35, 6 times", "SP 40, 7 times", "SP 35, 7 times") == 3)
.@sage_t += 5;
mes "12. Choose the correct amount of magic attack for Napalm Beat lvl 6.";
next;
- if (select("MATK * 1.2:MATK * 1.3:MATK * 1.4:MATK * 1.5") == 2)
+ if (select("MATK * 1.2", "MATK * 1.3", "MATK * 1.4", "MATK * 1.5") == 2)
.@sage_t += 5;
mes "13. Choose the catalyst stone for Mage Solution no. 4 that is used for the Mage job change quest.";
next;
- if (select("Blue Gemstone:Red Gemstone:Yellow Gemstone:1 carat Diamond") == 4)
+ if (select("Blue Gemstone", "Red Gemstone", "Yellow Gemstone", "1 carat Diamond") == 4)
.@sage_t += 5;
mes "14. Choose the correct attack strength and SP consumption for Bash lvl 6, the Swordman skill.";
next;
- if (select("250% / 8:280% / 8:280% / 15:310% / 15") == 3)
+ if (select("250% / 8", "280% / 8", "280% / 15", "310% / 15") == 3)
.@sage_t += 5;
mes "15. Choose the skill that is irrelevant to learning Claymore Trap, the Hunter skill.";
next;
- if (select("Remove Trap:Land Mine:Ankle Snare:Flasher") == 1)
+ if (select("Remove Trap", "Land Mine", "Ankle Snare", "Flasher") == 1)
.@sage_t += 5;
mes "16. Choose the correct defense and ability of Wedding Veil.";
next;
- if (select("0 / MDEF +3:0 / MDEF +5:1 / MDEF +3:1 / MDEF +5") == 2)
+ if (select("0 / MDEF +3", "0 / MDEF +5", "1 / MDEF +3", "1 / MDEF +5") == 2)
.@sage_t += 5;
mes "17. Choose the class that cannot equip Coat.";
next;
- if (select("Swordman:Merchant:Thief:Novice") == 4)
+ if (select("Swordman", "Merchant", "Thief", "Novice") == 4)
.@sage_t += 5;
mes "18. Choose the item that is not an ingredient for Blue Dyestuffs.";
next;
- if (select("Alcohol:Detrimindexta:Karvodailnirol:Blue Herb") == 3)
+ if (select("Alcohol", "Detrimindexta", "Karvodailnirol", "Blue Herb") == 3)
.@sage_t += 5;
mes "19. When the world was created by the god Odin, what did he use for the material?";
next;
- if (select("The heart of Ymir:The nail of Ymir:The tooth of Ymir:The memento of Ymir") == 1)
+ if (select("The heart of Ymir", "The nail of Ymir", "The tooth of Ymir", "The memento of Ymir") == 1)
.@sage_t += 5;
mes "20. Choose the metal that has rumored to bring fortune and fame to a person with the destiny.";
next;
- if (select("Empelium Gold:Emperium:Emperor:Phracon") == 2)
+ if (select("Empelium Gold", "Emperium", "Emperor", "Phracon") == 2)
.@sage_t += 5;
}
mes "[Claytos Verdo]";
@@ -1139,7 +1139,7 @@ yuno_in03,169,180,3 script Practical Examination P 4_M_SAGE_C,{
mes "It's better to experience this for yourself, rather than be told about this test 100 times.";
mes "How about it? Are you ready to take this test?";
next;
- if (select("Yes, I am.:Sorry, give me some time.") == 1) {
+ if (select("Yes, I am.", "Sorry, give me some time.") == 1) {
SAGE_Q = 7;
mes "[Hermes Tris]";
mes "Good, let's start immediately.";
@@ -1160,7 +1160,7 @@ yuno_in03,169,180,3 script Practical Examination P 4_M_SAGE_C,{
mes "[Hermes Tris]";
mes "Are you ready?";
next;
- if (select("Yes, I am.:Sorry, give me some time.") == 1) {
+ if (select("Yes, I am.", "Sorry, give me some time.") == 1) {
mes "[Hermes Tris]";
mes "Good, let's start immediately.";
mes "Do your best and come back safely!";
@@ -1316,13 +1316,13 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
mes "The subject you're studying is Yggdrasil.";
mes "So...do you even know what Yggdrasil is?";
next;
- switch(select("Yes, I know very well.:No, I don't.")) {
+ switch(select("Yes, I know very well.", "No, I don't.")) {
case 1:
mes "[Saphien Layless]";
mes "Okay then, what is Yggdrasil?";
mes "Please answer me.";
next;
- switch(select("It's a name of a health item.:It's the source of life in the world.:Suckah, I lied.")) {
+ switch(select("It's a name of a health item.", "It's the source of life in the world.", "Suckah, I lied.")) {
case 1:
mes "[Saphien Layless]";
mes "Wrong. " + strcharinfo(0) + ", you got - 10 points.";
@@ -1511,7 +1511,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
next;
mes ".....There is a ocean around the continent,";
mes "The ocean is coiled up by";
- switch(select("A giant ash tree.:A giant snake Yormungandr.:A giant turtle and elephants.:A giant dragon.")) {
+ switch(select("A giant ash tree.", "A giant snake Yormungandr.", "A giant turtle and elephants.", "A giant dragon.")) {
case 1:
.@w_point += 1;
mes "A giant ash tree.";
@@ -1529,7 +1529,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
break;
}
mes "The continent consists of three places such as,";
- switch(select("Mt.Mjolnir, where spiders live,:Uranos, where titans live,:Utgard, where titans live,:Lutie, the winter land,")) {
+ switch(select("Mt.Mjolnir, where spiders live,", "Uranos, where titans live,", "Utgard, where titans live,", "Lutie, the winter land,")) {
case 1:
.@w_point += 1;
mes "Mt.Mjolnir where spiders live,";
@@ -1546,7 +1546,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
mes "Lutie, the winter land,";
break;
}
- switch(select("Midgard, where humans live,:Rune-Midgarts where humans live,:Tritonia, where mermaids live,:Morroc, the desert city,")) {
+ switch(select("Midgard, where humans live,", "Rune-Midgarts where humans live,", "Tritonia, where mermaids live,", "Morroc, the desert city,")) {
case 1:
mes "Midgard, where humans live in,";
break;
@@ -1563,7 +1563,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
mes "Morroc, the desert city,";
break;
}
- switch(select("Abguard, where gods live.:Asgard, where gods live.:Schwarzwald, where citizens live.:Prontera, the capital of Rune-Midgarts.")) {
+ switch(select("Abguard, where gods live.", "Asgard, where gods live.", "Schwarzwald, where citizens live.", "Prontera, the capital of Rune-Midgarts.")) {
case 1:
.@w_point += 1;
mes "Abguard where gods live.";
@@ -1594,7 +1594,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
}
mes ".....as we studied from the last class,";
mes "Yggdrasil is...";
- switch(select("A giant ash tree.:A fabulous Mastella tree.:A giant willow.:A giant dead branch.")) {
+ switch(select("A giant ash tree.", "A fabulous Mastella tree.", "A giant willow.", "A giant dead branch.")) {
case 1:
mes "A giant ash tree.";
break;
@@ -1612,7 +1612,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
break;
}
mes "The root of Yggdrasil is divided into 3 parts. Those parts reach to 3 places...";
- switch(select("Schwarzwald, Jotunnheim, Niflheim.:Midgard, Jotunnheim, Naffleheim.:Asgard, Jotunnheim, Naffleheim.:Asgard, Jotunnheim, Niflheim.")) {
+ switch(select("Schwarzwald, Jotunnheim, Niflheim.", "Midgard, Jotunnheim, Naffleheim.", "Asgard, Jotunnheim, Naffleheim.", "Asgard, Jotunnheim, Niflheim.")) {
case 1:
.@w_point += 1;
mes "Schwarzwald, Jotunnheim, Niflheim.";
@@ -1630,7 +1630,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
break;
}
mes "One who has a Seed of Yggdrasil,";
- switch(select("can be cured from all the abnormal statuses.:can restore full HP and SP at once.:can restore half of total HP and SP.:can be cured from Silence, Curse and Chaos.")) {
+ switch(select("can be cured from all the abnormal statuses.", "can restore full HP and SP at once.", "can restore half of total HP and SP.", "can be cured from Silence, Curse and Chaos.")) {
case 1:
.@w_point += 1;
mes "can be cured from all the abnormal statuses.";
@@ -1762,7 +1762,7 @@ yuno_in03,32,102,1 script Biology Professor#sa 4_M_SAGE_C,{
mes "As you know, your topic of study is monsters.";
mes "How many times have you fought with monsters?";
next;
- if (select("Well, I can't even count.:A few times, I guess...") == 1) {
+ if (select("Well, I can't even count.", "A few times, I guess...") == 1) {
mes "[Lucius Celsus]";
mes "Oh shut up, you brat. Don't be so sure about yourself.";
mes "Even if you have much experience with monsters, you will have a hard time comprehending my lecture.";
@@ -1825,7 +1825,7 @@ yuno_in03,32,102,1 script Biology Professor#sa 4_M_SAGE_C,{
mes "Somehow the monsters that drop those items have something in common.";
mes "Can you tell me what that similarity is?";
next;
- switch(select("They possess water property.:They are fishes.:They are aggressive.:Um...they monsters.")) {
+ switch(select("They possess water property.", "They are fishes.", "They are aggressive.", "Um...they monsters.")) {
case 1:
mes "[Lucius Celsus]";
mes "Yes, they possess water property and at the same time they are fishes.";
@@ -1858,7 +1858,7 @@ yuno_in03,32,102,1 script Biology Professor#sa 4_M_SAGE_C,{
mes "Not all fish class monsters possess water property, but most of them do.";
mes "So which kind of magic would work best on most fish class monsters?";
next;
- switch(select("Lightening Bolt.:Fire Bolt.:Thunder Storm.:Frost Diver.")) {
+ switch(select("Lightening Bolt.", "Fire Bolt.", "Thunder Storm.", "Frost Diver.")) {
case 1:
mes "[Lucius Celsus]";
mes "That's right, Lightening Bolt, which possesses the wind property, works best on water property monsters.";
@@ -2384,7 +2384,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes ".................................";
next;
mes ".....Magic spells are varied into 4 elements such as";
- switch(select("Water, Earth, Fire and Wind.:Earth, Water, Fire and Wind.:Water, Wind, Earth and Fire.")) {
+ switch(select("Water, Earth, Fire and Wind.", "Earth, Water, Fire and Wind.", "Water, Wind, Earth and Fire.")) {
case 1:
mes "Water, Earth, Fire and Wind.";
break;
@@ -2396,7 +2396,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
break;
}
mes "Each property has an opposing property,";
- switch(select("Magic with wind property is strong against water:Magic with water property is strong against fire:Magic with fire property is strong against earth")) {
+ switch(select("Magic with wind property is strong against water", "Magic with water property is strong against fire", "Magic with fire property is strong against earth")) {
case 1:
mes "Magic with wind property is strong against water";
break;
@@ -2408,7 +2408,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
break;
}
mes "Magic with earth property is strong against wind.";
- switch(select("However, that does not work on the opposite case :This theory works the same for earth property weapons:Elemental properties are varied by monster types")) {
+ switch(select("However, that does not work on the opposite case ", "This theory works the same for earth property weapons", "Elemental properties are varied by monster types")) {
case 1:
mes "However, that does not work on the opposite case ";
break;
@@ -2419,7 +2419,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "Elemental properties are varied by monster types";
break;
}
- switch(select("You must be aware of the limit of your ability.:You must apply different types of property by the situation or place.:Red Potion is rumored to taste like strawberries.")) {
+ switch(select("You must be aware of the limit of your ability.", "You must apply different types of property by the situation or place.", "Red Potion is rumored to taste like strawberries.")) {
case 1:
mes "You must be aware of the limit of your ability.";
break;
@@ -2431,7 +2431,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
break;
}
next;
- switch(select("The most adorable NPC is YuPi in Prontera:Red Potion is rumored to be made out of Porings:You never know the limits of magic")) {
+ switch(select("The most adorable NPC is YuPi in Prontera", "Red Potion is rumored to be made out of Porings", "You never know the limits of magic")) {
case 1:
mes "The most adorable NPC is YuPi in Prontera";
break;
@@ -2442,7 +2442,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "You never know the limits of magic";
break;
}
- switch(select("Merchant Lady in Morroc is also as cute as YuPi.:Nobody knows why Red Potion tastes like strawberries.:It is not suggested to be too addicted to magic spells.")) {
+ switch(select("Merchant Lady in Morroc is also as cute as YuPi.", "Nobody knows why Red Potion tastes like strawberries.", "It is not suggested to be too addicted to magic spells.")) {
case 1:
mes "Merchant Lady in Morroc is also as cute as YuPi.";
break;
@@ -2453,7 +2453,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "It is not suggested to be too addicted to magic spells.";
break;
}
- switch(select("If I had a Bunny Band,:If so, what about the taste of White Potion?:Only pertinent uses of magic, as well as rest")) {
+ switch(select("If I had a Bunny Band,", "If so, what about the taste of White Potion?", "Only pertinent uses of magic, as well as rest")) {
case 1:
mes "If I had a Bunny Band,";
break;
@@ -2464,7 +2464,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "Only pertinent uses of magic, as well as rest";
break;
}
- switch(select("I would want to give it to her as a present.:I can't even imagine the taste.:will guarantee you a safe battle.")) {
+ switch(select("I would want to give it to her as a present.", "I can't even imagine the taste.", "will guarantee you a safe battle.")) {
case 1:
mes "I would want to give it to her as a present.";
break;
@@ -2475,7 +2475,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "will guarantee you a safe battle.";
break;
}
- switch(select("Although the Bunny Band best fits the Acolyte class:I love this thrilling feeling:Forming a party with people of different classes")) {
+ switch(select("Although the Bunny Band best fits the Acolyte class", "I love this thrilling feeling", "Forming a party with people of different classes")) {
case 1:
mes "Although the Bunny Band best fits the Acolyte class";
break;
@@ -2486,7 +2486,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "Forming a party with people of different classes";
break;
}
- switch(select("I still wonder if the Bunny Band would be perfect for GOD-POING.:I won't be able to drink it even if my HP is less than 1.:is considered the best way to ready for battle.")) {
+ switch(select("I still wonder if the Bunny Band would be perfect for GOD-POING.", "I won't be able to drink it even if my HP is less than 1.", "is considered the best way to ready for battle.")) {
case 1:
mes "I still wonder if the Bunny Band would be perfect for GOD-POING.";
break;