diff options
Diffstat (limited to 'npc/jobs/2-2/sage.txt')
-rw-r--r-- | npc/jobs/2-2/sage.txt | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt index a1bd6a0ee..4c5424f9a 100644 --- a/npc/jobs/2-2/sage.txt +++ b/npc/jobs/2-2/sage.txt @@ -330,9 +330,9 @@ yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{ mes "Very well. Let's complete your application form."; mes "Please put your signature here."; next; - select(strcharinfo(0)); + select(strcharinfo(PC_NAME)); mes "[Metheus Sylphe]"; - mes "Your name is ... " + strcharinfo(0) + ". It's a very nice name."; + mes "Your name is ... " + strcharinfo(PC_NAME) + ". It's a very nice name."; next; if (JobLevel == 50) { mes "[Metheus Sylphe]"; @@ -411,9 +411,9 @@ yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{ mes "Okay, let's complete the application form."; mes "Please put your signature here."; next; - select(strcharinfo(0)); + select(strcharinfo(PC_NAME)); mes "[Metheus Sylphe]"; - mes "Your name is ... " + strcharinfo(0) + ". It's a very nice name."; + mes "Your name is ... " + strcharinfo(PC_NAME) + ". It's a very nice name."; next; mes "[Metheus Sylphe]"; mes "Yes, everything's ready."; @@ -596,12 +596,12 @@ yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{ mes "Let's complete the application form."; mes "Please put your signature here."; next; - select(strcharinfo(0)); + select(strcharinfo(PC_NAME)); mes "[Metheus Sylphe]"; switch (.@SAGE_Q_T) { - case 1: mes "Your name is ... " + strcharinfo(0) + ". It's a very nice name."; break; - case 2: mes "Your name is ... " + strcharinfo(0) + ". It sounds very sagacious."; break; - case 3: mes "Your name is ... " + strcharinfo(0) + ". Interesting name."; break; + case 1: mes "Your name is ... " + strcharinfo(PC_NAME) + ". It's a very nice name."; break; + case 2: mes "Your name is ... " + strcharinfo(PC_NAME) + ". It sounds very sagacious."; break; + case 3: mes "Your name is ... " + strcharinfo(PC_NAME) + ". Interesting name."; break; } next; mes "[Metheus Sylphe]"; @@ -710,7 +710,7 @@ yuno_in03,105,177,5 script Written Test Professor#s 4_M_SAGE_A,{ mes "You applied for this test already, didn't you?"; next; mes "[Claytos Verdo]"; - mes "Let's see, your name is " + strcharinfo(0) + "..."; + mes "Let's see, your name is " + strcharinfo(PC_NAME) + "..."; mes "Okay, let's get started!"; next; mes "[Claytos Verdo]"; @@ -1309,7 +1309,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{ } if (SAGE_Q == 9) { if (SAGE_Q2 == 0) { - mes "Welcome, " + strcharinfo(0) + ". I am glad to meet you."; + mes "Welcome, " + strcharinfo(PC_NAME) + ". I am glad to meet you."; mes "My name is Saphien Layless, I will be in charge of your class for a while."; next; mes "[Saphien Layless]"; @@ -1325,7 +1325,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{ switch(select("It's a name of a health item.", "It's the source of life in the world.", "Suckah, I lied.")) { case 1: mes "[Saphien Layless]"; - mes "Wrong. " + strcharinfo(0) + ", you got - 10 points."; + mes "Wrong. " + strcharinfo(PC_NAME) + ", you got - 10 points."; mes "That's just one of the gifts from Yggdrasil."; next; mes "[Saphien Layless]"; @@ -1339,7 +1339,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{ case 3: mes "[Saphien Layless]"; mes "Great Schott...If you don't know, just say so."; - mes "By the way, " + strcharinfo(0) + ", you just got - 10 points for lying and for being wrong."; + mes "By the way, " + strcharinfo(PC_NAME) + ", you just got - 10 points for lying and for being wrong."; break; } next; @@ -1394,7 +1394,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{ next; mes "[Saphien Layless]"; mes "You can purchase this item from the town of Al De Baran! You didn't show any effort."; - mes "So, I must give you - 10 points, " + strcharinfo(0) + "."; + mes "So, I must give you - 10 points, " + strcharinfo(PC_NAME) + "."; next; mes "[Saphien Layless]"; mes "Okay, now I am starting the class."; @@ -1584,7 +1584,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{ next; if (.@w_point > 0) { mes "[Saphien Layless]"; - mes "..." + strcharinfo(0) + ", have you lost your mind?"; + mes "..." + strcharinfo(PC_NAME) + ", have you lost your mind?"; mes "Your work is too poor to be considered as a thesis!"; next; mes "[Saphien Layless]"; @@ -1650,7 +1650,7 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{ next; if (.@w_point > 0) { mes "[Saphien Layless]"; - mes "..." + strcharinfo(0) + ", have you lost your mind?"; + mes "..." + strcharinfo(PC_NAME) + ", have you lost your mind?"; mes "Your work is too poor to be considered as a thesis!"; next; mes "[Saphien Layless]"; @@ -1753,7 +1753,7 @@ yuno_in03,32,102,1 script Biology Professor#sa 4_M_SAGE_C,{ mes "Huh...how rude of you! You're expected to introduce yourself to me as soon as I greet you!"; mes "What is your name, young one?"; next; - select(strcharinfo(0)); + select(strcharinfo(PC_NAME)); mes "[Lucius Celsus]"; mes "A fine name. It's nice to meet you."; mes "So, are you aware of the subject you're studying?"; @@ -2624,7 +2624,7 @@ OnReset: OnMyMobDead: --.MyMobs; if (.MyMobs < 1) { - mapannounce "job_sage"," " + strcharinfo(0) + ", successfully defeat all the monsters.",bc_map; + mapannounce "job_sage"," " + strcharinfo(PC_NAME) + ", successfully defeat all the monsters.",bc_map; donpcevent "Arena#2::OnEnable"; stopnpctimer; } @@ -2730,7 +2730,7 @@ OnReset: OnMyMobDead: --.MyMobs; if (.MyMobs < 1) { - mapannounce "job_sage"," " + strcharinfo(0) + ", successfully defeat all the monsters.",bc_map; + mapannounce "job_sage"," " + strcharinfo(PC_NAME) + ", successfully defeat all the monsters.",bc_map; donpcevent "Arena#Doorkeeper::OnEnable"; donpcevent "Arena#3::OnEnable"; stopnpctimer; @@ -2815,7 +2815,7 @@ OnDisable: OnMyMobDead: --.MyMobs; if (.MyMobs < 1) { - mapannounce "job_sage","Congratulations, " + strcharinfo(0) + ". You passed the test.",bc_map; + mapannounce "job_sage","Congratulations, " + strcharinfo(PC_NAME) + ". You passed the test.",bc_map; SAGE_Q = 8; donpcevent "Test Helper#sg::OnEnable"; disablenpc "Arena#Doorkeeper"; |